global _MG = 
{
	AMMOCAB_south_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_south_ammocabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-162.000, -2435.000, -92.000),
		Radius = 0,
		Range = 1250,
		TagName = "south_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	BUILD_Allied_Bunker_Defenses = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Allied_Bunker_Defenses",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(114.500, -541.500, -9.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Allied Bunker Defenses",
		TeamAvailability = 4,
		Version = 1,
	},
	BUILD_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Command_Post",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-1708.000, -2916.000, -28.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Command Post",
		TeamAvailability = 6,
		Version = 1,
	},
	CAPPOINT_Transmitter = 
	{
		CreateOnLoad = 1,
		GoalType = "CapPoint",
		GroupName = "",
		MinRadius = 32,
		Name = "CAPPOINT_Transmitter",
		Orientation = Vec3(-3.133, -0.288, -0.000),
		Position = Vec3(1552.349, -817.875, 1.125),
		Radius = 0,
		TagName = "Transmitter",
		TeamAvailability = 30,
		Version = 1,
	},
	DEFEND_enigma_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.977, -0.210, -0.040),
			[1] = Vec3(-0.975, 0.224, -0.015),
			[2] = Vec3(-0.779, -0.627, 0.010),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_enigma_1",
		Orientation = Vec3(1.783, -0.040, -0.000),
		Position = Vec3(2036.111, 2567.096, -406.875),
		Radius = 32,
		Stance = "crouch",
		TagName = "enigma_1",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_enigma_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.481, 0.876, -0.048),
			[1] = Vec3(0.914, 0.402, -0.051),
			[2] = Vec3(-0.174, 0.985, 0.010),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_enigma_2",
		Orientation = Vec3(-0.502, -0.048, -0.000),
		Position = Vec3(1282.653, 1388.200, -406.875),
		Radius = 32,
		Stance = "crouch",
		TagName = "enigma_2",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
		},
	},
	FLAG_radarbox1 = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		GroupName = "",
		MinRadius = 0,
		Name = "FLAG_radarbox1",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1728.000, 2500.000, -366.875),
		Radius = 0,
		TagName = "radarbox1",
		TeamAvailability = 2,
		Version = 1,
	},
	HEALTHCAB_south_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_south_healthcabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-442.000, -2437.000, -92.000),
		Radius = 0,
		Range = 1250,
		TagName = "south_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_243 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_243",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2127.000, -2391.000, 15.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	MOUNTMG42_mg42_3 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_mg42_3",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-539.000, -992.000, 48.000),
		Radius = 0,
		TagName = "mg42_3",
		TeamAvailability = 0,
		Version = 1,
	},
	PLANT_Allied_Bunker_Defenses = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Allied_Bunker_Defenses",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(264.000, -484.000, 24.000),
		Radius = 0,
		TagName = "Allied Bunker Defenses",
		TeamAvailability = 2,
		Version = 1,
	},
	PLANT_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Command_Post",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-1704.999, -2945.498, -28.000),
		Radius = 0,
		TagName = "Command Post",
		TeamAvailability = 6,
		Version = 1,
	},
	PLANT_Main_Entrance = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(0.088, -0.983, -0.160),
					[1] = Vec3(0.991, -0.103, -0.083),
				},
				position = Vec3(-941.631, -1461.807, -56.006),
				stance = "crouch",
			},
			[1] = 
			{
				AimVectors = 
				{
					[0] = Vec3(0.076, 0.995, -0.070),
					[1] = Vec3(0.458, 0.886, 0.073),
					[2] = Vec3(-0.618, 0.785, -0.039),
				},
				position = Vec3(-795.069, -2065.962, -91.972),
				stance = "crouch",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Main_Entrance",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-1364.000, -1752.000, 12.500),
		Radius = 0,
		TagName = "Main Entrance",
		TeamAvailability = 2,
		Version = 1,
	},
	PLANT_Rear_Entrance = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Rear_Entrance",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-208.000, 2244.000, -348.000),
		Radius = 0,
		TagName = "Rear Entrance",
		TeamAvailability = 2,
		Version = 1,
	},
	REPAIRMG42_243 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_243",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2127.000, -2391.000, 15.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	REPAIRMG42_mg42_3 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_mg42_3",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-539.000, -992.000, 48.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "mg42_3",
		TeamAvailability = 0,
		Version = 1,
	},
	Version = 1,
};