global _MG = 
{
	CAPPOINT_allies_spawn = 
	{
		GoalType = "CapPoint",
		MinRadius = 32,
		Position = Vec3(3327.479, 77.031, 193.352),
		TeamAvailability = 4,
	},
	CAPPOINT_axis_spawn = 
	{
		GoalType = "CapPoint",
		MinRadius = 32,
		Position = Vec3(-3053.889, 56.253, 193.125),
		TagName = "cappoint axis_spawn",
		TeamAvailability = 2,
	},
	FLAG_allied_flag1 = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		Position = Vec3(3336.000, 47.750, 197.125),
		TeamAvailability = 2,
	},
	FLAG_axis_flag1 = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		Position = Vec3(-3047.750, 48.125, 197.125),
		TeamAvailability = 4,
	},
	Version = 1,
};