global _MG = 
{
	AMMOCAB_north2_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_north2_ammocabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-641.000, -1950.000, -112.000),
		Radius = 0,
		Range = 1250,
		TagName = "north2_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_north2_ammocabinet_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_north2_ammocabinet_1",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1254.000, 1115.000, -447.000),
		Radius = 0,
		Range = 1250,
		TagName = "north2_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_north_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_north_ammocabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-684.000, -5657.000, -808.000),
		Radius = 0,
		Range = 1250,
		TagName = "north_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	BUILD_Axis_Tower = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Axis_Tower",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1156.000, -322.500, -197.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Axis Tower",
		TeamAvailability = 2,
		Version = 1,
	},
	BUILD_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Command_Post",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(701.500, -2283.000, -104.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Command Post",
		TeamAvailability = 2,
		Version = 1,
	},
	BUILD_East_Fueltank = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_East_Fueltank",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1420.500, -6144.000, -851.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "East Fueltank",
		TeamAvailability = 4,
		Version = 1,
	},
	BUILD_East_Ramp = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_East_Ramp",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1023.500, -5293.000, -858.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "East Ramp",
		TeamAvailability = 4,
		Version = 1,
	},
	BUILD_Water_Pump = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Water_Pump",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-3106.500, -2846.000, -120.500),
		Radius = 0,
		Stance = "crouch",
		TagName = "Water Pump",
		TeamAvailability = 4,
		Version = 1,
	},
	BUILD_West_Ramp = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_West_Ramp",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2648.500, -4836.000, -842.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "West Ramp",
		TeamAvailability = 4,
		Version = 1,
	},
	CAPPOINT_gold_1 = 
	{
		CreateOnLoad = 1,
		GoalType = "CapPoint",
		GroupName = "",
		MinRadius = 32,
		Name = "CAPPOINT_gold_1",
		Orientation = Vec3(-1.608, -0.177, -0.000),
		Position = Vec3(-731.125, -6122.829, -527.875),
		Radius = 0,
		TagName = "gold_1",
		TeamAvailability = 4,
		Version = 1,
	},
	CAPPOINT_gold_2 = 
	{
		CreateOnLoad = 1,
		GoalType = "CapPoint",
		GroupName = "",
		MinRadius = 32,
		Name = "CAPPOINT_gold_2",
		Orientation = Vec3(-1.585, -0.263, -0.000),
		Position = Vec3(-731.125, -6207.820, -527.875),
		Radius = 0,
		TagName = "gold_2",
		TeamAvailability = 4,
		Version = 1,
	},
	CHECKPOINT_depot_flag = 
	{
		CreateOnLoad = 0,
		GoalType = "CHECKPOINT",
		GroupName = "",
		MinRadius = 0,
		Name = "CHECKPOINT_depot_flag",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-958.000, 1280.000, -205.000),
		Radius = 0,
		TagName = "depot_flag",
		TeamAvailability = 6,
		Version = 1,
	},
	DEFEND_dyna_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.218, 0.958, 0.187),
			[1] = Vec3(0.316, 0.943, 0.105),
			[2] = Vec3(0.744, 0.667, 0.030),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_dyna_1",
		Orientation = Vec3(0.224, 0.188, -0.000),
		Position = Vec3(-2014.734, -3358.470, -181.383),
		Radius = 32,
		Stance = "crouch",
		TagName = "dyna_1",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_dyna_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.426, 0.904, 0.013),
			[1] = Vec3(-0.426, 0.903, 0.057),
			[2] = Vec3(-0.848, 0.523, 0.082),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_dyna_2",
		Orientation = Vec3(-0.441, 0.013, -0.000),
		Position = Vec3(-566.315, -3334.079, -176.660),
		Radius = 32,
		Stance = "crouch",
		TagName = "dyna_2",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_dyna_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.413, 0.901, 0.132),
			[1] = Vec3(-0.322, 0.937, 0.138),
			[2] = Vec3(-0.868, 0.497, 0.012),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_dyna_3",
		Orientation = Vec3(-0.430, 0.132, -0.000),
		Position = Vec3(805.352, -3365.047, -167.535),
		Radius = 32,
		Stance = "crouch",
		TagName = "dyna_3",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_dyna_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.104, 0.993, 0.058),
			[1] = Vec3(0.814, 0.582, 0.004),
			[2] = Vec3(-0.706, 0.699, 0.116),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_dyna_4",
		Orientation = Vec3(0.105, 0.058, -0.000),
		Position = Vec3(-914.653, -3349.898, -174.946),
		Radius = 32,
		Stance = "crouch",
		TagName = "dyna_4",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_gold_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.146, -0.988, 0.040),
			[1] = Vec3(-0.432, -0.902, 0.001),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_gold_1",
		Orientation = Vec3(-2.995, 0.040, -0.000),
		Position = Vec3(-562.527, 1330.292, -210.875),
		Radius = 32,
		Stance = "crouch",
		TagName = "gold_1",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_gold_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-1.000, 0.001, -0.013),
			[1] = Vec3(0.459, 0.887, -0.056),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_gold_2",
		Orientation = Vec3(1.570, -0.013, 0.000),
		Position = Vec3(351.078, 1583.980, -402.875),
		Radius = 32,
		Stance = "crouch",
		TagName = "gold_2",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_gold_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.991, 0.125, 0.047),
			[1] = Vec3(0.588, 0.809, 0.010),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_gold_3",
		Orientation = Vec3(1.445, 0.047, 0.000),
		Position = Vec3(506.087, 1329.687, -402.875),
		Radius = 32,
		Stance = "crouch",
		TagName = "gold_3",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_gold_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(1.000, -0.005, 0.028),
			[1] = Vec3(0.609, -0.793, 0.023),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_gold_4",
		Orientation = Vec3(-1.576, 0.028, -0.000),
		Position = Vec3(9.910, 1666.217, -402.875),
		Radius = 32,
		Stance = "crouch",
		TagName = "gold_4",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_wall_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.350, -0.927, -0.132),
			[1] = Vec3(-0.011, -0.987, -0.162),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_wall_1",
		Orientation = Vec3(-2.781, -0.133, -0.000),
		Position = Vec3(687.821, -2275.464, -17.875),
		Radius = 32,
		Stance = "crouch",
		TagName = "wall_1",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_wall_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.298, -0.944, -0.142),
			[1] = Vec3(0.704, -0.699, -0.123),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_wall_2",
		Orientation = Vec3(-2.836, -0.143, -0.000),
		Position = Vec3(418.717, -2278.585, -17.875),
		Radius = 32,
		Stance = "crouch",
		TagName = "wall_2",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_wall_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.379, -0.925, -0.026),
			[1] = Vec3(0.844, -0.535, -0.040),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_wall_3",
		Orientation = Vec3(-2.753, -0.026, -0.000),
		Position = Vec3(-923.174, -2329.874, -161.875),
		Radius = 32,
		Stance = "crouch",
		TagName = "wall_3",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_wall_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.599, -0.801, -0.013),
			[1] = Vec3(-0.862, -0.506, -0.038),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_wall_4",
		Orientation = Vec3(2.499, -0.013, -0.000),
		Position = Vec3(-1757.243, -2311.795, -160.875),
		Radius = 32,
		Stance = "stand",
		TagName = "wall_4",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_wall_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.947, -0.323, 0.008),
			[1] = Vec3(-0.779, -0.627, 0.020),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_wall_5",
		Orientation = Vec3(1.899, 0.008, -0.000),
		Position = Vec3(-323.540, 507.981, -210.854),
		Radius = 32,
		Stance = "crouch",
		TagName = "wall_5",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_wall_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.705, 0.709, 0.010),
			[1] = Vec3(-0.565, 0.825, 0.010),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_wall_6",
		Orientation = Vec3(0.783, 0.010, -0.000),
		Position = Vec3(-1308.039, -831.922, -210.871),
		Radius = 32,
		Stance = "crouch",
		TagName = "wall_6",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	FLAG_radarbox1 = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		GroupName = "",
		MinRadius = 0,
		Name = "FLAG_radarbox1",
		Orientation = Vec3(3.141, 0.000, -0.000),
		Position = Vec3(333.000, 1817.000, -369.875),
		Radius = 0,
		TagName = "radarbox1",
		TeamAvailability = 4,
		Version = 1,
	},
	FLAG_radarbox2 = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		GroupName = "",
		MinRadius = 0,
		Name = "FLAG_radarbox2",
		Orientation = Vec3(3.141, 0.000, -0.000),
		Position = Vec3(29.000, 1819.000, -369.875),
		Radius = 0,
		TagName = "radarbox2",
		TeamAvailability = 4,
		Version = 1,
	},
	HEALTHCAB_north2_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_north2_healthcabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-614.000, -2065.000, -112.000),
		Radius = 0,
		Range = 1250,
		TagName = "north2_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_north2_healthcabinet_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_north2_healthcabinet_1",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1281.000, 1000.000, -447.000),
		Radius = 0,
		Range = 1250,
		TagName = "north2_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_north_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_north_healthcabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-657.000, -5772.000, -808.000),
		Radius = 0,
		Range = 1250,
		TagName = "north_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_1",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-1288.000, -5676.000, -125.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	MOUNTMG42_104 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_104",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-2255.000, -2333.000, 38.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	MOUNTMG42_179 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_179",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(1301.000, -2284.000, 48.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	MOUNTMG42_237 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_237",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-733.000, -5680.000, -125.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_246 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_246",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-1288.000, -5676.000, -125.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_55 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_55",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-733.000, -5680.000, -125.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	MOUNTMG42_652 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_652",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1301.000, -2284.000, 48.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_687 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_687",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2255.000, -2333.000, 38.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	PLANT_Axis_Tower = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Axis_Tower",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1185.500, 256.000, 58.950),
		Radius = 0,
		TagName = "Axis Tower",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Command_Post",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(709.000, -2294.500, -111.000),
		Radius = 0,
		TagName = "Command Post",
		TeamAvailability = 6,
		Version = 1,
	},
	PLANT_East_Fueltank = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_East_Fueltank",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1706.625, -5934.500, -652.000),
		Radius = 0,
		TagName = "East Fueltank",
		TeamAvailability = 2,
		Version = 1,
	},
	PLANT_East_Ramp = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_East_Ramp",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(896.500, -5073.000, -690.000),
		Radius = 0,
		TagName = "East Ramp",
		TeamAvailability = 2,
		Version = 1,
	},
	PLANT_Main_Entrance = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(-0.959, 0.276, 0.066),
					[1] = Vec3(0.995, 0.086, -0.053),
				},
				position = Vec3(-647.644, -2482.960, -171.874),
				stance = "crouch",
			},
			[1] = 
			{
				AimVectors = 
				{
					[0] = Vec3(0.769, 0.598, 0.228),
					[1] = Vec3(-0.997, -0.067, 0.037),
				},
				position = Vec3(283.362, -2449.270, -171.875),
				stance = "crouch",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Main_Entrance",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-168.000, -2359.000, -117.000),
		Radius = 0,
		TagName = "Main Entrance",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Tunneldoor = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Tunneldoor",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2096.500, -2597.000, -162.000),
		Radius = 0,
		TagName = "Tunneldoor",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Water_Pump = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Water_Pump",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-3367.000, -3035.000, -52.500),
		Radius = 0,
		TagName = "Water Pump",
		TeamAvailability = 2,
		Version = 1,
	},
	PLANT_West_Ramp = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_West_Ramp",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2775.500, -4689.500, -683.500),
		Radius = 0,
		TagName = "West Ramp",
		TeamAvailability = 2,
		Version = 1,
	},
	REPAIRMG42_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_1",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-1288.000, -5676.000, -125.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	REPAIRMG42_104 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_104",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-2255.000, -2333.000, 38.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	REPAIRMG42_179 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_179",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(1301.000, -2284.000, 48.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	REPAIRMG42_237 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_237",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-733.000, -5680.000, -125.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_246 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_246",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-1288.000, -5676.000, -125.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_55 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_55",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-733.000, -5680.000, -125.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 0,
		Version = 1,
	},
	REPAIRMG42_652 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_652",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1301.000, -2284.000, 48.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_687 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_687",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2255.000, -2333.000, 38.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	Version = 1,
};