global _MG = 
{
	AMMOCAB_cabinet_ammo_model = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_cabinet_ammo_model",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(2975.000, 2180.500, -17.500),
		Radius = 0,
		Range = 1250,
		TagName = "cabinet_ammo_model",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_first_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_first_ammocabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-3031.000, -883.000, 195.000),
		Radius = 0,
		Range = 1250,
		TagName = "first_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	ATTACK_AxisSpawn = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.753, 0.657, -0.035),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_AxisSpawn",
		Orientation = Vec3(0.855, -0.280, -0.000),
		Position = Vec3(3207.075, -2888.876, -1.875),
		Radius = 32,
		Stance = "stand",
		TagName = "AxisSpawn",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_AxisSpawn2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.922, -0.351, -0.162),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_AxisSpawn2",
		Orientation = Vec3(1.935, -0.163, -0.000),
		Position = Vec3(3237.476, -1850.313, 123.835),
		Radius = 32,
		Stance = "stand",
		TagName = "AxisSpawn2",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_hill = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.756, -0.624, -0.195),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_hill",
		Orientation = Vec3(-1.835, -0.501, -0.000),
		Position = Vec3(1278.980, -1231.878, 315.535),
		Radius = 32,
		Stance = "prone",
		TagName = "hill",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_tankbarrier = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.725, 0.686, -0.065),
			[1] = Vec3(0.375, 0.921, -0.109),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_tankbarrier",
		Orientation = Vec3(-0.823, -0.194, -0.000),
		Position = Vec3(1485.051, -3060.113, 123.195),
		Radius = 32,
		Stance = "crouch",
		TagName = "tankbarrier",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	BUILD_Allied_CP = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Allied_CP",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2326.000, -2280.000, 214.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Allied CP",
		TeamAvailability = 4,
		Version = 1,
	},
	BUILD_Axis_CP = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Axis_CP",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(984.000, 2684.000, 280.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Axis CP",
		TeamAvailability = 2,
		Version = 1,
	},
	BUILD_Tank_Barrier_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Tank_Barrier_1",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-1792.000, 1908.000, 64.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Tank Barrier 1",
		TeamAvailability = 2,
		Version = 1,
	},
	BUILD_Tank_Barrier_2 = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Tank_Barrier_2",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(2084.000, -2372.000, 56.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Tank Barrier 2",
		TeamAvailability = 2,
		Version = 1,
	},
	BUILD_Tank_Barrier_3 = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Tank_Barrier_3",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1420.000, 2732.000, 52.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Tank Barrier 3",
		TeamAvailability = 2,
		Version = 1,
	},
	BUILD_truck = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 1,
		Name = "BUILD_truck",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-3460.000, -2862.000, 38.000),
		Radius = 0,
		Stance = "stand",
		TagName = "truck",
		TeamAvailability = 4,
		Version = 1,
	},
	ESCORT_truck = 
	{
		Buttons = 
		{
		},
		CreateOnLoad = 1,
		GoalType = "ESCORT",
		GroupName = "",
		MinRadius = 32,
		Name = "ESCORT_truck",
		Offsets = 
		{
			[0] = Vec3(-3.382, -176.335, -35.375),
			[1] = Vec3(-76.129, -27.923, -35.375),
		},
		Orientation = Vec3(-1.643, -0.703, -0.000),
		Position = Vec3(-3646.479, -2860.250, -1.875),
		Radius = 0,
		TagName = "truck",
		TeamAvailability = 30,
		Vehicle = "MOVER_truck",
		Version = 1,
	},
	HEALTHCAB_cabinet_health_model = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_cabinet_health_model",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(2929.000, 2178.500, -17.500),
		Radius = 0,
		Range = 1250,
		TagName = "cabinet_health_model",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_first_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_first_healthcabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2920.000, -885.000, 195.000),
		Radius = 0,
		Range = 1250,
		TagName = "first_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_131 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 45,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_131",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2744.000, -385.000, 221.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_162 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 45,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_162",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(3184.000, -344.000, 212.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_176 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 45,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_176",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(2406.000, -2174.000, 72.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_189 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 45,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_189",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(2570.000, 2622.000, 28.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOVER_truck = 
	{
		CreateOnLoad = 0,
		GoalType = "MOVER",
		GroupName = "",
		MinRadius = 0,
		Name = "MOVER_truck",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-3478.500, -2863.000, 56.500),
		Radius = 0,
		TagName = "truck",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Allied_CP = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Allied_CP",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2333.000, -2242.501, 214.000),
		Radius = 0,
		TagName = "Allied CP",
		TeamAvailability = 2,
		Version = 1,
	},
	PLANT_Axis_CP = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Axis_CP",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(982.999, 2650.500, 268.000),
		Radius = 0,
		TagName = "Axis CP",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Tank_Barrier_1 = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Tank_Barrier_1",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-1692.999, 1729.000, 29.001),
		Radius = 0,
		TagName = "Tank Barrier 1",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Tank_Barrier_2 = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Tank_Barrier_2",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(2121.625, -2048.552, 29.001),
		Radius = 0,
		TagName = "Tank Barrier 2",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Tank_Barrier_3 = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Tank_Barrier_3",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(2027.001, 2881.000, 29.001),
		Radius = 0,
		TagName = "Tank Barrier 3",
		TeamAvailability = 4,
		Version = 1,
	},
	REPAIRMG42_131 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_131",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2744.000, -385.000, 221.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_162 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_162",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(3184.000, -344.000, 212.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_176 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_176",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(2406.000, -2174.000, 72.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_189 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_189",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(2570.000, 2622.000, 28.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	ROUTE_AllySpawn = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_AllySpawn",
		Orientation = Vec3(-3.105, -0.474, -0.000),
		Position = Vec3(-3342.610, 202.704, 121.125),
		Radius = 300,
		TagName = "AllySpawn",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_AxisSpawn = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_AxisSpawn",
		Orientation = Vec3(0.214, -0.566, -0.000),
		Position = Vec3(3315.250, -2603.501, 9.351),
		Radius = 200,
		TagName = "AxisSpawn",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_BehindAxisCP = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_BehindAxisCP",
		Orientation = Vec3(1.345, -0.354, -0.000),
		Position = Vec3(503.094, 2964.118, 153.125),
		Radius = 125,
		TagName = "BehindAxisCP",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_Corner = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_Corner",
		Orientation = Vec3(-0.841, -0.468, -0.000),
		Position = Vec3(-2138.556, 1392.809, -1.875),
		Radius = 200,
		TagName = "Corner",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_Corner2 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_Corner2",
		Orientation = Vec3(-1.305, -0.397, -0.000),
		Position = Vec3(1482.639, -2381.813, -1.845),
		Radius = 220,
		TagName = "Corner2",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_MiddlePath = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_MiddlePath",
		Orientation = Vec3(0.300, -0.330, -0.000),
		Position = Vec3(194.147, 608.109, 37.997),
		Radius = 200,
		TagName = "MiddlePath",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_Straight = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_Straight",
		Orientation = Vec3(-1.538, -0.342, -0.000),
		Position = Vec3(-239.911, -3216.478, 140.377),
		Radius = 125,
		TagName = "Straight",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_Straight2 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_Straight2",
		Orientation = Vec3(-1.710, -0.808, -0.000),
		Position = Vec3(1271.814, -954.743, 339.906),
		Radius = 50,
		TagName = "Straight2",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_Tunnel = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_Tunnel",
		Orientation = Vec3(-3.107, -0.372, -0.000),
		Position = Vec3(-3244.491, 2678.404, -134.875),
		Radius = 70,
		TagName = "Tunnel",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_Tunnel2 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_Tunnel2",
		Orientation = Vec3(-2.368, -0.265, -0.000),
		Position = Vec3(507.760, 2288.085, -134.875),
		Radius = 70,
		TagName = "Tunnel2",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_left = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_left",
		Orientation = Vec3(-2.932, -0.495, -0.000),
		Position = Vec3(-3048.869, -1402.654, 153.125),
		Radius = 125,
		TagName = "left",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_right = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_right",
		Orientation = Vec3(3.084, -1.534, -0.000),
		Position = Vec3(-3580.976, -1186.747, 153.125),
		Radius = 125,
		TagName = "right",
		TeamAvailability = 30,
		Version = 1,
	},
	SNIPE_AxisSpawn = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.838, 0.536, -0.099),
			[1] = Vec3(0.663, 0.749, -0.002),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "SNIPE_AxisSpawn",
		Orientation = Vec3(-0.975, -0.170, -0.000),
		Position = Vec3(743.791, -3075.436, 153.125),
		Radius = 32,
		Stance = "stand",
		TagName = "AxisSpawn",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[111] = 1,
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	Version = 1,
};
