global _MG = 
{
	AMMOCAB_alliedammo = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(-4057.000, -2816.000, 1619.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_t4 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(-4263.000, -2736.000, 1939.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	BUILD_Allied_constructible = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-8939.000, -5461.000, 399.000),
		TagName = "Allied constructible",
		TeamAvailability = 4,
	},
	BUILD_Axis_Wall_and_MG42 = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-6371.000, -2184.000, 493.000),
		TagName = "Axis Wall and MG42",
		TeamAvailability = 2,
	},
	BUILD_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-10126.000, -737.000, 1994.000),
		TagName = "Command Post",
		TeamAvailability = 6,
	},
	BUILD_Neutral_Constructible = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-10285.000, -721.000, 1625.000),
		TagName = "Neutral Constructible",
		TeamAvailability = 6,
	},
	BUILD_Tram_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-9585.000, -5477.000, 265.000),
		TagName = "Tram 1",
		TeamAvailability = 4,
	},
	CAMP_ATTACK_A = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.997, 0.049, 0.056),
			[1] = Vec3(-0.284, 0.958, 0.038),
			[2] = Vec3(-0.552, -0.737, 0.390),
			[3] = Vec3(-0.993, 0.049, 0.107),
			[4] = Vec3(0.348, -0.937, 0.034),
			[5] = Vec3(-0.264, 0.961, 0.087),
			[6] = Vec3(-0.997, 0.029, 0.076),
		},
		GoalType = "CAMP",
		MaxCampTime = 999,
		MinCampTime = 90,
		Position = Vec3(-9504.534, 655.314, 1073.125),
		Radius = 300,
	},
	CAMP_ATTACK_B = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.967, -0.248, 0.067),
			[1] = Vec3(0.980, 0.196, -0.022),
			[2] = Vec3(-0.453, -0.883, 0.121),
			[3] = Vec3(-0.950, -0.294, 0.103),
			[4] = Vec3(0.980, 0.198, 0.034),
			[5] = Vec3(0.702, -0.711, 0.025),
			[6] = Vec3(-0.216, -0.970, 0.108),
			[7] = Vec3(-0.955, -0.291, 0.052),
		},
		GoalType = "CAMP",
		MaxCampTime = 999,
		MinCampTime = 90,
		Position = Vec3(-9997.415, 1066.290, 1073.152),
		Radius = 300,
	},
	CAMP_ATTACK_C = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.216, -0.976, 0.008),
			[1] = Vec3(0.578, -0.816, 0.023),
			[2] = Vec3(-0.895, -0.438, 0.086),
			[3] = Vec3(0.242, -0.969, 0.050),
			[4] = Vec3(0.598, -0.802, 0.012),
			[5] = Vec3(-0.882, -0.461, 0.095),
			[6] = Vec3(0.108, -0.994, -0.003),
		},
		GoalType = "CAMP",
		MaxCampTime = 999,
		MinCampTime = 90,
		Position = Vec3(-6926.485, -2174.330, 453.125),
		Radius = 200,
	},
	CAMP_ATTACK_D = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.995, 0.097, 0.019),
			[1] = Vec3(0.866, 0.130, 0.484),
			[2] = Vec3(0.562, 0.827, -0.019),
			[3] = Vec3(-0.950, 0.306, -0.055),
			[4] = Vec3(-0.959, -0.270, 0.084),
			[5] = Vec3(0.995, 0.088, 0.037),
			[6] = Vec3(0.643, 0.765, 0.028),
		},
		GoalType = "CAMP",
		MaxCampTime = 999,
		MinCampTime = 90,
		Position = Vec3(-7459.821, -3058.240, 453.125),
		Radius = 200,
	},
	CAMP_ATTACK_E = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.542, 0.660, 0.520),
			[1] = Vec3(0.675, -0.514, 0.530),
			[10] = Vec3(0.063, -0.987, 0.146),
			[2] = Vec3(0.330, -0.913, 0.241),
			[3] = Vec3(-0.559, -0.829, 0.032),
			[4] = Vec3(-1.000, 0.025, 0.019),
			[5] = Vec3(-0.549, 0.835, 0.046),
			[6] = Vec3(0.179, 0.948, 0.264),
			[7] = Vec3(0.491, 0.735, 0.468),
			[8] = Vec3(0.675, 0.468, 0.571),
			[9] = Vec3(0.558, -0.754, 0.347),
		},
		GoalType = "CAMP",
		MaxCampTime = 999,
		MinCampTime = 600,
		Position = Vec3(-6151.955, -2560.603, 453.125),
		Radius = 200,
	},
	CAPPOINT_goldcrate_capture_point = 
	{
		GoalType = "CapPoint",
		MinRadius = 32,
		Position = Vec3(-2737.387, -1077.618, 1527.135),
	},
	FLAG_goldcrate = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		MinRadius = 32,
		Name = "FLAG_goldcrate",
		Position = Vec3(-9578.575, 1324.806, 1142.170),
		TagName = "goldcrate",
		Version = 1,
	},
	FLAG_loffy_gold_crateinbank = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		Position = Vec3(-9568.000, 1336.000, 1146.125),
		TeamAvailability = 4,
	},
	HEALTHCAB_alliedhealth = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(-4057.000, -2653.000, 1619.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_t3 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(-4263.000, -2256.000, 1939.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	MOUNTMG42_157 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 30,
		Position = Vec3(-4584.000, -2496.000, 1622.000),
		TagName = "",
		TeamAvailability = 6,
	},
	MOUNTMG42_171 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 30,
		Position = Vec3(-4591.000, -2960.000, 2141.000),
		TagName = "",
		TeamAvailability = 6,
	},
	MOUNTMG42_172 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 30,
		Position = Vec3(-4591.000, -2032.000, 2141.000),
		TagName = "",
		TeamAvailability = 6,
	},
	MOUNTMG42_300 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 30,
		Position = Vec3(-4584.000, -3392.000, 1942.000),
		TagName = "",
		TeamAvailability = 6,
	},
	MOUNTMG42_445 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 60,
		MinCampTime = 15,
		Name = "MOUNTMG42_445",
		Position = Vec3(-4591.000, -2960.000, 2141.000),
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_446 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 60,
		MinCampTime = 15,
		Name = "MOUNTMG42_446",
		Position = Vec3(-4584.000, -3392.000, 1942.000),
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_447 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 60,
		MinCampTime = 15,
		Name = "MOUNTMG42_447",
		Position = Vec3(-4584.000, -2496.000, 1622.000),
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_448 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 60,
		MinCampTime = 15,
		Name = "MOUNTMG42_448",
		Position = Vec3(-4584.000, -1600.000, 1942.000),
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_449 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 60,
		MinCampTime = 15,
		Name = "MOUNTMG42_449",
		Position = Vec3(-4591.000, -2032.000, 2141.000),
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_98 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 30,
		Position = Vec3(-4584.000, -1600.000, 1942.000),
		TagName = "",
		TeamAvailability = 6,
	},
	MOUNTMG42_construction_track = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 30,
		Position = Vec3(-6514.000, -3001.000, 907.000),
		TeamAvailability = 6,
	},
	PLANT_Allied_constructible = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-9278.000, -5383.000, 579.000),
		TagName = "Allied constructible",
		TeamAvailability = 2,
	},
	PLANT_Axis_Wall_and_MG42 = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-6312.000, -2722.500, 335.000),
		TagName = "Axis Wall and MG42",
		TeamAvailability = 4,
	},
	PLANT_Bank_Door = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-9618.386, 1153.587, 1145.000),
		TagName = "Bank Door",
		TeamAvailability = 4,
	},
	PLANT_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-10123.000, -766.500, 1994.000),
		TagName = "Command Post",
		TeamAvailability = 6,
	},
	PLANT_Generator = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-5916.125, -3936.000, 778.500),
		TeamAvailability = 4,
	},
	PLANT_Neutral_Constructible = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-10315.000, -617.000, 698.000),
		TagName = "Neutral Constructible",
		TeamAvailability = 6,
	},
	PLANT_Tram_1 = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-9580.500, -5481.000, -131.500),
		TagName = "Tram 1",
		TeamAvailability = 2,
	},
	REPAIRMG42_157 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-4584.000, -2496.000, 1622.000),
		TagName = "",
		TeamAvailability = 6,
	},
	REPAIRMG42_171 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-4591.000, -2960.000, 2141.000),
		TagName = "",
		TeamAvailability = 6,
	},
	REPAIRMG42_172 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-4591.000, -2032.000, 2141.000),
		TagName = "",
		TeamAvailability = 6,
	},
	REPAIRMG42_300 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-4584.000, -3392.000, 1942.000),
		TagName = "",
		TeamAvailability = 6,
	},
	REPAIRMG42_445 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Name = "REPAIRMG42_445",
		Position = Vec3(-4591.000, -2960.000, 2141.000),
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_446 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Name = "REPAIRMG42_446",
		Position = Vec3(-4584.000, -3392.000, 1942.000),
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_447 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Name = "REPAIRMG42_447",
		Position = Vec3(-4584.000, -2496.000, 1622.000),
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_448 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Name = "REPAIRMG42_448",
		Position = Vec3(-4584.000, -1600.000, 1942.000),
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_449 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Name = "REPAIRMG42_449",
		Position = Vec3(-4591.000, -2032.000, 2141.000),
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_98 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-4584.000, -1600.000, 1942.000),
		TagName = "",
		TeamAvailability = 6,
	},
	REPAIRMG42_construction_track = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-6514.000, -3001.000, 907.000),
		TeamAvailability = 6,
	},
	SNIPE_Al_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.959, 0.284, 0.018),
		},
		GoalType = "Snipe",
		MaxCampTime = 999,
		MinCampTime = 90,
		Position = Vec3(-11764.125, -4529.538, 1208.125),
		Radius = 32,
		Stance = "crouch",
	},
	SNIPE_Al_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.958, 0.282, -0.056),
		},
		GoalType = "Snipe",
		MaxCampTime = 999,
		MinCampTime = 90,
		Position = Vec3(-11765.125, -4821.795, 1208.125),
		Radius = 32,
		Stance = "crouch",
	},
	SWITCH_Door1 = 
	{
		AimPosition = Vec3(-3938.397, -2529.875, 1609.890),
		Facing = Vec3(0.052, -0.807, -0.589),
		GoalType = "SWITCH",
		Position = Vec3(-3939.643, -2510.379, 1561.125),
		Radius = 32,
	},
	Version = 1,
};