global _MG = 
{
	AMMOCAB_17 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_17",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-2862.500, 3205.500, 216.500),
		Radius = 0,
		Range = 1250,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_first_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_first_ammocabinet",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-691.000, 2409.000, 315.000),
		Radius = 0,
		Range = 1250,
		TagName = "first_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	BUILD_Neutral_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Neutral_Command_Post",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(78.000, -400.000, 409.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Neutral Command Post",
		TeamAvailability = 6,
		Version = 1,
	},
	BUILD_River_Bridge = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_River_Bridge",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(2916.000, 2136.000, 448.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "River Bridge",
		TeamAvailability = 4,
		Version = 1,
	},
	CHECKPOINT_spawnflagbase = 
	{
		CreateOnLoad = 0,
		GoalType = "CHECKPOINT",
		GroupName = "",
		MinRadius = 0,
		Name = "CHECKPOINT_spawnflagbase",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(0.000, -632.000, 416.000),
		Radius = 0,
		TagName = "spawnflagbase",
		TeamAvailability = 30,
		Version = 1,
	},
	CHECKPOINT_spawnflagcave = 
	{
		CreateOnLoad = 0,
		GoalType = "CHECKPOINT",
		GroupName = "",
		MinRadius = 0,
		Name = "CHECKPOINT_spawnflagcave",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-2312.000, -1896.000, 416.000),
		Radius = 0,
		TagName = "spawnflagcave",
		TeamAvailability = 30,
		Version = 1,
	},
	CHECKPOINT_spawnflaglittlevillage = 
	{
		CreateOnLoad = 0,
		GoalType = "CHECKPOINT",
		GroupName = "",
		MinRadius = 0,
		Name = "CHECKPOINT_spawnflaglittlevillage",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-488.000, 2712.000, 248.000),
		Radius = 0,
		TagName = "spawnflaglittlevillage",
		TeamAvailability = 30,
		Version = 1,
	},
	CHECKPOINT_spawnflagruins = 
	{
		CreateOnLoad = 0,
		GoalType = "CHECKPOINT",
		GroupName = "",
		MinRadius = 0,
		Name = "CHECKPOINT_spawnflagruins",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-480.000, -3080.000, 344.000),
		Radius = 0,
		TagName = "spawnflagruins",
		TeamAvailability = 30,
		Version = 1,
	},
	DEFEND_campdefend = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.855, 0.392, -0.340),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_campdefend",
		Orientation = Vec3(-1.141, -0.347, -0.000),
		Position = Vec3(169.460, -525.759, 358.125),
		Radius = 32,
		Stance = "stand",
		TagName = "campdefend",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_cavedefend = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.861, 0.394, -0.322),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_cavedefend",
		Orientation = Vec3(1.142, -0.327, 0.000),
		Position = Vec3(-2211.286, -1999.407, 359.125),
		Radius = 32,
		Stance = "stand",
		TagName = "cavedefend",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ruinsdefend = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.906, 0.261, -0.333),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_ruinsdefend",
		Orientation = Vec3(-1.290, -0.339, -0.000),
		Position = Vec3(-117.360, -2770.195, 289.125),
		Radius = 32,
		Stance = "stand",
		TagName = "ruinsdefend",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_village = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.996, -0.072, -0.060),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_village",
		Orientation = Vec3(1.643, -0.060, -0.000),
		Position = Vec3(-539.403, 2717.332, 179.125),
		Radius = 32,
		Stance = "stand",
		TagName = "village",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	HEALTHCAB_18 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_18",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-2698.500, 3127.500, 201.000),
		Radius = 0,
		Range = 1250,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_first_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_first_healthcabinet",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-580.000, 2407.000, 315.000),
		Radius = 0,
		Range = 1250,
		TagName = "first_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_174 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_174",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-57.000, 2944.000, 290.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_176 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_176",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(284.000, -16.000, 428.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_178 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_178",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(1936.000, -1072.000, 780.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	PLANT_Neutral_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Neutral_Command_Post",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(77.000, -332.500, 410.000),
		Radius = 0,
		TagName = "Neutral Command Post",
		TeamAvailability = 6,
		Version = 1,
	},
	PLANT_River_Bridge = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_River_Bridge",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(1872.000, 1542.000, 160.000),
		Radius = 0,
		TagName = "River Bridge",
		TeamAvailability = 2,
		Version = 1,
	},
	REPAIRMG42_174 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_174",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-57.000, 2944.000, 290.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_176 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_176",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(284.000, -16.000, 428.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_178 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_178",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(1936.000, -1072.000, 780.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	SNIPE_campsnipe = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.869, -0.483, -0.102),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "SNIPE_campsnipe",
		Orientation = Vec3(2.078, -0.102, -0.000),
		Position = Vec3(-287.026, -231.484, 572.229),
		Radius = 32,
		Stance = "stand",
		TagName = "campsnipe",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	Version = 1,
};