global _MG = 
{
	AMMOCAB_south_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(1189.000, 98.000, 608.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_south_ammocabinet_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(-1530.000, -875.000, 584.000),
		Range = 1250,
		TagName = "south_ammocabinet",
		TeamAvailability = 6,
	},
	BUILD_Bridge = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(856.000, -1024.000, 524.000),
		TeamAvailability = 4,
	},
	BUILD_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-1876.000, -1232.000, 596.000),
		TagName = "Command Post",
		TeamAvailability = 6,
	},
	CAMP_Ax_MG_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.453, 0.890, 0.052),
			[1] = Vec3(0.844, -0.537, 0.015),
		},
		GoalType = "CAMP",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(-838.234, -911.771, 515.125),
		Radius = 32,
		Stance = "prone",
		Weapons = 
		{
			[15] = 1,
		},
	},
	CAMP_b1_ = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.194, 0.980, 0.044),
		},
		GoalType = "CAMP",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(-640.423, 24.088, 515.125),
		Radius = 32,
		Stance = "crouch",
	},
	CAPPOINT_Gold = 
	{
		GoalType = "CapPoint",
		MinRadius = 32,
		Position = Vec3(1541.754, -1147.891, 521.125),
	},
	CHECKPOINT_forward_spawn = 
	{
		CreateOnLoad = 0,
		GoalType = "CHECKPOINT",
		Position = Vec3(-1878.000, -1050.000, 592.000),
	},
	FLAG_Gold_Crate = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		Position = Vec3(-784.000, 1752.000, 629.125),
		TagName = "Gold Crate",
		TeamAvailability = 4,
	},
	HEALTHCAB_south_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(1189.000, 34.000, 608.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_south_healthcabinet_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(-1394.000, -875.000, 576.000),
		Range = 1250,
		TagName = "south_healthcabinet",
		TeamAvailability = 6,
	},
	MOUNTMG42_123 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 60,
		MinCampTime = 15,
		Position = Vec3(1032.000, -432.000, 772.000),
		TagName = "",
		TeamAvailability = 6,
	},
	MOUNTMG42_299 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 30,
		MinCampTime = 15,
		Name = "MOUNTMG42_299",
		Position = Vec3(1032.000, -432.000, 772.000),
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	PLANT_Bridge = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(84.000, -1344.000, 348.002),
		TeamAvailability = 2,
	},
	PLANT_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-1873.000, -1257.500, 596.000),
		TagName = "Command Post",
		TeamAvailability = 6,
	},
	PLANT_Main_Gate = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(0.317, 0.948, 0.031),
				},
				position = Vec3(-1013.327, 347.793, 538.214),
				stance = "stand",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-864.000, 960.000, 652.000),
		TagName = "Main Gate",
		TeamAvailability = 4,
	},
	PLANT_Supply_Crate = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-1844.000, 972.000, 692.000),
		TagName = "Supply Crate",
		TeamAvailability = 4,
	},
	PLANT_Wood_Barrier = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-236.000, -64.000, 576.000),
		TagName = "Wood Barrier",
		TeamAvailability = 4,
	},
	REPAIRMG42_123 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(1032.000, -432.000, 772.000),
		TagName = "",
		TeamAvailability = 6,
	},
	REPAIRMG42_299 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Name = "REPAIRMG42_299",
		Position = Vec3(1032.000, -432.000, 772.000),
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	ROUTE_AlSp = 
	{
		GoalType = "ROUTE",
		Position = Vec3(651.609, 634.389, 761.125),
		Radius = 150,
	},
	Version = 1,
};