global _MG = 
{
	AMMOCAB_east_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_east_ammocabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(4987.000, 2992.000, 468.000),
		Radius = 0,
		Range = 1250,
		TagName = "east_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_north_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_north_ammocabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1301.000, 2099.000, 421.000),
		Radius = 0,
		Range = 1250,
		TagName = "north_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_south_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_south_ammocabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(3469.000, 5581.000, 283.000),
		Radius = 0,
		Range = 1250,
		TagName = "south_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	BUILD_Allied_CP = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Allied_CP",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(3448.000, 5872.000, 260.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Allied CP",
		TeamAvailability = 4,
		Version = 1,
	},
	BUILD_Axis_CP = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Axis_CP",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(4808.000, 3132.000, 500.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Axis CP",
		TeamAvailability = 2,
		Version = 1,
	},
	BUILD_Bridge = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Bridge",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(4108.000, 5612.000, 410.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Bridge",
		TeamAvailability = 2,
		Version = 1,
	},
	BUILD_fence_control = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_fence_control",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1216.000, 2700.000, 580.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "fence control",
		TeamAvailability = 2,
		Version = 1,
	},
	BUILD_truck = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 1,
		Name = "BUILD_truck",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-1188.000, 4866.000, 318.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "truck",
		TeamAvailability = 2,
		Version = 1,
	},
	DEFEND_Bridge_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.399, -0.902, -0.164),
			[1] = Vec3(0.580, -0.805, -0.120),
			[2] = Vec3(-0.996, -0.090, -0.015),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Bridge_1",
		Orientation = Vec3(-2.725, -0.164, -0.000),
		Position = Vec3(4198.894, 4971.561, 509.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "Bridge_1",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Bridge_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.306, -0.951, -0.040),
			[1] = Vec3(-0.175, -0.984, -0.030),
			[2] = Vec3(-0.077, -0.997, -0.001),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Bridge_2",
		Orientation = Vec3(2.831, -0.040, -0.000),
		Position = Vec3(4702.927, 4989.113, 458.278),
		Radius = 32,
		Stance = "crouch",
		TagName = "Bridge_2",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Bridge_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.387, -0.921, -0.044),
			[1] = Vec3(-0.476, -0.878, -0.049),
			[2] = Vec3(-0.237, -0.971, -0.016),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Bridge_3",
		Orientation = Vec3(2.744, -0.044, -0.000),
		Position = Vec3(4973.875, 4989.238, 509.964),
		Radius = 32,
		Stance = "crouch",
		TagName = "Bridge_3",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Bridge_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.899, -0.435, 0.049),
			[1] = Vec3(-0.978, -0.206, 0.013),
			[2] = Vec3(0.664, 0.699, -0.267),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Bridge_4",
		Orientation = Vec3(2.021, 0.049, -0.000),
		Position = Vec3(3874.131, 5111.776, 509.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "Bridge_4",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Bridge_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.105, -0.994, -0.013),
			[1] = Vec3(-0.995, -0.094, 0.015),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Bridge_5",
		Orientation = Vec3(3.036, -0.013, -0.000),
		Position = Vec3(4634.717, 5632.771, 381.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "Bridge_5",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Bridge_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.143, -0.990, 0.009),
			[1] = Vec3(0.252, -0.968, 0.004),
			[2] = Vec3(-0.493, -0.840, 0.228),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Bridge_6",
		Orientation = Vec3(-2.998, 0.009, -0.000),
		Position = Vec3(4277.021, 5675.744, 378.653),
		Radius = 32,
		Stance = "prone",
		TagName = "Bridge_6",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Station_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.285, -0.958, 0.026),
			[1] = Vec3(-0.978, -0.208, 0.017),
			[2] = Vec3(-0.802, -0.597, 0.019),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Station_1",
		Orientation = Vec3(-2.853, 0.026, -0.000),
		Position = Vec3(4432.400, 9024.999, 417.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "Station_1",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Station_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.068, -0.998, -0.002),
			[1] = Vec3(-0.546, -0.838, -0.025),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Station_2",
		Orientation = Vec3(-3.073, -0.002, -0.000),
		Position = Vec3(4654.051, 9386.687, 457.125),
		Radius = 32,
		Stance = "stand",
		TagName = "Station_2",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Station_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.306, 0.952, 0.004),
			[1] = Vec3(0.961, -0.276, -0.022),
			[2] = Vec3(-0.019, 1.000, 0.002),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Station_3",
		Orientation = Vec3(-0.311, 0.004, -0.000),
		Position = Vec3(4422.244, 8079.842, 457.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "Station_3",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Station_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.409, -0.912, 0.020),
			[1] = Vec3(-0.923, -0.384, 0.022),
			[2] = Vec3(0.405, -0.913, -0.053),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Station_4",
		Orientation = Vec3(2.720, 0.020, -0.000),
		Position = Vec3(2773.294, 9058.062, 443.830),
		Radius = 32,
		Stance = "crouch",
		TagName = "Station_4",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_gate_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.091, 0.990, 0.111),
			[1] = Vec3(-0.003, 0.995, 0.100),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_gate_1",
		Orientation = Vec3(0.092, 0.111, -0.000),
		Position = Vec3(668.525, 2867.038, 516.221),
		Radius = 32,
		Stance = "prone",
		TagName = "gate_1",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_gate_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.740, 0.672, -0.031),
			[1] = Vec3(-0.859, 0.504, -0.090),
			[2] = Vec3(0.668, 0.699, -0.254),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_gate_2",
		Orientation = Vec3(0.833, -0.031, -0.000),
		Position = Vec3(1323.311, 2458.529, 551.099),
		Radius = 32,
		Stance = "crouch",
		TagName = "gate_2",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_gate_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.192, 0.981, -0.015),
			[1] = Vec3(-0.258, 0.966, -0.035),
			[2] = Vec3(-0.474, 0.881, -0.009),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_gate_3",
		Orientation = Vec3(0.193, -0.015, -0.000),
		Position = Vec3(2051.021, 2109.838, 381.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "gate_3",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_gate_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.014, 1.000, -0.008),
			[1] = Vec3(0.091, 0.996, -0.011),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_gate_4",
		Orientation = Vec3(0.014, -0.008, -0.000),
		Position = Vec3(1807.554, 2129.116, 381.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "gate_4",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_gate_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.047, 0.998, -0.038),
			[1] = Vec3(0.152, 0.988, -0.017),
			[2] = Vec3(-0.948, 0.072, 0.311),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_gate_5",
		Orientation = Vec3(0.047, -0.038, -0.000),
		Position = Vec3(1710.677, 2597.308, 381.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "gate_5",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_gate_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.744, 0.620, -0.249),
			[1] = Vec3(-0.683, 0.666, -0.300),
			[2] = Vec3(0.142, 0.964, -0.225),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_gate_6",
		Orientation = Vec3(0.876, -0.251, -0.000),
		Position = Vec3(1554.411, 2373.875, 661.125),
		Radius = 32,
		Stance = "stand",
		TagName = "gate_6",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
		},
	},
	ESCORT_truck = 
	{
		Buttons = 
		{
		},
		CreateOnLoad = 1,
		GoalType = "ESCORT",
		GroupName = "",
		MinRadius = 32,
		Name = "ESCORT_truck",
		Offsets = 
		{
			[0] = Vec3(1.379, -168.692, -40.228),
			[1] = Vec3(-76.126, 3.205, -40.228),
			[2] = Vec3(76.125, -13.352, -40.350),
		},
		Orientation = Vec3(-1.642, -0.195, -0.000),
		Position = Vec3(-1490.094, 4879.555, 273.272),
		Radius = 0,
		TagName = "truck",
		TeamAvailability = 2,
		Vehicle = "MOVER_truck",
		Version = 1,
	},
	HEALTHCAB_east_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_east_healthcabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(4987.000, 3060.000, 466.000),
		Radius = 0,
		Range = 1250,
		TagName = "east_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_north_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_north_healthcabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1416.000, 2155.000, 421.000),
		Radius = 0,
		Range = 1250,
		TagName = "north_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_south_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_south_healthcabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(3413.000, 5696.000, 283.000),
		Radius = 0,
		Range = 1250,
		TagName = "south_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_140 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_140",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1352.000, 6236.000, 356.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	MOUNTMG42_341 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_341",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(3300.000, 6880.000, 684.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	MOUNTMG42_486 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_486",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(3300.000, 6880.000, 684.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	MOVER_train2 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOVER",
		GroupName = "",
		MinRadius = 0,
		Name = "MOVER_train2",
		Orientation = Vec3(-0.000, 0.000, -0.000),
		Position = Vec3(4716.000, 8885.000, 496.501),
		Radius = 0,
		TagName = "train2",
		TeamAvailability = 6,
		Version = 1,
	},
	MOVER_truck = 
	{
		CreateOnLoad = 0,
		GoalType = "MOVER",
		GroupName = "",
		MinRadius = 0,
		Name = "MOVER_truck",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-1206.500, 4865.000, 336.500),
		Radius = 0,
		TagName = "truck",
		TeamAvailability = 2,
		Version = 1,
	},
	PLANT_Allied_CP = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Allied_CP",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(3410.500, 5865.001, 260.000),
		Radius = 0,
		TagName = "Allied CP",
		TeamAvailability = 2,
		Version = 1,
	},
	PLANT_Axis_CP = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Axis_CP",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(4809.002, 3165.500, 488.000),
		Radius = 0,
		TagName = "Axis CP",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Bridge = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Bridge",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(4481.500, 6216.000, 259.635),
		Radius = 0,
		TagName = "Bridge",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_fence_control = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_fence_control",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1329.500, 2630.006, 728.500),
		Radius = 0,
		TagName = "fence control",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_main_entrance = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_main_entrance",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(2696.000, 1918.000, 490.000),
		Radius = 0,
		TagName = "main entrance",
		TeamAvailability = 2,
		Version = 1,
	},
	PLANT_side_wall = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_side_wall",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(3220.000, 6136.000, 332.000),
		Radius = 0,
		TagName = "side wall",
		TeamAvailability = 2,
		Version = 1,
	},
	REPAIRMG42_140 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_140",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1352.000, 6236.000, 356.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	REPAIRMG42_341 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_341",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(3300.000, 6880.000, 684.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	REPAIRMG42_486 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_486",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(3300.000, 6880.000, 684.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	RIDE_Axis_Tug_1 = 
	{
		BoardPositions = 
		{
			[0] = Vec3(-82.144, 44.636, -56.376),
			[1] = Vec3(82.125, 39.018, -56.376),
		},
		CreateOnLoad = 1,
		GoalType = "RIDE",
		GroupName = "",
		MinRadius = 32,
		Name = "RIDE_Axis_Tug_1",
		Orientation = Vec3(0.005, -0.162, -0.000),
		Position = Vec3(4685.401, 8722.706, 417.125),
		Radius = 0,
		SeatRadius = 30,
		Seats = 
		{
			[0] = Vec3(29.629, 46.277, -14.376),
			[1] = Vec3(-32.589, 47.928, -14.376),
		},
		Stance = "stand",
		TagName = "Axis_Tug_1",
		TeamAvailability = 4,
		Vehicle = "MOVER_train2",
		Version = 1,
	},
	RIDE_Axis_Tug_2 = 
	{
		BoardPositions = 
		{
			[0] = Vec3(82.125, 42.951, -56.376),
			[1] = Vec3(-82.126, 39.162, -56.376),
		},
		CreateOnLoad = 1,
		GoalType = "RIDE",
		GroupName = "",
		MinRadius = 32,
		Name = "RIDE_Axis_Tug_2",
		Orientation = Vec3(3.137, -0.134, -0.000),
		Position = Vec3(4684.894, 9064.379, 417.125),
		Radius = 0,
		SeatRadius = 30,
		Seats = 
		{
			[0] = Vec3(-12.984, 50.665, -14.376),
			[1] = Vec3(14.679, 45.724, -14.376),
		},
		Stance = "stand",
		TagName = "Axis_Tug_2",
		TeamAvailability = 2,
		Vehicle = "MOVER_train2",
		Version = 1,
	},
	Version = 1,
};