global _MG = 
{
	AMMOCAB_257 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_257",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-4064.000, 7624.000, 128.000),
		Radius = 0,
		Range = 1250,
		SerialNum = 300,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_278 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_278",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-4064.000, 7624.000, 128.000),
		Radius = 0,
		Range = 1250,
		SerialNum = 158,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_317 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_317",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-4064.000, 7624.000, 128.000),
		Radius = 0,
		Range = 1250,
		SerialNum = 156,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_785 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_785",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-4064.000, 7624.000, 128.000),
		Radius = 0,
		Range = 1250,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_ammo_crate = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_ammo_crate",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1696.000, 6904.000, 144.000),
		Radius = 0,
		Range = 1250,
		TagName = "ammo_crate",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_ammo_table = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_ammo_table",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2576.000, 5848.000, 492.000),
		Radius = 0,
		Range = 1250,
		TagName = "ammo_table",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_garage_ammo_cabinet0 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_garage_ammo_cabinet0",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(2522.000, 4424.000, 166.000),
		Radius = 0,
		Range = 1250,
		TagName = "garage_ammo_cabinet0",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_misc_cabinet_supply1 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_misc_cabinet_supply1",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2520.000, 6760.000, 272.000),
		Radius = 0,
		Range = 1250,
		TagName = "misc_cabinet_supply1",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_misc_cabinet_supply2 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_misc_cabinet_supply2",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-5568.000, 6160.000, 320.000),
		Radius = 0,
		Range = 1250,
		TagName = "misc_cabinet_supply2",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_misc_cabinet_supply3 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_misc_cabinet_supply3",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-5632.000, 6160.000, 320.000),
		Radius = 0,
		Range = 1250,
		TagName = "misc_cabinet_supply3",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_misc_cabinet_supply4 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_misc_cabinet_supply4",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(288.000, 1960.000, -352.000),
		Radius = 0,
		Range = 1250,
		TagName = "misc_cabinet_supply4",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_misc_cabinet_supply5 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_misc_cabinet_supply5",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-916.000, -1160.000, -96.000),
		Radius = 0,
		Range = 1250,
		TagName = "misc_cabinet_supply5",
		TeamAvailability = 6,
		Version = 1,
	},
	ATTACK_all_attack_gate_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.236, 0.969, 0.078),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_all_attack_gate_1",
		Orientation = Vec3(-0.239, 0.078, -0.000),
		Position = Vec3(410.209, 754.847, -142.875),
		Radius = 32,
		Stance = "stand",
		TagName = "all_attack_gate_1",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_all_attack_gate_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.453, 0.891, -0.025),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_all_attack_gate_2",
		Orientation = Vec3(0.470, -0.025, -0.000),
		Position = Vec3(721.368, 660.894, -142.875),
		Radius = 32,
		Stance = "stand",
		TagName = "all_attack_gate_2",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_all_attack_gate_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.622, 0.783, 0.004),
			[1] = Vec3(0.032, 0.999, -0.036),
			[2] = Vec3(0.592, 0.806, 0.005),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_all_attack_gate_3",
		Orientation = Vec3(-0.671, 0.004, -0.000),
		Position = Vec3(334.125, 1223.882, -126.875),
		Radius = 32,
		Stance = "crouch",
		TagName = "all_attack_gate_3",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_all_attack_gate_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.928, -0.372, -0.027),
			[1] = Vec3(-0.918, -0.397, 0.014),
			[2] = Vec3(-0.871, 0.492, -0.014),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_all_attack_gate_4",
		Orientation = Vec3(1.952, -0.027, -0.000),
		Position = Vec3(799.411, 1222.342, -126.875),
		Radius = 32,
		Stance = "crouch",
		TagName = "all_attack_gate_4",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
		},
	},
	BUILD_Allied_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Allied_Command_Post",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1280.000, -376.000, -344.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Allied Command Post",
		TeamAvailability = 4,
		Version = 1,
	},
	BUILD_Axis_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Axis_Command_Post",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-5920.000, 4824.000, 148.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Axis Command Post",
		TeamAvailability = 2,
		Version = 1,
	},
	BUILD_Tank = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 1,
		Name = "BUILD_Tank",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-1310.000, -2316.000, -58.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Tank",
		TeamAvailability = 4,
		Version = 1,
	},
	BUILD_Truck = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 1,
		Name = "BUILD_Truck",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(2112.000, 1762.000, -90.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Truck",
		TeamAvailability = 4,
		Version = 1,
	},
	BUILD_Truck_Barrier_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Truck_Barrier_1",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1340.000, 5852.000, 168.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Truck Barrier 1",
		TeamAvailability = 2,
		Version = 1,
	},
	BUILD_Truck_Barrier_2 = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Truck_Barrier_2",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-4372.000, 4888.000, 152.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Truck Barrier 2",
		TeamAvailability = 2,
		Version = 1,
	},
	BUILD_Tunnel_Door = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Tunnel_Door",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-908.000, 1549.000, -320.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Tunnel Door",
		TeamAvailability = 2,
		Version = 1,
	},
	CALLARTILLERY_call_arty_1 = 
	{
		CreateOnLoad = 1,
		Facing = Vec3(0.166, -0.962, -0.219),
		GoalType = "CALLARTILLERY",
		GroupName = "",
		MinRadius = 32,
		Name = "CALLARTILLERY_call_arty_1",
		Orientation = Vec3(-2.971, -0.221, -0.000),
		Position = Vec3(1860.275, 3886.008, 97.125),
		Radius = 0,
		TagName = "call_arty_1",
		TeamAvailability = 30,
		Version = 1,
	},
	CAPPOINT_tank_capture = 
	{
		CreateOnLoad = 1,
		GoalType = "CapPoint",
		GroupName = "",
		MinRadius = 32,
		Name = "CAPPOINT_tank_capture",
		Orientation = Vec3(1.627, -0.040, -0.000),
		Position = Vec3(-1950.883, -2073.513, -142.875),
		Radius = 0,
		TagName = "tank_capture",
		TeamAvailability = 4,
		Version = 1,
	},
	CAPPOINT_truck_capture = 
	{
		CreateOnLoad = 1,
		GoalType = "CapPoint",
		GroupName = "",
		MinRadius = 32,
		Name = "CAPPOINT_truck_capture",
		Orientation = Vec3(-0.064, -0.032, -0.000),
		Position = Vec3(1952.463, 1807.635, -51.875),
		Radius = 100,
		TagName = "truck_capture",
		TeamAvailability = 4,
		Version = 1,
	},
	DEFEND_al_wait_goldDoor_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.854, -0.519, -0.039),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_al_wait_goldDoor_1",
		Orientation = Vec3(-2.117, -0.039, -0.000),
		Position = Vec3(2304.051, 5644.230, 129.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "al_wait_goldDoor_1",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_al_wait_goldDoor_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.595, 0.774, -0.215),
			[1] = Vec3(-0.992, 0.054, -0.116),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_al_wait_goldDoor_2",
		Orientation = Vec3(0.655, -0.216, -0.000),
		Position = Vec3(2512.698, 5298.125, 129.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "al_wait_goldDoor_2",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_al_wait_goldDoor_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.996, -0.036, -0.078),
			[1] = Vec3(0.047, -0.994, -0.097),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_al_wait_goldDoor_3",
		Orientation = Vec3(-1.607, -0.078, -0.000),
		Position = Vec3(2370.125, 5490.841, 129.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "al_wait_goldDoor_3",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_al_wait_goldDoor_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.327, -0.944, -0.037),
			[1] = Vec3(-0.189, -0.982, -0.010),
			[2] = Vec3(-0.944, 0.326, 0.053),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_al_wait_goldDoor_4",
		Orientation = Vec3(2.808, -0.037, -0.000),
		Position = Vec3(2125.875, 5645.875, 129.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "al_wait_goldDoor_4",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_al_wait_goldDoor_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.691, 0.721, 0.057),
			[1] = Vec3(-0.174, -0.985, -0.017),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_al_wait_goldDoor_5",
		Orientation = Vec3(0.765, 0.057, -0.000),
		Position = Vec3(2125.697, 4629.965, 124.197),
		Radius = 32,
		Stance = "crouch",
		TagName = "al_wait_goldDoor_5",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_al_wait_goldDoor_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.089, 0.996, -0.018),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_al_wait_goldDoor_6",
		Orientation = Vec3(-0.089, -0.018, -0.000),
		Position = Vec3(1714.128, 4629.847, 141.316),
		Radius = 32,
		Stance = "crouch",
		TagName = "al_wait_goldDoor_6",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_al_wait_obj_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.944, 0.329, -0.017),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_al_wait_obj_1",
		Orientation = Vec3(-1.236, -0.017, -0.000),
		Position = Vec3(-1246.535, 1304.946, -382.875),
		Radius = 32,
		Stance = "crouch",
		TagName = "al_wait_obj_1",
		TeamAvailability = 6,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_al_wait_obj_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.576, -0.818, -0.014),
			[1] = Vec3(-0.170, -0.985, -0.019),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_al_wait_obj_2",
		Orientation = Vec3(-2.528, -0.014, -0.000),
		Position = Vec3(-1310.321, 1689.713, -382.875),
		Radius = 32,
		Stance = "stand",
		TagName = "al_wait_obj_2",
		TeamAvailability = 6,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_al_wait_obj_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.037, -0.999, 0.002),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_al_wait_obj_3",
		Orientation = Vec3(3.104, 0.002, -0.000),
		Position = Vec3(-1144.096, 1692.477, -382.875),
		Radius = 32,
		Stance = "stand",
		TagName = "al_wait_obj_3",
		TeamAvailability = 6,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_al_wait_obj_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.263, 0.965, -0.007),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_al_wait_obj_4",
		Orientation = Vec3(0.267, -0.007, -0.000),
		Position = Vec3(-1111.912, 1055.577, -382.875),
		Radius = 32,
		Stance = "crouch",
		TagName = "al_wait_obj_4",
		TeamAvailability = 6,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_al_wait_obj_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.200, -0.979, -0.044),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_al_wait_obj_5",
		Orientation = Vec3(-2.940, -0.044, -0.000),
		Position = Vec3(-741.875, 1541.875, -382.875),
		Radius = 32,
		Stance = "stand",
		TagName = "al_wait_obj_5",
		TeamAvailability = 6,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_al_wait_obj_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.002, 0.999, -0.053),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_al_wait_obj_6",
		Orientation = Vec3(0.002, -0.053, -0.000),
		Position = Vec3(-741.875, 1250.125, -382.875),
		Radius = 32,
		Stance = "stand",
		TagName = "al_wait_obj_6",
		TeamAvailability = 6,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_defend_gate_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.216, -0.976, -0.002),
			[1] = Vec3(-0.830, -0.556, -0.037),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_ax_defend_gate_1",
		Orientation = Vec3(2.923, -0.002, -0.000),
		Position = Vec3(805.875, 1821.875, -126.875),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_defend_gate_1",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_defend_gate_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.290, -0.950, -0.113),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_ax_defend_gate_2",
		Orientation = Vec3(-2.845, -0.113, -0.000),
		Position = Vec3(330.125, 1819.783, -126.875),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_defend_gate_2",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_defend_gate_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.189, -0.972, -0.141),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_ax_defend_gate_3",
		Orientation = Vec3(2.950, -0.141, -0.000),
		Position = Vec3(779.214, 1288.243, 89.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_defend_gate_3",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_defend_gate_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.850, 0.140, -0.508),
			[1] = Vec3(-0.631, -0.676, -0.379),
			[2] = Vec3(-0.155, -0.979, -0.131),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_ax_defend_gate_4",
		Orientation = Vec3(1.408, -0.533, -0.000),
		Position = Vec3(664.125, 1341.366, 89.125),
		Radius = 32,
		Stance = "stand",
		TagName = "ax_defend_gate_4",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_defend_gate_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.979, -0.173, -0.105),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_ax_defend_gate_5",
		Orientation = Vec3(-1.745, -0.106, -0.000),
		Position = Vec3(340.690, 1228.546, -126.875),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_defend_gate_5",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_defend_gate_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.983, -0.129, -0.130),
			[1] = Vec3(-0.331, 0.926, -0.180),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_ax_defend_gate_6",
		Orientation = Vec3(1.701, -0.130, -0.000),
		Position = Vec3(771.083, -443.997, 121.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_defend_gate_6",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_defend_gate_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.464, 0.860, -0.213),
			[1] = Vec3(-0.805, -0.555, -0.209),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_ax_defend_gate_8",
		Orientation = Vec3(0.495, -0.214, -0.000),
		Position = Vec3(764.149, -58.327, 121.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_defend_gate_8",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_defend_gold_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.929, 0.370, -0.022),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_ax_defend_gold_1",
		Orientation = Vec3(1.192, -0.022, -0.000),
		Position = Vec3(2965.875, 5298.125, 129.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_defend_gold_1",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_defend_gold_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.415, 0.909, -0.030),
			[1] = Vec3(0.994, 0.059, -0.094),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_ax_defend_gold_2",
		Orientation = Vec3(-0.428, -0.030, -0.000),
		Position = Vec3(2594.125, 5298.125, 129.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_defend_gold_2",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_defend_gold_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.716, -0.696, -0.050),
			[1] = Vec3(-0.026, -0.998, -0.048),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_ax_defend_gold_3",
		Orientation = Vec3(-2.342, -0.050, -0.000),
		Position = Vec3(2594.125, 5645.875, 129.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_defend_gold_3",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_defend_gold_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.921, -0.389, -0.012),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_ax_defend_gold_4",
		Orientation = Vec3(1.970, -0.012, -0.000),
		Position = Vec3(2965.874, 5645.875, 129.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_defend_gold_4",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_defend_gold_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.556, -0.829, -0.065),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_ax_defend_gold_5",
		Orientation = Vec3(2.551, -0.065, -0.000),
		Position = Vec3(2525.875, 5645.869, 129.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_defend_gold_5",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_defend_gold_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.884, 0.458, -0.094),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_ax_defend_gold_6",
		Orientation = Vec3(-1.093, -0.094, -0.000),
		Position = Vec3(2202.125, 5298.125, 129.125),
		Radius = 32,
		Stance = "stand",
		TagName = "ax_defend_gold_6",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_defend_gold_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.138, -0.984, -0.110),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_ax_defend_gold_7",
		Orientation = Vec3(3.003, -0.110, -0.000),
		Position = Vec3(2317.875, 5500.136, 129.125),
		Radius = 32,
		Stance = "stand",
		TagName = "ax_defend_gold_7",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_defend_gold_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.992, -0.071, -0.108),
			[1] = Vec3(-0.981, -0.151, -0.123),
			[2] = Vec3(0.487, -0.855, -0.178),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_ax_defend_gold_8",
		Orientation = Vec3(-1.642, -0.108, -0.000),
		Position = Vec3(1621.430, 3606.960, 81.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_defend_gold_8",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_defend_gold_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.198, -0.956, -0.214),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_ax_defend_gold_9",
		Orientation = Vec3(2.937, -0.216, -0.000),
		Position = Vec3(2141.745, 4051.965, 140.676),
		Radius = 32,
		Stance = "stand",
		TagName = "ax_defend_gold_9",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_defend_truck_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.920, 0.346, -0.184),
			[1] = Vec3(-0.044, 0.999, -0.007),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_ax_defend_truck_1",
		Orientation = Vec3(1.211, -0.185, -0.000),
		Position = Vec3(2319.494, 2272.412, -158.875),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_defend_truck_1",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_defend_truck_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.998, -0.049, -0.041),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_ax_defend_truck_2",
		Orientation = Vec3(1.620, -0.041, -0.000),
		Position = Vec3(2250.182, 2108.713, -126.875),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_defend_truck_2",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_defend_truck_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.411, 0.902, -0.130),
			[1] = Vec3(-0.965, 0.261, -0.038),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_ax_defend_truck_3",
		Orientation = Vec3(0.428, -0.130, -0.000),
		Position = Vec3(2242.426, 1624.332, -54.875),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_defend_truck_3",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_defend_truck_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.709, 0.705, 0.006),
			[1] = Vec3(-0.909, 0.416, -0.025),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_ax_defend_truck_4",
		Orientation = Vec3(-0.788, 0.006, -0.000),
		Position = Vec3(1467.691, 1745.126, -126.875),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_defend_truck_4",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_last_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.293, -0.955, -0.048),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_ax_last_1",
		Orientation = Vec3(-2.024, -0.070, -0.000),
		Position = Vec3(-4879.565, 5310.371, 97.125),
		Radius = 32,
		Stance = "stand",
		TagName = "ax_last_1",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_last_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.024, -1.000, 0.008),
			[1] = Vec3(0.847, 0.532, 0.001),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_ax_last_10",
		Orientation = Vec3(-3.117, 0.008, -0.000),
		Position = Vec3(-5079.767, 7301.941, 97.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_last_10",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_last_11 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.148, -0.989, -0.017),
			[1] = Vec3(0.050, 0.998, -0.034),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_ax_last_11",
		Orientation = Vec3(2.993, -0.017, -0.000),
		Position = Vec3(-4800.472, 7040.843, 97.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_last_11",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_last_12 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.461, -0.887, -0.032),
			[1] = Vec3(0.518, 0.855, -0.022),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_ax_last_12",
		Orientation = Vec3(-2.662, -0.032, -0.000),
		Position = Vec3(-5245.227, 6691.484, 97.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_last_12",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_last_13 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.250, -0.966, -0.065),
			[1] = Vec3(0.338, 0.940, 0.048),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_ax_last_13",
		Orientation = Vec3(-2.889, -0.065, -0.000),
		Position = Vec3(-4580.458, 6140.697, 86.028),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_last_13",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_last_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.960, 0.280, -0.008),
			[1] = Vec3(0.151, 0.988, -0.027),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_ax_last_2",
		Orientation = Vec3(-1.287, -0.008, -0.000),
		Position = Vec3(-4829.742, 4691.953, 97.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_last_2",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_last_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.999, -0.044, 0.012),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_ax_last_3",
		Orientation = Vec3(-1.614, 0.012, -0.000),
		Position = Vec3(-5282.125, 5081.991, 97.125),
		Radius = 32,
		Stance = "stand",
		TagName = "ax_last_3",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_last_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.921, -0.387, -0.044),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_ax_last_4",
		Orientation = Vec3(-1.969, -0.044, -0.000),
		Position = Vec3(-5235.719, 5414.707, 97.125),
		Radius = 32,
		Stance = "stand",
		TagName = "ax_last_4",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_last_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.893, -0.442, -0.086),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_ax_last_5",
		Orientation = Vec3(-2.030, -0.086, -0.000),
		Position = Vec3(-4717.932, 5859.764, 97.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_last_5",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_last_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.424, 0.889, -0.173),
			[1] = Vec3(0.177, -0.981, -0.072),
			[2] = Vec3(-0.984, 0.165, 0.068),
			[3] = Vec3(-0.348, 0.890, 0.295),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_ax_last_9",
		Orientation = Vec3(-0.445, -0.173, -0.000),
		Position = Vec3(-1029.304, 4514.305, -46.467),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_last_9",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_last_b1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.998, 0.053, -0.019),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_ax_last_b1",
		Orientation = Vec3(-1.518, -0.019, -0.000),
		Position = Vec3(-3937.355, 4840.719, 97.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_last_b1",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_last_b2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.482, -0.875, -0.036),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_ax_last_b2",
		Orientation = Vec3(-2.638, -0.036, -0.000),
		Position = Vec3(-3132.270, 5355.024, 111.658),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_last_b2",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_last_b3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.579, 0.811, -0.086),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_ax_last_b3",
		Orientation = Vec3(-0.621, -0.086, -0.000),
		Position = Vec3(-3058.751, 4755.290, 121.573),
		Radius = 32,
		Stance = "stand",
		TagName = "ax_last_b3",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_last_b4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.777, -0.627, -0.056),
			[1] = Vec3(0.642, -0.765, -0.040),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_ax_last_b4",
		Orientation = Vec3(-2.250, -0.056, -0.000),
		Position = Vec3(-2816.648, 5257.575, 121.329),
		Radius = 32,
		Stance = "stand",
		TagName = "ax_last_b4",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_last_b5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.945, 0.304, -0.121),
			[1] = Vec3(0.799, -0.582, -0.152),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_ax_last_b5",
		Orientation = Vec3(-1.259, -0.121, -0.000),
		Position = Vec3(-2413.095, 4414.946, 129.125),
		Radius = 32,
		Stance = "stand",
		TagName = "ax_last_b5",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_last_b6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.987, -0.026, -0.158),
			[1] = Vec3(0.838, -0.532, -0.119),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_ax_last_b6",
		Orientation = Vec3(-1.597, -0.159, -0.000),
		Position = Vec3(-2191.646, 4880.323, 113.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_last_b6",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_defend_barrier1_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.996, 0.088, -0.010),
			[1] = Vec3(0.812, 0.584, 0.003),
			[2] = Vec3(-0.941, 0.316, -0.120),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_defend_barrier1_1",
		Orientation = Vec3(-1.482, -0.010, -0.000),
		Position = Vec3(1417.069, 4835.432, 122.284),
		Radius = 32,
		Stance = "crouch",
		TagName = "defend_barrier1_1",
		TeamAvailability = 6,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_defend_barrier1_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.067, -0.997, -0.027),
			[1] = Vec3(-0.741, -0.670, -0.035),
			[2] = Vec3(-0.963, -0.265, -0.056),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_defend_barrier1_2",
		Orientation = Vec3(3.074, -0.027, -0.000),
		Position = Vec3(2094.573, 5808.915, 129.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "defend_barrier1_2",
		TeamAvailability = 6,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_defend_barrier1_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.243, -0.969, -0.032),
			[1] = Vec3(-0.306, -0.949, -0.076),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_defend_barrier1_3",
		Orientation = Vec3(-2.896, -0.032, -0.000),
		Position = Vec3(1532.977, 5987.406, 155.556),
		Radius = 32,
		Stance = "crouch",
		TagName = "defend_barrier1_3",
		TeamAvailability = 6,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_defend_barrier1_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.826, -0.559, 0.074),
			[1] = Vec3(-0.869, -0.492, -0.058),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_defend_barrier1_4",
		Orientation = Vec3(-2.166, 0.074, -0.000),
		Position = Vec3(1178.676, 5131.912, 58.554),
		Radius = 32,
		Stance = "crouch",
		TagName = "defend_barrier1_4",
		TeamAvailability = 6,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_defend_barrier1_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.780, -0.625, 0.027),
			[1] = Vec3(0.168, -0.986, 0.002),
			[2] = Vec3(-0.422, -0.905, -0.059),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_defend_barrier1_5",
		Orientation = Vec3(-2.246, 0.027, -0.000),
		Position = Vec3(628.623, 5776.986, 85.658),
		Radius = 32,
		Stance = "crouch",
		TagName = "defend_barrier1_5",
		TeamAvailability = 6,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_defend_barrier1_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.965, 0.261, 0.037),
			[1] = Vec3(-0.998, -0.012, -0.066),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_defend_barrier1_6",
		Orientation = Vec3(-1.306, 0.037, -0.000),
		Position = Vec3(630.972, 4841.626, 63.144),
		Radius = 32,
		Stance = "stand",
		TagName = "defend_barrier1_6",
		TeamAvailability = 6,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_defend_obj_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.943, -0.333, -0.015),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_defend_obj_1",
		Orientation = Vec3(1.911, -0.015, -0.000),
		Position = Vec3(-154.125, 1533.875, -382.875),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_defend_obj_1",
		TeamAvailability = 6,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_defend_obj_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.998, -0.023, -0.054),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_defend_obj_2",
		Orientation = Vec3(1.594, -0.054, -0.000),
		Position = Vec3(-154.125, 1394.126, -382.875),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_defend_obj_2",
		TeamAvailability = 6,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_defend_obj_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.376, -0.926, -0.025),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_defend_obj_3",
		Orientation = Vec3(2.756, -0.025, -0.000),
		Position = Vec3(-312.040, 1606.990, -382.875),
		Radius = 32,
		Stance = "stand",
		TagName = "ax_defend_obj_3",
		TeamAvailability = 6,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_defend_obj_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.677, 0.498, -0.542),
			[1] = Vec3(0.807, 0.570, -0.153),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_defend_obj_4",
		Orientation = Vec3(0.936, -0.573, -0.000),
		Position = Vec3(-365.875, 628.049, -126.875),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_defend_obj_4",
		TeamAvailability = 6,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_defend_obj_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.866, 0.493, -0.079),
			[1] = Vec3(-0.698, 0.712, -0.074),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_defend_obj_5",
		Orientation = Vec3(-1.053, -0.080, -0.000),
		Position = Vec3(5.874, 754.126, -126.875),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_defend_obj_5",
		TeamAvailability = 6,
		Version = 1,
		Weapons = 
		{
		},
	},
	ESCORT_Esc_Truck = 
	{
		Buttons = 
		{
		},
		CreateOnLoad = 1,
		GoalType = "ESCORT",
		GroupName = "",
		MinRadius = 32,
		Name = "ESCORT_Esc_Truck",
		Offsets = 
		{
			[0] = Vec3(7.622, -161.625, -32.271),
			[1] = Vec3(80.568, -119.192, -32.271),
			[2] = Vec3(80.438, 26.049, -32.271),
			[3] = Vec3(-84.706, -125.719, -32.271),
			[4] = Vec3(-83.751, 33.815, -32.271),
		},
		Orientation = Vec3(0.002, -0.062, -0.000),
		Position = Vec3(1950.338, 1743.875, -126.771),
		Radius = 0,
		TagName = "Esc_Truck",
		TeamAvailability = 4,
		Vehicle = "MOVER_truck",
		Version = 1,
	},
	ESCORT_tank = 
	{
		Buttons = 
		{
		},
		CreateOnLoad = 1,
		GoalType = "ESCORT",
		GroupName = "",
		MinRadius = 32,
		Name = "ESCORT_tank",
		Offsets = 
		{
			[0] = Vec3(-98.127, -120.919, -37.649),
			[1] = Vec3(-98.127, 72.893, -37.649),
			[2] = Vec3(98.123, -87.021, -37.649),
			[3] = Vec3(98.123, 95.906, -37.649),
			[4] = Vec3(17.781, -195.772, -37.649),
		},
		Orientation = Vec3(-0.025, 0.019, -0.000),
		Position = Vec3(-2092.211, -2256.419, -142.649),
		Radius = 0,
		TagName = "tank",
		TeamAvailability = 4,
		Vehicle = "MOVER_tank",
		Version = 1,
	},
	FLAG_gold_crate = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		GroupName = "",
		MinRadius = 0,
		Name = "FLAG_gold_crate",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(2762.000, 6432.000, 145.125),
		Radius = 0,
		TagName = "gold_crate",
		TeamAvailability = 4,
		Version = 1,
	},
	FLAG_tank_fuel = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		GroupName = "",
		MinRadius = 0,
		Name = "FLAG_tank_fuel",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-904.000, 1640.000, -378.875),
		Radius = 0,
		TagName = "tank_fuel",
		TeamAvailability = 4,
		Version = 1,
	},
	HEALTHCAB_garage_health_cabinet0 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_garage_health_cabinet0",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(2522.000, 4360.000, 166.000),
		Radius = 0,
		Range = 1250,
		TagName = "garage_health_cabinet0",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_misc_cabinet_health1 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_misc_cabinet_health1",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2472.000, 6760.000, 272.000),
		Radius = 0,
		Range = 1250,
		TagName = "misc_cabinet_health1",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_misc_cabinet_health3 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_misc_cabinet_health3",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(288.000, 2008.000, -352.000),
		Radius = 0,
		Range = 1250,
		TagName = "misc_cabinet_health3",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_misc_cabinet_health4 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_misc_cabinet_health4",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-988.000, -1160.000, -96.000),
		Radius = 0,
		Range = 1250,
		TagName = "misc_cabinet_health4",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_189 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_189",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(2072.000, 2224.000, 268.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_207 = 
	{
		AimVectors = 
		{
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_207",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(2184.000, 5504.000, 190.000),
		Radius = 0,
		SerialNum = 290,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_232 = 
	{
		AimVectors = 
		{
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_232",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(2072.000, 2224.000, 268.000),
		Radius = 0,
		SerialNum = 226,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_244 = 
	{
		AimVectors = 
		{
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_244",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1824.000, 2224.000, 268.000),
		Radius = 0,
		SerialNum = 230,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_317 = 
	{
		AimVectors = 
		{
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_317",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(1463.840, 6184.630, 256.000),
		Radius = 0,
		SerialNum = 212,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_417 = 
	{
		AimVectors = 
		{
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_417",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-138.000, 6022.000, 316.000),
		Radius = 0,
		SerialNum = 216,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_420 = 
	{
		AimVectors = 
		{
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_420",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(857.000, -512.000, 198.000),
		Radius = 0,
		SerialNum = 220,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_422 = 
	{
		AimVectors = 
		{
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_422",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(2184.000, 5504.000, 190.000),
		Radius = 0,
		SerialNum = 224,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_429 = 
	{
		AimVectors = 
		{
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_429",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(2072.000, 2224.000, 268.000),
		Radius = 0,
		SerialNum = 228,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_436 = 
	{
		AimVectors = 
		{
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_436",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(1824.000, 2224.000, 268.000),
		Radius = 0,
		SerialNum = 232,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_469 = 
	{
		AimVectors = 
		{
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_469",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1463.840, 6184.630, 256.000),
		Radius = 0,
		SerialNum = 330,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_501 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_501",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-138.000, 6022.000, 316.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_509 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_509",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1824.000, 2224.000, 268.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_53 = 
	{
		AimVectors = 
		{
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_53",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(857.000, -512.000, 198.000),
		Radius = 0,
		SerialNum = 338,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_534 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_534",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(728.000, 1274.000, 157.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_574 = 
	{
		AimVectors = 
		{
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_574",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(728.000, 1274.000, 157.000),
		Radius = 0,
		SerialNum = 234,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_581 = 
	{
		AimVectors = 
		{
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_581",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(857.000, -512.000, 198.000),
		Radius = 0,
		SerialNum = 218,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_595 = 
	{
		AimVectors = 
		{
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_595",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(728.000, 1274.000, 157.000),
		Radius = 0,
		SerialNum = 236,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_609 = 
	{
		AimVectors = 
		{
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_609",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(2184.000, 5504.000, 190.000),
		Radius = 0,
		SerialNum = 222,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_639 = 
	{
		AimVectors = 
		{
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_639",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-138.000, 6022.000, 316.000),
		Radius = 0,
		SerialNum = 214,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_658 = 
	{
		AimVectors = 
		{
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_658",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1463.840, 6184.630, 256.000),
		Radius = 0,
		SerialNum = 210,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_672 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_672",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(2184.000, 5504.000, 190.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_680 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_680",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(857.000, -512.000, 198.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_715 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_715",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1463.840, 6184.630, 256.000),
		Radius = 0,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOVER_tank = 
	{
		CreateOnLoad = 0,
		GoalType = "MOVER",
		GroupName = "",
		MinRadius = 0,
		Name = "MOVER_tank",
		Orientation = Vec3(-0.000, 0.000, -0.000),
		Position = Vec3(-2085.998, -2122.002, -82.000),
		Radius = 0,
		TagName = "tank",
		TeamAvailability = 4,
		Version = 1,
	},
	MOVER_truck = 
	{
		CreateOnLoad = 0,
		GoalType = "MOVER",
		GroupName = "",
		MinRadius = 0,
		Name = "MOVER_truck",
		Orientation = Vec3(-0.000, 0.000, -0.000),
		Position = Vec3(1947.000, 1905.500, -71.500),
		Radius = 0,
		TagName = "truck",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Allied_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Allied_Command_Post",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1278.999, -308.503, -344.000),
		Radius = 0,
		TagName = "Allied Command Post",
		TeamAvailability = 2,
		Version = 1,
	},
	PLANT_Allied_ObjDoor = 
	{
		CreateOnLoad = 1,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 32,
		Name = "PLANT_Allied_ObjDoor",
		Orientation = Vec3(0.001, -0.214, -0.000),
		Position = Vec3(-909.137, 1502.084, -382.867),
		Radius = 0,
		TagName = "Allied_ObjDoor",
		TeamAvailability = 30,
		TraceInfo = 
		{
			class = "GOAL",
			endPos = Vec3(-910.096, 2502.749, -537.228),
			eyePos = Vec3(-909.137, 1502.084, -319.867),
			id = 197,
		},
		Version = 1,
	},
	PLANT_Axis_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Axis_Command_Post",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-5918.999, 4756.503, 148.000),
		Radius = 0,
		TagName = "Axis Command Post",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Depot_Side_Door = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Depot_Side_Door",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(2816.000, 5104.000, 192.000),
		Radius = 0,
		TagName = "Depot Side Door",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_GOLD_DEPOSITORY_DOOR = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_GOLD_DEPOSITORY_DOOR",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(2760.000, 5708.000, 192.000),
		Radius = 0,
		TagName = "GOLD DEPOSITORY DOOR",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Truck_Barrier_1 = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Truck_Barrier_1",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1114.487, 5454.255, 85.188),
		Radius = 0,
		TagName = "Truck Barrier 1",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Truck_Barrier_2 = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Truck_Barrier_2",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-4083.001, 5023.000, 125.002),
		Radius = 0,
		TagName = "Truck Barrier 2",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Tunnel_Door = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Tunnel_Door",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-907.000, 1581.000, -328.000),
		Radius = 0,
		TagName = "Tunnel Door",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_dep_sidedoor = 
	{
		CreateOnLoad = 1,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 32,
		Name = "PLANT_dep_sidedoor",
		Orientation = Vec3(-3.131, -0.135, -0.000),
		Position = Vec3(2804.926, 5129.091, 128.125),
		Radius = 0,
		TagName = "dep_sidedoor",
		TeamAvailability = 4,
		TraceInfo = 
		{
			class = "GOAL",
			endPos = Vec3(2820.600, 4176.100, 54.314),
			eyePos = Vec3(2809.705, 5190.726, 192.125),
			id = 583,
		},
		Version = 1,
	},
	PLANT_goldDoor = 
	{
		CreateOnLoad = 1,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 32,
		Name = "PLANT_goldDoor",
		Orientation = Vec3(-0.005, -0.233, -0.000),
		Position = Vec3(2761.465, 5624.199, 129.125),
		Radius = 0,
		TagName = "goldDoor",
		TeamAvailability = 30,
		TraceInfo = 
		{
			class = "GOAL",
			endPos = Vec3(2766.432, 6620.613, -43.905),
			eyePos = Vec3(2761.465, 5624.199, 192.125),
			id = 291,
		},
		Version = 1,
	},
	REPAIRMG42_189 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_189",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(2072.000, 2224.000, 268.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_207 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_207",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(2184.000, 5504.000, 190.000),
		Radius = 0,
		SerialNum = 292,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_232 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_232",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(2072.000, 2224.000, 268.000),
		Radius = 0,
		SerialNum = 228,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_244 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_244",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1824.000, 2224.000, 268.000),
		Radius = 0,
		SerialNum = 232,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_317 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_317",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(1463.840, 6184.630, 256.000),
		Radius = 0,
		SerialNum = 214,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_417 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_417",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-138.000, 6022.000, 316.000),
		Radius = 0,
		SerialNum = 218,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_420 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_420",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(857.000, -512.000, 198.000),
		Radius = 0,
		SerialNum = 222,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_422 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_422",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(2184.000, 5504.000, 190.000),
		Radius = 0,
		SerialNum = 226,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_429 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_429",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(2072.000, 2224.000, 268.000),
		Radius = 0,
		SerialNum = 230,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_436 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_436",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(1824.000, 2224.000, 268.000),
		Radius = 0,
		SerialNum = 234,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_469 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_469",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1463.840, 6184.630, 256.000),
		Radius = 0,
		SerialNum = 332,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_501 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_501",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-138.000, 6022.000, 316.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_509 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_509",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1824.000, 2224.000, 268.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_53 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_53",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(857.000, -512.000, 198.000),
		Radius = 0,
		SerialNum = 340,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_534 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_534",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(728.000, 1274.000, 157.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_574 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_574",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(728.000, 1274.000, 157.000),
		Radius = 0,
		SerialNum = 236,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_581 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_581",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(857.000, -512.000, 198.000),
		Radius = 0,
		SerialNum = 220,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_595 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_595",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(728.000, 1274.000, 157.000),
		Radius = 0,
		SerialNum = 238,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_609 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_609",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(2184.000, 5504.000, 190.000),
		Radius = 0,
		SerialNum = 224,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_639 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_639",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-138.000, 6022.000, 316.000),
		Radius = 0,
		SerialNum = 216,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_658 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_658",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1463.840, 6184.630, 256.000),
		Radius = 0,
		SerialNum = 212,
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_672 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_672",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(2184.000, 5504.000, 190.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_680 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_680",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(857.000, -512.000, 198.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_715 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_715",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1463.840, 6184.630, 256.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	ROUTE_all_fight_gate_north = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_all_fight_gate_north",
		Orientation = Vec3(-0.046, 0.032, -0.000),
		Position = Vec3(406.363, 184.078, -142.875),
		Radius = 125,
		TagName = "all_fight_gate_north",
		TeamAvailability = 4,
		Version = 1,
	},
	ROUTE_all_fight_gate_north_2 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_all_fight_gate_north_2",
		Orientation = Vec3(2.616, -0.035, -0.000),
		Position = Vec3(726.929, 663.555, -142.875),
		Radius = 125,
		TagName = "all_fight_gate_north_2",
		TeamAvailability = 4,
		Version = 1,
	},
	ROUTE_all_fight_gate_west = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_all_fight_gate_west",
		Orientation = Vec3(-0.511, -0.027, -0.000),
		Position = Vec3(-225.094, 620.878, -126.875),
		Radius = 125,
		TagName = "all_fight_gate_west",
		TeamAvailability = 4,
		Version = 1,
	},
	ROUTE_allies_waytoObj_north = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_allies_waytoObj_north",
		Orientation = Vec3(0.025, -0.146, -0.000),
		Position = Vec3(-222.146, 618.731, -126.875),
		Radius = 125,
		TagName = "allies_waytoObj_north",
		TeamAvailability = 4,
		Version = 1,
	},
	ROUTE_allies_waytoObj_south = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_allies_waytoObj_south",
		Orientation = Vec3(-0.184, -0.032, -0.000),
		Position = Vec3(-575.169, -1428.850, -382.875),
		Radius = 125,
		TagName = "allies_waytoObj_south",
		TeamAvailability = 4,
		Version = 1,
	},
	ROUTE_bring_gold_to_truck_1 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_bring_gold_to_truck_1",
		Orientation = Vec3(-2.987, -0.270, -0.000),
		Position = Vec3(2874.042, 4636.261, 62.281),
		Radius = 125,
		TagName = "bring_gold_to_truck_1",
		TeamAvailability = 4,
		Version = 1,
	},
	ROUTE_bring_gold_to_truck_2 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_bring_gold_to_truck_2",
		Orientation = Vec3(3.120, -0.161, -0.000),
		Position = Vec3(2047.022, 4091.762, 113.951),
		Radius = 125,
		TagName = "bring_gold_to_truck_2",
		TeamAvailability = 4,
		Version = 1,
	},
	SNIPE_ax_defend_gate_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.993, 0.009, -0.121),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "SNIPE_ax_defend_gate_7",
		Orientation = Vec3(1.561, -0.121, -0.000),
		Position = Vec3(772.283, -710.396, 121.125),
		Radius = 32,
		Stance = "prone",
		TagName = "ax_defend_gate_7",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	Version = 1,
};