global _MG = 
{
	AMMOCAB_tankbay_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(2688.000, 1452.000, 659.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	BUILD_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		IgnoreTargets = 0,
		Mobile = 0,
		Position = Vec3(2576.000, 1272.000, 668.000),
		Stance = "crouch",
		TagName = "Command Post",
		TeamAvailability = 6,
	},
	HEALTHCAB_tankbay_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(2768.000, 1460.000, 659.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	PLANT_Airships_Engine = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(112.000, 512.000, 984.000),
		TagName = "Airships Engine",
		TeamAvailability = 4,
	},
	PLANT_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(2532.500, 1271.003, 668.000),
		TagName = "Command Post",
		TeamAvailability = 6,
	},
	PLANT_Main_Entrance = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(4472.000, 1360.000, 612.000),
		TagName = "Main Entrance",
		TeamAvailability = 4,
	},
	PLANT_Top_Entrance = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(4288.000, 1048.000, 816.000),
		TagName = "Top Entrance",
		TeamAvailability = 4,
	},
	Version = 1,
};