global _MG = 
{
	AMMOCAB_south_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_south_ammocabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-1120.000, 278.000, 2226.000),
		Radius = 0,
		Range = 1250,
		TagName = "south_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_south_ammocabinet_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_south_ammocabinet_1",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-3934.000, 501.000, 3555.000),
		Radius = 0,
		Range = 1250,
		TagName = "south_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	BUILD_2nd_vault_storage_vent = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_2nd_vault_storage_vent",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-3264.000, -168.000, 3690.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "2nd vault storage vent",
		TeamAvailability = 2,
		Version = 1,
	},
	BUILD_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Command_Post",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-672.000, -442.000, 3685.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Command Post",
		TeamAvailability = 6,
		Version = 1,
	},
	BUILD_Tank = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 1,
		Name = "BUILD_Tank",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(3664.000, -2366.000, 2072.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Tank",
		TeamAvailability = 4,
		Version = 1,
	},
	BUILD_Tank_Barrier_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Tank_Barrier_1",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1036.000, -332.000, 2090.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Tank Barrier 1",
		TeamAvailability = 2,
		Version = 1,
	},
	BUILD_Tank_Barrier_2 = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Tank_Barrier_2",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-1592.000, 628.000, 3640.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Tank Barrier 2",
		TeamAvailability = 2,
		Version = 1,
	},
	BUILD_elevator_shaft_vent = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_elevator_shaft_vent",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-1285.000, -168.000, 3020.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "elevator shaft vent",
		TeamAvailability = 2,
		Version = 1,
	},
	BUILD_vault_storage_vent = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_vault_storage_vent",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-3076.000, 368.000, 3690.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "vault storage vent",
		TeamAvailability = 2,
		Version = 1,
	},
	CAPPOINT_Gold_Placement = 
	{
		CreateOnLoad = 1,
		GoalType = "CapPoint",
		GroupName = "",
		MinRadius = 32,
		Name = "CAPPOINT_Gold_Placement",
		Orientation = Vec3(1.564, -0.438, -0.000),
		Position = Vec3(3335.645, -1913.542, 2321.125),
		Radius = 0,
		TagName = "Gold_Placement",
		TeamAvailability = 4,
		Version = 1,
	},
	DEFEND_Axis_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.267, 0.961, 0.078),
			[1] = Vec3(0.486, 0.869, 0.092),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Axis_1",
		Orientation = Vec3(-0.271, 0.078, -0.000),
		Position = Vec3(2102.805, -1669.679, 1703.986),
		Radius = 32,
		Stance = "crouch",
		TagName = "Axis_1",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.976, -0.141, -0.164),
			[1] = Vec3(0.984, 0.052, -0.171),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Axis_10",
		Orientation = Vec3(-1.715, -0.164, -0.000),
		Position = Vec3(-2592.506, 2359.605, 3348.345),
		Radius = 32,
		Stance = "crouch",
		TagName = "Axis_10",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_11 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.331, 0.909, -0.253),
			[1] = Vec3(-0.890, 0.454, -0.051),
			[2] = Vec3(0.199, 0.977, 0.072),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Axis_11",
		Orientation = Vec3(0.349, -0.256, -0.000),
		Position = Vec3(-2440.621, -1308.932, 4308.256),
		Radius = 32,
		Stance = "crouch",
		TagName = "Axis_11",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_12 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.387, 0.887, -0.252),
			[1] = Vec3(0.162, 0.956, -0.244),
			[2] = Vec3(-0.797, 0.603, 0.041),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Axis_12",
		Orientation = Vec3(-0.412, -0.255, -0.000),
		Position = Vec3(-2984.816, -1310.704, 4176.179),
		Radius = 32,
		Stance = "crouch",
		TagName = "Axis_12",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_13 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.565, 0.810, -0.155),
			[1] = Vec3(0.430, 0.889, -0.158),
			[2] = Vec3(0.850, 0.514, 0.119),
			[3] = Vec3(-0.316, 0.949, 0.010),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Axis_13",
		Orientation = Vec3(-0.609, -0.156, -0.000),
		Position = Vec3(-3719.859, -1780.044, 4181.813),
		Radius = 32,
		Stance = "crouch",
		TagName = "Axis_13",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_14 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.847, 0.498, -0.185),
			[1] = Vec3(0.978, 0.071, -0.197),
			[2] = Vec3(0.958, -0.246, 0.150),
			[3] = Vec3(0.794, -0.592, 0.135),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Axis_14",
		Orientation = Vec3(-1.039, -0.186, -0.000),
		Position = Vec3(-3667.020, -630.613, 4102.014),
		Radius = 32,
		Stance = "crouch",
		TagName = "Axis_14",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_15 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.976, 0.218, -0.010),
			[1] = Vec3(-0.976, -0.144, -0.162),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Axis_15",
		Orientation = Vec3(1.351, -0.010, -0.000),
		Position = Vec3(-2383.568, -813.551, 4241.125),
		Radius = 32,
		Stance = "stand",
		TagName = "Axis_15",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.611, 0.791, 0.019),
			[1] = Vec3(0.731, 0.683, 0.005),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Axis_2",
		Orientation = Vec3(-0.657, 0.019, -0.000),
		Position = Vec3(1521.601, -1001.605, 1884.950),
		Radius = 32,
		Stance = "crouch",
		TagName = "Axis_2",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.860, 0.495, -0.121),
			[1] = Vec3(0.911, 0.401, -0.102),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Axis_3",
		Orientation = Vec3(-1.048, -0.121, -0.000),
		Position = Vec3(859.308, -839.190, 2116.348),
		Radius = 32,
		Stance = "crouch",
		TagName = "Axis_3",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.867, 0.486, -0.111),
			[1] = Vec3(0.916, 0.381, -0.128),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Axis_4",
		Orientation = Vec3(-1.060, -0.111, -0.000),
		Position = Vec3(419.404, -981.136, 2246.902),
		Radius = 32,
		Stance = "crouch",
		TagName = "Axis_4",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.966, -0.137, -0.218),
			[1] = Vec3(0.765, -0.639, -0.080),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Axis_5",
		Orientation = Vec3(-1.712, -0.220, -0.000),
		Position = Vec3(723.287, -306.218, 2204.267),
		Radius = 32,
		Stance = "crouch",
		TagName = "Axis_5",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.551, 0.815, -0.179),
			[1] = Vec3(0.220, 0.956, -0.195),
			[2] = Vec3(0.898, -0.431, 0.087),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Axis_6",
		Orientation = Vec3(-0.594, -0.180, -0.000),
		Position = Vec3(-2205.747, 699.190, 3571.563),
		Radius = 32,
		Stance = "crouch",
		TagName = "Axis_6",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.731, 0.677, -0.086),
			[1] = Vec3(0.331, 0.940, -0.079),
			[2] = Vec3(0.607, -0.711, 0.355),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Axis_7",
		Orientation = Vec3(-0.823, -0.086, -0.000),
		Position = Vec3(-2230.499, 1180.551, 3344.391),
		Radius = 32,
		Stance = "crouch",
		TagName = "Axis_7",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.897, 0.441, -0.014),
			[1] = Vec3(0.721, 0.693, -0.032),
			[2] = Vec3(0.409, -0.856, 0.317),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Axis_8",
		Orientation = Vec3(-1.114, -0.014, -0.000),
		Position = Vec3(-2254.635, 1677.993, 3185.994),
		Radius = 32,
		Stance = "crouch",
		TagName = "Axis_8",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.945, -0.193, -0.264),
			[1] = Vec3(0.903, -0.363, -0.230),
			[2] = Vec3(0.970, -0.109, -0.218),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Axis_9",
		Orientation = Vec3(-1.772, -0.267, -0.000),
		Position = Vec3(-2710.379, 2769.510, 3489.246),
		Radius = 32,
		Stance = "crouch",
		TagName = "Axis_9",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Gold_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.826, 0.543, 0.154),
			[1] = Vec3(-0.886, 0.446, 0.130),
			[2] = Vec3(-0.644, -0.738, -0.200),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Gold_1",
		Orientation = Vec3(0.989, 0.155, -0.000),
		Position = Vec3(3007.165, -1668.280, 1809.864),
		Radius = 32,
		Stance = "crouch",
		TagName = "Gold_1",
		TeamAvailability = 6,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Gold_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.765, 0.628, 0.139),
			[1] = Vec3(-0.817, 0.558, 0.145),
			[2] = Vec3(-0.933, -0.275, -0.233),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Gold_2",
		Orientation = Vec3(0.883, 0.140, -0.000),
		Position = Vec3(3030.615, -2010.271, 1774.807),
		Radius = 32,
		Stance = "crouch",
		TagName = "Gold_2",
		TeamAvailability = 6,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Gold_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-1.000, -0.010, 0.006),
			[1] = Vec3(-0.986, -0.167, -0.022),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Gold_3",
		Orientation = Vec3(1.580, 0.006, -0.000),
		Position = Vec3(3407.934, -1792.916, 1809.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "Gold_3",
		TeamAvailability = 6,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Gold_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.925, -0.372, -0.073),
			[1] = Vec3(-0.722, -0.651, -0.234),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Gold_4",
		Orientation = Vec3(1.953, -0.073, -0.000),
		Position = Vec3(3385.338, -1813.663, 2065.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "Gold_4",
		TeamAvailability = 6,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Gold_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.894, -0.125, -0.430),
			[1] = Vec3(-0.826, 0.432, -0.361),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Gold_5",
		Orientation = Vec3(1.710, -0.444, -0.000),
		Position = Vec3(3299.373, -1997.110, 2065.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "Gold_5",
		TeamAvailability = 6,
		Version = 1,
		Weapons = 
		{
		},
	},
	ESCORT_tank = 
	{
		Buttons = 
		{
		},
		CreateOnLoad = 1,
		GoalType = "ESCORT",
		GroupName = "",
		MinRadius = 32,
		Name = "ESCORT_tank",
		Offsets = 
		{
			[0] = Vec3(-1.260, -197.363, -31.877),
			[1] = Vec3(-98.125, -12.854, -28.108),
			[2] = Vec3(98.168, -2.529, -45.724),
		},
		Orientation = Vec3(0.053, -0.242, -0.000),
		Position = Vec3(3529.582, -2519.485, 1858.650),
		Radius = 0,
		TagName = "tank",
		TeamAvailability = 4,
		Vehicle = "MOVER_tank",
		Version = 1,
	},
	FLAG_axis_docs = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		GroupName = "",
		MinRadius = 0,
		Name = "FLAG_axis_docs",
		Orientation = Vec3(-2.356, 0.000, -0.000),
		Position = Vec3(-4560.000, -12.000, 4205.125),
		Radius = 0,
		TagName = "axis_docs",
		TeamAvailability = 4,
		Version = 1,
	},
	HEALTHCAB_south_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_south_healthcabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-1222.000, 278.000, 2225.000),
		Radius = 0,
		Range = 1250,
		TagName = "south_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_south_healthcabinet_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_south_healthcabinet_1",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-4036.000, 501.000, 3554.000),
		Radius = 0,
		Range = 1250,
		TagName = "south_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_110 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_110",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-1600.000, 1064.000, 3956.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	MOUNTMG42_199 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_199",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-2248.000, 1064.000, 3956.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	MOUNTMG42_225 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_225",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(3296.000, -1704.000, 2380.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	MOUNTMG42_267 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_267",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1296.000, -272.000, 2492.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	MOUNTMG42_432 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_432",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1296.000, -920.000, 2492.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	MOUNTMG42_562 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_562",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-2048.000, -360.000, 4300.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	MOUNTMG42_564 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_564",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-2456.000, -768.000, 4300.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	MOUNTMG42_783 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_783",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2248.000, 1064.000, 3956.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	MOUNTMG42_871 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_871",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2048.000, -360.000, 4300.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	MOUNTMG42_872 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_872",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2456.000, -768.000, 4300.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	MOUNTMG42_880 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_880",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(1296.000, -920.000, 2492.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOVER_tank = 
	{
		CreateOnLoad = 0,
		GoalType = "MOVER",
		GroupName = "",
		MinRadius = 0,
		Name = "MOVER_tank",
		Orientation = Vec3(1.571, -0.066, -0.000),
		Position = Vec3(3529.973, -2354.000, 1904.553),
		Radius = 0,
		TagName = "tank",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_2nd_vault_storage_vent = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_2nd_vault_storage_vent",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-3264.000, -148.000, 3715.500),
		Radius = 0,
		TagName = "2nd vault storage vent",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Command_Post",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-672.000, -468.500, 3685.000),
		Radius = 0,
		TagName = "Command Post",
		TeamAvailability = 6,
		Version = 1,
	},
	PLANT_Tank_Barrier_1 = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(0.390, -0.913, -0.124),
					[1] = Vec3(0.237, -0.969, -0.061),
					[2] = Vec3(-0.911, -0.354, 0.211),
				},
				position = Vec3(1610.705, -345.366, 1918.581),
				stance = "crouch",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Tank_Barrier_1",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1125.668, -596.000, 2026.938),
		Radius = 0,
		TagName = "Tank Barrier 1",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Tank_Barrier_2 = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(0.237, 0.924, -0.301),
					[1] = Vec3(0.560, 0.776, -0.291),
					[2] = Vec3(0.993, -0.114, -0.010),
				},
				position = Vec3(-2262.241, 470.762, 3672.015),
				stance = "stand",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Tank_Barrier_2",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-1924.000, 893.668, 3502.940),
		Radius = 0,
		TagName = "Tank Barrier 2",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_elevator_shaft_vent = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_elevator_shaft_vent",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-1272.000, -168.000, 3027.999),
		Radius = 0,
		TagName = "elevator shaft vent",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_vault_storage_vent = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_vault_storage_vent",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-3096.000, 368.000, 3715.499),
		Radius = 0,
		TagName = "vault storage vent",
		TeamAvailability = 4,
		Version = 1,
	},
	REPAIRMG42_110 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_110",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-1600.000, 1064.000, 3956.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	REPAIRMG42_199 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_199",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-2248.000, 1064.000, 3956.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	REPAIRMG42_225 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_225",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(3296.000, -1704.000, 2380.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	REPAIRMG42_267 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_267",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1296.000, -272.000, 2492.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	REPAIRMG42_432 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_432",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1296.000, -920.000, 2492.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	REPAIRMG42_562 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_562",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-2048.000, -360.000, 4300.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	REPAIRMG42_564 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_564",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-2456.000, -768.000, 4300.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	REPAIRMG42_783 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_783",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2248.000, 1064.000, 3956.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	REPAIRMG42_871 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_871",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2048.000, -360.000, 4300.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	REPAIRMG42_872 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_872",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2456.000, -768.000, 4300.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	REPAIRMG42_880 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_880",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(1296.000, -920.000, 2492.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	Version = 1,
};