global _MG = 
{
	AMMOCAB_south_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(-1427.000, -550.000, -530.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	ATTACK_101 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.501, 0.842, -0.202),
		},
		GoalType = "Attack",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(-1551.236, -1426.133, -367.875),
		Radius = 35,
	},
	ATTACK_102 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.693, 0.720, -0.036),
		},
		GoalType = "Attack",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(-2259.316, -1412.205, -367.875),
		Radius = 35,
	},
	ATTACK_103 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.031, 0.099, -0.995),
		},
		GoalType = "Attack",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(-2264.005, -703.724, -367.795),
		Radius = 25,
	},
	ATTACK_114 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.853, -0.495, -0.164),
		},
		GoalType = "Attack",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(1531.102, -823.618, -767.875),
		Radius = 35,
	},
	ATTACK_115 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.419, -0.901, -0.109),
		},
		GoalType = "Attack",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(2020.417, -856.327, -767.875),
		Radius = 35,
	},
	ATTACK_117 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.329, -0.938, -0.113),
		},
		GoalType = "Attack",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(962.798, -829.892, -767.875),
		Radius = 35,
	},
	ATTACK_120 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.217, -0.959, -0.181),
		},
		GoalType = "Attack",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(2616.219, -882.308, -767.875),
		Radius = 25,
	},
	ATTACK_148 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.737, 0.675, -0.038),
		},
		GoalType = "Attack",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(2590.821, -1697.948, -767.875),
		Radius = 35,
	},
	ATTACK_149 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.905, 0.418, -0.081),
		},
		GoalType = "Attack",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(2428.604, -1734.429, -767.863),
		Radius = 25,
	},
	ATTACK_151 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.358, 0.932, -0.044),
		},
		GoalType = "Attack",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(1871.702, -1851.534, -767.875),
		Radius = 60,
	},
	ATTACK_152 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.304, 0.952, -0.012),
		},
		GoalType = "Attack",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(1412.612, -1776.304, -767.875),
		Radius = 60,
	},
	ATTACK_153 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.463, 0.886, 0.012),
		},
		GoalType = "Attack",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(1088.388, -1771.172, -767.875),
		Radius = 20,
	},
	ATTACK_176 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.436, 0.900, -0.010),
		},
		GoalType = "Attack",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(-1650.313, -702.604, -367.875),
		Radius = 25,
	},
	ATTACK_67 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.824, -0.566, -0.031),
		},
		GoalType = "Attack",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(90.774, -841.555, -767.875),
		Radius = 50,
	},
	ATTACK_98 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.773, 0.600, -0.204),
		},
		GoalType = "Attack",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(-2151.734, -1173.875, -443.875),
		Radius = 25,
	},
	BUILD_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(740.000, -12.000, 60.000),
		TagName = "Command Post",
		TeamAvailability = 6,
	},
	CAPPOINT_156 = 
	{
		GoalType = "CapPoint",
		Position = Vec3(1038.557, -1294.802, -761.875),
		Radius = 20,
	},
	CHECKPOINT_forwardspawn1_flag = 
	{
		CreateOnLoad = 0,
		GoalType = "CHECKPOINT",
		Position = Vec3(-2152.000, -1200.000, -392.000),
	},
	DEFEND_139 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.355, -0.827, -0.436),
		},
		GoalType = "Defend",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(378.784, -764.626, -447.875),
		Radius = 35,
		TeamAvailability = 2,
	},
	DEFEND_170 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.203, 0.945, -0.258),
		},
		GoalType = "Defend",
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(400.685, -1943.115, -447.875),
		Radius = 25,
		TeamAvailability = 2,
	},
	HEALTHCAB_south_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(-1427.000, -654.000, -532.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	PLANT_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(743.000, -41.500, 60.000),
		TagName = "Command Post",
		TeamAvailability = 6,
	},
	PLANT_Dock_Door = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(0.101, -0.973, -0.207),
				},
				position = Vec3(1123.716, 336.034, -727.865),
				stance = "stand",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(1136.000, 110.000, -704.000),
		TagName = "Dock Door",
		TeamAvailability = 4,
	},
	PLANT_Shipping_Gate = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(0.661, -0.735, -0.151),
				},
				position = Vec3(-2097.263, 95.890, -335.768),
				stance = "stand",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-1854.000, -198.000, -296.000),
		TagName = "Shipping Gate",
		TeamAvailability = 4,
	},
	PLANT_U_Boot = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(-0.978, -0.086, -0.192),
				},
				position = Vec3(1841.204, -1302.192, -737.875),
				stance = "crouch",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(1420.000, -1304.000, -880.000),
		TeamAvailability = 4,
	},
	Version = 1,
};