global Map =
{
	TramPos = "start",
	ObjectiveSecured = false,

	AMMOCAB_depot_ammocabinet = "AMMOCAB_depot_ammocabinet",
	AMMOCAB_depot_ammocabinet_1 = "AMMOCAB_depot_ammocabinet_1",
	Checkpoint_depotflag = "CHECKPOINT_depotflag",
	HEALTHCAB_depot_healthcabinet = "HEALTHCAB_depot_healthcabinet",
	HEALTHCAB_depot_healthcabinet_1 = "HEALTHCAB_depot_healthcabinet_1",
	Build_generator = "BUILD_Tram_Generator",
	Build_axisconstruct1 = "BUILD_Axis_MG42_Construction",
	Build_allied_compost_built = "BUILD_Command_Post",
	Build_axis_compost_built = "BUILD_Command_Post",
	Build_alliedconstruction1 = "BUILD_Axis_MG42_Construction_1",
	Destroy_allied_compost_built = "PLANT_Command_Post",
	Destroy_axisconstruct1 = "PLANT_Axis_MG42_Construction",
	Destroy_generator = "PLANT_Tram_Generator",
	Destroy_alliedconstruction1 = "PLANT_Axis_MG42_Construction_1",
	Mount_Axis_MG42_Construction_1 = "MOUNTMG42_Axis_MG42_Construction_1",
	Mount_Axis_MG42_Construction = "MOUNTMG42_Axis_MG42_Construction",
	Repair_Axis_MG42_Construction_1 = "REPAIRMG42_Axis_MG42_Construction_1",
	Repair_Axis_MG42_Construction = "REPAIRMG42_Axis_MG42_Construction",
	Mover_train1 = "MOVER_train1",
	Flag_venomdocs = "FLAG_venomdocs",
	Cappoint_1276 = "CAPPOINT_1276",

	/*** REGION TRIGGERS ***/

	// tram position triggers
	tram_start =
	{
		TriggerOnEntity = GetGoal("MOVER_train1").GetEntity(),
		OnEnter = function(ent)
		{
			if ( Map.TramPos == "bridge" )
			{
				SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_tram_area2.*" );
				SetAvailableMapGoals( TEAM.AXIS, true, "DEFEND_tram_area1.*" );
			}
			Map.TramPos = "start";
			SetAvailableMapGoals( TEAM.ALLIES, true, "ATTACK_bridge.*" );
			SetAvailableMapGoals( TEAM.AXIS, false, "RIDE_Tram" );
			Util.MapDebugPrint( GetEntName(ent) + " at tram_start" );
		},
		OnExit = function(ent)
		{
			SetAvailableMapGoals( TEAM.AXIS, true, "RIDE_Tram" );
			Util.MapDebugPrint( GetEntName(ent) + " exits tram_start" );
		},
	},

	tram_bridge =
	{
		TriggerOnEntity = GetGoal("MOVER_train1").GetEntity(),
		OnEnter = function(ent)
		{
			if ( Map.TramPos == "start" )
			{
				SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_tram_area1.*" );
				SetAvailableMapGoals( TEAM.AXIS, true, "DEFEND_tram_area2.*" );
			}
			else if ( Map.TramPos == "bridge" )
			{
				SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_tram_area2.*" );
				SetAvailableMapGoals( TEAM.AXIS, true, "DEFEND_tram_area1.*" );
			}
			Map.TramPos = "bridge";
			SetAvailableMapGoals( TEAM.ALLIES, true, "BUILD_Axis_MG42_Construction_1" );
			Util.MapDebugPrint( GetEntName(ent) + " at tram_bridge" );
		},
		OnExit = function(ent)
		{
			Util.MapDebugPrint( GetEntName(ent) + " exits tram_bridge" );
		},
	},

	near_church =
	{
		TriggerOnEntity = GetGoal("MOVER_train1").GetEntity(),
		OnEnter = function(ent)
		{
			if ( Map.TramPos == "bridge" )
			{
				SetAvailableMapGoals( TEAM.ALLIES, false, "ATTACK_bridge.*" );
				SetAvailableMapGoals( TEAM.ALLIES, true, "ATTACK_cappoint.*" );
				SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_tram_area2.*" );
				SetAvailableMapGoals( TEAM.AXIS, true, "DEFEND_objective.*" );
			}
			else if ( Map.TramPos == "near_church" )
			{
				SetAvailableMapGoals( TEAM.ALLIES, false, "ATTACK_cappoint.*" );
				SetAvailableMapGoals( TEAM.ALLIES, true, "ATTACK_bridge.*" );
				SetAvailableMapGoals( TEAM.AXIS, true, "DEFEND_tram_area2.*" );
				SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_objective.*" );
			}
			Map.TramPos = "near_church";
			SetAvailableMapGoals( TEAM.ALLIES, true, {
				"MOUNTMG42_Axis_MG42_Construction_1",
				"REPAIRMG42_Axis_MG42_Construction_1",
			});
			Util.MapDebugPrint( GetEntName(ent) + " at near_church" );
		},
		OnExit = function(ent)
		{
			Util.MapDebugPrint( GetEntName(ent) + " exits near_church" );
		},
	},

	at_church =
	{
		TriggerOnEntity = GetGoal("MOVER_train1").GetEntity(),
		OnEnter = function(ent)
		{
			if ( Map.ObjectiveSecured )
			{
				SetAvailableMapGoals( TEAM.AXIS, true, "DEFEND_cappoint.*" );
			}
			SetAvailableMapGoals( TEAM.AXIS, false, "RIDE_Tram" );
			Map.TramPos = "at_church";
			Util.MapDebugPrint( GetEntName(ent) + " at at_church" );
		},
		OnExit = function(ent)
		{
			SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_cappoint.*" );
			SetAvailableMapGoals( TEAM.AXIS, true, "RIDE_Tram" );
			Util.MapDebugPrint( GetEntName(ent) + " exits at_church" );
		},
	},

	tram_corner1 =
	{
		TriggerOnEntity = GetGoal("MOVER_train1").GetEntity(),
		OnEnter = function(ent)
		{
			SetAvailableMapGoals( TEAM.ALLIES, false, "ATTACK_cappoint.*" );
			if ( Map.TramPos == "at_church" )
			{
				SetAvailableMapGoals( TEAM.AXIS, true, "DEFEND_station.*" );
			}
			else if ( Map.TramPos == "corner1" || Map.TramPos == "corner2" )
			{
				SetAvailableMapGoals( TEAM.AXIS, true, "DEFEND_corner1.*" );
				SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_station.*" );
			}
			Map.TramPos = "corner1";
			Util.MapDebugPrint( GetEntName(ent) + " at tram_corner1" );
		},
		OnExit = function(ent)
		{
			Util.MapDebugPrint( GetEntName(ent) + " exits tram_corner1" );
		},
	},

	tram_corner2 =
	{
		TriggerOnEntity = GetGoal("MOVER_train1").GetEntity(),
		OnEnter = function(ent)
		{
			if ( Map.TramPos == "corner1" )
			{
				SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_.*" );
				SetAvailableMapGoals( TEAM.AXIS, true, "DEFEND_station.*" );
				SetAvailableMapGoals( TEAM.ALLIES, true, "ATTACK_station.*" );
			}
			else if ( Map.TramPos == "corner2" )
			{
				SetAvailableMapGoals( TEAM.AXIS, true, "DEFEND_corner1.*" );
			}
			Map.TramPos = "corner2";
			Util.MapDebugPrint( GetEntName(ent) + " at tram_corner2" );
		},
		OnExit = function(ent)
		{
			Util.MapDebugPrint( GetEntName(ent) + " exits tram_corner2" );
		},
	},

	/*** SIX CALLBACK FUNCTIONS ***/
	tramstop1 = function( trigger )
	{
		SetAvailableMapGoals( TEAM.ALLIES, false, {
			"RIDE_Tram",
			"ATTACK_cappoint.*",
		});
		SetAvailableMapGoals( TEAM.ALLIES, true, {
			"FLAG_venomdocs",
			"CAPPOINT_1276",
			"ATTACK_objective.*",
		});

		SetAvailableMapGoals( TEAM.AXIS, false, "RIDE_Tram" );
		SetAvailableMapGoals( TEAM.AXIS, true, {
			"DEFEND_church.*",
			"SNIPE_church.*",
		});

		Util.MapDebugPrint( "tramstop" );
	},

	obj_Stolen = function( trigger )
	{
		Util.DisableGoal( "AMMOCAB_.*" );
		Util.DisableGoal( "HEALTHCAB_.*" );

		SetAvailableMapGoals( TEAM.AXIS, true, {
			"DEFEND_cappoint.*",
			"DEFEND_church.*",
		});
		SetAvailableMapGoals( TEAM.AXIS, false, {
			"DEFEND_church_7",
			"DEFEND_church_8",
		});
		SetAvailableMapGoals( TEAM.AXIS, true, "SNIPE_church.*" );
		SetAvailableMapGoals( TEAM.ALLIES, false, "ATTACK_objective.*" );
		SetAvailableMapGoals( TEAM.ALLIES, true, "ATTACK_cappoint.*" );

		Util.MapDebugPrint( "obj stolen" );

		// some bot talk:
		if ( !MAP_TALK )
			{ return; }

		sleep(0.5);
		foreach ( id and bot in BotTable )
		{
			if ( bot.HasAnyEntityFlag( ENTFLAG.CARRYINGGOAL ) )
			{
				if ( bot.GetNearestAlly( CAT.PLAYER ) )
				{
					bot.SayVoice( VOICE.FOLLOW_ME );
				}
				else
				{
					bot.SayVoice( VOICE.NEED_BACKUP );
				}
				break;
			}
		}
	},

	obj_Returned = function( trigger )
	{
		SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_cappoint.*" );
		SetAvailableMapGoals( TEAM.AXIS, true, {
			"DEFEND_church_7",
			"DEFEND_church_8",
		});
		SetAvailableMapGoals( TEAM.ALLIES, false, "ATTACK_cappoint.*" );
		SetAvailableMapGoals( TEAM.ALLIES, true, "ATTACK_objective.*" );

		Util.MapDebugPrint( "obj ret" );
	},

	obj_Secured = function( trigger )
	{
		Map.ObjectiveSecured = true;

		SetAvailableMapGoals( TEAM.ALLIES, true, {
			"AMMOCAB_depot_ammocabinet",
			"HEALTHCAB_depot_healthcabinet",
			"RIDE_Tram",
		});
		SetAvailableMapGoals( TEAM.ALLIES, false, {
			"SNIPE_church.*",
			"CHECKPOINT_depotflag",
			"ATTACK_objective.*",
			"BUILD_Axis_MG42_Construction_1",
			"MOUNTMG42_Axis_MG42_Construction_1",
			"REPAIRMG42_Axis_MG42_Construction_1",
		});

		SetAvailableMapGoals( TEAM.AXIS, false, {
			"CHECKPOINT_depotflag",
			"DEFEND_objective.*",
			"DEFEND_church.*",
			"SNIPE_church.*",
		});
		SetAvailableMapGoals( TEAM.AXIS, true, {
			"RIDE_Tram",
			"DEFEND_corner1.*",
			"AMMOCAB_depot_ammocabinet",
			"HEALTHCAB_depot_healthcabinet",
		});

		Util.MapDebugPrint( "obj sec" );
	},

	Allies_Capture_Flag = function( trigger )
	{
	},

	Axis_Capture_Flag = function( trigger )
	{
	},
};

global OnMapLoad = function()
{
	// tram positions
	OnTriggerRegion( Vec3(-7176, 2748, 540), 50, Map.tram_start );
	OnTriggerRegion( Vec3(-5500, 784, 540), 50, Map.tram_bridge );
	OnTriggerRegion( Vec3(-5500, -2200, 540), 50, Map.near_church );
	OnTriggerRegion( Vec3(-3776, -3584, 540), 50, Map.at_church );
	OnTriggerRegion( Vec3(-2300, -2790, 540), 50, Map.tram_corner1 );
	OnTriggerRegion( Vec3(-2300, -1025, 540), 50, Map.tram_corner2 );

	// disable combat movement
	OnTriggerRegion( AABB(-5237,1794,666, -5119,2059,842), RegionTrigger.DisableCombatMovement );
	OnTriggerRegion( AABB(-5918,651,720, -5184,881,873), RegionTrigger.DisableCombatMovement );
	OnTriggerRegion( AABB(-5828,-4329,681, -4638,-3857,853), RegionTrigger.DisableCombatMovement );
	OnTriggerRegion( AABB(-4844,-2432,666, -4578,-2271,762), RegionTrigger.DisableCombatMovement );
	OnTriggerRegion( AABB(-2895,10,746, -2655,714,910), RegionTrigger.DisableCombatMovement );
	OnTriggerRegion( AABB(-1101,-201,821, -912,15,957), RegionTrigger.DisableCombatMovement );

	// register callbacks
	OnTrigger( "Axis captured the Court Yard!", Map.Axis_Capture_Flag );
	OnTrigger( "Allies captured the Court Yard!", Map.Allies_Capture_Flag );
	OnTrigger( "Tram has arrived at the Old Castle! Church gates are now open!!!", Map.tramstop1 );
	OnTrigger( "Allies have stolen the Venom Cannon!", Map.obj_Stolen );
	OnTrigger( "axis have returned the Venom Cannon!", Map.obj_Returned );
	OnTrigger( "allies have secured the Venom Cannon at the tram!", Map.obj_Secured );

	Util.DisableGoal( ".*", true);

	SetAvailableMapGoals( TEAM.ALLIES, true, {
		"RIDE_Tram",
		"CHECKPOINT_depotflag",
		"AMMOCAB_depot_ammocabinet_1",
		"HEALTHCAB_depot_healthcabinet_1",
		"BUILD_Tram_Generator",
		"PLANT_Command_Post",
		"BUILD_Command_Post",
	});

	SetAvailableMapGoals( TEAM.AXIS, false, "RIDE_Tram" );
	SetAvailableMapGoals( TEAM.AXIS, true, {
		"PLANT_Tram_Generator",
		"PLANT_Command_Post",
		"BUILD_Command_Post",
		"AMMOCAB_depot_ammocabinet_1",
		"HEALTHCAB_depot_healthcabinet_1",
		"CHECKPOINT_depotflag",
		"DEFEND_tram_area1.*",
		"BUILD_Axis_MG42_Construction",
		"MOUNTMG42_Axis_MG42_Construction",
		"REPAIRMG42_Axis_MG42_Construction",
	});

	SetGoalPriority( "CHECKPOINT_depotflag", 0.7 );
	SetGoalPriority( "DEFEND_church_8", 0.7 );
	SetGoalPriority( "DEFEND_church_7", 0.7 );
	SetGoalPriority( "DEFEND_cappoint.*", 0.7 );
	SetGoalPriority( "DEFEND_cappoint_2", 0.71 );
	SetGoalPriority( "DEFEND_cappoint_4", 0.71 );
	SetGoalPriority( "BUILD_Command_Post", 0.7 );
	SetGoalPriority( "PLANT_Command_Post", 0.65, 0, CLASS.ENGINEER );
	SetGoalPriority( "PLANT_Tram_Generator", 0.65, TEAM.AXIS, CLASS.ENGINEER );

	// Max users per goal
	Util.SetMaxUsersInProgress( 4, "RIDE_Tram" );
	Util.SetMaxUsersInUse( 1, "RIDE_Tram" );
	Util.SetMaxUsersInProgress( 2, "DEFEND_.*" );
	Util.SetMaxUsersInProgress( 2, "ATTACK_.*" );
	Util.SetMaxUsersInProgress( 3, "FLAG_.*" );
	Util.SetMaxUsers( 1, "CHECKPOINT_.*" );
	Util.SetMaxUsers( 1, "REPAIRMG42_.*" );
	Util.SetMaxUsers( 1, "MOUNTMG42_.*" );
	Util.SetMaxUsers( 1, "PLANT_.*" );
	Util.SetMaxUsers( 1, "BUILD_.*" );
	Util.SetMaxUsers( 1, "SMOKEBOMB_.*" );
	Util.SetMaxUsers( 1, "GRENADE_.*" );

	MapRoutes =
	{
		BUILD_Tram_Generator =
		{
			ROUTE_allied_spawn  =
			{
				ROUTE_checkpoint  =
				{
					ROUTE_ammocab =
					{
						ROUTE_build_generator = {}
					}
				},
			},
			ROUTE_forward_spawn  =
			{
				ROUTE_checkpoint  =
				{
					ROUTE_ammocab =
					{
						ROUTE_build_generator = {}
					}
				}
			}
		},
		FLAG_venomdocs =
		{
			ROUTE_allied_spawn  =
			{
				ROUTE_generator  =
				{
					ROUTE_exit1 = {},
					ROUTE_exit2 = {}
				},
				ROUTE_tunnel1  =
				{
					ROUTE_exit1 = {},
					ROUTE_exit2 = {}
				}
			},
			ROUTE_forward_spawn  =
			{
				ROUTE_forward_spawn2  =
				{
					ROUTE_generator  =
					{
						ROUTE_exit1 = {},
						ROUTE_exit2 = {}
					},
					ROUTE_tunnel1  =
					{
						ROUTE_exit1 = {},
						ROUTE_exit2 = {}
					}
				},
				ROUTE_generator  =
				{
					ROUTE_exit1 = {},
					ROUTE_exit2 = {}
				},
				ROUTE_tunnel1  =
				{
					ROUTE_exit1 = {},
					ROUTE_exit2 = {}
				}
			}
		},
		CAPPOINT_1276 =
		{
			ROUTE_obj  =
			{
				ROUTE_exit1  =
				{
					ROUTE_tunnel1 = {},
					ROUTE_generator = {}
				},
				ROUTE_exit2  =
				{
					ROUTE_tunnel1 = {},
					ROUTE_generator = {}
				}
			}
		},
		DEFEND_corner1_1 =
		{
			ROUTE_station_spawn =
			{
				ROUTE_station1 = {},
				ROUTE_station2 = {},
				ROUTE_station3 = {}
			}
		},
		DEFEND_tram_area1_1 =
		{
			ROUTE_axis_spawn =
			{
				ROUTE_left1 =
				{
					ROUTE_left = {},
					ROUTE_right = {}
				},
				ROUTE_right1 =
				{
					ROUTE_left = {},
					ROUTE_right = {}
				}
			}
		}
	};
	MapRoutes.DEFEND_tram_area1_2 = MapRoutes.DEFEND_tram_area1_1;
	MapRoutes.DEFEND_tram_area1_3 = MapRoutes.DEFEND_tram_area1_1;
	MapRoutes.DEFEND_tram_area1_4 = MapRoutes.DEFEND_tram_area1_1;
	MapRoutes.DEFEND_tram_area1_5 = MapRoutes.DEFEND_tram_area1_1;
	MapRoutes.DEFEND_tram_area1_6 = MapRoutes.DEFEND_tram_area1_1;
	MapRoutes.DEFEND_tram_area1_7 = MapRoutes.DEFEND_tram_area1_1;
	MapRoutes.DEFEND_tram_area1_8 = MapRoutes.DEFEND_tram_area1_1;
	MapRoutes.DEFEND_tram_area1_9 = MapRoutes.DEFEND_tram_area1_1;
	MapRoutes.DEFEND_tram_area1_10 = MapRoutes.DEFEND_tram_area1_1;
	MapRoutes.DEFEND_tram_area1_11 = MapRoutes.DEFEND_tram_area1_1;
	MapRoutes.DEFEND_tram_area1_12 = MapRoutes.DEFEND_tram_area1_1;
	MapRoutes.DEFEND_tram_area1_13 = MapRoutes.DEFEND_tram_area1_1;
	MapRoutes.DEFEND_tram_area1_14 = MapRoutes.DEFEND_tram_area1_1;
	MapRoutes.DEFEND_tram_area1_15 = MapRoutes.DEFEND_tram_area1_1;
	MapRoutes.DEFEND_cappoint_1 = MapRoutes.DEFEND_corner1_1;
	MapRoutes.DEFEND_cappoint_2 = MapRoutes.DEFEND_corner1_1;
	MapRoutes.DEFEND_cappoint_3 = MapRoutes.DEFEND_corner1_1;
	MapRoutes.DEFEND_cappoint_4 = MapRoutes.DEFEND_corner1_1;
	MapRoutes.DEFEND_cappoint_5 = MapRoutes.DEFEND_corner1_1;
	MapRoutes.DEFEND_cappoint_6 = MapRoutes.DEFEND_corner1_1;
	MapRoutes.DEFEND_corner1_2 = MapRoutes.DEFEND_corner1_1;
	MapRoutes.DEFEND_corner1_3 = MapRoutes.DEFEND_corner1_1;
	MapRoutes.DEFEND_corner1_4 = MapRoutes.DEFEND_corner1_1;
	MapRoutes.DEFEND_corner1_5 = MapRoutes.DEFEND_corner1_1;
	MapRoutes.DEFEND_corner1_6 = MapRoutes.DEFEND_corner1_1;
	MapRoutes.DEFEND_corner1_7 = MapRoutes.DEFEND_corner1_1;
	MapRoutes.DEFEND_corner1_8 = MapRoutes.DEFEND_corner1_1;
	MapRoutes.DEFEND_corner1_9 = MapRoutes.DEFEND_corner1_1;
	MapRoutes.DEFEND_corner1_10 = MapRoutes.DEFEND_corner1_1;
	MapRoutes.DEFEND_corner1_11 = MapRoutes.DEFEND_corner1_1;
	MapRoutes.DEFEND_corner1_12 = MapRoutes.DEFEND_corner1_1;
	MapRoutes.DEFEND_objective_1 = MapRoutes.DEFEND_corner1_1;
	MapRoutes.DEFEND_objective_2 = MapRoutes.DEFEND_corner1_1;
	MapRoutes.DEFEND_objective_3 = MapRoutes.DEFEND_corner1_1;
	MapRoutes.DEFEND_objective_4 = MapRoutes.DEFEND_corner1_1;
	MapRoutes.DEFEND_objective_5 = MapRoutes.DEFEND_corner1_1;
	MapRoutes.DEFEND_objective_6 = MapRoutes.DEFEND_corner1_1;
	MapRoutes.DEFEND_objective_7 = MapRoutes.DEFEND_corner1_1;
	MapRoutes.DEFEND_objective_8 = MapRoutes.DEFEND_corner1_1;
	MapRoutes.ATTACK_cappoint_1 = MapRoutes.CAPPOINT_1276;
	MapRoutes.ATTACK_cappoint_2 = MapRoutes.CAPPOINT_1276;
	MapRoutes.ATTACK_cappoint_3 = MapRoutes.CAPPOINT_1276;
	MapRoutes.ATTACK_cappoint_4 = MapRoutes.CAPPOINT_1276;
	MapRoutes.ATTACK_cappoint_5 = MapRoutes.CAPPOINT_1276;
	MapRoutes.ATTACK_cappoint_6 = MapRoutes.CAPPOINT_1276;
	MapRoutes.ATTACK_cappoint_7 = MapRoutes.CAPPOINT_1276;
	MapRoutes.ATTACK_cappoint_8 = MapRoutes.CAPPOINT_1276;
	MapRoutes.DEFEND_cappoint_1 = MapRoutes.CAPPOINT_1276;
	MapRoutes.DEFEND_cappoint_2 = MapRoutes.CAPPOINT_1276;
	MapRoutes.DEFEND_cappoint_3 = MapRoutes.CAPPOINT_1276;
	MapRoutes.DEFEND_cappoint_4 = MapRoutes.CAPPOINT_1276;
	MapRoutes.DEFEND_cappoint_5 = MapRoutes.CAPPOINT_1276;
	MapRoutes.DEFEND_cappoint_6 = MapRoutes.CAPPOINT_1276;
	MapRoutes.ATTACK_objective_1 = MapRoutes.FLAG_venomdocs;
	MapRoutes.ATTACK_objective_2 = MapRoutes.FLAG_venomdocs;
	MapRoutes.ATTACK_objective_3 = MapRoutes.FLAG_venomdocs;
	MapRoutes.ATTACK_objective_4 = MapRoutes.FLAG_venomdocs;
	MapRoutes.ATTACK_objective_5 = MapRoutes.FLAG_venomdocs;
	Util.Routes( MapRoutes );

	Util.MapDebugPrint( "Omni-bot map script for Tramfight beta 2 executed." );
};

global OnBotJoin = function( bot )
{
};
