global _MG = 
{
	ATTACK_blast1A_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.957, -0.003, -0.290),
		},
		GoalType = "Attack",
		Radius = 35,
		MinCampTime = 10,
		MaxCampTime = 30,
		Position = Vec3(-3624.659, 185.386, -631.875),
		TagName = "blast1A 2",
	},
	DEFEND_forwardD_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.752, 0.656, 0.065),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(138.903, -789.373, -799.875),
		TagName = "forwardD 5",
	},
	DEFEND_centerD_3_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(1.000, -0.017, 0.025),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(-1588.121, 2210.501, -695.875),
		TagName = "centerD 3",
	},
	ROUTE_BOMrightendobjA = 
	{
		TagName = "BOMrightendobjA",
		GoalType = "ROUTE",
		Radius = 35,
		Position = Vec3(926.332, 4283.777, -735.875),
	},
	DEFEND_forwardD_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.968, 0.251, -0.000),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(265.029, -530.161, -639.875),
		TagName = "forwardD 2",
	},
	ATTACK_NEARendobjA_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.034, -0.972, -0.232),
		},
		GoalType = "Attack",
		Radius = 35,
		MinCampTime = 10,
		MaxCampTime = 30,
		Position = Vec3(957.612, 4000.177, -319.875),
		TagName = "NEARendobjA 4",
	},
	ROUTE_blastdoor2side = 
	{
		TagName = "blastdoor2side",
		GoalType = "ROUTE",
		Radius = 35,
		Position = Vec3(-2639.194, -21.082, -367.875),
	},
	DEFEND_centerD_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.831, 0.540, -0.134),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(-779.922, 1631.927, -639.875),
		TagName = "centerD 2",
	},
	PLANT_Gravitational_Processor = 
	{
		TagName = "Gravitational Processor",
		CreateOnLoad = 0,
		GoalType = "PLANT",
		ExplosiveType = 1,
		TeamAvailability = 2,
		Position = Vec3(544.000, 5426.000, -411.984),
	},
	DEFEND_maproomD_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.183, 0.949, -0.257),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(1057.637, 738.364, -635.875),
		TagName = "maproomD 7",
	},
	ROUTE_Alliesmain = 
	{
		TagName = "Alliesmain",
		GoalType = "ROUTE",
		Radius = 35,
		Position = Vec3(-1930.346, 3452.308, -319.875),
	},
	DEFEND_frontdefend_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.827, 0.547, 0.134),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(-1436.354, -500.310, -639.875),
		TagName = "frontdefend 3",
	},
	DEFEND_maproomD_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.701, 0.706, -0.100),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(703.522, 1953.870, -703.875),
		TagName = "maproomD 8",
	},
	ATTACK_blast2A_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.834, 0.498, -0.237),
		},
		GoalType = "Attack",
		Radius = 35,
		MinCampTime = 10,
		MaxCampTime = 30,
		Position = Vec3(-3453.771, -913.744, -338.745),
		TagName = "blast2A 3",
	},
	DEFEND_endobjD_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.596, 0.714, -0.367),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(293.406, 5808.753, -823.875),
		TagName = "endobjD 8",
	},
	DEFEND_frontdefend_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.765, 0.644, -0.010),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(-2044.093, -478.709, -639.875),
		TagName = "frontdefend 6",
	},
	BUILD_North_Teleporter = 
	{
		TagName = "North Teleporter",
		CreateOnLoad = 0,
		GoalType = "BUILD",
		TeamAvailability = 4,
		Position = Vec3(1830.000, 4512.000, -256.000),
	},
	PLANT_Starbase_Entrance_Barrier = 
	{
		TagName = "Starbase Entrance Barrier",
		CreateOnLoad = 0,
		GoalType = "PLANT",
		ExplosiveType = 1,
		TeamAvailability = 2,
		Position = Vec3(-642.000, -320.000, -576.000),
	},
	ROUTE_basecontrolA = 
	{
		TagName = "basecontrolA",
		GoalType = "ROUTE",
		Radius = 35,
		Position = Vec3(1496.074, 3157.078, -735.875),
	},
	DEFEND_endobjD_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.961, 0.248, -0.121),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(-46.635, 5059.019, -319.875),
		TagName = "endobjD 4",
	},
	DEFEND_frontdefend_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.705, -0.709, -0.020),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(-1674.714, 61.403, -639.875),
		TagName = "frontdefend 1",
	},
	DEFEND_frontdefend_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.349, 0.937, 0.030),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(-2322.638, -462.676, -639.875),
		TagName = "frontdefend 5",
	},
	ATTACK_blast1A_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.023, 0.882, -0.470),
		},
		GoalType = "Attack",
		Radius = 35,
		MinCampTime = 10,
		MaxCampTime = 30,
		Position = Vec3(-3482.700, 101.144, -587.218),
		TagName = "blast1A 3",
	},
	DEFEND_basecontrolD_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.896, 0.286, -0.339),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(1412.765, 597.628, -1071.875),
		TagName = "basecontrolD 2",
	},
	PLANT_North_Teleporter = 
	{
		TagName = "North Teleporter",
		CreateOnLoad = 0,
		GoalType = "PLANT",
		ExplosiveType = 3,
		TeamAvailability = 2,
		Position = Vec3(1903.000, 4512.000, -222.999),
	},
	ROUTE_Maproom = 
	{
		TagName = "Maproom",
		GoalType = "ROUTE",
		Radius = 35,
		Position = Vec3(912.599, 1060.346, -635.875),
	},
	DEFEND_forwardD_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-1.000, 0.019, 0.015),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(646.612, -325.216, -639.875),
		TagName = "forwardD 4",
	},
	DEFEND_maproomD_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.431, 0.902, -0.030),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(551.856, 1944.977, -703.875),
		TagName = "maproomD 9",
	},
	DEFEND_fronttopdefend_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.207, 0.978, -0.020),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(-2359.539, -582.217, -367.875),
		TagName = "fronttopdefend 2",
	},
	DEFEND_maproomD_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.981, 0.077, -0.179),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(1861.116, 1210.164, -635.875),
		TagName = "maproomD 2",
	},
	ROUTE_blastdoor2 = 
	{
		TagName = "blastdoor2",
		GoalType = "ROUTE",
		Radius = 35,
		Position = Vec3(-3316.976, -832.025, -367.875),
	},
	DEFEND_NEARendobjD_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.034, -0.984, -0.174),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(508.620, 3967.779, -695.875),
		TagName = "NEARendobjD 1",
	},
	ATTACK_frontattack_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.947, 0.164, -0.276),
		},
		GoalType = "Attack",
		Radius = 35,
		MinCampTime = 10,
		MaxCampTime = 30,
		Position = Vec3(-898.653, -367.969, -639.875),
		TagName = "frontattack 2",
	},
	ROUTE_forwardspawn = 
	{
		TagName = "forwardspawn",
		GoalType = "ROUTE",
		Radius = 120,
		Position = Vec3(56.471, -320.834, -647.875),
	},
	ATTACK_frontattack_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.960, 0.050, -0.276),
		},
		GoalType = "Attack",
		Radius = 35,
		MinCampTime = 10,
		MaxCampTime = 30,
		Position = Vec3(-902.289, -280.605, -639.875),
		TagName = "frontattack 3",
	},
	DEFEND_maproomD_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.938, -0.134, -0.319),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(2016.856, 1696.949, -635.875),
		TagName = "maproomD 5",
	},
	ATTACK_frontattack_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.896, -0.195, -0.398),
		},
		GoalType = "Attack",
		Radius = 35,
		MinCampTime = 10,
		MaxCampTime = 30,
		Position = Vec3(-1229.026, -384.911, -639.875),
		TagName = "frontattack 1",
	},
	DEFEND_forwardD_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.936, 0.351, -0.010),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(-138.570, -526.589, -639.875),
		TagName = "forwardD 1",
	},
	BUILD_South_Teleporter = 
	{
		TagName = "South Teleporter",
		CreateOnLoad = 0,
		GoalType = "BUILD",
		TeamAvailability = 4,
		Position = Vec3(2334.000, 3456.000, -256.000),
	},
	ATTACK_blast2A_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.946, -0.034, -0.324),
		},
		GoalType = "Attack",
		Radius = 35,
		MinCampTime = 10,
		MaxCampTime = 30,
		Position = Vec3(-3644.114, -827.884, -375.875),
		TagName = "blast2A 2",
	},
	BUILD_Starbase_Entrance_Barrier = 
	{
		TagName = "Starbase Entrance Barrier",
		CreateOnLoad = 0,
		GoalType = "BUILD",
		TeamAvailability = 4,
		Position = Vec3(-802.000, -256.000, -584.000),
	},
	DEFEND_NEARendobjD_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.762, 0.623, -0.179),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(66.089, 3231.076, -319.875),
		TagName = "NEARendobjD 4",
	},
	DEFEND_NEARendobjD_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.992, -0.089, -0.085),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(952.364, 3402.760, -735.875),
		TagName = "NEARendobjD 3",
	},
	AMMOCAB_122 = 
	{
		TagName = "122",
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		TeamAvailability = 6,
		Position = Vec3(1665.000, -707.000, -583.000),
	},
	ROUTE_TPcenter = 
	{
		TagName = "TPcenter",
		GoalType = "ROUTE",
		Radius = 35,
		Position = Vec3(1670.553, -103.405, -639.875),
	},
	DEFEND_basecontrolD_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.130, 0.961, -0.244),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(1115.013, 827.206, -1071.875),
		TagName = "basecontrolD 1",
	},
	ROUTE_TOPrightendobjA = 
	{
		TagName = "TOPrightendobjA",
		GoalType = "ROUTE",
		Radius = 35,
		Position = Vec3(939.111, 4705.992, -319.875),
	},
	ROUTE_NEARendobj_south = 
	{
		TagName = "NEARendobj_south",
		GoalType = "ROUTE",
		Radius = 35,
		Position = Vec3(-273.213, 3395.027, -735.875),
	},
	DEFEND_forwardD_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.958, -0.286, -0.015),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(45.943, -133.105, -639.875),
		TagName = "forwardD 8",
	},
	ROUTE_center = 
	{
		TagName = "center",
		GoalType = "ROUTE",
		Radius = 35,
		Position = Vec3(-1755.250, 1830.715, -567.875),
	},
	DEFEND_forwardD_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.759, -0.651, 0.005),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(68.437, 253.025, -639.875),
		TagName = "forwardD 3",
	},
	DEFEND_endobjD_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.083, -0.894, -0.440),
		},
		GoalType = "Defend",
		Radius = 60,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(361.571, 5782.057, -575.875),
		TagName = "endobjD 6",
	},
	ROUTE_TOPleftendobjA = 
	{
		TagName = "TOPleftendobjA",
		GoalType = "ROUTE",
		Radius = 35,
		Position = Vec3(60.134, 4694.357, -319.875),
	},
	DEFEND_maproomD_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.981, 0.077, -0.179),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(1852.105, 1095.395, -635.875),
		TagName = "maproomD 1",
	},
	PLANT_Forward_Spawn = 
	{
		TagName = "Forward Spawn",
		CreateOnLoad = 0,
		GoalType = "PLANT",
		ExplosiveType = 3,
		TeamAvailability = 4,
		Position = Vec3(64.000, -704.000, -732.000),
	},
	ATTACK_NEARendobjA_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.952, -0.213, -0.219),
		},
		GoalType = "Attack",
		Radius = 35,
		MinCampTime = 10,
		MaxCampTime = 30,
		Position = Vec3(67.996, 3973.211, -735.875),
		TagName = "NEARendobjA 2",
	},
	ATTACK_NEARendobjA_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.259, 0.944, -0.203),
		},
		GoalType = "Attack",
		Radius = 35,
		MinCampTime = 10,
		MaxCampTime = 30,
		Position = Vec3(67.986, 4029.406, -319.875),
		TagName = "NEARendobjA 3",
	},
	ROUTE_downattack = 
	{
		TagName = "downattack",
		GoalType = "ROUTE",
		Radius = 35,
		Position = Vec3(-4468.931, 221.041, -591.875),
	},
	DEFEND_maproomD_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.951, -0.229, -0.208),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(2008.915, 1312.974, -635.875),
		TagName = "maproomD 3",
	},
	ROUTE_NEARendobj_north = 
	{
		TagName = "NEARendobj_north",
		GoalType = "ROUTE",
		Radius = 35,
		Position = Vec3(-257.324, 4275.373, -735.875),
	},
	ROUTE_southTP = 
	{
		TagName = "southTP",
		GoalType = "ROUTE",
		Radius = 50,
		Position = Vec3(-2553.565, 3386.439, -311.875),
	},
	ROUTE_northTP = 
	{
		TagName = "northTP",
		GoalType = "ROUTE",
		Radius = 50,
		Position = Vec3(-2558.290, 3583.454, -311.875),
	},
	ATTACK_blast2A_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.834, 0.498, -0.237),
		},
		GoalType = "Attack",
		Radius = 35,
		MinCampTime = 10,
		MaxCampTime = 30,
		Position = Vec3(-3506.845, -747.819, -336.732),
		TagName = "blast2A 1",
	},
	BUILD_Forward_Spawn = 
	{
		TagName = "Forward Spawn",
		CreateOnLoad = 0,
		GoalType = "BUILD",
		TeamAvailability = 2,
		Position = Vec3(62.000, -704.000, -744.000),
	},
	DEFEND_endobjD_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.138, -0.944, -0.300),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(478.372, 5281.385, -311.875),
		TagName = "endobjD 1",
	},
	DEFEND_forwardD_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.224, -0.973, -0.050),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(-15.465, -563.326, -799.875),
		TagName = "forwardD 6",
	},
	DEFEND_endobjD_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.029, 0.914, -0.404),
		},
		GoalType = "Defend",
		Radius = 60,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(628.168, 5545.646, -823.875),
		TagName = "endobjD 7",
	},
	DEFEND_frontdefend_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.445, -0.870, -0.213),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(-2376.635, 102.001, -639.875),
		TagName = "frontdefend 7",
	},
	ROUTE_TOalliesspawn = 
	{
		TagName = "TOalliesspawn",
		GoalType = "ROUTE",
		Radius = 35,
		Position = Vec3(-710.806, 2196.488, -327.875),
	},
	AMMOCAB_133 = 
	{
		TagName = "133",
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		TeamAvailability = 6,
		Position = Vec3(929.000, 733.000, -591.000),
	},
	ATTACK_NEARendobjA_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.301, 0.924, -0.234),
		},
		GoalType = "Attack",
		Radius = 35,
		MinCampTime = 10,
		MaxCampTime = 30,
		Position = Vec3(914.556, 3957.331, -735.875),
		TagName = "NEARendobjA 1",
	},
	DEFEND_endobjD_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.716, 0.691, -0.101),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(1266.649, 5184.850, -319.875),
		TagName = "endobjD 3",
	},
	ROUTE_Alliesside = 
	{
		TagName = "Alliesside",
		GoalType = "ROUTE",
		Radius = 35,
		Position = Vec3(-1427.503, 4301.516, -319.875),
	},
	ATTACK_blast1A_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.932, -0.103, -0.347),
		},
		GoalType = "Attack",
		Radius = 35,
		MinCampTime = 10,
		MaxCampTime = 30,
		Position = Vec3(-3482.985, 285.009, -585.448),
		TagName = "blast1A 1",
	},
	ROUTE_centerA = 
	{
		TagName = "centerA",
		GoalType = "ROUTE",
		Radius = 35,
		Position = Vec3(-918.000, 2185.360, -711.875),
	},
	DEFEND_NEARendobjD_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.679, 0.711, -0.184),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(951.054, 3207.188, -319.875),
		TagName = "NEARendobjD 5",
	},
	DEFEND_endobjD_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.261, -0.906, -0.333),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(619.797, 5276.083, -311.875),
		TagName = "endobjD 2",
	},
	DEFEND_maproomD_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.820, -0.533, -0.208),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(1856.814, 1762.711, -635.875),
		TagName = "maproomD 6",
	},
	ROUTE_TObasecontrol = 
	{
		TagName = "TObasecontrol",
		GoalType = "ROUTE",
		Radius = 35,
		Position = Vec3(-193.456, 967.456, -1071.875),
	},
	PLANT_South_Teleporter = 
	{
		TagName = "South Teleporter",
		CreateOnLoad = 0,
		GoalType = "PLANT",
		ExplosiveType = 3,
		TeamAvailability = 2,
		Position = Vec3(2415.000, 3456.000, -223.000),
	},
	ROUTE_TOPorBOM = 
	{
		TagName = "TOPorBOM",
		GoalType = "ROUTE",
		Radius = 35,
		Position = Vec3(-939.753, 4027.444, -895.875),
	},
	DEFEND_centerD_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.998, 0.057, -0.030),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(-1940.701, 1617.325, -703.875),
		TagName = "centerD 4",
	},
	DEFEND_NEARendobjD_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.109, 0.969, -0.223),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(33.900, 3188.012, -735.875),
		TagName = "NEARendobjD 2",
	},
	DEFEND_fronttopdefend_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.691, -0.687, -0.223),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(-2034.512, 110.059, -375.875),
		TagName = "fronttopdefend 4",
	},
	ROUTE_BOMleftendobjA = 
	{
		TagName = "BOMleftendobjA",
		GoalType = "ROUTE",
		Radius = 35,
		Position = Vec3(62.540, 4300.506, -735.875),
	},
	DEFEND_endobjD_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.401, 0.822, -0.404),
		},
		GoalType = "Defend",
		Radius = 60,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(725.683, 5478.629, -575.875),
		TagName = "endobjD 5",
	},
	DEFEND_centerD_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.643, 0.749, -0.159),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(0.195, 1595.977, -703.875),
		TagName = "centerD 3",
	},
	DEFEND_fronttopdefend_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.052, -0.942, -0.333),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(-2361.021, 119.016, -375.875),
		TagName = "fronttopdefend 1",
	},
	DEFEND_frontdefend_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.814, 0.581, 0.025),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(-1647.584, -444.060, -639.875),
		TagName = "frontdefend 4",
	},
	DEFEND_forwardD_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.986, -0.168, 0.010),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(257.317, -127.600, -639.875),
		TagName = "forwardD 7",
	},
	DEFEND_frontdefend_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.786, -0.602, 0.139),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(-1452.924, 99.676, -639.875),
		TagName = "frontdefend 2",
	},
	DEFEND_centerD_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.612, 0.788, 0.070),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(-780.456, 1456.309, -639.875),
		TagName = "centerD 1",
	},
	AMMOCAB_194 = 
	{
		TagName = "194",
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		TeamAvailability = 6,
		Position = Vec3(-929.000, 4867.000, -687.000),
	},
	ROUTE_alliesspawn = 
	{
		TagName = "alliesspawn",
		GoalType = "ROUTE",
		Radius = 200,
		Position = Vec3(-2496.000, 2568.000, -319.875),
	},
	ROUTE_axisspawn_1 = 
	{
		TagName = "axisspawn 1",
		GoalType = "ROUTE",
		Radius = 150,
		Position = Vec3(-4660.727, -837.337, -399.875),
	},
	DEFEND_maproomD_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.931, -0.310, -0.193),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(2021.114, 1515.275, -635.875),
		TagName = "maproomD 4",
	},
	Version = 1,
	ROUTE_front = 
	{
		TagName = "front",
		GoalType = "ROUTE",
		Radius = 35,
		Position = Vec3(-2823.127, 502.227, -319.875),
	},
	PLANT_Starbase_Blast_Door = 
	{
		TagName = "Starbase Blast Door",
		CreateOnLoad = 0,
		GoalType = "PLANT",
		ExplosiveType = 1,
		TeamAvailability = 2,
		Position = Vec3(-3276.000, 192.000, -512.000),
	},
	PLANT_Starbase_Blast_Door_1 = 
	{
		TagName = "Starbase Blast Door",
		CreateOnLoad = 0,
		GoalType = "PLANT",
		ExplosiveType = 1,
		TeamAvailability = 2,
		Position = Vec3(-3276.000, -832.000, -256.000),
	},
	PLANT_Base_Controls = 
	{
		TagName = "Base Controls",
		CreateOnLoad = 0,
		GoalType = "PLANT",
		ExplosiveType = 3,
		TeamAvailability = 4,
		Position = Vec3(1272.000, 484.501, -1048.000),
	},
	DEFEND_centerD_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.898, -0.441, -0.005),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(-501.573, 2507.460, -703.875),
		TagName = "centerD 5",
	},
	ROUTE_alliesfrontspawn = 
	{
		TagName = "alliesfrontspawn",
		GoalType = "ROUTE",
		Radius = 200,
		Position = Vec3(-1392.000, -352.000, -639.875),
	},
	AMMOCAB_310 = 
	{
		TagName = "310",
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		TeamAvailability = 6,
		Position = Vec3(1217.000, 4285.000, -687.000),
	},
	BUILD_Base_Controls = 
	{
		TagName = "Base Controls",
		CreateOnLoad = 0,
		GoalType = "BUILD",
		TeamAvailability = 2,
		Position = Vec3(1294.000, 592.000, -1016.000),
	},
	DEFEND_fronttopdefend_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.553, 0.826, -0.110),
		},
		GoalType = "Defend",
		Radius = 35,
		MinCampTime = 2,
		MaxCampTime = 6,
		Position = Vec3(-2013.976, -553.028, -367.875),
		TagName = "fronttopdefend 3",
	},
	ROUTE_blastdoor1 = 
	{
		TagName = "blastdoor1",
		GoalType = "ROUTE",
		Radius = 35,
		Position = Vec3(-3316.319, 191.014, -623.875),
	},
};
