global _MG = 
{
	AIRSTRIKE_Allied_TankStolen_12 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.605, -0.226, 0.763),
		},
		CreateOnLoad = 1,
		GoalType = "AIRSTRIKE",
		GroupName = "",
		MinRadius = 32,
		Name = "AIRSTRIKE_Allied_TankStolen_12",
		Orientation = Vec3(1.987, 0.884, -0.000),
		Position = Vec3(1718.522, 361.977, 2334.099),
		Radius = 32,
		SerialNum = 68,
		Stance = "stand",
		TagName = "Allied_TankStolen_12",
		TeamAvailability = 30,
		Version = 1,
	},
	AIRSTRIKE_Axis_TankAtBarrier2_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.421, 0.226, 0.879),
		},
		CreateOnLoad = 1,
		GoalType = "AIRSTRIKE",
		GroupName = "",
		MinRadius = 32,
		Name = "AIRSTRIKE_Axis_TankAtBarrier2_5",
		Orientation = Vec3(-0.666, 0.122, -0.000),
		Position = Vec3(-2877.324, 653.391, 4240.125),
		Radius = 32,
		SerialNum = 88,
		Stance = "stand",
		TagName = "Axis_TankAtBarrier2_5",
		TeamAvailability = 30,
		Version = 1,
	},
	AIRSTRIKE_Axis_TankBetweenBarriers_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.374, 0.233, 0.898),
		},
		CreateOnLoad = 1,
		GoalType = "AIRSTRIKE",
		GroupName = "",
		MinRadius = 32,
		Name = "AIRSTRIKE_Axis_TankBetweenBarriers_1",
		Orientation = Vec3(-0.958, 0.530, -0.000),
		Position = Vec3(-1667.479, 1638.650, 3228.944),
		Radius = 32,
		SerialNum = 488,
		Stance = "stand",
		TagName = "Axis_TankBetweenBarriers_1",
		TeamAvailability = 30,
		Version = 1,
	},
	AIRSTRIKE_Axis_TankNearDoor_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.071, -0.934, 0.350),
		},
		CreateOnLoad = 1,
		GoalType = "AIRSTRIKE",
		GroupName = "",
		MinRadius = 32,
		Name = "AIRSTRIKE_Axis_TankNearDoor_1",
		Orientation = Vec3(3.007, -0.413, -0.000),
		Position = Vec3(-2995.061, 363.054, 4241.125),
		Radius = 32,
		SerialNum = 530,
		Stance = "stand",
		TagName = "Axis_TankNearDoor_1",
		TeamAvailability = 30,
		Version = 1,
	},
	AIRSTRIKE_Axis_TankPastBarrier2_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.287, -0.127, 0.949),
		},
		CreateOnLoad = 1,
		GoalType = "AIRSTRIKE",
		GroupName = "",
		MinRadius = 32,
		Name = "AIRSTRIKE_Axis_TankPastBarrier2_10",
		Orientation = Vec3(-1.968, 0.689, -0.000),
		Position = Vec3(-2990.981, 686.140, 4241.125),
		Radius = 32,
		SerialNum = 310,
		Stance = "stand",
		TagName = "Axis_TankPastBarrier2_10",
		TeamAvailability = 30,
		Version = 1,
	},
	AIRSTRIKE_Axis_TankPastFirstBarrier_11 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.756, -0.320, 0.571),
		},
		CreateOnLoad = 1,
		GoalType = "AIRSTRIKE",
		GroupName = "",
		MinRadius = 32,
		Name = "AIRSTRIKE_Axis_TankPastFirstBarrier_11",
		Orientation = Vec3(-1.971, 0.608, -0.000),
		Position = Vec3(-189.901, -338.403, 2194.125),
		Radius = 32,
		SerialNum = 128,
		Stance = "stand",
		TagName = "Axis_TankPastFirstBarrier_11",
		TeamAvailability = 30,
		Version = 1,
	},
	AIRSTRIKE_Axis_TankStolen_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.527, 0.433, 0.731),
		},
		CreateOnLoad = 1,
		GoalType = "AIRSTRIKE",
		GroupName = "",
		MinRadius = 32,
		Name = "AIRSTRIKE_Axis_TankStolen_1",
		Orientation = Vec3(-0.884, 0.820, -0.000),
		Position = Vec3(1550.221, -2923.212, 2026.748),
		Radius = 32,
		SerialNum = 138,
		Stance = "stand",
		TagName = "Axis_TankStolen_1",
		TeamAvailability = 30,
		Version = 1,
	},
	AIRSTRIKE_Axis_TankStolen_15 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.364, -0.170, 0.916),
		},
		CreateOnLoad = 1,
		GoalType = "AIRSTRIKE",
		GroupName = "",
		MinRadius = 32,
		Name = "AIRSTRIKE_Axis_TankStolen_15",
		Orientation = Vec3(-1.988, 0.863, -0.000),
		Position = Vec3(936.063, 48.263, 2379.757),
		Radius = 32,
		SerialNum = 414,
		Stance = "stand",
		TagName = "Axis_TankStolen_15",
		TeamAvailability = 30,
		Version = 1,
	},
	AIRSTRIKE_Axis_TankStolen_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.347, -0.461, 0.817),
		},
		CreateOnLoad = 1,
		GoalType = "AIRSTRIKE",
		GroupName = "",
		MinRadius = 32,
		Name = "AIRSTRIKE_Axis_TankStolen_9",
		Orientation = Vec3(-2.468, 0.199, -0.000),
		Position = Vec3(1000.008, 72.018, 2436.019),
		Radius = 32,
		SerialNum = 424,
		Stance = "stand",
		TagName = "Axis_TankStolen_9",
		TeamAvailability = 30,
		Version = 1,
	},
	AMMOCAB_south_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_south_ammocabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-1120.000, 278.000, 2226.000),
		Radius = 0,
		Range = 1250,
		SerialNum = 640,
		TagName = "south_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_south_ammocabinet_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_south_ammocabinet_1",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-3934.000, 501.000, 3555.000),
		Radius = 0,
		Range = 1250,
		SerialNum = 674,
		TagName = "south_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	ARTILLERY_S_Allied_Start_2 = 
	{
		CreateOnLoad = 1,
		GoalType = "ARTILLERY_S",
		GroupName = "",
		MinRadius = 32,
		Name = "ARTILLERY_S_Allied_Start_2",
		Orientation = Vec3(-0.476, -0.527, -0.000),
		Position = Vec3(1564.348, -2313.021, 2136.557),
		Radius = 0,
		SerialNum = 184,
		TagName = "Allied_Start_2",
		TeamAvailability = 30,
		Version = 1,
	},
	ARTILLERY_S_Allied_Start_3 = 
	{
		CreateOnLoad = 1,
		GoalType = "ARTILLERY_S",
		GroupName = "",
		MinRadius = 32,
		Name = "ARTILLERY_S_Allied_Start_3",
		Orientation = Vec3(-0.499, -1.092, -0.000),
		Position = Vec3(1371.175, -1081.532, 2485.125),
		Radius = 0,
		SerialNum = 198,
		TagName = "Allied_Start_3",
		TeamAvailability = 30,
		Version = 1,
	},
	ARTILLERY_S_Allied_Start_5 = 
	{
		CreateOnLoad = 1,
		GoalType = "ARTILLERY_S",
		GroupName = "",
		MinRadius = 32,
		Name = "ARTILLERY_S_Allied_Start_5",
		Orientation = Vec3(-0.021, -0.989, -0.000),
		Position = Vec3(2530.969, -2281.240, 1784.125),
		Radius = 0,
		SerialNum = 36,
		TagName = "Allied_Start_5",
		TeamAvailability = 30,
		Version = 1,
	},
	ARTILLERY_S_Allied_Start_6 = 
	{
		CreateOnLoad = 1,
		GoalType = "ARTILLERY_S",
		GroupName = "",
		MinRadius = 32,
		Name = "ARTILLERY_S_Allied_Start_6",
		Orientation = Vec3(0.795, -0.898, -0.000),
		Position = Vec3(3204.975, -1687.875, 2327.415),
		Radius = 0,
		SerialNum = 438,
		TagName = "Allied_Start_6",
		TeamAvailability = 30,
		Version = 1,
	},
	ARTILLERY_S_Allied_Start_7 = 
	{
		CreateOnLoad = 1,
		GoalType = "ARTILLERY_S",
		GroupName = "",
		MinRadius = 32,
		Name = "ARTILLERY_S_Allied_Start_7",
		Orientation = Vec3(-0.563, -0.546, -0.000),
		Position = Vec3(1932.638, -2199.861, 1889.922),
		Radius = 0,
		SerialNum = 52,
		TagName = "Allied_Start_7",
		TeamAvailability = 30,
		Version = 1,
	},
	ARTILLERY_S_Axis_AtCappoint_2 = 
	{
		CreateOnLoad = 1,
		GoalType = "ARTILLERY_S",
		GroupName = "",
		MinRadius = 32,
		Name = "ARTILLERY_S_Axis_AtCappoint_2",
		Orientation = Vec3(1.286, -0.732, -0.000),
		Position = Vec3(3260.112, -1993.202, 2493.125),
		Radius = 0,
		SerialNum = 446,
		TagName = "Axis_AtCappoint_2",
		TeamAvailability = 30,
		Version = 1,
	},
	ARTILLERY_S_Axis_Start_14 = 
	{
		CreateOnLoad = 1,
		GoalType = "ARTILLERY_S",
		GroupName = "",
		MinRadius = 32,
		Name = "ARTILLERY_S_Axis_Start_14",
		Orientation = Vec3(-1.569, -0.340, -0.000),
		Position = Vec3(2782.656, 394.656, 1883.525),
		Radius = 0,
		SerialNum = 70,
		TagName = "Axis_Start_14",
		TeamAvailability = 30,
		Version = 1,
	},
	ARTILLERY_S_Axis_Start_16 = 
	{
		CreateOnLoad = 1,
		GoalType = "ARTILLERY_S",
		GroupName = "",
		MinRadius = 32,
		Name = "ARTILLERY_S_Axis_Start_16",
		Orientation = Vec3(2.290, -0.435, -0.000),
		Position = Vec3(3189.656, 6.927, 1867.284),
		Radius = 0,
		SerialNum = 434,
		TagName = "Axis_Start_16",
		TeamAvailability = 30,
		Version = 1,
	},
	ARTILLERY_S_Axis_Start_17 = 
	{
		CreateOnLoad = 1,
		GoalType = "ARTILLERY_S",
		GroupName = "",
		MinRadius = 32,
		Name = "ARTILLERY_S_Axis_Start_17",
		Orientation = Vec3(1.301, -0.335, -0.000),
		Position = Vec3(3524.813, -173.796, 1977.861),
		Radius = 0,
		SerialNum = 86,
		TagName = "Axis_Start_17",
		TeamAvailability = 30,
		Version = 1,
	},
	ARTILLERY_S_Axis_TankPastFirstBarrier_13 = 
	{
		CreateOnLoad = 1,
		GoalType = "ARTILLERY_S",
		GroupName = "",
		MinRadius = 32,
		Name = "ARTILLERY_S_Axis_TankPastFirstBarrier_13",
		Orientation = Vec3(0.140, -0.685, -0.000),
		Position = Vec3(752.756, -291.637, 2211.805),
		Radius = 0,
		SerialNum = 426,
		TagName = "Axis_TankPastFirstBarrier_13",
		TeamAvailability = 30,
		Version = 1,
	},
	ARTILLERY_S_Axis_TankStolen_11 = 
	{
		CreateOnLoad = 1,
		GoalType = "ARTILLERY_S",
		GroupName = "",
		MinRadius = 32,
		Name = "ARTILLERY_S_Axis_TankStolen_11",
		Orientation = Vec3(1.323, -0.743, -0.000),
		Position = Vec3(2179.648, -1103.219, 1729.949),
		Radius = 0,
		SerialNum = 106,
		TagName = "Axis_TankStolen_11",
		TeamAvailability = 30,
		Version = 1,
	},
	ARTILLERY_S_Axis_TankStolen_17 = 
	{
		CreateOnLoad = 1,
		GoalType = "ARTILLERY_S",
		GroupName = "",
		MinRadius = 32,
		Name = "ARTILLERY_S_Axis_TankStolen_17",
		Orientation = Vec3(0.499, -0.689, -0.000),
		Position = Vec3(2034.385, -200.630, 1842.979),
		Radius = 0,
		SerialNum = 422,
		TagName = "Axis_TankStolen_17",
		TeamAvailability = 30,
		Version = 1,
	},
	ATTACK_Allied_AtGold_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.169, -0.986, 0.006),
			[1] = Vec3(-0.925, 0.380, 0.019),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_AtGold_1",
		Orientation = Vec3(2.972, 0.006, -0.000),
		Position = Vec3(-4391.981, 8.434, 4177.125),
		Radius = 32,
		SerialNum = 420,
		Stance = "stand",
		TagName = "Allied_AtGold_1",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_AtGold_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.164, -0.986, -0.011),
			[1] = Vec3(-0.992, 0.121, -0.034),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_AtGold_2",
		Orientation = Vec3(-2.977, -0.011, -0.000),
		Position = Vec3(-4454.000, 114.839, 4177.125),
		Radius = 32,
		SerialNum = 448,
		Stance = "stand",
		TagName = "Allied_AtGold_2",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_AtGold_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.315, -0.949, 0.000),
			[1] = Vec3(-0.994, -0.105, 0.042),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_AtGold_3",
		Orientation = Vec3(-2.822, 0.000, -0.000),
		Position = Vec3(-4501.824, 163.927, 4177.125),
		Radius = 32,
		SerialNum = 146,
		Stance = "stand",
		TagName = "Allied_AtGold_3",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_AtGold_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.341, 0.940, -0.013),
			[1] = Vec3(1.000, -0.017, 0.004),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_AtGold_4",
		Orientation = Vec3(0.348, -0.013, -0.000),
		Position = Vec3(-4609.685, -182.766, 4177.125),
		Radius = 32,
		SerialNum = 418,
		Stance = "stand",
		TagName = "Allied_AtGold_4",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_AtGold_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.150, 0.988, 0.023),
			[1] = Vec3(0.970, -0.244, 0.000),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_AtGold_5",
		Orientation = Vec3(0.151, 0.023, -0.000),
		Position = Vec3(-4687.497, -104.789, 4177.125),
		Radius = 32,
		SerialNum = 416,
		Stance = "stand",
		TagName = "Allied_AtGold_5",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_AtGold_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.043, 0.998, 0.040),
			[1] = Vec3(0.873, -0.487, -0.021),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_AtGold_6",
		Orientation = Vec3(0.043, 0.040, -0.000),
		Position = Vec3(-4717.278, -41.344, 4177.125),
		Radius = 32,
		SerialNum = 246,
		Stance = "stand",
		TagName = "Allied_AtGold_6",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_AtGold_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.831, 0.478, -0.285),
			[1] = Vec3(0.522, -0.843, -0.131),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_AtGold_7",
		Orientation = Vec3(-1.049, -0.289, -0.000),
		Position = Vec3(-5000.652, 94.227, 4129.125),
		Radius = 32,
		SerialNum = 188,
		Stance = "stand",
		TagName = "Allied_AtGold_7",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_AtGold_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.809, 0.518, -0.277),
			[1] = Vec3(0.651, -0.094, 0.754),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_AtGold_8",
		Orientation = Vec3(-1.001, -0.281, -0.000),
		Position = Vec3(-4436.037, -346.674, 3889.125),
		Radius = 32,
		SerialNum = 498,
		Stance = "stand",
		TagName = "Allied_AtGold_8",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_Start_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.927, 0.152, 0.342),
			[1] = Vec3(-0.766, 0.549, -0.334),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_Start_10",
		Orientation = Vec3(1.408, 0.349, -0.000),
		Position = Vec3(2883.468, -2472.274, 1721.575),
		Radius = 32,
		SerialNum = 212,
		Stance = "stand",
		TagName = "Allied_Start_10",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_Start_11 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.368, -0.905, -0.215),
			[1] = Vec3(-0.871, -0.350, 0.344),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_Start_11",
		Orientation = Vec3(2.755, -0.216, -0.000),
		Position = Vec3(2802.644, -1412.949, 1783.677),
		Radius = 32,
		SerialNum = 534,
		Stance = "stand",
		TagName = "Allied_Start_11",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_Start_12 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.546, -0.741, -0.392),
			[1] = Vec3(-0.920, -0.365, 0.145),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_Start_12",
		Orientation = Vec3(2.507, -0.403, -0.000),
		Position = Vec3(3145.631, -1230.813, 2081.593),
		Radius = 32,
		SerialNum = 456,
		Stance = "stand",
		TagName = "Allied_Start_12",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_Start_13 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.997, 0.060, 0.044),
			[1] = Vec3(-0.847, 0.042, -0.529),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_Start_13",
		Orientation = Vec3(1.510, 0.044, -0.000),
		Position = Vec3(3122.126, -2032.165, 2321.125),
		Radius = 32,
		SerialNum = 462,
		Stance = "stand",
		TagName = "Allied_Start_13",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_Start_14 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.958, -0.115, -0.264),
			[1] = Vec3(-0.974, -0.041, 0.222),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_Start_14",
		Orientation = Vec3(1.691, -0.267, -0.000),
		Position = Vec3(3315.569, -2176.896, 1810.171),
		Radius = 32,
		SerialNum = 466,
		Stance = "stand",
		TagName = "Allied_Start_14",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_Start_15 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.918, 0.294, -0.267),
			[1] = Vec3(-0.962, 0.153, 0.225),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_Start_15",
		Orientation = Vec3(1.260, -0.270, -0.000),
		Position = Vec3(3384.718, -2524.373, 1849.978),
		Radius = 32,
		SerialNum = 470,
		Stance = "stand",
		TagName = "Allied_Start_15",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_Start_16 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.975, 0.126, 0.182),
			[1] = Vec3(-0.647, 0.716, 0.264),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_Start_16",
		Orientation = Vec3(1.443, 0.183, -0.000),
		Position = Vec3(2476.540, -2729.934, 1900.348),
		Radius = 32,
		SerialNum = 474,
		Stance = "stand",
		TagName = "Allied_Start_16",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_Start_17 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.967, 0.028, 0.253),
			[1] = Vec3(0.016, 0.873, -0.488),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_Start_17",
		Orientation = Vec3(1.542, 0.256, -0.000),
		Position = Vec3(2223.161, -2598.768, 1881.995),
		Radius = 32,
		SerialNum = 242,
		Stance = "stand",
		TagName = "Allied_Start_17",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_Start_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.954, 0.139, 0.265),
			[1] = Vec3(-0.825, 0.499, -0.265),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_Start_8",
		Orientation = Vec3(1.426, 0.268, -0.000),
		Position = Vec3(3033.934, -2521.132, 1783.645),
		Radius = 32,
		SerialNum = 478,
		Stance = "stand",
		TagName = "Allied_Start_8",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_Start_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.921, -0.222, -0.320),
			[1] = Vec3(-0.928, 0.069, 0.365),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_Start_9",
		Orientation = Vec3(1.807, -0.325, -0.000),
		Position = Vec3(2974.802, -2158.212, 1738.875),
		Radius = 32,
		SerialNum = 460,
		Stance = "stand",
		TagName = "Allied_Start_9",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankAtBarrier2_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.895, -0.441, 0.075),
			[1] = Vec3(0.083, -0.839, 0.539),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankAtBarrier2_1",
		Orientation = Vec3(-2.028, 0.075, -0.000),
		Position = Vec3(-2159.008, 710.040, 3566.572),
		Radius = 32,
		SerialNum = 492,
		Stance = "stand",
		TagName = "Allied_TankAtBarrier2_1",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankAtBarrier2_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.994, -0.101, 0.036),
			[1] = Vec3(0.035, -0.787, 0.616),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankAtBarrier2_2",
		Orientation = Vec3(-1.672, 0.036, -0.000),
		Position = Vec3(-2095.368, 469.895, 3595.058),
		Radius = 32,
		SerialNum = 524,
		Stance = "stand",
		TagName = "Allied_TankAtBarrier2_2",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankAtBarrier2_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.174, -0.982, 0.076),
			[1] = Vec3(-0.394, -0.756, 0.522),
			[2] = Vec3(-0.877, 0.346, 0.332),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankAtBarrier2_3",
		Orientation = Vec3(-2.966, 0.076, -0.000),
		Position = Vec3(-1569.119, 559.428, 3611.772),
		Radius = 32,
		SerialNum = 556,
		Stance = "stand",
		TagName = "Allied_TankAtBarrier2_3",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankAtBarrier2_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.568, 0.822, -0.041),
			[1] = Vec3(-0.341, -0.519, 0.784),
			[2] = Vec3(-0.504, 0.833, 0.229),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankAtBarrier2_4",
		Orientation = Vec3(-0.605, -0.041, -0.000),
		Position = Vec3(-1787.240, 53.534, 3645.576),
		Radius = 32,
		SerialNum = 588,
		Stance = "stand",
		TagName = "Allied_TankAtBarrier2_4",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankAtBarrier2_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.996, 0.074, -0.055),
			[1] = Vec3(0.380, -0.722, 0.577),
			[2] = Vec3(0.537, 0.805, -0.254),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankAtBarrier2_5",
		Orientation = Vec3(-1.496, -0.055, -0.000),
		Position = Vec3(-2415.468, 352.167, 3675.609),
		Radius = 32,
		SerialNum = 450,
		Stance = "stand",
		TagName = "Allied_TankAtBarrier2_5",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankBetweenBarriers_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.048, -0.991, 0.126),
			[1] = Vec3(0.878, -0.407, -0.252),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankBetweenBarriers_1",
		Orientation = Vec3(3.094, 0.126, -0.000),
		Position = Vec3(-1729.111, 2726.668, 3269.879),
		Radius = 32,
		SerialNum = 44,
		Stance = "stand",
		TagName = "Allied_TankBetweenBarriers_1",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankBetweenBarriers_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.200, -0.941, -0.275),
			[1] = Vec3(-0.997, -0.040, 0.068),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankBetweenBarriers_10",
		Orientation = Vec3(2.933, -0.278, -0.000),
		Position = Vec3(682.226, 2181.179, 2949.900),
		Radius = 32,
		SerialNum = 480,
		Stance = "stand",
		TagName = "Allied_TankBetweenBarriers_10",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankBetweenBarriers_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.139, -0.976, 0.170),
			[1] = Vec3(0.943, -0.280, -0.177),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankBetweenBarriers_2",
		Orientation = Vec3(-3.000, 0.171, -0.000),
		Position = Vec3(-2067.548, 2514.045, 3233.518),
		Radius = 32,
		SerialNum = 60,
		Stance = "stand",
		TagName = "Allied_TankBetweenBarriers_2",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankBetweenBarriers_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.293, -0.931, 0.216),
			[1] = Vec3(0.990, -0.099, -0.100),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankBetweenBarriers_3",
		Orientation = Vec3(-2.836, 0.218, -0.000),
		Position = Vec3(-2163.455, 2203.690, 3187.621),
		Radius = 32,
		SerialNum = 494,
		Stance = "stand",
		TagName = "Allied_TankBetweenBarriers_3",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankBetweenBarriers_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.171, -0.972, 0.163),
			[1] = Vec3(0.859, -0.421, -0.293),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankBetweenBarriers_4",
		Orientation = Vec3(2.968, 0.164, -0.000),
		Position = Vec3(-1443.644, 2703.919, 3213.068),
		Radius = 32,
		SerialNum = 78,
		Stance = "stand",
		TagName = "Allied_TankBetweenBarriers_4",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankBetweenBarriers_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.581, -0.773, 0.256),
			[1] = Vec3(0.982, -0.086, -0.168),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankBetweenBarriers_5",
		Orientation = Vec3(2.497, 0.259, -0.000),
		Position = Vec3(-1284.887, 2126.826, 3094.718),
		Radius = 32,
		SerialNum = 502,
		Stance = "stand",
		TagName = "Allied_TankBetweenBarriers_5",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankBetweenBarriers_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.312, -0.910, 0.274),
			[1] = Vec3(0.982, 0.160, -0.097),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankBetweenBarriers_6",
		Orientation = Vec3(-2.811, 0.277, -0.000),
		Position = Vec3(-2140.035, 1918.235, 3184.713),
		Radius = 32,
		SerialNum = 96,
		Stance = "stand",
		TagName = "Allied_TankBetweenBarriers_6",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankBetweenBarriers_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.033, -0.967, -0.254),
			[1] = Vec3(-0.937, -0.329, 0.119),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankBetweenBarriers_7",
		Orientation = Vec3(3.108, -0.257, -0.000),
		Position = Vec3(164.176, 2564.210, 2940.091),
		Radius = 32,
		SerialNum = 238,
		Stance = "stand",
		TagName = "Allied_TankBetweenBarriers_7",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankBetweenBarriers_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.093, -0.964, -0.249),
			[1] = Vec3(-0.808, -0.572, 0.143),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankBetweenBarriers_8",
		Orientation = Vec3(-3.045, -0.252, -0.000),
		Position = Vec3(-195.145, 2766.193, 3021.292),
		Radius = 32,
		SerialNum = 116,
		Stance = "stand",
		TagName = "Allied_TankBetweenBarriers_8",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankBetweenBarriers_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.445, -0.846, -0.294),
			[1] = Vec3(-0.942, 0.023, 0.335),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankBetweenBarriers_9",
		Orientation = Vec3(-2.657, -0.299, -0.000),
		Position = Vec3(-314.009, 2061.960, 2817.381),
		Radius = 32,
		SerialNum = 126,
		Stance = "stand",
		TagName = "Allied_TankBetweenBarriers_9",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankInfrontOfBarrier2_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.515, -0.788, 0.338),
			[1] = Vec3(0.785, 0.613, -0.093),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankInfrontOfBarrier2_1",
		Orientation = Vec3(-2.563, 0.344, -0.000),
		Position = Vec3(-2205.627, 1384.374, 3267.852),
		Radius = 32,
		SerialNum = 136,
		Stance = "stand",
		TagName = "Allied_TankInfrontOfBarrier2_1",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankInfrontOfBarrier2_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.471, -0.610, 0.637),
			[1] = Vec3(0.042, -0.883, 0.468),
			[2] = Vec3(0.964, 0.255, 0.069),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankInfrontOfBarrier2_10",
		Orientation = Vec3(-2.484, 0.691, -0.000),
		Position = Vec3(-2168.802, 1720.699, 3182.655),
		Radius = 32,
		SerialNum = 402,
		Stance = "stand",
		TagName = "Allied_TankInfrontOfBarrier2_10",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankInfrontOfBarrier2_11 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.745, -0.603, 0.284),
			[1] = Vec3(0.727, 0.673, -0.137),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankInfrontOfBarrier2_11",
		Orientation = Vec3(-2.251, 0.288, -0.000),
		Position = Vec3(-2290.742, 1158.346, 3348.345),
		Radius = 32,
		SerialNum = 156,
		Stance = "stand",
		TagName = "Allied_TankInfrontOfBarrier2_11",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankInfrontOfBarrier2_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.620, -0.730, 0.287),
			[1] = Vec3(0.709, 0.691, -0.139),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankInfrontOfBarrier2_2",
		Orientation = Vec3(-2.437, 0.291, -0.000),
		Position = Vec3(-2214.147, 1195.336, 3340.276),
		Radius = 32,
		SerialNum = 166,
		Stance = "stand",
		TagName = "Allied_TankInfrontOfBarrier2_2",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankInfrontOfBarrier2_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.485, -0.807, 0.337),
			[1] = Vec3(0.002, -0.871, 0.491),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankInfrontOfBarrier2_3",
		Orientation = Vec3(-2.860, 0.325, -0.000),
		Position = Vec3(-2056.987, 1305.059, 3310.791),
		Radius = 32,
		SerialNum = 176,
		Stance = "stand",
		TagName = "Allied_TankInfrontOfBarrier2_3",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankInfrontOfBarrier2_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.192, -0.880, 0.434),
			[1] = Vec3(-0.601, -0.541, 0.588),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankInfrontOfBarrier2_4",
		Orientation = Vec3(2.927, 0.449, -0.000),
		Position = Vec3(-1590.333, 1659.981, 3237.369),
		Radius = 32,
		SerialNum = 512,
		Stance = "stand",
		TagName = "Allied_TankInfrontOfBarrier2_4",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankInfrontOfBarrier2_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.372, -0.879, 0.298),
			[1] = Vec3(-0.531, -0.713, 0.459),
			[2] = Vec3(-0.710, -0.368, 0.601),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankInfrontOfBarrier2_5",
		Orientation = Vec3(2.741, 0.303, -0.000),
		Position = Vec3(-1547.195, 1438.268, 3286.182),
		Radius = 32,
		SerialNum = 202,
		Stance = "stand",
		TagName = "Allied_TankInfrontOfBarrier2_5",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankInfrontOfBarrier2_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.079, -0.645, 0.760),
			[1] = Vec3(-0.166, -0.879, 0.447),
			[2] = Vec3(-0.588, -0.510, 0.628),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankInfrontOfBarrier2_6",
		Orientation = Vec3(-3.019, 0.863, -0.000),
		Position = Vec3(-1667.092, 1640.943, 3228.993),
		Radius = 32,
		SerialNum = 616,
		Stance = "stand",
		TagName = "Allied_TankInfrontOfBarrier2_6",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankInfrontOfBarrier2_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.235, -0.938, 0.255),
			[1] = Vec3(-0.217, -0.783, 0.582),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankInfrontOfBarrier2_8",
		Orientation = Vec3(-2.896, 0.258, -0.000),
		Position = Vec3(-1998.958, 2037.973, 3171.982),
		Radius = 32,
		SerialNum = 222,
		Stance = "stand",
		TagName = "Allied_TankInfrontOfBarrier2_8",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankInfrontOfBarrier2_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.340, -0.879, 0.336),
			[1] = Vec3(-0.189, -0.680, 0.708),
			[2] = Vec3(0.974, 0.224, -0.019),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankInfrontOfBarrier2_9",
		Orientation = Vec3(-2.773, 0.342, -0.000),
		Position = Vec3(-2088.622, 1798.738, 3177.979),
		Radius = 32,
		SerialNum = 236,
		Stance = "stand",
		TagName = "Allied_TankInfrontOfBarrier2_9",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankNearDoor_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.128, 0.958, 0.256),
			[1] = Vec3(0.886, 0.208, 0.414),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankNearDoor_1",
		Orientation = Vec3(0.133, 0.258, -0.000),
		Position = Vec3(-2852.472, -863.101, 4035.554),
		Radius = 32,
		SerialNum = 268,
		Stance = "stand",
		TagName = "Allied_TankNearDoor_1",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankNearDoor_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.842, 0.356, 0.405),
			[1] = Vec3(0.872, -0.396, 0.289),
			[2] = Vec3(-0.890, -0.143, 0.433),
			[3] = Vec3(-0.555, -0.796, 0.243),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankNearDoor_10",
		Orientation = Vec3(-1.171, 0.417, -0.000),
		Position = Vec3(-3257.438, -429.454, 3970.444),
		Radius = 32,
		SerialNum = 300,
		Stance = "stand",
		TagName = "Allied_TankNearDoor_10",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankNearDoor_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.007, 0.981, 0.194),
			[1] = Vec3(0.894, 0.366, 0.259),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankNearDoor_2",
		Orientation = Vec3(-0.007, 0.195, -0.000),
		Position = Vec3(-3016.952, -986.253, 4059.133),
		Radius = 32,
		SerialNum = 332,
		Stance = "stand",
		TagName = "Allied_TankNearDoor_2",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankNearDoor_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.406, 0.855, 0.322),
			[1] = Vec3(0.976, -0.099, 0.194),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankNearDoor_3",
		Orientation = Vec3(-0.444, 0.327, -0.000),
		Position = Vec3(-3467.884, -649.031, 4028.082),
		Radius = 32,
		SerialNum = 364,
		Stance = "stand",
		TagName = "Allied_TankNearDoor_3",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankNearDoor_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.584, 0.787, 0.198),
			[1] = Vec3(0.989, -0.108, 0.103),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankNearDoor_4",
		Orientation = Vec3(-0.638, 0.199, -0.000),
		Position = Vec3(-3636.580, -612.450, 4103.837),
		Radius = 32,
		SerialNum = 396,
		Stance = "stand",
		TagName = "Allied_TankNearDoor_4",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankNearDoor_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.582, 0.728, 0.363),
			[1] = Vec3(-0.456, 0.515, 0.726),
			[2] = Vec3(-0.478, -0.766, 0.430),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankNearDoor_5",
		Orientation = Vec3(-0.675, 0.371, -0.000),
		Position = Vec3(-3949.610, -860.715, 4083.327),
		Radius = 32,
		SerialNum = 428,
		Stance = "stand",
		TagName = "Allied_TankNearDoor_5",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankNearDoor_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.526, 0.832, 0.175),
			[1] = Vec3(-0.295, 0.749, 0.593),
			[2] = Vec3(0.892, -0.369, 0.263),
			[3] = Vec3(-0.428, -0.806, 0.409),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankNearDoor_6",
		Orientation = Vec3(-0.564, 0.176, -0.000),
		Position = Vec3(-3954.274, -1195.230, 4010.021),
		Radius = 32,
		SerialNum = 410,
		Stance = "stand",
		TagName = "Allied_TankNearDoor_6",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankNearDoor_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.348, 0.930, 0.119),
			[1] = Vec3(-0.427, 0.798, 0.426),
			[2] = Vec3(0.871, 0.476, 0.122),
			[3] = Vec3(-0.779, -0.487, 0.395),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankNearDoor_7",
		Orientation = Vec3(-0.358, 0.119, -0.000),
		Position = Vec3(-3677.197, -1468.784, 4070.261),
		Radius = 32,
		SerialNum = 442,
		Stance = "stand",
		TagName = "Allied_TankNearDoor_7",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankNearDoor_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.276, 0.953, 0.128),
			[1] = Vec3(0.882, 0.452, 0.136),
			[2] = Vec3(-0.812, -0.490, 0.318),
			[3] = Vec3(-0.811, 0.461, 0.361),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankNearDoor_8",
		Orientation = Vec3(-0.282, 0.128, -0.000),
		Position = Vec3(-3438.863, -1290.571, 4083.219),
		Radius = 32,
		SerialNum = 250,
		Stance = "stand",
		TagName = "Allied_TankNearDoor_8",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankNearDoor_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.207, 0.967, 0.147),
			[1] = Vec3(-0.890, 0.318, 0.327),
			[2] = Vec3(0.902, 0.401, 0.160),
			[3] = Vec3(-0.785, -0.559, 0.268),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankNearDoor_9",
		Orientation = Vec3(-0.211, 0.147, -0.000),
		Position = Vec3(-3274.493, -1142.574, 4079.878),
		Radius = 32,
		SerialNum = 378,
		Stance = "stand",
		TagName = "Allied_TankNearDoor_9",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankPastBarrier2_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.097, 0.995, 0.002),
			[1] = Vec3(0.809, -0.533, 0.248),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankPastBarrier2_1",
		Orientation = Vec3(-0.097, 0.002, -0.000),
		Position = Vec3(-3004.063, 50.072, 4241.125),
		Radius = 32,
		SerialNum = 338,
		Stance = "stand",
		TagName = "Allied_TankPastBarrier2_1",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankPastBarrier2_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.168, 0.986, -0.021),
			[1] = Vec3(0.722, -0.640, 0.263),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankPastBarrier2_2",
		Orientation = Vec3(0.168, -0.021, -0.000),
		Position = Vec3(-2818.426, 99.510, 4241.125),
		Radius = 32,
		SerialNum = 72,
		Stance = "stand",
		TagName = "Allied_TankPastBarrier2_2",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankPastBarrier2_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.004, -0.570, -0.821),
			[1] = Vec3(0.588, -0.788, -0.184),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankPastBarrier2_3",
		Orientation = Vec3(3.135, -0.964, -0.000),
		Position = Vec3(-2908.980, 792.844, 4513.125),
		Radius = 32,
		SerialNum = 80,
		Stance = "stand",
		TagName = "Allied_TankPastBarrier2_3",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankPastBarrier2_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.087, 0.924, 0.372),
			[1] = Vec3(-0.047, -0.676, 0.736),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankPastBarrier2_4",
		Orientation = Vec3(-0.094, 0.381, -0.000),
		Position = Vec3(-2474.639, 312.554, 3687.467),
		Radius = 32,
		SerialNum = 392,
		Stance = "stand",
		TagName = "Allied_TankPastBarrier2_4",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankPastBarrier2_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.549, 0.725, 0.416),
			[1] = Vec3(-0.514, -0.200, 0.834),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankPastBarrier2_5",
		Orientation = Vec3(0.648, 0.429, -0.000),
		Position = Vec3(-2225.978, -84.647, 3782.274),
		Radius = 32,
		SerialNum = 390,
		Stance = "stand",
		TagName = "Allied_TankPastBarrier2_5",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankPastBarrier2_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.706, 0.576, 0.412),
			[1] = Vec3(-0.684, -0.173, 0.709),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankPastBarrier2_6",
		Orientation = Vec3(0.887, 0.425, -0.000),
		Position = Vec3(-2070.302, -90.312, 3800.311),
		Radius = 32,
		SerialNum = 388,
		Stance = "stand",
		TagName = "Allied_TankPastBarrier2_6",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankPastBridge_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.652, 0.301, 0.695),
			[1] = Vec3(0.892, -0.347, 0.289),
			[2] = Vec3(0.732, 0.526, 0.433),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankPastBridge_1",
		Orientation = Vec3(1.139, 0.769, -0.000),
		Position = Vec3(-3259.327, -427.681, 3971.338),
		Radius = 32,
		SerialNum = 386,
		Stance = "stand",
		TagName = "Allied_TankPastBridge_1",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankPastBridge_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.702, 0.577, 0.417),
			[1] = Vec3(0.869, -0.105, 0.484),
			[2] = Vec3(0.187, 0.898, 0.398),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankPastBridge_2",
		Orientation = Vec3(0.883, 0.431, -0.000),
		Position = Vec3(-2940.136, -702.613, 3968.037),
		Radius = 32,
		SerialNum = 384,
		Stance = "stand",
		TagName = "Allied_TankPastBridge_2",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankPastBridge_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.282, 0.955, 0.092),
			[1] = Vec3(-0.821, 0.540, 0.187),
			[2] = Vec3(0.726, 0.609, 0.320),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankPastBridge_3",
		Orientation = Vec3(0.287, 0.092, -0.000),
		Position = Vec3(-2572.744, -887.552, 4169.535),
		Radius = 32,
		SerialNum = 382,
		Stance = "stand",
		TagName = "Allied_TankPastBridge_3",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankPastBridge_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.444, 0.770, 0.459),
			[1] = Vec3(-0.918, -0.031, 0.396),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankPastBridge_4",
		Orientation = Vec3(0.524, 0.476, -0.000),
		Position = Vec3(-2401.901, -189.310, 3833.945),
		Radius = 32,
		SerialNum = 254,
		Stance = "stand",
		TagName = "Allied_TankPastBridge_4",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankPastBridge_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.293, 0.956, 0.017),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankPastBridge_5",
		Orientation = Vec3(0.298, 0.017, -0.000),
		Position = Vec3(-2601.961, -276.406, 4241.125),
		Radius = 32,
		SerialNum = 158,
		Stance = "stand",
		TagName = "Allied_TankPastBridge_5",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankPastBridge_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.089, 0.928, 0.363),
			[1] = Vec3(0.927, 0.011, 0.375),
			[2] = Vec3(0.520, 0.780, 0.349),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankPastBridge_6",
		Orientation = Vec3(0.096, 0.371, -0.000),
		Position = Vec3(-3075.548, -762.013, 3982.328),
		Radius = 32,
		SerialNum = 374,
		Stance = "stand",
		TagName = "Allied_TankPastBridge_6",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankPastFirstBarrier_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.699, -0.709, -0.099),
			[1] = Vec3(-0.406, 0.868, 0.284),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankPastFirstBarrier_1",
		Orientation = Vec3(2.363, -0.099, -0.000),
		Position = Vec3(749.825, 400.217, 2321.229),
		Radius = 32,
		SerialNum = 366,
		Stance = "stand",
		TagName = "Allied_TankPastFirstBarrier_1",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankPastFirstBarrier_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.526, -0.838, -0.147),
			[1] = Vec3(-0.736, 0.637, 0.229),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankPastFirstBarrier_10",
		Orientation = Vec3(2.581, -0.148, -0.000),
		Position = Vec3(705.168, 702.180, 2423.426),
		Radius = 32,
		SerialNum = 538,
		Stance = "stand",
		TagName = "Allied_TankPastFirstBarrier_10",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankPastFirstBarrier_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.692, 0.720, 0.053),
			[1] = Vec3(-0.071, 0.974, 0.215),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankPastFirstBarrier_2",
		Orientation = Vec3(0.766, 0.053, -0.000),
		Position = Vec3(324.272, -766.724, 2176.528),
		Radius = 32,
		SerialNum = 360,
		Stance = "stand",
		TagName = "Allied_TankPastFirstBarrier_2",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankPastFirstBarrier_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.084, -0.989, -0.119),
			[1] = Vec3(0.084, 0.951, 0.298),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankPastFirstBarrier_3",
		Orientation = Vec3(3.057, -0.119, -0.000),
		Position = Vec3(68.392, 279.935, 2278.402),
		Radius = 32,
		SerialNum = 608,
		Stance = "stand",
		TagName = "Allied_TankPastFirstBarrier_3",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankPastFirstBarrier_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.047, -0.974, -0.222),
			[1] = Vec3(-0.104, 0.957, 0.270),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankPastFirstBarrier_4",
		Orientation = Vec3(-3.093, -0.224, -0.000),
		Position = Vec3(9.461, 1087.192, 2542.545),
		Radius = 32,
		SerialNum = 358,
		Stance = "stand",
		TagName = "Allied_TankPastFirstBarrier_4",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankPastFirstBarrier_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.293, -0.921, -0.256),
			[1] = Vec3(-0.809, 0.580, 0.093),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankPastFirstBarrier_5",
		Orientation = Vec3(2.834, -0.259, -0.000),
		Position = Vec3(663.883, 1555.883, 2757.220),
		Radius = 32,
		SerialNum = 356,
		Stance = "stand",
		TagName = "Allied_TankPastFirstBarrier_5",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankPastFirstBarrier_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.215, -0.929, -0.302),
			[1] = Vec3(0.060, 0.991, 0.117),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankPastFirstBarrier_6",
		Orientation = Vec3(-2.914, -0.307, -0.000),
		Position = Vec3(-173.710, 1242.177, 2716.974),
		Radius = 32,
		SerialNum = 354,
		Stance = "stand",
		TagName = "Allied_TankPastFirstBarrier_6",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankPastFirstBarrier_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.148, -0.957, -0.251),
			[1] = Vec3(-0.987, 0.115, 0.116),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankPastFirstBarrier_7",
		Orientation = Vec3(2.988, -0.254, -0.000),
		Position = Vec3(473.993, 2173.461, 2869.213),
		Radius = 32,
		SerialNum = 352,
		Stance = "stand",
		TagName = "Allied_TankPastFirstBarrier_7",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankPastFirstBarrier_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.087, -0.968, -0.237),
			[1] = Vec3(-0.582, 0.775, 0.247),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankPastFirstBarrier_8",
		Orientation = Vec3(-3.052, -0.240, -0.000),
		Position = Vec3(-32.981, 1778.640, 2741.234),
		Radius = 32,
		SerialNum = 350,
		Stance = "stand",
		TagName = "Allied_TankPastFirstBarrier_8",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankPastFirstBarrier_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.264, -0.919, -0.292),
			[1] = Vec3(-0.955, 0.287, 0.076),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankPastFirstBarrier_9",
		Orientation = Vec3(2.861, -0.297, -0.000),
		Position = Vec3(740.956, 1792.484, 2857.567),
		Radius = 32,
		SerialNum = 256,
		Stance = "stand",
		TagName = "Allied_TankPastFirstBarrier_9",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankStolen_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.604, -0.753, -0.262),
			[1] = Vec3(-0.930, -0.157, 0.333),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankStolen_1",
		Orientation = Vec3(2.465, -0.265, -0.000),
		Position = Vec3(2984.993, -1623.217, 1818.236),
		Radius = 32,
		SerialNum = 346,
		Stance = "stand",
		TagName = "Allied_TankStolen_1",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankStolen_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.017, -0.997, -0.075),
			[1] = Vec3(-0.358, -0.740, -0.569),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankStolen_10",
		Orientation = Vec3(-3.125, -0.075, -0.000),
		Position = Vec3(1097.474, 229.689, 2559.234),
		Radius = 32,
		SerialNum = 342,
		Stance = "stand",
		TagName = "Allied_TankStolen_10",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankStolen_11 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.118, -0.991, 0.063),
			[1] = Vec3(0.477, -0.793, -0.379),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankStolen_11",
		Orientation = Vec3(3.023, 0.063, -0.000),
		Position = Vec3(1242.112, -252.285, 2425.125),
		Radius = 32,
		SerialNum = 394,
		Stance = "stand",
		TagName = "Allied_TankStolen_11",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankStolen_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.500, -0.826, -0.261),
			[1] = Vec3(-0.718, 0.154, 0.679),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankStolen_2",
		Orientation = Vec3(-2.598, -0.264, -0.000),
		Position = Vec3(1891.263, -1439.188, 1822.807),
		Radius = 32,
		SerialNum = 334,
		Stance = "stand",
		TagName = "Allied_TankStolen_2",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankStolen_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.570, -0.792, -0.218),
			[1] = Vec3(-0.621, 0.233, 0.749),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankStolen_3",
		Orientation = Vec3(-2.518, -0.220, -0.000),
		Position = Vec3(1768.114, -1365.491, 1839.453),
		Radius = 32,
		SerialNum = 328,
		Stance = "stand",
		TagName = "Allied_TankStolen_3",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankStolen_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.074, -0.993, -0.096),
			[1] = Vec3(-0.672, -0.528, 0.520),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankStolen_4",
		Orientation = Vec3(-3.067, -0.096, -0.000),
		Position = Vec3(2259.875, -386.888, 1771.049),
		Radius = 32,
		SerialNum = 560,
		Stance = "stand",
		TagName = "Allied_TankStolen_4",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankStolen_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.325, -0.943, -0.075),
			[1] = Vec3(-0.367, -0.643, 0.672),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankStolen_5",
		Orientation = Vec3(-2.809, -0.075, -0.000),
		Position = Vec3(1601.379, -285.894, 1812.751),
		Radius = 32,
		SerialNum = 324,
		Stance = "stand",
		TagName = "Allied_TankStolen_5",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankStolen_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.898, 0.418, 0.136),
			[1] = Vec3(0.536, -0.818, -0.210),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankStolen_6",
		Orientation = Vec3(1.136, 0.137, -0.000),
		Position = Vec3(1440.141, -857.909, 1950.876),
		Radius = 32,
		SerialNum = 38,
		Stance = "stand",
		TagName = "Allied_TankStolen_6",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankStolen_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.216, -0.976, 0.031),
			[1] = Vec3(0.330, -0.895, -0.300),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankStolen_7",
		Orientation = Vec3(2.924, 0.031, -0.000),
		Position = Vec3(1490.938, 159.327, 2403.540),
		Radius = 32,
		SerialNum = 322,
		Stance = "stand",
		TagName = "Allied_TankStolen_7",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankStolen_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.289, -0.956, 0.046),
			[1] = Vec3(0.303, -0.908, -0.290),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankStolen_8",
		Orientation = Vec3(2.848, 0.046, -0.000),
		Position = Vec3(1590.361, 170.634, 2369.975),
		Radius = 32,
		SerialNum = 320,
		Stance = "stand",
		TagName = "Allied_TankStolen_8",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Allied_TankStolen_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.000, -1.000, 0.029),
			[1] = Vec3(-0.656, -0.365, -0.661),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Allied_TankStolen_9",
		Orientation = Vec3(-3.141, 0.029, -0.000),
		Position = Vec3(1085.544, -278.657, 2441.125),
		Radius = 32,
		SerialNum = 318,
		Stance = "stand",
		TagName = "Allied_TankStolen_9",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	BUILD_2nd_vault_storage_vent = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_2nd_vault_storage_vent",
		Offsets = 
		{
		},
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-3264.000, -168.000, 3690.000),
		Radius = 0,
		SerialNum = 670,
		Stance = "crouch",
		TagName = "2nd vault storage vent",
		TeamAvailability = 2,
		Version = 1,
	},
	BUILD_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Command_Post",
		Offsets = 
		{
		},
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-672.000, -442.000, 3685.000),
		Radius = 0,
		SerialNum = 650,
		Stance = "crouch",
		TagName = "Command Post",
		TeamAvailability = 6,
		Version = 1,
	},
	BUILD_Tank = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 1,
		Name = "BUILD_Tank",
		Offsets = 
		{
			[0] = Vec3(44.526, -210.625, -33.779),
			[1] = Vec3(-47.492, -228.050, -28.035),
			[2] = Vec3(-109.088, -106.877, -25.463),
			[3] = Vec3(-103.957, 45.850, -28.261),
			[4] = Vec3(102.805, -97.794, -48.041),
			[5] = Vec3(102.472, 51.171, -46.428),
			[6] = Vec3(37.056, 172.046, -43.311),
			[7] = Vec3(-38.022, 168.789, -38.827),
		},
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(3664.000, -2366.000, 2072.000),
		Radius = 0,
		SerialNum = 626,
		Stance = "crouch",
		TagName = "Tank",
		TeamAvailability = 4,
		Vehicle = "MOVER_tank",
		Version = 1,
	},
	BUILD_Tank_Barrier_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Tank_Barrier_1",
		Offsets = 
		{
		},
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1036.000, -332.000, 2090.000),
		Radius = 0,
		SerialNum = 622,
		Stance = "crouch",
		TagName = "Tank Barrier 1",
		TeamAvailability = 2,
		Version = 1,
	},
	BUILD_Tank_Barrier_2 = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Tank_Barrier_2",
		Offsets = 
		{
		},
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-1592.000, 628.000, 3640.000),
		Radius = 0,
		SerialNum = 618,
		Stance = "crouch",
		TagName = "Tank Barrier 2",
		TeamAvailability = 2,
		Version = 1,
	},
	BUILD_elevator_shaft_vent = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_elevator_shaft_vent",
		Offsets = 
		{
		},
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-1285.000, -168.000, 3020.000),
		Radius = 0,
		SerialNum = 662,
		Stance = "crouch",
		TagName = "elevator shaft vent",
		TeamAvailability = 2,
		Version = 1,
	},
	BUILD_vault_storage_vent = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_vault_storage_vent",
		Offsets = 
		{
		},
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-3076.000, 368.000, 3690.000),
		Radius = 0,
		SerialNum = 666,
		Stance = "crouch",
		TagName = "vault storage vent",
		TeamAvailability = 2,
		Version = 1,
	},
	CALLARTILLERY_Allied_Start_1 = 
	{
		CreateOnLoad = 1,
		Facing = Vec3(-0.563, -0.826, 0.030),
		GoalType = "CALLARTILLERY",
		GroupName = "",
		MinRadius = 32,
		Name = "CALLARTILLERY_Allied_Start_1",
		Orientation = Vec3(2.543, 0.030, -0.000),
		Position = Vec3(3756.326, 1303.550, 1999.243),
		Radius = 0,
		SerialNum = 458,
		TagName = "Allied_Start_1",
		TeamAvailability = 30,
		Version = 1,
	},
	CALLARTILLERY_Allied_Start_4 = 
	{
		CreateOnLoad = 1,
		Facing = Vec3(0.109, -0.989, -0.096),
		GoalType = "CALLARTILLERY",
		GroupName = "",
		MinRadius = 32,
		Name = "CALLARTILLERY_Allied_Start_4",
		Orientation = Vec3(-3.032, -0.096, -0.000),
		Position = Vec3(2280.687, 611.626, 1936.145),
		Radius = 0,
		SerialNum = 148,
		TagName = "Allied_Start_4",
		TeamAvailability = 30,
		Version = 1,
	},
	CALLARTILLERY_Axis_AtCappoint_1 = 
	{
		CreateOnLoad = 1,
		Facing = Vec3(0.930, 0.094, -0.356),
		GoalType = "CALLARTILLERY",
		GroupName = "",
		MinRadius = 32,
		Name = "CALLARTILLERY_Axis_AtCappoint_1",
		Orientation = Vec3(-1.471, -0.364, -0.000),
		Position = Vec3(-3087.584, -2587.258, 4893.536),
		Radius = 0,
		SerialNum = 406,
		TagName = "Axis_AtCappoint_1",
		TeamAvailability = 30,
		Version = 1,
	},
	CALLARTILLERY_Axis_Start_13 = 
	{
		CreateOnLoad = 1,
		Facing = Vec3(-0.202, 0.974, -0.103),
		GoalType = "CALLARTILLERY",
		GroupName = "",
		MinRadius = 32,
		Name = "CALLARTILLERY_Axis_Start_13",
		Orientation = Vec3(0.204, -0.103, -0.000),
		Position = Vec3(3206.110, -1738.125, 2065.125),
		Radius = 0,
		SerialNum = 370,
		TagName = "Axis_Start_13",
		TeamAvailability = 30,
		Version = 1,
	},
	CALLARTILLERY_Axis_Start_15 = 
	{
		CreateOnLoad = 1,
		Facing = Vec3(0.731, 0.632, -0.257),
		GoalType = "CALLARTILLERY",
		GroupName = "",
		MinRadius = 32,
		Name = "CALLARTILLERY_Axis_Start_15",
		Orientation = Vec3(-0.858, -0.260, -0.000),
		Position = Vec3(734.210, -1788.926, 2685.767),
		Radius = 0,
		SerialNum = 330,
		TagName = "Axis_Start_15",
		TeamAvailability = 30,
		Version = 1,
	},
	CALLARTILLERY_Axis_TankPastFirstBarrier_12 = 
	{
		CreateOnLoad = 1,
		Facing = Vec3(0.384, -0.883, -0.269),
		GoalType = "CALLARTILLERY",
		GroupName = "",
		MinRadius = 32,
		Name = "CALLARTILLERY_Axis_TankPastFirstBarrier_12",
		Orientation = Vec3(-3.122, -0.337, -0.000),
		Position = Vec3(-4.728, 1508.336, 2699.962),
		Radius = 0,
		SerialNum = 190,
		TagName = "Axis_TankPastFirstBarrier_12",
		TeamAvailability = 30,
		Version = 1,
	},
	CALLARTILLERY_Axis_TankStolen_10 = 
	{
		CreateOnLoad = 1,
		Facing = Vec3(0.838, -0.472, -0.272),
		GoalType = "CALLARTILLERY",
		GroupName = "",
		MinRadius = 32,
		Name = "CALLARTILLERY_Axis_TankStolen_10",
		Orientation = Vec3(-2.084, -0.276, -0.000),
		Position = Vec3(645.609, -361.037, 2182.780),
		Radius = 0,
		SerialNum = 204,
		TagName = "Axis_TankStolen_10",
		TeamAvailability = 30,
		Version = 1,
	},
	CALLARTILLERY_Axis_TankStolen_16 = 
	{
		CreateOnLoad = 1,
		Facing = Vec3(0.726, 0.455, -0.516),
		GoalType = "CALLARTILLERY",
		GroupName = "",
		MinRadius = 32,
		Name = "CALLARTILLERY_Axis_TankStolen_16",
		Orientation = Vec3(-1.011, -0.542, -0.000),
		Position = Vec3(-238.028, -1586.217, 3384.454),
		Radius = 0,
		SerialNum = 214,
		TagName = "Axis_TankStolen_16",
		TeamAvailability = 30,
		Version = 1,
	},
	CAPPOINT_Gold = 
	{
		CreateOnLoad = 1,
		GoalType = "CapPoint",
		GroupName = "",
		MinRadius = 32,
		Name = "CAPPOINT_Gold",
		Orientation = Vec3(1.572, -0.826, -0.000),
		Position = Vec3(3295.098, -1910.433, 2329.125),
		Radius = 0,
		SerialNum = 224,
		TagName = "Gold",
		TeamAvailability = 30,
		Version = 1,
	},
	DEFEND_Allied_AtCappoint_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.963, 0.065, 0.263),
			[1] = Vec3(0.841, 0.527, -0.123),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Allied_AtCappoint_1",
		Orientation = Vec3(1.504, 0.266, -0.000),
		Position = Vec3(3218.669, -2073.788, 2321.298),
		Radius = 32,
		SerialNum = 240,
		Stance = "crouch",
		TagName = "Allied_AtCappoint_1",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Allied_AtCappoint_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.362, -0.842, -0.399),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Allied_AtCappoint_10",
		Orientation = Vec3(-2.735, -0.411, -0.000),
		Position = Vec3(3141.365, -1811.324, 2065.125),
		Radius = 32,
		SerialNum = 272,
		Stance = "crouch",
		TagName = "Allied_AtCappoint_10",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Allied_AtCappoint_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.954, -0.014, 0.300),
			[1] = Vec3(0.940, -0.334, -0.063),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Allied_AtCappoint_2",
		Orientation = Vec3(1.585, 0.305, -0.000),
		Position = Vec3(3122.131, -1783.181, 2321.298),
		Radius = 32,
		SerialNum = 304,
		Stance = "crouch",
		TagName = "Allied_AtCappoint_2",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Allied_AtCappoint_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.961, 0.044, 0.274),
			[1] = Vec3(0.977, 0.209, -0.030),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Allied_AtCappoint_3",
		Orientation = Vec3(1.525, 0.278, -0.000),
		Position = Vec3(3122.128, -1992.470, 2321.298),
		Radius = 32,
		SerialNum = 336,
		Stance = "crouch",
		TagName = "Allied_AtCappoint_3",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Allied_AtCappoint_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.969, 0.012, 0.247),
			[1] = Vec3(0.988, -0.141, -0.055),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Allied_AtCappoint_4",
		Orientation = Vec3(1.559, 0.249, -0.000),
		Position = Vec3(3122.128, -1857.619, 2321.298),
		Radius = 32,
		SerialNum = 368,
		Stance = "crouch",
		TagName = "Allied_AtCappoint_4",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Allied_AtCappoint_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.138, -0.961, -0.240),
			[1] = Vec3(-0.965, -0.032, 0.261),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Allied_AtCappoint_5",
		Orientation = Vec3(-2.999, -0.242, -0.000),
		Position = Vec3(3443.218, -1757.534, 2321.298),
		Radius = 32,
		SerialNum = 400,
		Stance = "crouch",
		TagName = "Allied_AtCappoint_5",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Allied_AtCappoint_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.260, 0.936, -0.238),
			[1] = Vec3(-0.949, 0.058, 0.311),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Allied_AtCappoint_6",
		Orientation = Vec3(-0.271, -0.240, -0.000),
		Position = Vec3(3435.728, -2065.198, 2321.298),
		Radius = 32,
		SerialNum = 432,
		Stance = "crouch",
		TagName = "Allied_AtCappoint_6",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Allied_AtCappoint_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.949, -0.001, 0.315),
			[1] = Vec3(0.876, -0.449, -0.178),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Allied_AtCappoint_7",
		Orientation = Vec3(1.572, 0.320, -0.000),
		Position = Vec3(3319.845, -1832.162, 2321.298),
		Radius = 32,
		SerialNum = 464,
		Stance = "crouch",
		TagName = "Allied_AtCappoint_7",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Allied_AtCappoint_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.957, 0.046, 0.287),
			[1] = Vec3(0.707, 0.631, -0.321),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Allied_AtCappoint_8",
		Orientation = Vec3(1.522, 0.291, -0.000),
		Position = Vec3(3369.114, -2006.690, 2321.214),
		Radius = 32,
		SerialNum = 496,
		Stance = "crouch",
		TagName = "Allied_AtCappoint_8",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Allied_AtCappoint_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.830, 0.407, -0.382),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Allied_AtCappoint_9",
		Orientation = Vec3(1.115, -0.392, -0.000),
		Position = Vec3(3292.526, -2024.387, 2065.125),
		Radius = 32,
		SerialNum = 528,
		Stance = "crouch",
		TagName = "Allied_AtCappoint_9",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_AtCappoint_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.602, 0.754, -0.265),
			[1] = Vec3(-0.920, 0.123, 0.371),
			[2] = Vec3(0.645, 0.540, 0.541),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_AtCappoint_10",
		Orientation = Vec3(-0.674, -0.268, -0.000),
		Position = Vec3(2517.956, -2406.213, 1849.248),
		Radius = 32,
		SerialNum = 518,
		Stance = "crouch",
		TagName = "Axis_AtCappoint_10",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_AtCappoint_11 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.756, 0.567, -0.327),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_AtCappoint_11",
		Orientation = Vec3(0.928, -0.333, -0.000),
		Position = Vec3(3295.093, -2024.433, 2065.125),
		Radius = 32,
		SerialNum = 592,
		Stance = "crouch",
		TagName = "Axis_AtCappoint_11",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_AtCappoint_12 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.327, -0.845, -0.422),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_AtCappoint_12",
		Orientation = Vec3(-2.773, -0.436, -0.000),
		Position = Vec3(3141.735, -1810.890, 2065.125),
		Radius = 32,
		SerialNum = 522,
		Stance = "crouch",
		TagName = "Axis_AtCappoint_12",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_AtCappoint_13 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.883, -0.448, -0.137),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_AtCappoint_13",
		Orientation = Vec3(2.040, -0.138, -0.000),
		Position = Vec3(3425.679, -1784.632, 2065.125),
		Radius = 32,
		SerialNum = 46,
		Stance = "crouch",
		TagName = "Axis_AtCappoint_13",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_AtCappoint_14 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.910, 0.389, -0.143),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_AtCappoint_14",
		Orientation = Vec3(1.167, -0.144, -0.000),
		Position = Vec3(3425.839, -2037.330, 2065.125),
		Radius = 32,
		SerialNum = 54,
		Stance = "crouch",
		TagName = "Axis_AtCappoint_14",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_AtCappoint_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.959, 0.004, 0.283),
			[1] = Vec3(-0.944, -0.326, -0.050),
			[2] = Vec3(0.975, -0.219, -0.034),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_AtCappoint_3",
		Orientation = Vec3(1.566, 0.287, -0.000),
		Position = Vec3(3122.126, -1828.061, 2321.162),
		Radius = 32,
		SerialNum = 62,
		Stance = "crouch",
		TagName = "Axis_AtCappoint_3",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_AtCappoint_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.946, 0.039, 0.321),
			[1] = Vec3(-0.959, -0.281, -0.046),
			[2] = Vec3(0.991, 0.125, -0.050),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_AtCappoint_4",
		Orientation = Vec3(1.530, 0.327, -0.000),
		Position = Vec3(3122.128, -1956.587, 2321.125),
		Radius = 32,
		SerialNum = 526,
		Stance = "crouch",
		TagName = "Axis_AtCappoint_4",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_AtCappoint_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.938, 0.034, 0.345),
			[1] = Vec3(-0.965, -0.258, -0.046),
			[2] = Vec3(0.931, 0.345, -0.116),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_AtCappoint_5",
		Orientation = Vec3(1.535, 0.352, -0.000),
		Position = Vec3(3224.431, -2006.335, 2321.125),
		Radius = 32,
		SerialNum = 514,
		Stance = "crouch",
		TagName = "Axis_AtCappoint_5",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_AtCappoint_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.945, 0.002, 0.328),
			[1] = Vec3(-0.957, -0.288, -0.019),
			[2] = Vec3(0.597, -0.622, -0.507),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_AtCappoint_6",
		Orientation = Vec3(1.569, 0.335, -0.000),
		Position = Vec3(3382.578, -1829.962, 2321.125),
		Radius = 32,
		SerialNum = 486,
		Stance = "crouch",
		TagName = "Axis_AtCappoint_6",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_AtCappoint_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.943, 0.049, 0.328),
			[1] = Vec3(-0.975, -0.220, -0.036),
			[2] = Vec3(0.755, 0.648, -0.101),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_AtCappoint_7",
		Orientation = Vec3(1.519, 0.335, -0.000),
		Position = Vec3(3297.028, -2071.675, 2321.125),
		Radius = 32,
		SerialNum = 454,
		Stance = "crouch",
		TagName = "Axis_AtCappoint_7",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_AtCappoint_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.581, 0.790, -0.196),
			[1] = Vec3(-0.881, 0.122, 0.457),
			[2] = Vec3(0.659, 0.512, 0.551),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_AtCappoint_8",
		Orientation = Vec3(-0.635, -0.197, -0.000),
		Position = Vec3(2513.647, -2486.794, 1849.248),
		Radius = 32,
		SerialNum = 430,
		Stance = "crouch",
		TagName = "Axis_AtCappoint_8",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_AtCappoint_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.753, 0.620, -0.220),
			[1] = Vec3(-0.875, 0.117, 0.470),
			[2] = Vec3(0.733, 0.484, 0.479),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_AtCappoint_9",
		Orientation = Vec3(-0.882, -0.222, -0.000),
		Position = Vec3(2366.771, -2405.475, 1849.248),
		Radius = 32,
		SerialNum = 398,
		Stance = "crouch",
		TagName = "Axis_AtCappoint_9",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_AtGold_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.601, 0.762, -0.240),
			[1] = Vec3(-0.039, 0.984, -0.173),
			[2] = Vec3(0.751, 0.650, -0.113),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_AtGold_1",
		Orientation = Vec3(-0.668, -0.243, -0.000),
		Position = Vec3(-4104.938, -2226.131, 4481.125),
		Radius = 32,
		SerialNum = 362,
		Stance = "stand",
		TagName = "Axis_AtGold_1",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_AtGold_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.627, 0.740, -0.242),
			[1] = Vec3(-0.018, 0.698, 0.716),
			[2] = Vec3(-0.785, 0.474, 0.400),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_AtGold_10",
		Orientation = Vec3(-0.703, -0.244, -0.000),
		Position = Vec3(-4391.559, -489.875, 3889.125),
		Radius = 32,
		SerialNum = 326,
		Stance = "crouch",
		TagName = "Axis_AtGold_10",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_AtGold_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.564, 0.789, -0.242),
			[1] = Vec3(0.730, 0.674, -0.114),
			[2] = Vec3(-0.109, 0.980, -0.164),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_AtGold_2",
		Orientation = Vec3(-0.620, -0.245, -0.000),
		Position = Vec3(-3977.876, -2226.127, 4481.125),
		Radius = 32,
		SerialNum = 192,
		Stance = "stand",
		TagName = "Axis_AtGold_2",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_AtGold_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.158, 0.973, -0.167),
			[1] = Vec3(0.703, 0.702, -0.118),
			[2] = Vec3(0.522, 0.813, -0.259),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_AtGold_3",
		Orientation = Vec3(0.161, -0.168, -0.000),
		Position = Vec3(-3890.749, -2226.134, 4481.125),
		Radius = 32,
		SerialNum = 206,
		Stance = "stand",
		TagName = "Axis_AtGold_3",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_AtGold_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.945, 0.253, 0.207),
			[1] = Vec3(-0.460, 0.886, 0.058),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_AtGold_4",
		Orientation = Vec3(-1.309, 0.209, -0.000),
		Position = Vec3(-4547.218, -198.104, 4177.125),
		Radius = 32,
		SerialNum = 216,
		Stance = "crouch",
		TagName = "Axis_AtGold_4",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_AtGold_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.877, 0.476, 0.065),
			[1] = Vec3(-0.233, -0.953, 0.192),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_AtGold_5",
		Orientation = Vec3(1.073, 0.065, -0.000),
		Position = Vec3(-4370.125, -42.380, 4177.125),
		Radius = 32,
		SerialNum = 226,
		Stance = "crouch",
		TagName = "Axis_AtGold_5",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_AtGold_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.810, -0.587, -0.005),
			[1] = Vec3(0.502, 0.816, 0.287),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_AtGold_6",
		Orientation = Vec3(-2.198, -0.005, -0.000),
		Position = Vec3(-4749.875, 40.616, 4177.125),
		Radius = 32,
		SerialNum = 244,
		Stance = "crouch",
		TagName = "Axis_AtGold_6",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_AtGold_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.593, -0.803, 0.052),
			[1] = Vec3(-0.849, -0.449, 0.278),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_AtGold_7",
		Orientation = Vec3(-2.505, 0.052, -0.000),
		Position = Vec3(-4600.551, 177.875, 4177.125),
		Radius = 32,
		SerialNum = 276,
		Stance = "crouch",
		TagName = "Axis_AtGold_7",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_AtGold_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.989, -0.066, 0.130),
			[1] = Vec3(-0.220, 0.972, 0.079),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_AtGold_8",
		Orientation = Vec3(-1.637, 0.130, -0.000),
		Position = Vec3(-4653.693, -164.665, 4177.125),
		Radius = 32,
		SerialNum = 582,
		Stance = "crouch",
		TagName = "Axis_AtGold_8",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_AtGold_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.934, 0.141, -0.328),
			[1] = Vec3(0.922, -0.325, 0.211),
			[2] = Vec3(0.258, -0.965, 0.046),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_AtGold_9",
		Orientation = Vec3(-1.421, -0.334, -0.000),
		Position = Vec3(-4993.671, 231.191, 4129.125),
		Radius = 32,
		SerialNum = 558,
		Stance = "crouch",
		TagName = "Axis_AtGold_9",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_Start_18 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.571, 0.813, 0.114),
			[1] = Vec3(0.957, -0.239, 0.163),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_Start_18",
		Orientation = Vec3(-0.612, 0.114, -0.000),
		Position = Vec3(2062.810, -2016.324, 1621.326),
		Radius = 32,
		SerialNum = 542,
		Stance = "crouch",
		TagName = "Axis_Start_18",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_Start_19 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.031, 0.994, 0.106),
			[1] = Vec3(0.930, 0.179, 0.322),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_Start_19",
		Orientation = Vec3(-0.031, 0.107, -0.000),
		Position = Vec3(2626.312, -2357.292, 1610.217),
		Radius = 32,
		SerialNum = 544,
		Stance = "crouch",
		TagName = "Axis_Start_19",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_Start_20 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.862, 0.363, -0.354),
			[1] = Vec3(0.996, -0.087, 0.003),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_Start_20",
		Orientation = Vec3(-1.172, -0.362, -0.000),
		Position = Vec3(1228.061, -1412.168, 2425.333),
		Radius = 32,
		SerialNum = 546,
		Stance = "crouch",
		TagName = "Axis_Start_20",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_Start_21 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.891, 0.235, -0.387),
			[1] = Vec3(0.979, -0.202, -0.005),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_Start_21",
		Orientation = Vec3(-1.313, -0.398, -0.000),
		Position = Vec3(1296.863, -1125.382, 2441.125),
		Radius = 32,
		SerialNum = 548,
		Stance = "crouch",
		TagName = "Axis_Start_21",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_Start_22 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.675, 0.726, -0.134),
			[1] = Vec3(0.983, 0.178, -0.052),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_Start_22",
		Orientation = Vec3(-0.749, -0.134, -0.000),
		Position = Vec3(1266.817, -2614.696, 2174.308),
		Radius = 32,
		SerialNum = 550,
		Stance = "crouch",
		TagName = "Axis_Start_22",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_Start_23 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.788, 0.601, -0.135),
			[1] = Vec3(0.989, 0.148, 0.018),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_Start_23",
		Orientation = Vec3(-0.919, -0.136, -0.000),
		Position = Vec3(1665.277, -2498.686, 1985.295),
		Radius = 32,
		SerialNum = 532,
		Stance = "crouch",
		TagName = "Axis_Start_23",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_Start_24 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.927, -0.354, 0.124),
			[1] = Vec3(0.986, -0.058, 0.155),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_Start_24",
		Orientation = Vec3(1.936, 0.124, -0.000),
		Position = Vec3(3229.125, -2154.125, 1782.024),
		Radius = 32,
		SerialNum = 554,
		Stance = "crouch",
		TagName = "Axis_Start_24",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_Start_25 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.679, 0.578, 0.453),
			[1] = Vec3(0.845, -0.515, 0.142),
			[2] = Vec3(-0.600, -0.723, -0.342),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_Start_25",
		Orientation = Vec3(0.865, 0.470, -0.000),
		Position = Vec3(3209.846, -1440.733, 1916.521),
		Radius = 32,
		SerialNum = 234,
		Stance = "crouch",
		TagName = "Axis_Start_25",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_Start_26 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.918, -0.345, -0.196),
			[1] = Vec3(0.890, -0.455, 0.016),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_Start_26",
		Orientation = Vec3(-1.930, -0.198, -0.000),
		Position = Vec3(877.407, -277.692, 2149.323),
		Radius = 32,
		SerialNum = 562,
		Stance = "crouch",
		TagName = "Axis_Start_26",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_Start_27 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.815, 0.525, -0.245),
			[1] = Vec3(0.998, 0.048, -0.039),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_Start_27",
		Orientation = Vec3(-0.999, -0.248, -0.000),
		Position = Vec3(1232.200, -2334.990, 2299.630),
		Radius = 32,
		SerialNum = 566,
		Stance = "crouch",
		TagName = "Axis_Start_27",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankAtBarrier2_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.440, 0.712, -0.546),
			[1] = Vec3(-0.508, -0.793, 0.337),
			[2] = Vec3(-0.638, -0.043, -0.769),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankAtBarrier2_1",
		Orientation = Vec3(0.554, -0.578, -0.000),
		Position = Vec3(-1530.300, 486.392, 3905.126),
		Radius = 32,
		SerialNum = 56,
		Stance = "crouch",
		TagName = "Axis_TankAtBarrier2_1",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankAtBarrier2_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.360, 0.819, -0.446),
			[1] = Vec3(-0.546, -0.749, 0.375),
			[2] = Vec3(-0.611, 0.255, -0.749),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankAtBarrier2_2",
		Orientation = Vec3(0.414, -0.463, -0.000),
		Position = Vec3(-1532.749, 343.209, 3905.126),
		Radius = 32,
		SerialNum = 570,
		Stance = "crouch",
		TagName = "Axis_TankAtBarrier2_2",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankAtBarrier2_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.999, -0.029, -0.027),
			[1] = Vec3(0.469, 0.836, -0.287),
			[2] = Vec3(0.299, -0.763, 0.573),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankAtBarrier2_3",
		Orientation = Vec3(-1.600, -0.027, -0.000),
		Position = Vec3(-2361.633, 439.095, 3666.807),
		Radius = 32,
		SerialNum = 572,
		Stance = "crouch",
		TagName = "Axis_TankAtBarrier2_3",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankAtBarrier2_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.026, 0.988, -0.149),
			[1] = Vec3(0.551, 0.833, 0.039),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankAtBarrier2_4",
		Orientation = Vec3(-0.027, -0.150, -0.000),
		Position = Vec3(-1786.793, 52.838, 3645.677),
		Radius = 32,
		SerialNum = 574,
		Stance = "crouch",
		TagName = "Axis_TankAtBarrier2_4",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankAtBarrier2_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.008, 0.962, -0.272),
			[1] = Vec3(-0.932, -0.021, 0.363),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankAtBarrier2_6",
		Orientation = Vec3(-0.009, -0.275, -0.000),
		Position = Vec3(-1828.784, -165.787, 3831.146),
		Radius = 32,
		SerialNum = 576,
		Stance = "crouch",
		TagName = "Axis_TankAtBarrier2_6",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankBetweenBarriers_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.981, 0.094, -0.172),
			[1] = Vec3(0.581, -0.812, 0.059),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankBetweenBarriers_10",
		Orientation = Vec3(-1.475, -0.173, -0.000),
		Position = Vec3(-2412.666, 2179.955, 3255.552),
		Radius = 32,
		SerialNum = 578,
		Stance = "crouch",
		TagName = "Axis_TankBetweenBarriers_10",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankBetweenBarriers_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.192, -0.933, -0.305),
			[1] = Vec3(-0.925, -0.377, 0.044),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankBetweenBarriers_2",
		Orientation = Vec3(-0.928, -0.361, -0.000),
		Position = Vec3(141.915, 2758.437, 3007.071),
		Radius = 32,
		SerialNum = 110,
		Stance = "crouch",
		TagName = "Axis_TankBetweenBarriers_2",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankBetweenBarriers_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.703, -0.673, -0.230),
			[1] = Vec3(-0.525, -0.835, 0.166),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankBetweenBarriers_3",
		Orientation = Vec3(-0.799, -0.467, -0.000),
		Position = Vec3(-950.604, 2736.417, 3107.518),
		Radius = 32,
		SerialNum = 120,
		Stance = "crouch",
		TagName = "Axis_TankBetweenBarriers_3",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankBetweenBarriers_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.908, -0.343, -0.239),
			[1] = Vec3(0.005, -0.987, 0.161),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankBetweenBarriers_4",
		Orientation = Vec3(-1.932, -0.242, -0.000),
		Position = Vec3(-1875.937, 2727.677, 3286.764),
		Radius = 32,
		SerialNum = 130,
		Stance = "crouch",
		TagName = "Axis_TankBetweenBarriers_4",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankBetweenBarriers_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.953, 0.263, -0.153),
			[1] = Vec3(-0.602, -0.689, 0.404),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankBetweenBarriers_5",
		Orientation = Vec3(-1.302, -0.154, -0.000),
		Position = Vec3(-1347.435, 2004.316, 3124.001),
		Radius = 32,
		SerialNum = 140,
		Stance = "crouch",
		TagName = "Axis_TankBetweenBarriers_5",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankBetweenBarriers_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.967, -0.062, -0.249),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankBetweenBarriers_6",
		Orientation = Vec3(-1.635, -0.252, -0.000),
		Position = Vec3(-2794.012, 2301.164, 3506.073),
		Radius = 32,
		SerialNum = 150,
		Stance = "crouch",
		TagName = "Axis_TankBetweenBarriers_6",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankBetweenBarriers_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.934, -0.207, -0.292),
			[1] = Vec3(0.748, -0.615, -0.249),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankBetweenBarriers_7",
		Orientation = Vec3(-1.789, -0.297, -0.000),
		Position = Vec3(-3164.432, 2815.501, 3759.923),
		Radius = 32,
		SerialNum = 160,
		Stance = "crouch",
		TagName = "Axis_TankBetweenBarriers_7",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankBetweenBarriers_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.943, -0.205, -0.261),
			[1] = Vec3(0.566, -0.819, -0.091),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankBetweenBarriers_8",
		Orientation = Vec3(-1.784, -0.264, -0.000),
		Position = Vec3(-2865.124, 2802.951, 3550.276),
		Radius = 32,
		SerialNum = 170,
		Stance = "crouch",
		TagName = "Axis_TankBetweenBarriers_8",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankBetweenBarriers_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.984, -0.008, -0.175),
			[1] = Vec3(0.710, -0.695, -0.114),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankBetweenBarriers_9",
		Orientation = Vec3(-1.578, -0.176, -0.000),
		Position = Vec3(-2581.770, 2317.405, 3335.977),
		Radius = 32,
		SerialNum = 180,
		Stance = "crouch",
		TagName = "Axis_TankBetweenBarriers_9",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankInfrontOfBarrier2_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.745, 0.567, -0.350),
			[1] = Vec3(0.035, -0.923, 0.383),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankInfrontOfBarrier2_1",
		Orientation = Vec3(-0.920, -0.358, -0.000),
		Position = Vec3(-2616.725, 1030.183, 3905.125),
		Radius = 32,
		SerialNum = 584,
		Stance = "crouch",
		TagName = "Axis_TankInfrontOfBarrier2_1",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankInfrontOfBarrier2_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.675, 0.585, -0.449),
			[1] = Vec3(-0.388, -0.877, 0.282),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankInfrontOfBarrier2_2",
		Orientation = Vec3(-0.857, -0.466, -0.000),
		Position = Vec3(-2439.479, 1125.415, 3905.125),
		Radius = 32,
		SerialNum = 586,
		Stance = "crouch",
		TagName = "Axis_TankInfrontOfBarrier2_2",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankInfrontOfBarrier2_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.253, 0.806, -0.535),
			[1] = Vec3(-0.204, -0.977, 0.061),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankInfrontOfBarrier2_3",
		Orientation = Vec3(-0.304, -0.565, -0.000),
		Position = Vec3(-1572.332, 1107.350, 3905.125),
		Radius = 32,
		SerialNum = 516,
		Stance = "crouch",
		TagName = "Axis_TankInfrontOfBarrier2_3",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankInfrontOfBarrier2_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.161, 0.825, -0.542),
			[1] = Vec3(-0.706, -0.679, 0.201),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankInfrontOfBarrier2_4",
		Orientation = Vec3(-0.193, -0.573, -0.000),
		Position = Vec3(-1638.830, 1037.724, 3905.125),
		Radius = 32,
		SerialNum = 590,
		Stance = "crouch",
		TagName = "Axis_TankInfrontOfBarrier2_4",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankInfrontOfBarrier2_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.433, 0.866, -0.249),
			[1] = Vec3(0.483, -0.874, 0.046),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankInfrontOfBarrier2_5",
		Orientation = Vec3(-0.463, -0.252, -0.000),
		Position = Vec3(-2224.863, 604.337, 3615.397),
		Radius = 32,
		SerialNum = 520,
		Stance = "crouch",
		TagName = "Axis_TankInfrontOfBarrier2_5",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankInfrontOfBarrier2_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.120, 0.986, -0.116),
			[1] = Vec3(-0.580, -0.557, 0.595),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankInfrontOfBarrier2_6",
		Orientation = Vec3(0.122, -0.116, -0.000),
		Position = Vec3(-1640.510, 217.389, 3617.759),
		Radius = 32,
		SerialNum = 594,
		Stance = "crouch",
		TagName = "Axis_TankInfrontOfBarrier2_6",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankNearDoor_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.285, 0.874, -0.393),
			[1] = Vec3(0.447, 0.840, -0.307),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankNearDoor_10",
		Orientation = Vec3(-0.315, -0.403, -0.000),
		Position = Vec3(-3283.638, -2340.212, 4822.993),
		Radius = 32,
		SerialNum = 308,
		Stance = "crouch",
		TagName = "Axis_TankNearDoor_10",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankNearDoor_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.805, -0.376, -0.458),
			[1] = Vec3(0.977, -0.190, -0.099),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankNearDoor_2",
		Orientation = Vec3(-2.008, -0.476, -0.000),
		Position = Vec3(-3980.818, -181.528, 4513.125),
		Radius = 32,
		SerialNum = 340,
		Stance = "crouch",
		TagName = "Axis_TankNearDoor_2",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankNearDoor_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.863, -0.066, -0.500),
			[1] = Vec3(0.938, -0.281, -0.203),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankNearDoor_3",
		Orientation = Vec3(-1.647, -0.524, -0.000),
		Position = Vec3(-4054.168, -256.630, 4609.125),
		Radius = 32,
		SerialNum = 372,
		Stance = "crouch",
		TagName = "Axis_TankNearDoor_3",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankNearDoor_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.888, 0.059, -0.457),
			[1] = Vec3(0.978, -0.103, -0.180),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankNearDoor_4",
		Orientation = Vec3(-1.505, -0.474, -0.000),
		Position = Vec3(-4327.676, -532.889, 4609.125),
		Radius = 32,
		SerialNum = 404,
		Stance = "crouch",
		TagName = "Axis_TankNearDoor_4",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankNearDoor_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.851, 0.423, -0.310),
			[1] = Vec3(0.988, 0.097, -0.122),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankNearDoor_5",
		Orientation = Vec3(-1.110, -0.315, -0.000),
		Position = Vec3(-4417.799, -961.857, 4513.125),
		Radius = 32,
		SerialNum = 436,
		Stance = "crouch",
		TagName = "Axis_TankNearDoor_5",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankNearDoor_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.751, 0.610, -0.252),
			[1] = Vec3(0.924, 0.372, -0.090),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankNearDoor_6",
		Orientation = Vec3(-0.888, -0.254, -0.000),
		Position = Vec3(-4396.900, -1525.711, 4463.408),
		Radius = 32,
		SerialNum = 468,
		Stance = "crouch",
		TagName = "Axis_TankNearDoor_6",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankNearDoor_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.642, 0.724, -0.252),
			[1] = Vec3(0.815, 0.572, -0.092),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankNearDoor_7",
		Orientation = Vec3(-0.725, -0.254, -0.000),
		Position = Vec3(-4407.135, -2133.000, 4479.593),
		Radius = 32,
		SerialNum = 500,
		Stance = "crouch",
		TagName = "Axis_TankNearDoor_7",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankNearDoor_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.856, -0.265, -0.443),
			[1] = Vec3(0.981, -0.181, -0.076),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankNearDoor_8",
		Orientation = Vec3(-1.871, -0.459, -0.000),
		Position = Vec3(-3783.093, -250.954, 4396.165),
		Radius = 32,
		SerialNum = 602,
		Stance = "crouch",
		TagName = "Axis_TankNearDoor_8",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankNearDoor_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.362, 0.878, -0.314),
			[1] = Vec3(0.597, 0.786, -0.162),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankNearDoor_9",
		Orientation = Vec3(-0.391, -0.319, -0.000),
		Position = Vec3(-3490.516, -2126.711, 4546.982),
		Radius = 32,
		SerialNum = 564,
		Stance = "crouch",
		TagName = "Axis_TankNearDoor_9",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankPastBarrier2_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.733, -0.457, -0.504),
			[1] = Vec3(0.153, -0.978, 0.143),
			[2] = Vec3(-0.439, -0.880, 0.179),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankPastBarrier2_1",
		Orientation = Vec3(-2.129, -0.528, -0.000),
		Position = Vec3(-2283.433, 882.205, 4071.678),
		Radius = 32,
		SerialNum = 596,
		Stance = "crouch",
		TagName = "Axis_TankPastBarrier2_1",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankPastBarrier2_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.795, -0.403, -0.453),
			[1] = Vec3(0.237, -0.962, 0.134),
			[2] = Vec3(-0.582, -0.774, 0.248),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankPastBarrier2_2",
		Orientation = Vec3(-2.040, -0.471, -0.000),
		Position = Vec3(-2339.411, 823.269, 4089.207),
		Radius = 32,
		SerialNum = 40,
		Stance = "crouch",
		TagName = "Axis_TankPastBarrier2_2",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankPastBarrier2_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.440, -0.897, -0.053),
			[1] = Vec3(-0.776, -0.589, 0.224),
			[2] = Vec3(0.467, -0.881, -0.073),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankPastBarrier2_3",
		Orientation = Vec3(-0.771, -0.523, -0.000),
		Position = Vec3(-1853.326, -525.104, 4240.125),
		Radius = 32,
		SerialNum = 48,
		Stance = "crouch",
		TagName = "Axis_TankPastBarrier2_3",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankPastBarrier2_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.789, -0.297, -0.539),
			[1] = Vec3(0.596, 0.518, -0.613),
			[2] = Vec3(0.524, -0.834, -0.172),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankPastBarrier2_4",
		Orientation = Vec3(-1.931, -0.569, -0.000),
		Position = Vec3(-2835.221, 892.939, 4513.126),
		Radius = 32,
		SerialNum = 604,
		Stance = "crouch",
		TagName = "Axis_TankPastBarrier2_4",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankPastBarrier2_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.805, -0.244, -0.540),
			[1] = Vec3(0.580, 0.534, -0.615),
			[2] = Vec3(0.559, -0.812, -0.170),
			[3] = Vec3(0.173, -0.980, -0.096),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankPastBarrier2_5",
		Orientation = Vec3(-1.865, -0.571, -0.000),
		Position = Vec3(-2840.351, 807.221, 4513.126),
		Radius = 32,
		SerialNum = 64,
		Stance = "crouch",
		TagName = "Axis_TankPastBarrier2_5",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankPastBarrier2_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.862, 0.087, -0.499),
			[1] = Vec3(0.830, -0.518, -0.206),
			[2] = Vec3(0.413, -0.908, -0.066),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankPastBarrier2_6",
		Orientation = Vec3(-1.471, -0.523, -0.000),
		Position = Vec3(-3051.096, 266.313, 4513.125),
		Radius = 32,
		SerialNum = 74,
		Stance = "crouch",
		TagName = "Axis_TankPastBarrier2_6",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankPastBarrier2_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.336, 0.687, -0.644),
			[1] = Vec3(-0.620, 0.215, -0.755),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankPastBarrier2_7",
		Orientation = Vec3(-1.221, -0.465, -0.000),
		Position = Vec3(-2201.266, -430.430, 4512.125),
		Radius = 32,
		SerialNum = 82,
		Stance = "crouch",
		TagName = "Axis_TankPastBarrier2_7",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankPastBarrier2_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.258, 0.677, -0.689),
			[1] = Vec3(-0.954, -0.291, 0.068),
			[2] = Vec3(-0.893, 0.450, -0.001),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankPastBarrier2_8",
		Orientation = Vec3(-0.364, -0.760, -0.000),
		Position = Vec3(-1888.312, -427.775, 4513.125),
		Radius = 32,
		SerialNum = 606,
		Stance = "crouch",
		TagName = "Axis_TankPastBarrier2_8",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankPastBarrier2_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.384, 0.593, -0.708),
			[1] = Vec3(-0.557, -0.830, 0.038),
			[2] = Vec3(-0.877, 0.359, -0.320),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankPastBarrier2_9",
		Orientation = Vec3(-0.574, -0.787, -0.000),
		Position = Vec3(-2053.288, -329.797, 4513.125),
		Radius = 32,
		SerialNum = 100,
		Stance = "crouch",
		TagName = "Axis_TankPastBarrier2_9",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankPastBridge_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.909, 0.063, -0.412),
			[1] = Vec3(0.973, -0.210, -0.092),
			[2] = Vec3(0.800, -0.600, 0.014),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankPastBridge_1",
		Orientation = Vec3(-1.501, -0.425, -0.000),
		Position = Vec3(-3618.248, -230.491, 4398.533),
		Radius = 32,
		SerialNum = 152,
		Stance = "crouch",
		TagName = "Axis_TankPastBridge_1",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankPastBridge_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.926, 0.337, -0.171),
			[1] = Vec3(0.493, -0.806, 0.329),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankPastBridge_2",
		Orientation = Vec3(-1.222, -0.172, -0.000),
		Position = Vec3(-2997.868, -100.813, 3930.915),
		Radius = 32,
		SerialNum = 162,
		Stance = "crouch",
		TagName = "Axis_TankPastBridge_2",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankPastBridge_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.600, 0.729, -0.330),
			[1] = Vec3(-0.415, -0.876, 0.248),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankPastBridge_3",
		Orientation = Vec3(-0.688, -0.337, -0.000),
		Position = Vec3(-2415.702, -516.675, 4082.128),
		Radius = 32,
		SerialNum = 172,
		Stance = "crouch",
		TagName = "Axis_TankPastBridge_3",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankPastBridge_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.940, 0.341, -0.027),
			[1] = Vec3(-0.793, 0.419, -0.441),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankPastBridge_4",
		Orientation = Vec3(-1.222, -0.027, -0.000),
		Position = Vec3(-2429.875, -821.649, 4241.125),
		Radius = 32,
		SerialNum = 182,
		Stance = "stand",
		TagName = "Axis_TankPastBridge_4",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankPastBridge_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.782, 0.061, -0.620),
			[1] = Vec3(0.943, -0.284, -0.171),
			[2] = Vec3(0.751, -0.657, -0.061),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankPastBridge_5",
		Orientation = Vec3(-1.493, -0.669, -0.000),
		Position = Vec3(-3494.399, -163.605, 4513.125),
		Radius = 32,
		SerialNum = 194,
		Stance = "crouch",
		TagName = "Axis_TankPastBridge_5",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankPastBridge_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.538, 0.804, -0.252),
			[1] = Vec3(0.185, -0.844, 0.504),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankPastBridge_6",
		Orientation = Vec3(-0.587, -0.338, -0.000),
		Position = Vec3(-2656.597, -549.079, 3963.549),
		Radius = 32,
		SerialNum = 208,
		Stance = "crouch",
		TagName = "Axis_TankPastBridge_6",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankPastFirstBarrier_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.545, -0.831, -0.116),
			[1] = Vec3(0.049, 0.947, 0.317),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankPastFirstBarrier_1",
		Orientation = Vec3(-2.561, -0.116, -0.000),
		Position = Vec3(9.173, 524.760, 2381.663),
		Radius = 32,
		SerialNum = 614,
		Stance = "crouch",
		TagName = "Axis_TankPastFirstBarrier_1",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankPastFirstBarrier_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.129, -0.967, -0.221),
			[1] = Vec3(-0.978, -0.204, 0.041),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankPastFirstBarrier_10",
		Orientation = Vec3(-3.009, -0.223, -0.000),
		Position = Vec3(456.361, 2548.383, 3051.143),
		Radius = 32,
		SerialNum = 610,
		Stance = "crouch",
		TagName = "Axis_TankPastFirstBarrier_10",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankPastFirstBarrier_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.154, -0.977, -0.147),
			[1] = Vec3(-0.576, 0.777, 0.252),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankPastFirstBarrier_2",
		Orientation = Vec3(-2.985, -0.148, -0.000),
		Position = Vec3(651.487, 913.466, 2548.240),
		Radius = 32,
		SerialNum = 248,
		Stance = "crouch",
		TagName = "Axis_TankPastFirstBarrier_2",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankPastFirstBarrier_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.110, -0.990, -0.088),
			[1] = Vec3(-0.617, 0.744, 0.258),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankPastFirstBarrier_3",
		Orientation = Vec3(-3.031, -0.088, -0.000),
		Position = Vec3(751.747, 882.219, 2540.199),
		Radius = 32,
		SerialNum = 598,
		Stance = "crouch",
		TagName = "Axis_TankPastFirstBarrier_3",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankPastFirstBarrier_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.494, -0.837, -0.233),
			[1] = Vec3(0.099, 0.992, 0.076),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankPastFirstBarrier_4",
		Orientation = Vec3(-2.608, -0.235, -0.000),
		Position = Vec3(-239.879, 1138.772, 2783.924),
		Radius = 32,
		SerialNum = 580,
		Stance = "crouch",
		TagName = "Axis_TankPastFirstBarrier_4",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankPastFirstBarrier_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.455, -0.880, -0.140),
			[1] = Vec3(0.038, 0.986, 0.159),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankPastFirstBarrier_5",
		Orientation = Vec3(-2.665, -0.141, -0.000),
		Position = Vec3(-144.392, 1186.510, 2719.026),
		Radius = 32,
		SerialNum = 552,
		Stance = "crouch",
		TagName = "Axis_TankPastFirstBarrier_5",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankPastFirstBarrier_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.496, -0.854, -0.158),
			[1] = Vec3(0.166, 0.938, 0.303),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankPastFirstBarrier_6",
		Orientation = Vec3(-2.616, -0.159, -0.000),
		Position = Vec3(-242.796, 1528.149, 2698.034),
		Radius = 32,
		SerialNum = 482,
		Stance = "crouch",
		TagName = "Axis_TankPastFirstBarrier_6",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankPastFirstBarrier_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.455, -0.877, -0.155),
			[1] = Vec3(0.027, 0.959, 0.283),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankPastFirstBarrier_7",
		Orientation = Vec3(-2.663, -0.156, -0.000),
		Position = Vec3(-244.586, 1909.899, 2763.185),
		Radius = 32,
		SerialNum = 510,
		Stance = "crouch",
		TagName = "Axis_TankPastFirstBarrier_7",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankPastFirstBarrier_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.054, -0.975, -0.215),
			[1] = Vec3(-0.994, 0.108, 0.030),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankPastFirstBarrier_8",
		Orientation = Vec3(-3.087, -0.217, -0.000),
		Position = Vec3(740.353, 2120.684, 2951.922),
		Radius = 32,
		SerialNum = 484,
		Stance = "crouch",
		TagName = "Axis_TankPastFirstBarrier_8",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankPastFirstBarrier_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.046, -0.971, -0.236),
			[1] = Vec3(-0.999, -0.008, 0.052),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankPastFirstBarrier_9",
		Orientation = Vec3(-3.094, -0.238, -0.000),
		Position = Vec3(652.301, 2289.882, 2986.730),
		Radius = 32,
		SerialNum = 452,
		Stance = "crouch",
		TagName = "Axis_TankPastFirstBarrier_9",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankStolen_12 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.990, 0.004, -0.141),
			[1] = Vec3(0.660, -0.736, -0.153),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankStolen_12",
		Orientation = Vec3(-1.567, -0.142, -0.000),
		Position = Vec3(1193.751, -366.125, 1983.665),
		Radius = 32,
		SerialNum = 612,
		Stance = "crouch",
		TagName = "Axis_TankStolen_12",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankStolen_13 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.792, 0.392, -0.468),
			[1] = Vec3(0.712, -0.394, -0.582),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankStolen_13",
		Orientation = Vec3(-1.112, -0.487, -0.000),
		Position = Vec3(1344.771, -1103.220, 2441.125),
		Radius = 32,
		SerialNum = 536,
		Stance = "crouch",
		TagName = "Axis_TankStolen_13",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankStolen_14 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.959, 0.228, -0.167),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankStolen_14",
		Orientation = Vec3(-1.338, -0.168, -0.000),
		Position = Vec3(655.809, -690.924, 2151.079),
		Radius = 32,
		SerialNum = 568,
		Stance = "crouch",
		TagName = "Axis_TankStolen_14",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankStolen_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.629, -0.629, -0.456),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankStolen_2",
		Orientation = Vec3(-2.356, -0.474, -0.000),
		Position = Vec3(1112.953, -336.830, 2441.125),
		Radius = 20,
		SerialNum = 600,
		Stance = "mincamptime",
		TagName = "Axis_TankStolen_2",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankStolen_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.902, 0.028, -0.431),
			[1] = Vec3(0.510, -0.727, -0.459),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankStolen_3",
		Orientation = Vec3(-1.540, -0.445, -0.000),
		Position = Vec3(1313.621, -247.361, 2441.125),
		Radius = 20,
		SerialNum = 42,
		Stance = "mincamptime",
		TagName = "Axis_TankStolen_3",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankStolen_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.940, 0.134, -0.313),
			[1] = Vec3(0.581, -0.645, -0.497),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankStolen_4",
		Orientation = Vec3(-1.429, -0.318, -0.000),
		Position = Vec3(1269.123, -293.053, 2441.126),
		Radius = 20,
		SerialNum = 50,
		Stance = "mincamptime",
		TagName = "Axis_TankStolen_4",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankStolen_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.929, -0.162, -0.332),
			[1] = Vec3(0.539, -0.745, -0.394),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankStolen_5",
		Orientation = Vec3(-1.743, -0.338, -0.000),
		Position = Vec3(1299.402, 155.280, 2446.812),
		Radius = 20,
		SerialNum = 58,
		Stance = "mincamptime",
		TagName = "Axis_TankStolen_5",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankStolen_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.937, -0.058, -0.343),
			[1] = Vec3(0.452, -0.778, -0.437),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankStolen_6",
		Orientation = Vec3(-1.633, -0.351, -0.000),
		Position = Vec3(1413.542, 161.400, 2424.602),
		Radius = 32,
		SerialNum = 66,
		Stance = "mincamptime",
		TagName = "Axis_TankStolen_6",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankStolen_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.872, -0.399, -0.284),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankStolen_7",
		Orientation = Vec3(-2.001, -0.288, -0.000),
		Position = Vec3(754.565, -322.252, 2203.195),
		Radius = 32,
		SerialNum = 76,
		Stance = "mincamptime",
		TagName = "Axis_TankStolen_7",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Axis_TankStolen_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.766, -0.582, -0.275),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Axis_TankStolen_8",
		Orientation = Vec3(-2.220, -0.278, -0.000),
		Position = Vec3(770.617, -238.927, 2222.156),
		Radius = 32,
		SerialNum = 84,
		Stance = "mincamptime",
		TagName = "Axis_TankStolen_8",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ESCORT_Tank = 
	{
		Buttons = 
		{
		},
		CreateOnLoad = 1,
		GoalType = "ESCORT",
		GroupName = "",
		MinRadius = 32,
		Name = "ESCORT_Tank",
		Offsets = 
		{
			[0] = Vec3(-30.639, -219.110, -29.281),
			[1] = Vec3(45.654, -213.455, -33.588),
			[2] = Vec3(100.374, -110.934, -48.781),
			[3] = Vec3(-102.467, -110.504, -26.016),
			[4] = Vec3(40.008, 173.819, -44.038),
			[5] = Vec3(-39.349, 174.648, -40.166),
		},
		Orientation = Vec3(2.124, -0.082, -0.000),
		Position = Vec3(3729.760, -2184.639, 1843.854),
		Radius = 0,
		SerialNum = 92,
		TagName = "Tank",
		TeamAvailability = 30,
		Vehicle = "MOVER_tank",
		Version = 1,
	},
	FLAG_axis_docs = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		GroupName = "",
		MinRadius = 0,
		Name = "FLAG_axis_docs",
		Orientation = Vec3(-2.356, 0.000, -0.000),
		Position = Vec3(-4560.000, -12.000, 4205.125),
		Radius = 0,
		SerialNum = 648,
		TagName = "axis_docs",
		TeamAvailability = 4,
		Version = 1,
	},
	GRENADE_BankDoorMG = 
	{
		CreateOnLoad = 1,
		Facing = Vec3(-0.998, -0.032, -0.054),
		GoalType = "GRENADE",
		GroupName = "",
		MinRadius = 32,
		Name = "GRENADE_BankDoorMG",
		Orientation = Vec3(1.590, -0.071, -0.000),
		Position = Vec3(-2093.202, -765.490, 4241.125),
		PrimeGrenade = 1,
		Radius = 0,
		SerialNum = 104,
		Stance = "stand",
		TagName = "BankDoorMG",
		TargetGoal = "MOUNTMG42_Bank_Door",
		TeamAvailability = 30,
		TraceInfo = 
		{
		},
		Version = 1,
	},
	GRENADE_SecondTankBarrierMG = 
	{
		CreateOnLoad = 1,
		Facing = Vec3(-0.025, 0.997, -0.075),
		GoalType = "GRENADE",
		GroupName = "",
		MinRadius = 32,
		Name = "GRENADE_SecondTankBarrierMG",
		Orientation = Vec3(-0.020, -0.059, -0.000),
		Position = Vec3(-2055.329, -723.211, 4241.125),
		PrimeGrenade = 1,
		Radius = 0,
		SerialNum = 122,
		Stance = "stand",
		TagName = "SecondTankBarrierMG",
		TargetGoal = "MOUNTMG42_Second_TankBarrier_Tower",
		TeamAvailability = 30,
		TraceInfo = 
		{
		},
		Version = 1,
	},
	GRENADE_TankAtBarrier1 = 
	{
		CreateOnLoad = 1,
		Facing = Vec3(0.856, 0.513, -0.068),
		GoalType = "GRENADE",
		GroupName = "",
		MinRadius = 32,
		Name = "GRENADE_TankAtBarrier1",
		Orientation = Vec3(-1.031, -0.068, -0.000),
		Position = Vec3(831.982, -861.100, 2133.205),
		PrimeGrenade = 1,
		Radius = 0,
		SerialNum = 134,
		Stance = "stand",
		TagName = "TankAtBarrier1",
		TargetGoal = "MOVER_tank",
		TeamAvailability = 30,
		TraceInfo = 
		{
		},
		Version = 1,
	},
	GRENADE_TankAtBarrier2 = 
	{
		CreateOnLoad = 1,
		Facing = Vec3(-0.588, 0.797, -0.140),
		GoalType = "GRENADE",
		GroupName = "",
		MinRadius = 32,
		Name = "GRENADE_TankAtBarrier2",
		Orientation = Vec3(0.635, -0.140, -0.000),
		Position = Vec3(-1549.716, 629.769, 3598.662),
		PrimeGrenade = 1,
		Radius = 0,
		SerialNum = 144,
		Stance = "stand",
		TagName = "TankAtBarrier2",
		TargetGoal = "MOVER_tank",
		TeamAvailability = 30,
		TraceInfo = 
		{
		},
		Version = 1,
	},
	HEALTHCAB_south_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_south_healthcabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-1222.000, 278.000, 2225.000),
		Radius = 0,
		Range = 1250,
		SerialNum = 642,
		TagName = "south_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_south_healthcabinet_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_south_healthcabinet_1",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-4036.000, 501.000, 3554.000),
		Radius = 0,
		Range = 1250,
		SerialNum = 676,
		TagName = "south_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_Bank_Door = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.953, 0.116, -0.279),
			[1] = Vec3(-0.840, -0.528, -0.126),
			[2] = Vec3(-0.793, 0.348, -0.500),
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 120,
		MinCampTime = 60,
		MinRadius = 0,
		Name = "MOUNTMG42_Bank_Door",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2456.000, -768.000, 4300.000),
		Radius = 0,
		SerialNum = 696,
		TagName = "Bank_Door",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_Dropoff_Tower_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.816, 0.570, -0.093),
			[1] = Vec3(-0.998, -0.069, -0.003),
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 120,
		MinCampTime = 60,
		MinRadius = 0,
		Name = "MOUNTMG42_Dropoff_Tower_1",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(3088.000, -1912.000, 2380.000),
		Radius = 0,
		SerialNum = 704,
		TagName = "Dropoff_Tower_1",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_Dropoff_Tower_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.126, 0.975, -0.182),
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 120,
		MinCampTime = 60,
		MinRadius = 0,
		Name = "MOUNTMG42_Dropoff_Tower_2",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(3296.000, -1704.000, 2380.000),
		Radius = 0,
		SerialNum = 700,
		TagName = "Dropoff_Tower_2",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_Second_TankBarrier = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.542, 0.669, -0.508),
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 120,
		MinCampTime = 60,
		MinRadius = 0,
		Name = "MOUNTMG42_Second_TankBarrier",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2248.000, 1064.000, 3956.000),
		Radius = 0,
		SerialNum = 688,
		TagName = "Second_TankBarrier",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_Second_TankBarrier_Tower = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.077, 0.865, -0.497),
			[1] = Vec3(-0.621, 0.783, 0.018),
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 120,
		MinCampTime = 60,
		MinRadius = 0,
		Name = "MOUNTMG42_Second_TankBarrier_Tower",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2048.000, -360.000, 4300.000),
		Radius = 0,
		SerialNum = 692,
		TagName = "Second_TankBarrier_Tower",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_Tank_Depot = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.734, 0.633, -0.245),
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 120,
		MinCampTime = 60,
		MinRadius = 0,
		Name = "MOUNTMG42_Tank_Depot",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1296.000, -920.000, 2492.000),
		Radius = 0,
		SerialNum = 684,
		TagName = "Tank_Depot",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNT_Tank = 
	{
		AimMode = "random",
		CreateOnLoad = 1,
		GoalType = "MOUNT",
		GroupName = "",
		MinRadius = 32,
		Name = "MOUNT_Tank",
		Offsets = 
		{
			[0] = Vec3(4.595, -230.164, -30.844),
			[1] = Vec3(109.047, -94.525, -50.077),
			[2] = Vec3(115.423, 46.095, -48.964),
			[3] = Vec3(-3.655, 182.324, -43.541),
			[4] = Vec3(-100.322, 59.271, -28.382),
			[5] = Vec3(-107.538, -78.194, -26.205),
		},
		Orientation = Vec3(1.652, -0.092, -0.000),
		Position = Vec3(3758.416, -2336.745, 1861.998),
		Radius = 0,
		SerialNum = 228,
		TagName = "Tank",
		TeamAvailability = 30,
		Vehicle = "MOVER_tank",
		Version = 1,
	},
	MOVER_lift01 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOVER",
		GroupName = "",
		MinRadius = 0,
		Name = "MOVER_lift01",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-1032.000, -16.000, 3677.000),
		Radius = 0,
		SerialNum = 682,
		TagName = "lift01",
		TeamAvailability = 6,
		Version = 1,
	},
	MOVER_tank = 
	{
		CreateOnLoad = 0,
		GoalType = "MOVER",
		GroupName = "",
		MinRadius = 0,
		Name = "MOVER_tank",
		Orientation = Vec3(1.571, -0.066, -0.000),
		Position = Vec3(3529.973, -2354.000, 1904.553),
		Radius = 0,
		SerialNum = 628,
		TagName = "tank",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANTMINE_Axis_Start_1 = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",
		MinRadius = 20,
		Name = "PLANTMINE_Axis_Start_1",
		Orientation = Vec3(0.014, -0.543, -0.000),
		Position = Vec3(3016.222, -2085.818, 1765.604),
		Radius = 20,
		SerialNum = 280,
		TagName = "Axis_Start_1",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANTMINE_Axis_Start_10 = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",
		MinRadius = 20,
		Name = "PLANTMINE_Axis_Start_10",
		Orientation = Vec3(-1.747, -0.658, -0.000),
		Position = Vec3(3725.346, -2291.546, 1856.685),
		Radius = 20,
		SerialNum = 312,
		TagName = "Axis_Start_10",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANTMINE_Axis_Start_11 = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",
		MinRadius = 20,
		Name = "PLANTMINE_Axis_Start_11",
		Orientation = Vec3(-2.808, -0.747, -0.000),
		Position = Vec3(3632.899, -2184.245, 1825.880),
		Radius = 20,
		SerialNum = 344,
		TagName = "Axis_Start_11",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANTMINE_Axis_Start_12 = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",
		MinRadius = 20,
		Name = "PLANTMINE_Axis_Start_12",
		Orientation = Vec3(-1.249, -0.797, -0.000),
		Position = Vec3(3733.814, -2396.034, 1863.127),
		Radius = 20,
		SerialNum = 376,
		TagName = "Axis_Start_12",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANTMINE_Axis_Start_2 = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",
		MinRadius = 20,
		Name = "PLANTMINE_Axis_Start_2",
		Orientation = Vec3(-0.170, -1.130, -0.000),
		Position = Vec3(3199.665, -2459.535, 1813.728),
		Radius = 20,
		SerialNum = 408,
		TagName = "Axis_Start_2",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANTMINE_Axis_Start_3 = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",
		MinRadius = 20,
		Name = "PLANTMINE_Axis_Start_3",
		Orientation = Vec3(-0.427, -1.139, -0.000),
		Position = Vec3(3576.929, -1760.142, 1789.104),
		Radius = 20,
		SerialNum = 440,
		TagName = "Axis_Start_3",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANTMINE_Axis_Start_4 = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",
		MinRadius = 20,
		Name = "PLANTMINE_Axis_Start_4",
		Orientation = Vec3(-0.058, -0.814, -0.000),
		Position = Vec3(3671.476, -1800.651, 1809.808),
		Radius = 20,
		SerialNum = 472,
		TagName = "Axis_Start_4",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANTMINE_Axis_Start_5 = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",
		MinRadius = 20,
		Name = "PLANTMINE_Axis_Start_5",
		Orientation = Vec3(0.119, -0.894, -0.000),
		Position = Vec3(3763.502, -1819.638, 1832.456),
		Radius = 20,
		SerialNum = 504,
		TagName = "Axis_Start_5",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANTMINE_Axis_Start_6 = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",
		MinRadius = 20,
		Name = "PLANTMINE_Axis_Start_6",
		Orientation = Vec3(2.602, -0.831, -0.000),
		Position = Vec3(3515.250, -1609.866, 1813.804),
		Radius = 20,
		SerialNum = 306,
		TagName = "Axis_Start_6",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANTMINE_Axis_Start_7 = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",
		MinRadius = 20,
		Name = "PLANTMINE_Axis_Start_7",
		Orientation = Vec3(2.913, -0.860, -0.000),
		Position = Vec3(3383.045, -1611.982, 1814.895),
		Radius = 20,
		SerialNum = 302,
		TagName = "Axis_Start_7",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANTMINE_Axis_Start_8 = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",
		MinRadius = 20,
		Name = "PLANTMINE_Axis_Start_8",
		Orientation = Vec3(1.007, -0.632, -0.000),
		Position = Vec3(3289.567, -1646.015, 1811.410),
		Radius = 20,
		SerialNum = 298,
		TagName = "Axis_Start_8",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANTMINE_Axis_Start_9 = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",
		MinRadius = 20,
		Name = "PLANTMINE_Axis_Start_9",
		Orientation = Vec3(-1.252, -0.910, -0.000),
		Position = Vec3(3791.613, -2090.955, 1838.460),
		Radius = 20,
		SerialNum = 296,
		TagName = "Axis_Start_9",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANTMINE_Axis_TankPastFirstBarrier_14 = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",
		MinRadius = 32,
		Name = "PLANTMINE_Axis_TankPastFirstBarrier_14",
		Orientation = Vec3(3.071, -0.835, -0.000),
		Position = Vec3(-725.920, 2432.467, 2938.686),
		Radius = 20,
		SerialNum = 294,
		TagName = "Axis_TankPastFirstBarrier_14",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANTMINE_Axis_TankPastFirstBarrier_15 = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",
		MinRadius = 32,
		Name = "PLANTMINE_Axis_TankPastFirstBarrier_15",
		Orientation = Vec3(-3.129, -0.890, -0.000),
		Position = Vec3(-461.917, 2429.198, 2901.323),
		Radius = 20,
		SerialNum = 292,
		TagName = "Axis_TankPastFirstBarrier_15",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANTMINE_Axis_TankPastFirstBarrier_16 = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",
		MinRadius = 32,
		Name = "PLANTMINE_Axis_TankPastFirstBarrier_16",
		Orientation = Vec3(3.012, -1.009, -0.000),
		Position = Vec3(-134.419, 2429.476, 2865.508),
		Radius = 20,
		SerialNum = 290,
		TagName = "Axis_TankPastFirstBarrier_16",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANTMINE_Axis_TankPastFirstBarrier_17 = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",
		MinRadius = 32,
		Name = "PLANTMINE_Axis_TankPastFirstBarrier_17",
		Orientation = Vec3(-1.020, -1.010, -0.000),
		Position = Vec3(-448.005, 2164.459, 2864.118),
		Radius = 20,
		SerialNum = 288,
		TagName = "Axis_TankPastFirstBarrier_17",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANTMINE_Axis_TankPastFirstBarrier_18 = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",
		MinRadius = 32,
		Name = "PLANTMINE_Axis_TankPastFirstBarrier_18",
		Orientation = Vec3(0.040, -1.166, -0.000),
		Position = Vec3(-1240.291, 2184.179, 3081.626),
		Radius = 20,
		SerialNum = 286,
		TagName = "Axis_TankPastFirstBarrier_18",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANTMINE_Axis_TankPastFirstBarrier_19 = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",
		MinRadius = 32,
		Name = "PLANTMINE_Axis_TankPastFirstBarrier_19",
		Orientation = Vec3(-3.077, -0.944, -0.000),
		Position = Vec3(-994.551, 2431.113, 3009.852),
		Radius = 20,
		SerialNum = 260,
		TagName = "Axis_TankPastFirstBarrier_19",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANTMINE_Axis_TankPastFirstBarrier_20 = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",
		MinRadius = 32,
		Name = "PLANTMINE_Axis_TankPastFirstBarrier_20",
		Orientation = Vec3(3.068, -1.096, -0.000),
		Position = Vec3(-1165.539, 2431.222, 3054.929),
		Radius = 20,
		SerialNum = 102,
		TagName = "Axis_TankPastFirstBarrier_20",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANTMINE_Axis_TankPastFirstBarrier_21 = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",
		MinRadius = 32,
		Name = "PLANTMINE_Axis_TankPastFirstBarrier_21",
		Orientation = Vec3(2.390, -1.225, -0.000),
		Position = Vec3(36.399, 2292.332, 2820.446),
		Radius = 20,
		SerialNum = 112,
		TagName = "Axis_TankPastFirstBarrier_21",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANT_2nd_vault_storage_vent = 
	{
		CoverSpots = 
		{
		},
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_2nd_vault_storage_vent",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-3264.000, -148.000, 3715.500),
		Radius = 0,
		SerialNum = 672,
		TagName = "2nd vault storage vent",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Command_Post = 
	{
		CoverSpots = 
		{
		},
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Command_Post",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-672.000, -468.500, 3685.000),
		Radius = 0,
		SerialNum = 652,
		TagName = "Command Post",
		TeamAvailability = 6,
		Version = 1,
	},
	PLANT_Tank_Barrier_1 = 
	{
		CoverSpots = 
		{
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Tank_Barrier_1",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1125.668, -596.000, 2026.938),
		Radius = 0,
		SerialNum = 624,
		TagName = "Tank Barrier 1",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Tank_Barrier_2 = 
	{
		CoverSpots = 
		{
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Tank_Barrier_2",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-1924.000, 893.668, 3502.940),
		Radius = 0,
		SerialNum = 620,
		TagName = "Tank Barrier 2",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_elevator_shaft_vent = 
	{
		CoverSpots = 
		{
		},
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_elevator_shaft_vent",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-1272.000, -168.000, 3027.999),
		Radius = 0,
		SerialNum = 664,
		TagName = "elevator shaft vent",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_vault_storage_vent = 
	{
		CoverSpots = 
		{
		},
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_vault_storage_vent",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-3096.000, 368.000, 3715.499),
		Radius = 0,
		SerialNum = 668,
		TagName = "vault storage vent",
		TeamAvailability = 4,
		Version = 1,
	},
	REPAIRMG42_Bank_Door = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_Bank_Door",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2456.000, -768.000, 4300.000),
		Radius = 0,
		SerialNum = 698,
		TagName = "Bank_Door",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_Dropoff_Tower_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_Dropoff_Tower_1",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(3088.000, -1912.000, 2380.000),
		Radius = 0,
		SerialNum = 706,
		TagName = "Dropoff_Tower_1",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_Dropoff_Tower_2 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_Dropoff_Tower_2",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(3296.000, -1704.000, 2380.000),
		Radius = 0,
		SerialNum = 702,
		TagName = "Dropoff_Tower_2",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_Second_TankBarrier = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_Second_TankBarrier",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2248.000, 1064.000, 3956.000),
		Radius = 0,
		SerialNum = 690,
		TagName = "Second_TankBarrier",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_Second_TankBarrier_Tower = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_Second_TankBarrier_Tower",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2048.000, -360.000, 4300.000),
		Radius = 0,
		SerialNum = 694,
		TagName = "Second_TankBarrier_Tower",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_Tank_Depot = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_Tank_Depot",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1296.000, -920.000, 2492.000),
		Radius = 0,
		SerialNum = 686,
		TagName = "Tank_Depot",
		TeamAvailability = 6,
		Version = 1,
	},
	ROUTE_Allied_FirstSpawn_1 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_Allied_FirstSpawn_1",
		Orientation = Vec3(-3.141, 0.000, -0.000),
		Position = Vec3(2847.267, 2688.933, 1688.313),
		Radius = 600,
		SerialNum = 230,
		TagName = "Allied_FirstSpawn_1",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_Allied_Front = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_Allied_Front",
		Orientation = Vec3(2.865, -0.122, -0.000),
		Position = Vec3(3028.488, -272.235, 1814.078),
		Radius = 300,
		SerialNum = 252,
		TagName = "Allied_Front",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_Allied_Hill_1 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_Allied_Hill_1",
		Orientation = Vec3(-2.851, -0.213, -0.000),
		Position = Vec3(4356.562, 551.328, 2546.912),
		Radius = 125,
		SerialNum = 284,
		TagName = "Allied_Hill_1",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_Allied_Hill_2 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_Allied_Hill_2",
		Orientation = Vec3(2.840, -0.688, -0.000),
		Position = Vec3(4706.222, -973.873, 2461.988),
		Radius = 125,
		SerialNum = 316,
		TagName = "Allied_Hill_2",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_Allied_Hill_3 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_Allied_Hill_3",
		Orientation = Vec3(2.962, -0.563, -0.000),
		Position = Vec3(4388.777, -2016.235, 2256.654),
		Radius = 125,
		SerialNum = 348,
		TagName = "Allied_Hill_3",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_Axis_FirstSpawnDoor = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_Axis_FirstSpawnDoor",
		Orientation = Vec3(-0.002, -0.423, -0.000),
		Position = Vec3(2431.979, -2355.720, 1581.125),
		Radius = 125,
		SerialNum = 380,
		TagName = "Axis_FirstSpawnDoor",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_Axis_FirstSpawnStairs_1 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_Axis_FirstSpawnStairs_1",
		Orientation = Vec3(1.424, -0.782, -0.000),
		Position = Vec3(567.413, -2638.545, 1789.125),
		Radius = 125,
		SerialNum = 412,
		TagName = "Axis_FirstSpawnStairs_1",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_Axis_FirstSpawnStairs_2 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_Axis_FirstSpawnStairs_2",
		Orientation = Vec3(2.328, -0.580, -0.000),
		Position = Vec3(656.697, -2631.619, 2173.125),
		Radius = 125,
		SerialNum = 444,
		TagName = "Axis_FirstSpawnStairs_2",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_Axis_FirstSpawn_1 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_Axis_FirstSpawn_1",
		Orientation = Vec3(-3.141, 0.000, -0.000),
		Position = Vec3(1492.000, -2196.000, 1581.125),
		Radius = 350,
		SerialNum = 476,
		TagName = "Axis_FirstSpawn_1",
		TeamAvailability = 30,
		Version = 1,
	},
	SMOKEBOMB_Allied_TankInfrontOfBarrier2_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.181, -0.553, 0.813),
		},
		CreateOnLoad = 1,
		GoalType = "SMOKEBOMB",
		GroupName = "",
		MinRadius = 32,
		Name = "SMOKEBOMB_Allied_TankInfrontOfBarrier2_7",
		Orientation = Vec3(2.736, 0.891, -0.000),
		Position = Vec3(-1517.227, 1823.682, 3225.475),
		Radius = 32,
		SerialNum = 508,
		Stance = "stand",
		TagName = "Allied_TankInfrontOfBarrier2_7",
		TeamAvailability = 30,
		Version = 1,
	},
	SMOKEBOMB_Allied_TankPastFirstBarrier_11 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.141, 0.578, 0.804),
		},
		CreateOnLoad = 1,
		GoalType = "SMOKEBOMB",
		GroupName = "",
		MinRadius = 32,
		Name = "SMOKEBOMB_Allied_TankPastFirstBarrier_11",
		Orientation = Vec3(0.254, 0.531, -0.000),
		Position = Vec3(1055.971, -2006.755, 2549.191),
		Radius = 32,
		SerialNum = 540,
		Stance = "stand",
		TagName = "Allied_TankPastFirstBarrier_11",
		TeamAvailability = 30,
		Version = 1,
	},
	Version = 1,
};