global _MG = 
{
	AMMOCAB_axis_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(-5349.500, 2168.000, 98.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_south_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(-979.500, 451.500, 417.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	BUILD_Allied_Forest_MG = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(513.000, 3268.000, 421.000),
		TagName = "Allied Forest MG",
		TeamAvailability = 4,
	},
	BUILD_Axis_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-5232.000, 2256.000, 116.000),
		TagName = "Axis Command Post",
		TeamAvailability = 2,
	},
	BUILD_Main_Gate = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-3417.500, 4181.500, 392.000),
		TagName = "Main Gate",
		TeamAvailability = 2,
	},
	BUILD_allied_command_post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-1631.501, 506.000, 436.000),
		TagName = "allied command post",
		TeamAvailability = 4,
	},
	CAPPOINT_boat = 
	{
		GoalType = "CapPoint",
		MinRadius = 32,
		Position = Vec3(1953.541, -4946.155, 355.125),
	},
	FLAG_keycard = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		Position = Vec3(-3937.000, 4577.000, 101.125),
		TeamAvailability = 4,
	},
	HEALTHCAB_axis_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(-5349.500, 2248.000, 98.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_south_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(-1038.000, 451.500, 417.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	MOUNTMG42_Allied_Forest_MG = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(462.000, 3410.000, 448.000),
		TagName = "Allied Forest MG",
		TeamAvailability = 6,
	},
	MOVER_boat = 
	{
		CreateOnLoad = 0,
		GoalType = "MOVER",
		Position = Vec3(1952.000, -4953.000, 335.000),
		TeamAvailability = 6,
	},
	PLANT_Allied_Forest_MG = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(462.000, 3410.000, 404.000),
		TagName = "Allied Forest MG",
		TeamAvailability = 2,
	},
	PLANT_Axis_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-5231.000, 2285.500, 116.000),
		TagName = "Axis Command Post",
		TeamAvailability = 4,
	},
	PLANT_Main_Gate = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-3534.000, 4536.000, 366.000),
		TagName = "Main Gate",
		TeamAvailability = 4,
	},
	PLANT_allied_command_post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-1647.499, 505.501, 436.000),
		TagName = "allied command post",
		TeamAvailability = 2,
	},
	PLANT_communications_tower = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(0.993, 0.115, -0.012),
					[1] = Vec3(0.817, 0.577, -0.014),
				},
				position = Vec3(-3684.476, 534.894, 760.125),
				stance = "crouch",
			},
			[1] = 
			{
				AimVectors = 
				{
					[0] = Vec3(0.997, -0.076, -0.021),
					[1] = Vec3(0.839, -0.544, -0.008),
				},
				position = Vec3(-3701.729, 1210.133, 760.125),
				stance = "crouch",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-3867.999, 880.000, 784.000),
		TagName = "communications tower",
		TeamAvailability = 4,
	},
	PLANT_vault_door = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(-0.950, -0.310, -0.038),
				},
				position = Vec3(-4790.692, 4669.341, 88.125),
				stance = "stand",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-4320.000, 4010.000, 114.000),
		TagName = "vault door",
		TeamAvailability = 4,
	},
	REPAIRMG42_Allied_Forest_MG = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(462.000, 3410.000, 448.000),
		TagName = "Allied Forest MG",
		TeamAvailability = 6,
	},
	Version = 1,
};
