global _MG = 
{
	AMMOCAB_ammocab2 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_ammocab2",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(2525.000, -2566.000, 1566.500),
		Radius = 0,
		Range = 1250,
		SerialNum = 134,
		TagName = "ammocab2",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_ammocab3 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_ammocab3",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(4306.000, -285.376, 28.984),
		Radius = 0,
		Range = 1250,
		SerialNum = 212,
		TagName = "ammocab3",
		TeamAvailability = 6,
		Version = 1,
	},
	ATTACK_rocket_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.584, -0.811, 0.016),
		},
		CreateOnLoad = 1,
		DisableCM = 0,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_rocket_1",
		Orientation = Vec3(-2.517, 0.016, -0.000),
		Position = Vec3(489.464, -1373.890, -766.875),
		Radius = 32,
		SerialNum = 284,
		Stance = "stand",
		TagName = "rocket_1",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_rocket_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.600, -0.799, 0.028),
		},
		CreateOnLoad = 1,
		DisableCM = 0,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_rocket_2",
		Orientation = Vec3(-2.497, 0.028, -0.000),
		Position = Vec3(362.480, -1085.251, -766.875),
		Radius = 32,
		SerialNum = 286,
		Stance = "stand",
		TagName = "rocket_2",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_rocket_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.613, -0.784, 0.096),
		},
		CreateOnLoad = 1,
		DisableCM = 0,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_rocket_3",
		Orientation = Vec3(2.478, 0.097, -0.000),
		Position = Vec3(1344.652, -1141.899, -774.875),
		Radius = 32,
		SerialNum = 288,
		Stance = "crouch",
		TagName = "rocket_3",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	BUILD_Allied_Roof_MG = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Allied_Roof_MG",
		Offsets = 
		{
		},
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1139.000, 2062.000, 49.000),
		Radius = 0,
		SerialNum = 150,
		Stance = "crouch",
		TagName = "Allied Roof MG",
		TeamAvailability = 4,
		Version = 1,
	},
	BUILD_Assault_Ramp = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Assault_Ramp",
		Offsets = 
		{
		},
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1562.000, -1700.000, 40.000),
		Radius = 0,
		SerialNum = 146,
		Stance = "crouch",
		TagName = "Assault Ramp",
		TeamAvailability = 2,
		Version = 1,
	},
	BUILD_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Command_Post",
		Offsets = 
		{
		},
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-656.000, -1876.000, 1339.000),
		Radius = 0,
		SerialNum = 140,
		Stance = "crouch",
		TagName = "Command Post",
		TeamAvailability = 6,
		Version = 1,
	},
	BUILD_Crate_Barrier = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Crate_Barrier",
		Offsets = 
		{
		},
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-480.000, -2240.000, 1376.000),
		Radius = 0,
		SerialNum = 216,
		Stance = "crouch",
		TagName = "Crate Barrier",
		TeamAvailability = 4,
		Version = 1,
	},
	BUILD_Elevator_Power_Box = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Elevator_Power_Box",
		Offsets = 
		{
		},
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1144.000, 2340.000, -143.500),
		Radius = 0,
		SerialNum = 122,
		Stance = "crouch",
		TagName = "Elevator Power Box",
		TeamAvailability = 2,
		Version = 1,
	},
	BUILD_Ropes = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Ropes",
		Offsets = 
		{
		},
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(2250.000, -2493.000, 1393.000),
		Radius = 0,
		SerialNum = 206,
		Stance = "crouch",
		TagName = "Ropes",
		TeamAvailability = 2,
		Version = 1,
	},
	BUILD_Treetop_Bridge = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Treetop_Bridge",
		Offsets = 
		{
		},
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(826.000, -404.000, 1566.000),
		Radius = 0,
		SerialNum = 198,
		Stance = "crouch",
		TagName = "Treetop Bridge",
		TeamAvailability = 2,
		Version = 1,
	},
	CAPPOINT_lock = 
	{
		CreateOnLoad = 1,
		GoalType = "CapPoint",
		GroupName = "",
		MinRadius = 0,
		Name = "CAPPOINT_lock",
		Orientation = Vec3(-0.038, -0.074, -0.000),
		Position = Vec3(2141.487, -2580.590, 1536.125),
		Radius = 25,
		SerialNum = 78,
		TagName = "lock",
		TeamAvailability = 30,
		Version = 1,
	},
	CAPPOINT_transmitter = 
	{
		CreateOnLoad = 1,
		GoalType = "CapPoint",
		GroupName = "",
		MinRadius = 0,
		Name = "CAPPOINT_transmitter",
		Orientation = Vec3(-1.680, -0.214, -0.000),
		Position = Vec3(557.875, 435.033, 1536.125),
		Radius = 35,
		SerialNum = 44,
		TagName = "transmitter",
		TeamAvailability = 30,
		Version = 1,
	},
	DEFEND_missle_door_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.003, -1.000, -0.004),
		},
		CreateOnLoad = 1,
		DisableCM = 0,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_missle_door_1",
		Orientation = Vec3(3.138, -0.004, -0.000),
		Position = Vec3(2599.478, -2406.305, -702.875),
		Radius = 32,
		SerialNum = 260,
		Stance = "stand",
		TagName = "missle_door_1",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_missle_door_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.590, 0.807, -0.024),
		},
		CreateOnLoad = 1,
		DisableCM = 0,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_missle_door_2",
		Orientation = Vec3(0.631, -0.024, 0.000),
		Position = Vec3(2489.032, -3033.026, -702.875),
		Radius = 32,
		SerialNum = 262,
		Stance = "stand",
		TagName = "missle_door_2",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_missle_door_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.693, 0.713, 0.109),
			[1] = Vec3(0.193, -0.981, -0.008),
		},
		CreateOnLoad = 1,
		DisableCM = 0,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_missle_door_3",
		Orientation = Vec3(-0.815, 0.166, -0.000),
		Position = Vec3(2169.630, -2794.412, -766.875),
		Radius = 32,
		SerialNum = 264,
		Stance = "crouch",
		TagName = "missle_door_3",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_rocket_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.590, -0.806, 0.053),
		},
		CreateOnLoad = 1,
		DisableCM = 0,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_rocket_1",
		Orientation = Vec3(-2.510, 0.053, -0.000),
		Position = Vec3(309.738, -1060.288, -766.875),
		Radius = 32,
		SerialNum = 276,
		Stance = "stand",
		TagName = "rocket_1",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_rocket_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.891, -0.449, 0.065),
		},
		CreateOnLoad = 1,
		DisableCM = 0,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_rocket_2",
		Orientation = Vec3(-2.037, 0.065, -0.000),
		Position = Vec3(299.397, -1416.292, -766.875),
		Radius = 32,
		SerialNum = 278,
		Stance = "stand",
		TagName = "rocket_2",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_rocket_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.883, -0.468, 0.028),
		},
		CreateOnLoad = 1,
		DisableCM = 0,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_rocket_3",
		Orientation = Vec3(2.058, 0.028, -0.000),
		Position = Vec3(1208.100, -714.416, -766.875),
		Radius = 32,
		SerialNum = 282,
		Stance = "crouch",
		TagName = "rocket_3",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	FLAG_the_key = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		GroupName = "",
		MinRadius = 0,
		Name = "FLAG_the_key",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1744.000, 1515.000, 1573.125),
		Radius = 0,
		SerialNum = 162,
		TagName = "the_key",
		TeamAvailability = 2,
		Version = 1,
	},
	FLAG_transmitter_flag = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		GroupName = "",
		MinRadius = 0,
		Name = "FLAG_transmitter_flag",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-400.000, -3232.000, -6.875),
		Radius = 0,
		SerialNum = 194,
		TagName = "transmitter_flag",
		TeamAvailability = 2,
		Version = 1,
	},
	HEALTHCAB_healthcab2 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_healthcab2",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(2470.500, -2565.500, 1565.000),
		Radius = 0,
		Range = 1250,
		SerialNum = 136,
		TagName = "healthcab2",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_healthcab3 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_healthcab3",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(4251.500, -284.876, 27.484),
		Radius = 0,
		Range = 1250,
		SerialNum = 214,
		TagName = "healthcab3",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_307 = 
	{
		AimVectors = 
		{
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_307",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(3040.000, 1737.000, 42.000),
		Radius = 0,
		SerialNum = 234,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_341 = 
	{
		AimVectors = 
		{
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_341",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-433.000, -614.000, 208.000),
		Radius = 0,
		SerialNum = 230,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_344 = 
	{
		AimVectors = 
		{
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_344",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(709.000, -622.000, 208.000),
		Radius = 0,
		SerialNum = 226,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_365 = 
	{
		AimVectors = 
		{
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_365",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1563.000, -1344.000, 58.000),
		Radius = 0,
		SerialNum = 238,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_378 = 
	{
		AimVectors = 
		{
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_378",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(376.000, -376.000, 1788.000),
		Radius = 0,
		SerialNum = 246,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_395 = 
	{
		AimVectors = 
		{
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_395",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(883.000, -2976.000, 1484.000),
		Radius = 0,
		SerialNum = 222,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_Allied_Roof_MG = 
	{
		AimVectors = 
		{
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_Allied_Roof_MG",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1167.000, 2096.000, 214.000),
		Radius = 0,
		SerialNum = 242,
		TagName = "Allied Roof MG",
		TeamAvailability = 6,
		Version = 1,
	},
	PLANT_Allied_Roof_MG = 
	{
		CoverSpots = 
		{
		},
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Allied_Roof_MG",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1177.000, 2106.000, 166.000),
		Radius = 0,
		SerialNum = 152,
		TagName = "Allied Roof MG",
		TeamAvailability = 2,
		Version = 1,
	},
	PLANT_Assault_Ramp = 
	{
		CoverSpots = 
		{
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Assault_Ramp",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(569.336, -1760.563, -169.000),
		Radius = 0,
		SerialNum = 148,
		TagName = "Assault Ramp",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Command_Post = 
	{
		CoverSpots = 
		{
		},
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Command_Post",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-652.001, -1868.000, 1339.000),
		Radius = 0,
		SerialNum = 142,
		TagName = "Command Post",
		TeamAvailability = 6,
		Version = 1,
	},
	PLANT_Crate_Barrier = 
	{
		CoverSpots = 
		{
		},
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Crate_Barrier",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-364.500, -2312.000, 1400.000),
		Radius = 0,
		SerialNum = 218,
		TagName = "Crate Barrier",
		TeamAvailability = 2,
		Version = 1,
	},
	PLANT_Elevator_Power_Box = 
	{
		CoverSpots = 
		{
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Elevator_Power_Box",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1144.000, 2355.500, -143.500),
		Radius = 0,
		SerialNum = 124,
		TagName = "Elevator Power Box",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Front_Door = 
	{
		CoverSpots = 
		{
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Front_Door",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(80.000, -760.000, 36.000),
		Radius = 0,
		SerialNum = 156,
		TagName = "Front Door",
		TeamAvailability = 2,
		Version = 1,
	},
	PLANT_Ropes = 
	{
		CoverSpots = 
		{
		},
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Ropes",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(2403.500, -2552.500, 441.000),
		Radius = 0,
		SerialNum = 208,
		TagName = "Ropes",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Treetop_Bridge = 
	{
		CoverSpots = 
		{
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Treetop_Bridge",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1319.500, -1244.501, 1584.004),
		Radius = 0,
		SerialNum = 200,
		TagName = "Treetop Bridge",
		TeamAvailability = 4,
		Version = 1,
	},
	REPAIRMG42_307 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_307",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(3040.000, 1737.000, 42.000),
		Radius = 0,
		SerialNum = 236,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_341 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_341",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-433.000, -614.000, 208.000),
		Radius = 0,
		SerialNum = 232,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_344 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_344",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(709.000, -622.000, 208.000),
		Radius = 0,
		SerialNum = 228,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_365 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_365",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1563.000, -1344.000, 58.000),
		Radius = 0,
		SerialNum = 240,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_378 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_378",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(376.000, -376.000, 1788.000),
		Radius = 0,
		SerialNum = 248,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_395 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_395",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(883.000, -2976.000, 1484.000),
		Radius = 0,
		SerialNum = 224,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_Allied_Roof_MG = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_Allied_Roof_MG",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1167.000, 2096.000, 214.000),
		Radius = 0,
		SerialNum = 244,
		TagName = "Allied Roof MG",
		TeamAvailability = 6,
		Version = 1,
	},
	SWITCH_elevator_bottom_in = 
	{
		AimPosition = Vec3(113.161, 49.326, 71.551),
		CreateOnLoad = 1,
		Facing = Vec3(0.000, 0.000, 0.000),
		GoalType = "SWITCH",
		GroupName = "",
		MinRadius = 32,
		Name = "SWITCH_elevator_bottom_in",
		Orientation = Vec3(1.786, -0.105, -0.000),
		Position = Vec3(144.735, 56.622, 12.125),
		Radius = 32,
		SerialNum = 54,
		Stance = "stand",
		TagName = "elevator_bottom_in",
		TeamAvailability = 30,
		Timeout = 1500,
		Use = 1,
		Version = 1,
	},
	SWITCH_elevator_bottom_out = 
	{
		AimPosition = Vec3(112.125, -33.196, 74.178),
		CreateOnLoad = 1,
		Facing = Vec3(0.000, 0.000, 0.000),
		GoalType = "SWITCH",
		GroupName = "",
		MinRadius = 32,
		Name = "SWITCH_elevator_bottom_out",
		Orientation = Vec3(1.479, 0.000, -0.000),
		Position = Vec3(137.626, -35.554, 11.178),
		Radius = 32,
		SerialNum = 50,
		Stance = "stand",
		TagName = "elevator_bottom_out",
		TeamAvailability = 30,
		Timeout = 1500,
		Use = 1,
		Version = 1,
	},
	SWITCH_elevator_top_in = 
	{
		AimPosition = Vec3(113.167, 49.642, 1590.593),
		CreateOnLoad = 1,
		Facing = Vec3(0.000, 0.000, 0.000),
		GoalType = "SWITCH",
		GroupName = "",
		MinRadius = 32,
		Name = "SWITCH_elevator_top_in",
		Orientation = Vec3(1.670, -0.173, -0.000),
		Position = Vec3(138.924, 52.196, 1532.125),
		Radius = 32,
		SerialNum = 38,
		Stance = "stand",
		TagName = "elevator_top_in",
		TeamAvailability = 30,
		Timeout = 1500,
		Use = 1,
		Version = 1,
	},
	SWITCH_elevator_top_out = 
	{
		AimPosition = Vec3(71.755, -17.125, 1594.467),
		CreateOnLoad = 1,
		Facing = Vec3(0.000, 0.000, 0.000),
		GoalType = "SWITCH",
		GroupName = "",
		MinRadius = 32,
		Name = "SWITCH_elevator_top_out",
		Orientation = Vec3(-0.026, -0.088, -0.000),
		Position = Vec3(71.059, -43.703, 1537.125),
		Radius = 32,
		SerialNum = 46,
		Stance = "stand",
		TagName = "elevator_top_out",
		TeamAvailability = 30,
		Timeout = 1500,
		Use = 1,
		Version = 1,
	},
	SWITCH_launch_missle = 
	{
		AimPosition = Vec3(189.465, -1184.340, -720.233),
		CreateOnLoad = 1,
		Facing = Vec3(0.000, 0.000, 0.000),
		GoalType = "SWITCH",
		GroupName = "",
		MinRadius = 32,
		Name = "SWITCH_launch_missle",
		Orientation = Vec3(1.543, -0.287, -0.000),
		Position = Vec3(244.897, -1185.909, -766.875),
		Radius = 32,
		SerialNum = 76,
		Stance = "stand",
		TagName = "launch_missle",
		TeamAvailability = 30,
		Timeout = 1500,
		Use = 1,
		Version = 1,
	},
	SWITCH_missle_door = 
	{
		AimPosition = Vec3(215.640, -1311.379, -725.908),
		CreateOnLoad = 1,
		Facing = Vec3(0.000, 0.000, 0.000),
		GoalType = "SWITCH",
		GroupName = "",
		MinRadius = 32,
		Name = "SWITCH_missle_door",
		Orientation = Vec3(1.563, -0.582, -0.000),
		Position = Vec3(249.147, -1311.652, -766.875),
		Radius = 32,
		SerialNum = 108,
		Stance = "stand",
		TagName = "missle_door",
		TeamAvailability = 30,
		Timeout = 1500,
		Use = 1,
		Version = 1,
	},
	Version = 1,
};
