global _MG = 
{
	AIRSTRIKE_roofclear1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.032, 0.792, 0.610),
			[1] = Vec3(-0.332, 0.731, 0.596),
		},
		CreateOnLoad = 1,
		GoalType = "AIRSTRIKE",
		GroupName = "depotroof",
		MinRadius = 32,
		Name = "AIRSTRIKE_roofclear1",
		Orientation = Vec3(0.073, 0.535, -0.000),
		Position = Vec3(-10848.094, -7248.236, 416.125),
		Radius = 32,
		SerialNum = 356,
		Stance = "stand",
		TagName = "roofclear1",
		TeamAvailability = 30,
		Version = 1,
	},
	AMMOCAB_alliedhut_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_alliedhut_ammocabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-3084.000, -8436.000, 431.000),
		Radius = 0,
		Range = 1250,
		SerialNum = 470,
		TagName = "alliedhut_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_first_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_first_ammocabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-8887.000, -5781.000, 347.000),
		Radius = 0,
		Range = 1250,
		SerialNum = 568,
		TagName = "first_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_lms_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_lms_ammocabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-5556.000, -1794.000, 539.000),
		Radius = 0,
		Range = 1250,
		SerialNum = 532,
		TagName = "lms_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_tankbay_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_tankbay_ammocabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-11080.000, -2508.000, 563.000),
		Radius = 0,
		Range = 1250,
		SerialNum = 476,
		TagName = "tankbay_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	ARTILLERY_S_bTowerHill1 = 
	{
		CreateOnLoad = 1,
		GoalType = "ARTILLERY_S",
		GroupName = "",
		MinRadius = 32,
		Name = "ARTILLERY_S_bTowerHill1",
		Orientation = Vec3(-2.972, -0.321, -0.000),
		Position = Vec3(-3538.873, -2089.325, 719.187),
		Radius = 0,
		SerialNum = 74,
		TagName = "bTowerHill1",
		TeamAvailability = 30,
		Version = 1,
	},
	ARTILLERY_S_bTowerHill2 = 
	{
		CreateOnLoad = 1,
		GoalType = "ARTILLERY_S",
		GroupName = "",
		MinRadius = 32,
		Name = "ARTILLERY_S_bTowerHill2",
		Orientation = Vec3(2.894, -0.278, -0.000),
		Position = Vec3(-3195.846, -1973.271, 718.348),
		Radius = 0,
		SerialNum = 84,
		TagName = "bTowerHill2",
		TeamAvailability = 30,
		Version = 1,
	},
	ARTILLERY_S_bTowerHill3 = 
	{
		CreateOnLoad = 1,
		GoalType = "ARTILLERY_S",
		GroupName = "",
		MinRadius = 32,
		Name = "ARTILLERY_S_bTowerHill3",
		Orientation = Vec3(0.020, -0.169, -0.000),
		Position = Vec3(-4300.254, -1514.411, 1141.739),
		Radius = 0,
		SerialNum = 100,
		TagName = "bTowerHill3",
		TeamAvailability = 30,
		Version = 1,
	},
	ARTILLERY_S_bTowerHill4 = 
	{
		CreateOnLoad = 1,
		GoalType = "ARTILLERY_S",
		GroupName = "",
		MinRadius = 32,
		Name = "ARTILLERY_S_bTowerHill4",
		Orientation = Vec3(-0.014, -0.299, -0.000),
		Position = Vec3(-3506.129, -1269.289, 1472.279),
		Radius = 0,
		SerialNum = 132,
		TagName = "bTowerHill4",
		TeamAvailability = 30,
		Version = 1,
	},
	ARTILLERY_S_rDepot1 = 
	{
		CreateOnLoad = 1,
		GoalType = "ARTILLERY_S",
		GroupName = "depotarty",
		MinRadius = 32,
		Name = "ARTILLERY_S_rDepot1",
		Orientation = Vec3(2.848, -0.009, -0.000),
		Position = Vec3(-9911.951, -4951.238, 176.125),
		Radius = 0,
		SerialNum = 264,
		TagName = "rDepot1",
		TeamAvailability = 30,
		Version = 1,
	},
	ARTILLERY_S_rDepot2 = 
	{
		CreateOnLoad = 1,
		GoalType = "ARTILLERY_S",
		GroupName = "depotarty",
		MinRadius = 32,
		Name = "ARTILLERY_S_rDepot2",
		Orientation = Vec3(-2.188, -0.101, -0.000),
		Position = Vec3(-12302.700, -4437.009, 555.423),
		Radius = 0,
		SerialNum = 320,
		TagName = "rDepot2",
		TeamAvailability = 30,
		Version = 1,
	},
	ARTILLERY_S_rDepotWall1 = 
	{
		CreateOnLoad = 1,
		GoalType = "ARTILLERY_S",
		GroupName = "depotwallarty",
		MinRadius = 32,
		Name = "ARTILLERY_S_rDepotWall1",
		Orientation = Vec3(0.162, 0.008, -0.000),
		Position = Vec3(-9746.656, -3786.372, 296.190),
		Radius = 0,
		SerialNum = 260,
		TagName = "rDepotWall1",
		TeamAvailability = 30,
		Version = 1,
	},
	ARTILLERY_S_rDepotWall2 = 
	{
		CreateOnLoad = 1,
		GoalType = "ARTILLERY_S",
		GroupName = "depotwallarty",
		MinRadius = 32,
		Name = "ARTILLERY_S_rDepotWall2",
		Orientation = Vec3(2.715, -0.025, -0.000),
		Position = Vec3(-9196.583, -3571.388, 212.379),
		Radius = 0,
		SerialNum = 292,
		TagName = "rDepotWall2",
		TeamAvailability = 30,
		Version = 1,
	},
	ARTILLERY_S_r_tunnelExit1 = 
	{
		CreateOnLoad = 1,
		GoalType = "ARTILLERY_S",
		GroupName = "tunnelexitarty",
		MinRadius = 32,
		Name = "ARTILLERY_S_r_tunnelExit1",
		Orientation = Vec3(2.161, 0.007, -0.000),
		Position = Vec3(-8209.906, -2794.342, 209.125),
		Radius = 0,
		SerialNum = 318,
		TagName = "r_tunnelExit1",
		TeamAvailability = 30,
		Version = 1,
	},
	ARTILLERY_S_r_tunnelExit2 = 
	{
		CreateOnLoad = 1,
		GoalType = "ARTILLERY_S",
		GroupName = "tunnelexitarty",
		MinRadius = 32,
		Name = "ARTILLERY_S_r_tunnelExit2",
		Orientation = Vec3(2.409, -0.016, -0.000),
		Position = Vec3(-8666.846, -2867.757, 209.125),
		Radius = 0,
		SerialNum = 256,
		TagName = "r_tunnelExit2",
		TeamAvailability = 30,
		Version = 1,
	},
	ATTACK_Bridge_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.423, 0.906, -0.022),
			[1] = Vec3(0.124, 0.991, 0.048),
			[2] = Vec3(-0.145, 0.987, 0.063),
			[3] = Vec3(-0.064, 0.996, 0.057),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "ATTACK_Bridge_1",
		Orientation = Vec3(0.437, -0.022, -0.000),
		Position = Vec3(-2872.975, -6104.587, 370.747),
		Radius = 35,
		SerialNum = 298,
		Stance = "stand",
		TagName = "Bridge_1",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Bridge_11 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.552, 0.824, -0.124),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "ATTACK_Bridge_11",
		Orientation = Vec3(0.590, -0.124, -0.000),
		Position = Vec3(-133.617, -4205.496, 427.851),
		Radius = 50,
		SerialNum = 36,
		Stance = "stand",
		TagName = "Bridge 11",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Bridge_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.220, 0.973, 0.071),
			[1] = Vec3(-0.126, 0.988, 0.088),
			[2] = Vec3(-0.245, 0.967, 0.077),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "ATTACK_Bridge_2",
		Orientation = Vec3(0.471, 0.016, -0.000),
		Position = Vec3(-3086.433, -6292.052, 226.285),
		Radius = 35,
		SerialNum = 350,
		Stance = "stand",
		TagName = "Bridge_2",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Bridge_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.086, 0.996, 0.039),
			[1] = Vec3(0.359, 0.930, 0.080),
			[2] = Vec3(0.025, 0.994, 0.105),
			[3] = Vec3(-0.193, 0.980, 0.038),
			[4] = Vec3(0.006, 1.000, -0.006),
			[5] = Vec3(-0.273, 0.962, 0.021),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "ATTACK_Bridge_3",
		Orientation = Vec3(0.086, 0.039, -0.000),
		Position = Vec3(-3757.425, -6083.954, 208.125),
		Radius = 35,
		SerialNum = 334,
		Stance = "stand",
		TagName = "Bridge_3",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Bridge_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.115, 0.993, 0.020),
			[1] = Vec3(0.326, 0.940, 0.102),
			[2] = Vec3(0.562, 0.824, 0.065),
			[3] = Vec3(0.717, 0.696, 0.035),
			[4] = Vec3(-0.054, 0.997, 0.052),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "ATTACK_Bridge_4",
		Orientation = Vec3(-0.115, 0.020, -0.000),
		Position = Vec3(-4279.705, -5614.027, 235.038),
		Radius = 35,
		SerialNum = 336,
		Stance = "stand",
		TagName = "Bridge_4",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Bridge_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.217, 0.974, 0.065),
			[1] = Vec3(0.290, 0.953, 0.088),
			[2] = Vec3(-0.092, 0.996, 0.011),
			[3] = Vec3(-0.489, 0.872, 0.009),
			[4] = Vec3(-0.621, 0.784, 0.019),
			[5] = Vec3(-0.358, 0.932, 0.057),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "ATTACK_Bridge_5",
		Orientation = Vec3(0.220, 0.065, -0.000),
		Position = Vec3(-3081.394, -5496.990, 210.177),
		Radius = 50,
		SerialNum = 338,
		Stance = "stand",
		TagName = "Bridge_5",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Depot_Gates_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.780, -0.613, -0.125),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 10,
		MinRadius = 30,

		Name = "ATTACK_Depot_Gates_1",
		Orientation = Vec3(2.237, -0.126, -0.000),
		Position = Vec3(-8719.126, -4458.279, 411.105),
		Radius = 125,
		SerialNum = 328,
		Stance = "stand",
		TagName = "Depot Gates 1",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Depot_Gates_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.861, -0.508, -0.008),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "ATTACK_Depot_Gates_2",
		Orientation = Vec3(2.104, -0.008, -0.000),
		Position = Vec3(-9249.626, -4921.352, 196.404),
		Radius = 35,
		SerialNum = 330,
		Stance = "stand",
		TagName = "Depot Gates 2",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Depot_Gates_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.364, -0.918, -0.159),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "ATTACK_Depot_Gates_3",
		Orientation = Vec3(-2.764, -0.160, -0.000),
		Position = Vec3(-10154.174, -4545.249, 342.817),
		Radius = 35,
		SerialNum = 342,
		Stance = "stand",
		TagName = "Depot Gates 3",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Depot_Gates_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.104, -0.979, -0.178),
			[1] = Vec3(-0.086, -0.996, -0.008),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Depot_Gates_4",
		Orientation = Vec3(-3.036, -0.179, -0.000),
		Position = Vec3(-10195.499, -4093.161, 475.101),
		Radius = 0,
		SerialNum = 180,
		Stance = "crouch",
		TagName = "Depot_Gates_4",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Depot_Gates_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.587, -0.809, 0.029),
			[1] = Vec3(-0.713, -0.697, -0.076),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Depot_Gates_5",
		Orientation = Vec3(2.514, 0.029, -0.000),
		Position = Vec3(-8718.361, -3975.418, 405.469),
		Radius = 0,
		SerialNum = 212,
		Stance = "crouch",
		TagName = "Depot_Gates_5",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Depot_Gates_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.243, -0.970, 0.005),
			[1] = Vec3(0.027, -1.000, 0.002),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Depot_Gates_6",
		Orientation = Vec3(2.897, 0.005, -0.000),
		Position = Vec3(-9624.549, -2496.391, 449.655),
		Radius = 0,
		SerialNum = 244,
		Stance = "crouch",
		TagName = "Depot_Gates_6",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Depot_Gates_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.054, -0.993, -0.109),
			[1] = Vec3(0.171, -0.985, -0.005),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Depot_Gates_7",
		Orientation = Vec3(3.088, -0.109, -0.000),
		Position = Vec3(-9932.374, -3035.447, 482.287),
		Radius = 0,
		SerialNum = 254,
		Stance = "crouch",
		TagName = "Depot_Gates_7",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Depot_Side_Wall_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.771, -0.633, -0.069),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "ATTACK_Depot_Side_Wall_1",
		Orientation = Vec3(-2.258, -0.069, -0.000),
		Position = Vec3(-12354.172, -4966.820, 314.280),
		Radius = 35,
		SerialNum = 308,
		Stance = "stand",
		TagName = "Depot Side Wall 1",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Depot_Side_Wall_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.020, -0.997, -0.069),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "ATTACK_Depot_Side_Wall_2",
		Orientation = Vec3(-3.121, -0.069, -0.000),
		Position = Vec3(-11651.741, -5088.516, 237.870),
		Radius = 35,
		SerialNum = 340,
		Stance = "stand",
		TagName = "Depot Side Wall 2",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Fuel_Dump_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.452, -0.892, 0.015),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "ATTACK_Fuel_Dump_1",
		Orientation = Vec3(-2.672, 0.015, -0.000),
		Position = Vec3(-10204.286, -6742.324, 176.125),
		Radius = 35,
		SerialNum = 372,
		Stance = "stand",
		TagName = "Fuel Dump 1",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Fuel_Dump_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.266, 0.962, -0.068),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "ATTACK_Fuel_Dump_2",
		Orientation = Vec3(0.269, -0.068, -0.000),
		Position = Vec3(-10236.057, -7450.562, 217.437),
		Radius = 50,
		SerialNum = 404,
		Stance = "stand",
		TagName = "Fuel Dump 2",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Fuel_Dump_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.978, -0.209, 0.008),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "ATTACK_Fuel_Dump_3",
		Orientation = Vec3(-1.782, 0.008, -0.000),
		Position = Vec3(-10566.202, -7017.421, 183.119),
		Radius = 35,
		SerialNum = 314,
		Stance = "stand",
		TagName = "Fuel Dump 3",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Fuel_Dump_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.448, 0.894, 0.012),
			[1] = Vec3(0.964, 0.267, 0.002),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "ATTACK_Fuel_Dump_4",
		Orientation = Vec3(-0.465, 0.012, -0.000),
		Position = Vec3(-11627.474, -7367.933, 176.125),
		Radius = 35,
		SerialNum = 46,
		Stance = "stand",
		TagName = "Fuel Dump 4",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Fuel_Dump_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.866, -0.499, 0.015),
			[1] = Vec3(0.883, 0.469, 0.023),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "ATTACK_Fuel_Dump_5",
		Orientation = Vec3(-2.094, 0.015, -0.000),
		Position = Vec3(-11634.244, -6962.093, 176.125),
		Radius = 100,
		SerialNum = 310,
		Stance = "stand",
		TagName = "Fuel Dump 5",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Fuel_Dump_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.894, -0.447, -0.016),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Fuel_Dump_6",
		Orientation = Vec3(-2.035, -0.016, -0.000),
		Position = Vec3(-9173.917, -5174.125, 449.125),
		Radius = 0,
		SerialNum = 306,
		Stance = "stand",
		TagName = "Fuel_Dump_6",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Fuel_Dump_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.139, -0.976, -0.166),
			[1] = Vec3(0.777, 0.629, -0.023),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Fuel_Dump_7",
		Orientation = Vec3(3.000, -0.167, -0.000),
		Position = Vec3(-11452.197, -5426.583, 449.125),
		Radius = 0,
		SerialNum = 352,
		Stance = "stand",
		TagName = "Fuel_Dump_7",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Fuel_Dump_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.636, 0.771, 0.012),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Fuel_Dump_8",
		Orientation = Vec3(-0.690, 0.012, -0.000),
		Position = Vec3(-10653.731, -7588.583, 181.125),
		Radius = 0,
		SerialNum = 304,
		Stance = "crouch",
		TagName = "Fuel_Dump_8",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Fuel_Dump_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.033, -0.999, 0.025),
			[1] = Vec3(0.841, 0.181, 0.510),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "ATTACK_Fuel_Dump_9",
		Orientation = Vec3(-3.108, 0.025, -0.000),
		Position = Vec3(-10112.617, -5660.795, 177.125),
		Radius = 0,
		SerialNum = 116,
		Stance = "crouch",
		TagName = "Fuel_Dump_9",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Tank_Bay_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.407, -0.908, -0.103),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "ATTACK_Tank_Bay_1",
		Orientation = Vec3(2.720, -0.103, -0.000),
		Position = Vec3(-10324.182, -1313.557, 615.021),
		Radius = 35,
		SerialNum = 302,
		Stance = "stand",
		TagName = "Tank Bay 1",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Tank_Bay_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.998, -0.050, 0.042),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "ATTACK_Tank_Bay_2",
		Orientation = Vec3(1.620, 0.042, -0.000),
		Position = Vec3(-9719.840, -2299.201, 472.125),
		Radius = 35,
		SerialNum = 266,
		Stance = "stand",
		TagName = "Tank Bay 2",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Tunnel_Doors_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.233, 0.972, -0.030),
			[1] = Vec3(0.454, 0.832, 0.319),
			[2] = Vec3(0.557, 0.813, 0.170),
			[3] = Vec3(0.711, 0.693, 0.123),
			[4] = Vec3(0.228, 0.971, 0.077),
			[5] = Vec3(-0.063, 0.997, 0.044),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "ATTACK_Tunnel_Doors_1",
		Orientation = Vec3(0.235, -0.030, -0.000),
		Position = Vec3(-4441.492, -3672.640, 330.920),
		Radius = 35,
		SerialNum = 230,
		Stance = "stand",
		TagName = "Tunnel Doors 1",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Tunnel_Doors_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.443, 0.895, -0.046),
			[1] = Vec3(-0.213, 0.964, 0.159),
			[2] = Vec3(0.150, 0.968, 0.200),
			[3] = Vec3(0.444, 0.861, 0.247),
			[4] = Vec3(0.624, 0.740, 0.249),
			[5] = Vec3(0.985, 0.118, -0.123),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "ATTACK_Tunnel_Doors_2",
		Orientation = Vec3(0.460, -0.046, -0.000),
		Position = Vec3(-4119.144, -3347.247, 246.513),
		Radius = 35,
		SerialNum = 296,
		Stance = "stand",
		TagName = "Tunnel Doors 2",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Tunnel_Doors_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.984, -0.176, 0.025),
			[1] = Vec3(-0.990, 0.140, 0.015),
			[2] = Vec3(-0.023, 0.976, 0.215),
			[3] = Vec3(0.244, 0.942, 0.230),
			[4] = Vec3(0.716, 0.692, 0.088),
			[5] = Vec3(0.679, 0.699, 0.225),
			[6] = Vec3(0.173, 0.919, 0.355),
			[7] = Vec3(-0.120, 0.938, 0.326),
			[8] = Vec3(-0.219, 0.926, 0.306),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "ATTACK_Tunnel_Doors_3",
		Orientation = Vec3(1.274, 0.019, -0.000),
		Position = Vec3(-3326.719, -3354.439, 230.508),
		Radius = 35,
		SerialNum = 276,
		Stance = "stand",
		TagName = "Tunnel Doors 3",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Tunnel_Doors_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-1.000, -0.004, -0.015),
			[1] = Vec3(-0.626, 0.747, 0.223),
			[2] = Vec3(-0.848, 0.504, 0.164),
			[3] = Vec3(0.416, 0.721, 0.554),
			[4] = Vec3(0.861, 0.281, 0.424),
			[5] = Vec3(0.045, 0.846, 0.532),
			[6] = Vec3(0.633, -0.772, 0.059),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "ATTACK_Tunnel_Doors_4",
		Orientation = Vec3(1.575, -0.015, -0.000),
		Position = Vec3(-3694.238, -2731.096, 208.125),
		Radius = 35,
		SerialNum = 290,
		Stance = "stand",
		TagName = "Tunnel Doors 4",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_Tunnel_Doors_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.733, 0.594, 0.332),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "ATTACK_Tunnel_Doors_5",
		Orientation = Vec3(0.890, 0.339, -0.000),
		Position = Vec3(-4173.266, -2028.421, 450.313),
		Radius = 35,
		SerialNum = 288,
		Stance = "stand",
		TagName = "Tunnel Doors 5",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	BUILD_Allied_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Allied_Command_Post",
		Offsets = 
		{
		},
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-11270.127, -2474.953, 572.000),
		Radius = 0,
		SerialNum = 554,
		Stance = "crouch",
		TagName = "Allied Command Post",
		TeamAvailability = 4,
		Version = 1,
	},
	BUILD_Axis_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Axis_Command_Post",
		Offsets = 
		{
		},
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2188.918, -1401.430, 660.000),
		Radius = 0,
		SerialNum = 546,
		Stance = "crouch",
		TagName = "Axis Command Post",
		TeamAvailability = 2,
		Version = 1,
	},
	BUILD_Bridge = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Bridge",
		Offsets = 
		{
		},
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-4036.000, -5556.000, 246.000),
		Radius = 0,
		SerialNum = 442,
		Stance = "prone",
		TagName = "Bridge",
		TeamAvailability = 4,
		Version = 1,
	},
	BUILD_East_Axis_Base_Fortification = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_East_Axis_Base_Fortification",
		Offsets = 
		{
		},
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-10326.000, -6988.000, 210.000),
		Radius = 0,
		SerialNum = 446,
		Stance = "crouch",
		TagName = "East Axis Base Fortification",
		TeamAvailability = 2,
		Version = 1,
	},
	BUILD_Road_MG = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Road_MG",
		Offsets = 
		{
		},
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2964.500, -7925.000, 402.000),
		Radius = 0,
		SerialNum = 458,
		Stance = "crouch",
		TagName = "Road MG",
		TeamAvailability = 4,
		Version = 1,
	},
	BUILD_Side_MG = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Side_MG",
		Offsets = 
		{
		},
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-10132.000, -2712.000, 532.000),
		Radius = 0,
		SerialNum = 462,
		Stance = "crouch",
		TagName = "Side MG",
		TeamAvailability = 6,
		Version = 1,
	},
	BUILD_Tank = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 1,
		Name = "BUILD_Tank",
		Offsets = 
		{
			[0] = Vec3(6.271, -165.512, -9.073),
			[1] = Vec3(-81.697, -68.921, -11.566),
			[2] = Vec3(-81.628, 70.886, -11.282),
			[3] = Vec3(82.429, -63.658, -10.792),
			[4] = Vec3(81.625, 85.259, -10.497),
		},
		Orientation = Vec3(1.506, -0.064, -0.000),
		Position = Vec3(-380.169, -7584.959, 268.573),
		Radius = 0,
		SerialNum = 466,
		Stance = "crouch",
		TagName = "Tank",
		TeamAvailability = 4,
		Version = 1,
	},
	BUILD_Tunnel_MG = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Tunnel_MG",
		Offsets = 
		{
		},
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-3440.000, -1912.000, 740.000),
		Radius = 0,
		SerialNum = 454,
		Stance = "prone",
		TagName = "Tunnel MG",
		TeamAvailability = 2,
		Version = 1,
	},
	BUILD_West_Axis_Base_Fortification = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_West_Axis_Base_Fortification",
		Offsets = 
		{
		},
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-11352.000, -7406.000, 204.000),
		Radius = 0,
		SerialNum = 450,
		Stance = "crouch",
		TagName = "West Axis Base Fortification",
		TeamAvailability = 2,
		Version = 1,
	},
	CALLARTILLERY_arty_bridge_cons1 = 
	{
		CreateOnLoad = 1,
		Facing = Vec3(0.165, -0.890, -0.425),
		GoalType = "CALLARTILLERY",
		GroupName = "",
		MinRadius = 0,
		Name = "CALLARTILLERY_arty_bridge_cons1",
		Orientation = Vec3(-2.958, -0.439, -0.000),
		Position = Vec3(-4637.274, -2147.955, 450.462),
		Radius = 35,
		SerialNum = 148,
		TagName = "arty_bridge_cons1",
		TeamAvailability = 30,
		Version = 1,
	},
	CALLARTILLERY_arty_bridge_cons2 = 
	{
		CreateOnLoad = 1,
		Facing = Vec3(0.000, 0.000, 0.000),
		GoalType = "CALLARTILLERY",
		GroupName = "",
		MinRadius = 0,
		Name = "CALLARTILLERY_arty_bridge_cons2",
		Orientation = Vec3(-0.000, 0.000, -0.000),
		Position = Vec3(-3779.516, -2065.232, 633.766),
		Radius = 35,
		SerialNum = 270,
		TagName = "arty_bridge_cons2",
		TeamAvailability = 30,
		Version = 1,
	},
	CALLARTILLERY_bTowerHill1 = 
	{
		CreateOnLoad = 1,
		Facing = Vec3(-0.105, 0.991, 0.077),
		GoalType = "CALLARTILLERY",
		GroupName = "",
		MinRadius = 32,
		Name = "CALLARTILLERY_bTowerHill1",
		Orientation = Vec3(0.105, 0.078, -0.000),
		Position = Vec3(-3062.906, -6179.691, 251.712),
		Radius = 0,
		SerialNum = 268,
		TagName = "bTowerHill1",
		TeamAvailability = 30,
		Version = 1,
	},
	CALLARTILLERY_bTowerHill2 = 
	{
		CreateOnLoad = 1,
		Facing = Vec3(-0.054, 0.997, 0.060),
		GoalType = "CALLARTILLERY",
		GroupName = "",
		MinRadius = 32,
		Name = "CALLARTILLERY_bTowerHill2",
		Orientation = Vec3(0.054, 0.060, -0.000),
		Position = Vec3(-3562.713, -6701.818, 252.351),
		Radius = 0,
		SerialNum = 228,
		TagName = "bTowerHill2",
		TeamAvailability = 30,
		Version = 1,
	},
	CALLARTILLERY_rDepot1 = 
	{
		CreateOnLoad = 1,
		Facing = Vec3(-0.165, 0.983, -0.085),
		GoalType = "CALLARTILLERY",
		GroupName = "depotarty",
		MinRadius = 32,
		Name = "CALLARTILLERY_rDepot1",
		Orientation = Vec3(-0.498, -0.004, -0.000),
		Position = Vec3(-9567.694, -6457.416, 278.572),
		Radius = 0,
		SerialNum = 54,
		TagName = "rDepot1",
		TeamAvailability = 30,
		Version = 1,
	},
	CALLARTILLERY_rDepot2 = 
	{
		CreateOnLoad = 1,
		Facing = Vec3(-0.790, 0.611, 0.050),
		GoalType = "CALLARTILLERY",
		GroupName = "depotarty",
		MinRadius = 32,
		Name = "CALLARTILLERY_rDepot2",
		Orientation = Vec3(0.913, 0.050, -0.000),
		Position = Vec3(-11093.517, -5345.487, 441.125),
		Radius = 0,
		SerialNum = 414,
		TagName = "rDepot2",
		TeamAvailability = 30,
		Version = 1,
	},
	CALLARTILLERY_rDepotWall1 = 
	{
		CreateOnLoad = 1,
		Facing = Vec3(-0.167, 0.972, -0.163),
		GoalType = "CALLARTILLERY",
		GroupName = "depotwallarty",
		MinRadius = 32,
		Name = "CALLARTILLERY_rDepotWall1",
		Orientation = Vec3(0.170, -0.164, -0.000),
		Position = Vec3(-9290.229, -5176.069, 449.125),
		Radius = 0,
		SerialNum = 64,
		TagName = "rDepotWall1",
		TeamAvailability = 30,
		Version = 1,
	},
	CALLARTILLERY_rDepotWall2 = 
	{
		CreateOnLoad = 1,
		Facing = Vec3(0.002, 0.990, -0.144),
		GoalType = "CALLARTILLERY",
		GroupName = "depotwallarty",
		MinRadius = 32,
		Name = "CALLARTILLERY_rDepotWall2",
		Orientation = Vec3(-0.002, -0.145, -0.000),
		Position = Vec3(-9592.208, -5323.426, 441.125),
		Radius = 0,
		SerialNum = 384,
		TagName = "rDepotWall2",
		TeamAvailability = 30,
		Version = 1,
	},
	CALLARTILLERY_rTunnelExit1 = 
	{
		CreateOnLoad = 1,
		Facing = Vec3(0.805, 0.586, -0.094),
		GoalType = "CALLARTILLERY",
		GroupName = "tunnelexitarty",
		MinRadius = 32,
		Name = "CALLARTILLERY_rTunnelExit1",
		Orientation = Vec3(-0.941, -0.094, -0.000),
		Position = Vec3(-9936.991, -4138.302, 331.621),
		Radius = 0,
		SerialNum = 76,
		TagName = "rTunnelExit1",
		TeamAvailability = 30,
		Version = 1,
	},
	CALLARTILLERY_rTunnelExit2 = 
	{
		CreateOnLoad = 1,
		Facing = Vec3(0.874, 0.467, -0.131),
		GoalType = "CALLARTILLERY",
		GroupName = "tunnelexitarty",
		MinRadius = 32,
		Name = "CALLARTILLERY_rTunnelExit2",
		Orientation = Vec3(-1.080, -0.131, -0.000),
		Position = Vec3(-10220.709, -4063.508, 492.060),
		Radius = 0,
		SerialNum = 354,
		TagName = "rTunnelExit2",
		TeamAvailability = 30,
		Version = 1,
	},
	CAMP_fueldump1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.448, 0.894, -0.021),
			[1] = Vec3(0.996, -0.080, -0.041),
		},
		CreateOnLoad = 1,
		GoalType = "CAMP",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 15,
		MinRadius = 32,
		Name = "CAMP_fueldump1",
		Orientation = Vec3(-0.465, -0.021, -0.000),
		Position = Vec3(-11213.265, -7567.468, 199.605),
		Radius = 0,
		SerialNum = 224,
		Stance = "crouch",
		TagName = "fueldump1",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	CAMP_fueldump2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.036, 0.999, -0.018),
			[1] = Vec3(-0.998, 0.068, -0.007),
			[2] = Vec3(-0.632, 0.775, -0.003),
		},
		CreateOnLoad = 1,
		GoalType = "CAMP",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 15,
		MinRadius = 32,
		Name = "CAMP_fueldump2",
		Orientation = Vec3(0.036, -0.018, -0.000),
		Position = Vec3(-10500.794, -7630.925, 200.867),
		Radius = 0,
		SerialNum = 136,
		Stance = "crouch",
		TagName = "fueldump2",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	CAMP_fueldump3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.847, -0.532, 0.012),
			[1] = Vec3(-0.757, -0.653, -0.014),
		},
		CreateOnLoad = 1,
		GoalType = "CAMP",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 15,
		MinRadius = 32,
		Name = "CAMP_fueldump3",
		Orientation = Vec3(-2.132, 0.012, -0.000),
		Position = Vec3(-10929.704, -6938.125, 185.010),
		Radius = 0,
		SerialNum = 272,
		Stance = "crouch",
		TagName = "fueldump3",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	CAMP_fueldump4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.752, -0.659, 0.001),
			[1] = Vec3(-0.954, -0.299, 0.004),
		},
		CreateOnLoad = 1,
		GoalType = "CAMP",
		GroupName = "",
		MaxCampTime = 30,
		MinCampTime = 15,
		MinRadius = 32,
		Name = "CAMP_fueldump4",
		Orientation = Vec3(-2.290, 0.001, -0.000),
		Position = Vec3(-10562.741, -6946.125, 184.389),
		Radius = 0,
		SerialNum = 432,
		Stance = "crouch",
		TagName = "fueldump4",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	CAMP_roofclear1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.422, 0.854, 0.304),
			[1] = Vec3(0.141, 0.953, 0.269),
		},
		CreateOnLoad = 1,
		GoalType = "CAMP",
		GroupName = "depotroof",
		MaxCampTime = 30,
		MinCampTime = 15,
		MinRadius = 32,
		Name = "CAMP_roofclear1",
		Orientation = Vec3(0.460, 0.309, -0.000),
		Position = Vec3(-10823.576, -7330.391, 417.125),
		Radius = 0,
		SerialNum = 232,
		Stance = "crouch",
		TagName = "roofclear1",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	CAMP_roofclear2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.230, 0.972, 0.046),
			[1] = Vec3(-0.730, 0.683, 0.032),
			[2] = Vec3(-0.997, -0.014, 0.075),
		},
		CreateOnLoad = 1,
		GoalType = "CAMP",
		GroupName = "depotroof",
		MaxCampTime = 30,
		MinCampTime = 15,
		MinRadius = 32,
		Name = "CAMP_roofclear2",
		Orientation = Vec3(-0.228, -0.027, -0.000),
		Position = Vec3(-10654.700, -6864.619, 569.125),
		Radius = 0,
		SerialNum = 324,
		Stance = "crouch",
		TagName = "roofclear2",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Bridge_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.264, -0.962, -0.065),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "DEFEND_Bridge_10",
		Orientation = Vec3(-2.874, -0.065, -0.000),
		Position = Vec3(-4403.749, -1995.629, 468.409),
		Radius = 35,
		SerialNum = 358,
		Stance = "stand",
		TagName = "Bridge 10",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Bridge_11 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.605, -0.795, -0.050),
			[1] = Vec3(0.495, -0.867, -0.064),
			[2] = Vec3(-0.277, -0.957, -0.091),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Bridge_11",
		Orientation = Vec3(-2.491, -0.050, -0.000),
		Position = Vec3(-2358.642, -2168.777, 576.138),
		Radius = 0,
		SerialNum = 218,
		Stance = "crouch",
		TagName = "Bridge_11",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Bridge_12 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.140, -0.988, -0.070),
			[1] = Vec3(0.221, -0.974, -0.040),
			[2] = Vec3(-0.624, -0.778, -0.072),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Bridge_12",
		Orientation = Vec3(-3.001, -0.070, -0.000),
		Position = Vec3(-1287.322, -2334.926, 523.680),
		Radius = 0,
		SerialNum = 346,
		Stance = "crouch",
		TagName = "Bridge_12",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Bridge_13 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.295, -0.956, 0.000),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "tdoor",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Bridge_13",
		Orientation = Vec3(-2.843, 0.000, -0.000),
		Position = Vec3(-4181.548, -2422.944, 257.279),
		Radius = 0,
		SerialNum = 392,
		Stance = "crouch",
		TagName = "Bridge_13",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Bridge_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.465, -0.885, -0.030),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "DEFEND_Bridge_6",
		Orientation = Vec3(-2.657, -0.030, -0.000),
		Position = Vec3(-4542.259, -3501.295, 347.481),
		Radius = 35,
		SerialNum = 424,
		Stance = "stand",
		TagName = "Bridge 6",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Bridge_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.068, -0.997, -0.029),
			[1] = Vec3(-0.294, -0.956, 0.000),
			[2] = Vec3(0.746, -0.661, -0.079),
			[3] = Vec3(0.994, -0.110, 0.023),
			[4] = Vec3(0.594, -0.730, -0.339),
			[5] = Vec3(0.192, -0.979, -0.067),
			[6] = Vec3(-0.946, -0.314, -0.077),
			[7] = Vec3(-0.957, 0.289, -0.035),
			[8] = Vec3(0.770, 0.638, -0.004),
			[9] = Vec3(0.898, 0.432, 0.081),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "DEFEND_Bridge_7",
		Orientation = Vec3(3.120, 0.000, -0.000),
		Position = Vec3(-3212.661, -3834.116, 234.755),
		Radius = 50,
		SerialNum = 44,
		Stance = "stand",
		TagName = "Bridge 7",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Bridge_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.288, -0.958, -0.008),
			[1] = Vec3(-0.455, -0.890, -0.028),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "DEFEND_Bridge_8",
		Orientation = Vec3(2.849, -0.008, -0.000),
		Position = Vec3(-2421.645, -2889.453, 250.179),
		Radius = 35,
		SerialNum = 366,
		Stance = "stand",
		TagName = "Bridge 8",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Bridge_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.315, -0.942, -0.118),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "DEFEND_Bridge_9",
		Orientation = Vec3(2.819, -0.118, -0.000),
		Position = Vec3(-2976.270, -2250.492, 639.646),
		Radius = 35,
		SerialNum = 368,
		Stance = "stand",
		TagName = "Bridge 9",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Depot_Gates_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.896, 0.369, 0.249),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "DEFEND_Depot_Gates_10",
		Orientation = Vec3(-1.180, 0.251, -0.000),
		Position = Vec3(-9554.337, -4919.321, 176.125),
		Radius = 35,
		SerialNum = 370,
		Stance = "stand",
		TagName = "Depot Gates 10",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Depot_Gates_11 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.992, 0.101, 0.071),
			[1] = Vec3(0.749, 0.662, -0.037),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Depot_Gates_11",
		Orientation = Vec3(-0.804, -0.053, -0.000),
		Position = Vec3(-10255.868, -4642.320, 344.493),
		Radius = 0,
		SerialNum = 86,
		Stance = "crouch",
		TagName = "Depot_Gates_11",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Depot_Gates_12 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.788, 0.605, -0.116),
			[1] = Vec3(0.991, -0.135, 0.018),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Depot_Gates_12",
		Orientation = Vec3(-0.916, -0.116, -0.000),
		Position = Vec3(-10181.461, -4230.976, 450.230),
		Radius = 0,
		SerialNum = 104,
		Stance = "crouch",
		TagName = "Depot_Gates_12",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Depot_Gates_13 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.566, 0.810, -0.153),
			[1] = Vec3(0.265, 0.954, -0.141),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "depotwall",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Depot_Gates_13",
		Orientation = Vec3(-0.610, -0.154, -0.000),
		Position = Vec3(-10296.389, -5244.664, 633.187),
		Radius = 0,
		SerialNum = 294,
		Stance = "crouch",
		TagName = "Depot_Gates_13",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Depot_Gates_14 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.672, 0.734, -0.093),
			[1] = Vec3(-0.907, 0.422, 0.005),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "depotwall",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Depot_Gates_14",
		Orientation = Vec3(-0.741, -0.093, -0.000),
		Position = Vec3(-10704.082, -5355.924, 441.125),
		Radius = 0,
		SerialNum = 184,
		Stance = "stand",
		TagName = "Depot_Gates_14",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Depot_Gates_15 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.654, 0.750, 0.095),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "depotwall",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Depot_Gates_15",
		Orientation = Vec3(0.717, 0.095, -0.000),
		Position = Vec3(-11545.875, -5353.874, 449.125),
		Radius = 0,
		SerialNum = 430,
		Stance = "crouch",
		TagName = "Depot_Gates_15",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Depot_Gates_16 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.248, 0.946, 0.209),
			[1] = Vec3(-0.599, 0.795, -0.095),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Depot_Gates_16",
		Orientation = Vec3(0.637, -0.111, -0.000),
		Position = Vec3(-8585.913, -4711.463, 429.734),
		Radius = 0,
		SerialNum = 374,
		Stance = "crouch",
		TagName = "Depot_Gates_16",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Depot_Gates_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.041, 0.993, 0.114),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "DEFEND_Depot_Gates_6",
		Orientation = Vec3(0.041, 0.114, -0.000),
		Position = Vec3(-6037.108, -2972.936, 208.125),
		Radius = 35,
		SerialNum = 378,
		Stance = "stand",
		TagName = "Depot Gates 6",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Depot_Gates_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.135, 0.979, 0.152),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "DEFEND_Depot_Gates_7",
		Orientation = Vec3(-0.137, 0.152, -0.000),
		Position = Vec3(-7121.009, -3006.617, 208.125),
		Radius = 35,
		SerialNum = 250,
		Stance = "stand",
		TagName = "Depot Gates 7",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Depot_Gates_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.984, -0.107, -0.140),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "DEFEND_Depot_Gates_8",
		Orientation = Vec3(-1.679, -0.141, -0.000),
		Position = Vec3(-8240.103, -1355.793, 506.230),
		Radius = 100,
		SerialNum = 382,
		Stance = "stand",
		TagName = "Depot Gates 8",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Depot_Gates_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.915, -0.396, -0.080),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "DEFEND_Depot_Gates_9",
		Orientation = Vec3(-1.979, -0.080, -0.000),
		Position = Vec3(-9439.564, -2136.369, 457.306),
		Radius = 35,
		SerialNum = 322,
		Stance = "stand",
		TagName = "Depot Gates 9",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Fuel_Dump_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.483, -0.742, -0.465),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "DEFEND_Fuel_Dump_10",
		Orientation = Vec3(2.565, -0.483, -0.000),
		Position = Vec3(-10808.097, -6816.948, 568.125),
		Radius = 35,
		SerialNum = 386,
		Stance = "stand",
		TagName = "Fuel Dump 10",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Fuel_Dump_11 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-1.000, 0.009, -0.007),
			[1] = Vec3(-0.733, 0.679, -0.025),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Fuel_Dump_11",
		Orientation = Vec3(1.562, -0.007, -0.000),
		Position = Vec3(-9602.067, -7099.918, 205.335),
		Radius = 0,
		SerialNum = 388,
		Stance = "crouch",
		TagName = "Fuel_Dump_11",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Fuel_Dump_12 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.456, -0.890, -0.002),
			[1] = Vec3(-0.554, -0.833, -0.011),
			[2] = Vec3(0.719, -0.694, -0.014),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Fuel_Dump_12",
		Orientation = Vec3(2.669, -0.002, -0.000),
		Position = Vec3(-11137.012, -5362.125, 178.829),
		Radius = 0,
		SerialNum = 390,
		Stance = "crouch",
		TagName = "Fuel_Dump_12",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Fuel_Dump_13 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.997, -0.056, 0.060),
			[1] = Vec3(0.457, -0.889, 0.002),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Fuel_Dump_13",
		Orientation = Vec3(-1.627, 0.060, -0.000),
		Position = Vec3(-11898.230, -6018.414, 175.125),
		Radius = 0,
		SerialNum = 360,
		Stance = "crouch",
		TagName = "Fuel_Dump_13",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Fuel_Dump_14 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.981, -0.189, -0.052),
			[1] = Vec3(-0.981, 0.113, -0.155),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Fuel_Dump_14",
		Orientation = Vec3(1.761, -0.052, -0.000),
		Position = Vec3(-9270.223, -5741.427, 292.752),
		Radius = 0,
		SerialNum = 394,
		Stance = "crouch",
		TagName = "Fuel_Dump_14",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Fuel_Dump_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.391, 0.919, -0.057),
			[1] = Vec3(-0.964, 0.256, -0.066),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "DEFEND_Fuel_Dump_6",
		Orientation = Vec3(0.403, -0.057, -0.000),
		Position = Vec3(-9515.119, -6182.637, 227.202),
		Radius = 35,
		SerialNum = 210,
		Stance = "stand",
		TagName = "Fuel Dump 6",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Fuel_Dump_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.347, 0.938, 0.023),
			[1] = Vec3(0.349, 0.937, -0.020),
			[2] = Vec3(-0.582, 0.813, -0.010),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "DEFEND_Fuel_Dump_7",
		Orientation = Vec3(-0.355, 0.023, -0.000),
		Position = Vec3(-10152.260, -6396.154, 176.125),
		Radius = 100,
		SerialNum = 398,
		Stance = "stand",
		TagName = "Fuel Dump 7",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Fuel_Dump_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.056, 0.998, 0.004),
			[1] = Vec3(0.635, 0.772, 0.026),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "DEFEND_Fuel_Dump_8",
		Orientation = Vec3(0.056, 0.004, -0.000),
		Position = Vec3(-11671.642, -6569.054, 176.290),
		Radius = 35,
		SerialNum = 400,
		Stance = "stand",
		TagName = "Fuel Dump 8",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Fuel_Dump_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.335, 0.940, -0.057),
			[1] = Vec3(-0.283, 0.958, -0.034),
			[2] = Vec3(-0.977, 0.214, -0.024),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "DEFEND_Fuel_Dump_9",
		Orientation = Vec3(0.342, -0.057, -0.000),
		Position = Vec3(-9835.104, -7329.589, 233.127),
		Radius = 35,
		SerialNum = 402,
		Stance = "stand",
		TagName = "Fuel Dump 9",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Tunnel_Doors_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.995, 0.017, -0.102),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "DEFEND_Tunnel_Doors_10",
		Orientation = Vec3(-1.554, -0.102, -0.000),
		Position = Vec3(-5242.553, -2632.465, 496.125),
		Radius = 35,
		SerialNum = 406,
		Stance = "stand",
		TagName = "Tunnel Doors 10",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Tunnel_Doors_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.579, -0.736, -0.350),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "DEFEND_Tunnel_Doors_6",
		Orientation = Vec3(-2.475, -0.357, -0.000),
		Position = Vec3(-4780.494, -1980.155, 800.125),
		Radius = 35,
		SerialNum = 410,
		Stance = "stand",
		TagName = "Tunnel Doors 6",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Tunnel_Doors_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.237, -0.935, -0.263),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "DEFEND_Tunnel_Doors_7",
		Orientation = Vec3(-2.893, -0.266, -0.000),
		Position = Vec3(-4558.199, -1497.511, 800.125),
		Radius = 35,
		SerialNum = 246,
		Stance = "stand",
		TagName = "Tunnel Doors 7",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Tunnel_Doors_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.807, -0.574, -0.136),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "DEFEND_Tunnel_Doors_8",
		Orientation = Vec3(-2.189, -0.137, -0.000),
		Position = Vec3(-5252.396, -3037.366, 496.125),
		Radius = 25,
		SerialNum = 416,
		Stance = "stand",
		TagName = "Tunnel Doors 8",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Tunnel_Doors_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.971, -0.128, -0.204),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "DEFEND_Tunnel_Doors_9",
		Orientation = Vec3(-1.702, -0.205, -0.000),
		Position = Vec3(-5240.125, -2789.133, 496.125),
		Radius = 35,
		SerialNum = 418,
		Stance = "stand",
		TagName = "Tunnel Doors 9",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Tunnel_Grate_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.597, -0.798, -0.084),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 30,
		Name = "DEFEND_Tunnel_Grate_1",
		Orientation = Vec3(2.500, -0.084, -0.000),
		Position = Vec3(-5624.389, -3504.574, 208.255),
		Radius = 35,
		SerialNum = 278,
		Stance = "stand",
		TagName = "Tunnel Grate 1",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Tunnel_Grate_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.096, -0.995, 0.009),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Tunnel_Grate_2",
		Orientation = Vec3(3.046, 0.009, -0.000),
		Position = Vec3(-5686.354, -3133.660, 209.154),
		Radius = 0,
		Roles = 
		{
			[0] = "DEFENDER1",
		},
		SerialNum = 422,
		Stance = "crouch",
		TagName = "Tunnel_Grate_2",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Tunnel_Grate_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.571, -0.820, -0.023),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Tunnel_Grate_3",
		Orientation = Vec3(-2.533, -0.023, -0.000),
		Position = Vec3(-6213.789, -2612.226, 237.487),
		Radius = 0,
		Roles = 
		{
			[0] = "DEFENDER1",
		},
		SerialNum = 362,
		Stance = "crouch",
		TagName = "Tunnel_Grate_3",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Tunnel_Grate_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.240, -0.970, -0.027),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Tunnel_Grate_4",
		Orientation = Vec3(-2.899, -0.027, -0.000),
		Position = Vec3(-5955.460, -2403.791, 259.231),
		Radius = 0,
		Roles = 
		{
			[0] = "DEFENDER1",
		},
		SerialNum = 426,
		Stance = "crouch",
		TagName = "Tunnel_Grate_4",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_rTeamDoor1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.248, 0.969, 0.016),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_rTeamDoor1",
		Orientation = Vec3(-0.250, 0.016, -0.000),
		Position = Vec3(-10280.931, -6351.775, 177.138),
		Radius = 0,
		SerialNum = 206,
		Stance = "crouch",
		TagName = "rTeamDoor1",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_rTeamDoor2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.180, 0.984, 0.001),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_rTeamDoor2",
		Orientation = Vec3(0.181, 0.001, -0.000),
		Position = Vec3(-9830.665, -6563.100, 219.491),
		Radius = 0,
		SerialNum = 58,
		Stance = "crouch",
		TagName = "rTeamDoor2",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_rTeamDoor3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.035, 0.999, 0.012),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_rTeamDoor3",
		Orientation = Vec3(-0.035, 0.012, -0.000),
		Position = Vec3(-10111.215, -7178.134, 202.266),
		Radius = 0,
		SerialNum = 70,
		Stance = "crouch",
		TagName = "rTeamDoor3",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_rTeamDoor4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.017, 1.000, -0.003),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 15,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_rTeamDoor4",
		Orientation = Vec3(0.017, -0.003, -0.000),
		Position = Vec3(-10011.302, -7378.034, 233.089),
		Radius = 0,
		SerialNum = 80,
		Stance = "crouch",
		TagName = "rTeamDoor4",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ESCORT_tank = 
	{
		Buttons = 
		{
		},
		CreateOnLoad = 1,
		GoalType = "ESCORT",
		GroupName = "",
		MinRadius = 32,
		Name = "ESCORT_tank",
		Offsets = 
		{
			[0] = Vec3(-30.297, -165.609, -9.359),
			[1] = Vec3(36.195, -165.523, -8.833),
			[2] = Vec3(81.627, -61.312, -10.900),
			[3] = Vec3(-81.643, -50.953, -11.532),
			[4] = Vec3(-81.626, 69.654, -11.283),
			[5] = Vec3(81.625, 89.535, -10.598),
		},
		Orientation = Vec3(1.942, -0.045, -0.000),
		Position = Vec3(-98.308, -7437.145, 244.978),
		Radius = 0,
		SerialNum = 90,
		TagName = "tank",
		TeamAvailability = 30,
		Vehicle = "MOVER_tank",
		Version = 1,
	},
	GRENADE_axis_base_mg = 
	{
		CreateOnLoad = 1,
		Facing = Vec3(-0.004, -0.584, 0.812),
		GoalType = "GRENADE",
		GroupName = "",
		MinRadius = 32,
		Name = "GRENADE_axis_base_mg",
		Orientation = Vec3(3.135, 0.948, -0.000),
		Position = Vec3(-10282.098, -4929.375, 239.064),
		PrimeGrenade = 1,
		Radius = 0,
		SerialNum = 120,
		Stance = "stand",
		TagName = "axis_base_mg",
		TargetGoal = "MOUNTMG42_axisbase_mg42",
		TeamAvailability = 4,
		TraceInfo = 
		{
		},
		Version = 1,
	},
	GRENADE_tunnel_mg = 
	{
		CreateOnLoad = 1,
		Facing = Vec3(-0.511, -0.072, 0.856),
		GoalType = "GRENADE",
		GroupName = "",
		MinRadius = 32,
		Name = "GRENADE_tunnel_mg",
		Orientation = Vec3(1.710, 1.028, -0.000),
		Position = Vec3(-3346.558, -1894.406, 692.523),
		PrimeGrenade = 1,
		Radius = 0,
		SerialNum = 168,
		Stance = "stand",
		TagName = "tunnel_mg",
		TargetGoal = "MOUNTMG42_Tunnel_MG",
		TeamAvailability = 4,
		TraceInfo = 
		{
		},
		Version = 1,
	},
	HEALTHCAB_alliedhut_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_alliedhut_healthcabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-3140.000, -8436.000, 431.000),
		Radius = 0,
		Range = 1250,
		SerialNum = 468,
		TagName = "alliedhut_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_first_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_first_healthcabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-8889.000, -5892.000, 347.000),
		Radius = 0,
		Range = 1250,
		SerialNum = 566,
		TagName = "first_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_lms_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_lms_healthcabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-5500.000, -1794.000, 539.000),
		Radius = 0,
		Range = 1250,
		SerialNum = 530,
		TagName = "lms_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_tankbay_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_tankbay_healthcabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-11160.000, -2508.000, 563.000),
		Radius = 0,
		Range = 1250,
		SerialNum = 474,
		TagName = "tankbay_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	MOBILEMORTAR_bBridge1 = 
	{
		CreateOnLoad = 1,
		GoalType = "MOBILEMORTAR",
		GroupName = "",
		MinRadius = 32,
		MortarAim = 
		{
			[0] = Vec3(-0.191, 0.981, 0.044),
			[1] = Vec3(-0.284, 0.958, -0.034),
			[2] = Vec3(-0.358, 0.927, 0.115),
			[3] = Vec3(-0.558, 0.821, 0.122),
		},
		Name = "MOBILEMORTAR_bBridge1",
		Orientation = Vec3(-0.256, -0.041, -0.000),
		Position = Vec3(-2708.961, -6570.141, 266.989),
		Radius = 0,
		SerialNum = 344,
		TagName = "bBridge1",
		TeamAvailability = 30,
		Version = 1,
	},
	MOBILEMORTAR_rBridge1 = 
	{
		CreateOnLoad = 1,
		GoalType = "MOBILEMORTAR",
		GroupName = "",
		MinRadius = 32,
		MortarAim = 
		{
			[0] = Vec3(-0.024, -0.976, 0.218),
			[1] = Vec3(0.098, -0.984, 0.147),
			[2] = Vec3(0.209, -0.968, 0.143),
			[3] = Vec3(0.038, -0.978, 0.206),
			[4] = Vec3(0.116, -0.973, 0.199),
			[5] = Vec3(-0.013, -0.976, 0.217),
		},
		Name = "MOBILEMORTAR_rBridge1",
		Orientation = Vec3(3.108, 0.018, -0.000),
		Position = Vec3(-3933.638, -1167.017, 584.316),
		Radius = 0,
		SerialNum = 376,
		TagName = "rBridge1",
		TeamAvailability = 30,
		Version = 1,
	},
	MOBILEMORTAR_rBridge2 = 
	{
		CreateOnLoad = 1,
		GoalType = "MOBILEMORTAR",
		GroupName = "",
		MinRadius = 32,
		MortarAim = 
		{
			[0] = Vec3(-0.096, -0.988, 0.121),
			[1] = Vec3(-0.062, -0.993, 0.098),
			[2] = Vec3(-0.112, -0.975, 0.190),
			[3] = Vec3(-0.208, -0.961, 0.184),
			[4] = Vec3(-0.278, -0.937, 0.212),
			[5] = Vec3(-0.273, -0.941, 0.201),
			[6] = Vec3(-0.274, -0.944, 0.184),
			[7] = Vec3(-0.378, -0.900, 0.218),
			[8] = Vec3(-0.380, -0.904, 0.195),
			[9] = Vec3(-0.396, -0.897, 0.195),
		},
		Name = "MOBILEMORTAR_rBridge2",
		Orientation = Vec3(3.044, 0.121, -0.000),
		Position = Vec3(-2680.534, -1362.561, 561.188),
		Radius = 0,
		SerialNum = 408,
		TagName = "rBridge2",
		TeamAvailability = 30,
		Version = 1,
	},
	MOUNTMG42_RiverMG = 
	{
		AimVectors = 
		{
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 45,
		MinRadius = 0,
		Name = "MOUNTMG42_RiverMG",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(192.000, -3664.000, 164.000),
		Radius = 0,
		SerialNum = 578,
		TagName = "RiverMG",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_Road_MG = 
	{
		AimVectors = 
		{
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 45,
		MinRadius = 0,
		Name = "MOUNTMG42_Road_MG",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2960.000, -7752.000, 431.000),
		Radius = 0,
		SerialNum = 586,
		TagName = "Road MG",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_Side_MG = 
	{
		AimVectors = 
		{
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 45,
		MinRadius = 0,
		Name = "MOUNTMG42_Side_MG",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-9964.000, -3000.000, 552.000),
		Radius = 0,
		SerialNum = 582,
		TagName = "Side MG",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_Tunnel_MG = 
	{
		AimVectors = 
		{
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 45,
		MinRadius = 0,
		Name = "MOUNTMG42_Tunnel_MG",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-3616.000, -1984.000, 1034.000),
		Radius = 0,
		SerialNum = 590,
		TagName = "Tunnel MG",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_axisbase_mg42 = 
	{
		AimVectors = 
		{
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 45,
		MinRadius = 0,
		Name = "MOUNTMG42_axisbase_mg42",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-10288.000, -5136.000, 516.000),
		Radius = 0,
		SerialNum = 594,
		TagName = "axisbase_mg42",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_axissidetowermg42 = 
	{
		AimVectors = 
		{
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 45,
		MinRadius = 0,
		Name = "MOUNTMG42_axissidetowermg42",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-10048.000, -2880.000, 834.000),
		Radius = 0,
		SerialNum = 574,
		TagName = "axissidetowermg42",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNT_tank = 
	{
		AimMode = "velocity",
		CreateOnLoad = 1,
		GoalType = "MOUNT",
		GroupName = "",
		MinRadius = 32,
		Name = "MOUNT_tank",
		Offsets = 
		{
			[0] = Vec3(3.365, -165.510, -9.096),
			[1] = Vec3(-81.659, 8.188, -11.296),
			[2] = Vec3(82.084, 34.719, -10.706),
			[3] = Vec3(-4.469, 144.053, -9.802),
		},
		Orientation = Vec3(1.646, -0.085, -0.000),
		Position = Vec3(-152.307, -7597.238, 236.228),
		Radius = 0,
		SerialNum = 172,
		TagName = "tank",
		TeamAvailability = 30,
		Vehicle = "MOVER_tank",
		Version = 1,
	},
	MOVER_tank = 
	{
		CreateOnLoad = 0,
		GoalType = "MOVER",
		GroupName = "",
		MinRadius = 0,
		Name = "MOVER_tank",
		Orientation = Vec3(1.506, -0.064, -0.000),
		Position = Vec3(-386.006, -7584.630, 251.162),
		Radius = 0,
		SerialNum = 438,
		TagName = "tank",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANTMINE_rFootbridge1 = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",
		MinRadius = 32,
		Name = "PLANTMINE_rFootbridge1",
		Orientation = Vec3(2.511, -0.211, -0.000),
		Position = Vec3(-1201.897, -2931.385, 408.730),
		Radius = 0,
		SerialNum = 188,
		TagName = "rFootbridge1",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANTMINE_rFootbridge2 = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",
		MinRadius = 32,
		Name = "PLANTMINE_rFootbridge2",
		Orientation = Vec3(1.964, -0.175, -0.000),
		Position = Vec3(-1186.865, -2780.806, 434.881),
		Radius = 0,
		SerialNum = 220,
		TagName = "rFootbridge2",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANTMINE_rFootbridge3 = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",
		MinRadius = 32,
		Name = "PLANTMINE_rFootbridge3",
		Orientation = Vec3(1.341, -0.142, -0.000),
		Position = Vec3(-1250.544, -2629.281, 466.949),
		Radius = 0,
		SerialNum = 252,
		TagName = "rFootbridge3",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANTMINE_rGate = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",
		MinRadius = 32,
		Name = "PLANTMINE_rGate",
		Orientation = Vec3(-2.059, -0.317, -0.000),
		Position = Vec3(-11390.717, -6980.645, 181.174),
		Radius = 32,
		SerialNum = 284,
		TagName = "rGate",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANTMINE_rGate1 = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",
		MinRadius = 32,
		Name = "PLANTMINE_rGate1",
		Orientation = Vec3(-3.017, -0.127, -0.000),
		Position = Vec3(-10084.355, -6514.937, 177.125),
		Radius = 0,
		SerialNum = 316,
		TagName = "rGate1",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANTMINE_rGate2 = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",
		MinRadius = 32,
		Name = "PLANTMINE_rGate2",
		Orientation = Vec3(-3.017, -0.127, -0.000),
		Position = Vec3(-10056.980, -6665.922, 177.125),
		Radius = 0,
		SerialNum = 348,
		TagName = "rGate2",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANTMINE_rGate3 = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",
		MinRadius = 32,
		Name = "PLANTMINE_rGate3",
		Orientation = Vec3(-0.382, -0.091, -0.000),
		Position = Vec3(-10121.069, -6899.733, 180.477),
		Radius = 0,
		SerialNum = 380,
		TagName = "rGate3",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANTMINE_rGate4 = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",
		MinRadius = 32,
		Name = "PLANTMINE_rGate4",
		Orientation = Vec3(-0.242, -0.134, -0.000),
		Position = Vec3(-10320.937, -7191.426, 190.519),
		Radius = 0,
		SerialNum = 412,
		TagName = "rGate4",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANTMINE_rGate5 = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",

		MinRadius = 32,
		Name = "PLANTMINE_rGate5",
		Orientation = Vec3(-2.413, -0.101, -0.000),
		Position = Vec3(-11161.326, -7271.212, 177.125),
		Radius = 0,
		SerialNum = 40,
		TagName = "rGate5",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANTMINE_rGate6 = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",
		MinRadius = 32,
		Name = "PLANTMINE_rGate6",
		Orientation = Vec3(0.950, -0.055, -0.000),
		Position = Vec3(-10541.191, -7266.086, 177.140),
		Radius = 0,
		SerialNum = 50,
		TagName = "rGate6",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANTMINE_rGate_1 = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",
		MinRadius = 32,
		Name = "PLANTMINE_rGate_1",
		Orientation = Vec3(-1.342, -0.359, -0.000),
		Position = Vec3(-11463.551, -7165.475, 177.333),
		Radius = 32,
		SerialNum = 60,
		TagName = "rGate",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANTMINE_rGate_2 = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",
		MinRadius = 32,
		Name = "PLANTMINE_rGate_2",
		Orientation = Vec3(-1.164, -0.357, -0.000),
		Position = Vec3(-11505.721, -7373.173, 177.240),
		Radius = 32,
		SerialNum = 66,
		TagName = "rGate",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANTMINE_rWall1 = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",
		MinRadius = 32,
		Name = "PLANTMINE_rWall1",
		Orientation = Vec3(1.419, -0.130, -0.000),
		Position = Vec3(-11452.297, -5730.947, 178.917),
		Radius = 0,
		SerialNum = 72,
		TagName = "rWall1",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANTMINE_rWall2 = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",
		MinRadius = 32,
		Name = "PLANTMINE_rWall2",
		Orientation = Vec3(-0.030, -0.119, -0.000),
		Position = Vec3(-11707.236, -5826.933, 179.042),
		Radius = 0,
		SerialNum = 82,
		TagName = "rWall2",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANTMINE_rWall3 = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",
		MinRadius = 32,
		Name = "PLANTMINE_rWall3",
		Orientation = Vec3(-0.018, -0.082, -0.000),
		Position = Vec3(-11697.877, -6052.859, 177.125),
		Radius = 0,
		SerialNum = 92,
		TagName = "rWall3",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANTMINE_rWall4 = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",
		MinRadius = 32,
		Name = "PLANTMINE_rWall4",
		Orientation = Vec3(-0.035, -0.097, -0.000),
		Position = Vec3(-11457.854, -5977.014, 177.125),
		Radius = 0,
		SerialNum = 124,
		TagName = "rWall4",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANTMINE_rWall5 = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",
		MinRadius = 32,
		Name = "PLANTMINE_rWall5",
		Orientation = Vec3(-0.352, -0.259, -0.000),
		Position = Vec3(-11584.516, -5928.965, 177.168),
		Radius = 32,
		SerialNum = 156,
		TagName = "rWall5",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANT_Allied_Command_Post = 
	{
		CoverSpots = 
		{
		},
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Allied_Command_Post",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-11288.998, -2488.496, 572.000),
		Radius = 0,
		SerialNum = 556,
		TagName = "Allied Command Post",
		TeamAvailability = 2,
		Version = 1,
	},
	PLANT_Antenna_Bridge = 
	{
		CoverSpots = 
		{
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Antenna_Bridge",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-1080.000, -3998.000, 384.000),
		Radius = 0,
		SerialNum = 564,
		TagName = "Antenna Bridge",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Axis_Command_Post = 
	{
		CoverSpots = 
		{
		},
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Axis_Command_Post",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2203.000, -1385.503, 660.000),
		Radius = 0,
		SerialNum = 548,
		TagName = "Axis Command Post",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Bridge = 
	{
		CoverSpots = 
		{
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Bridge",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-3710.500, -4744.000, 75.635),
		Radius = 0,
		SerialNum = 444,
		TagName = "Bridge",
		TeamAvailability = 2,
		Version = 1,
	},
	PLANT_East_Axis_Base_Fortification = 
	{
		CoverSpots = 
		{
		},
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_East_Axis_Base_Fortification",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-10420.500, -7184.000, 264.000),
		Radius = 0,
		SerialNum = 448,
		TagName = "East Axis Base Fortification",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Fuel_Dump = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(0.999, 0.006, 0.035),
					[1] = Vec3(0.106, 0.994, 0.020),
					[2] = Vec3(0.671, 0.741, 0.023),
					[3] = Vec3(0.899, 0.437, -0.006),
				},
				position = Vec3(-11213.875, -7433.620, 208.125),
				stance = "crouch",
			},
			[1] = 
			{
				AimVectors = 
				{
					[0] = Vec3(-0.981, 0.180, 0.071),
					[1] = Vec3(-0.040, 0.998, 0.049),
					[2] = Vec3(-0.584, 0.811, 0.028),
				},
				position = Vec3(-10455.458, -7481.596, 210.284),
				stance = "crouch",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Fuel_Dump",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-10832.000, -7387.999, 356.000),
		Radius = 0,
		SerialNum = 440,
		TagName = "Fuel Dump",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Road_MG = 
	{
		CoverSpots = 
		{
		},
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Road_MG",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2965.000, -7741.000, 377.000),
		Radius = 0,
		SerialNum = 460,
		TagName = "Road MG",
		TeamAvailability = 2,
		Version = 1,
	},
	PLANT_Side_MG = 
	{
		CoverSpots = 
		{
		},
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Side_MG",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-9963.003, -3005.996, 493.000),
		Radius = 0,
		SerialNum = 464,
		TagName = "Side MG",
		TeamAvailability = 6,
		Version = 1,
	},
	PLANT_Tunnel_MG = 
	{
		CoverSpots = 
		{
		},
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Tunnel_MG",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-3616.503, -1893.332, 892.003),
		Radius = 0,
		SerialNum = 456,
		TagName = "Tunnel MG",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_West_Axis_Base_Fortification = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(0.313, 0.949, 0.031),
				},
				position = Vec3(-11804.017, -7651.009, 210.084),
				stance = "crouch",
			},
			[1] = 
			{
				AimVectors = 
				{
					[0] = Vec3(0.850, 0.527, 0.014),
				},
				position = Vec3(-12437.555, -7301.735, 222.814),
				stance = "crouch",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_West_Axis_Base_Fortification",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-11251.501, -7188.000, 264.000),
		Radius = 0,
		SerialNum = 452,
		TagName = "West Axis Base Fortification",
		TeamAvailability = 4,
		Version = 1,
	},
	REPAIRMG42_RiverMG = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_RiverMG",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(192.000, -3664.000, 164.000),
		Radius = 0,
		SerialNum = 580,
		TagName = "RiverMG",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_Road_MG = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_Road_MG",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2960.000, -7752.000, 431.000),
		Radius = 0,
		SerialNum = 588,
		TagName = "Road MG",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_Side_MG = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_Side_MG",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-9964.000, -3000.000, 552.000),
		Radius = 0,
		SerialNum = 584,
		TagName = "Side MG",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_Tunnel_MG = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_Tunnel_MG",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-3616.000, -1984.000, 1034.000),
		Radius = 0,
		SerialNum = 592,
		TagName = "Tunnel MG",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_axisbase_mg42 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_axisbase_mg42",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-10288.000, -5136.000, 516.000),
		Radius = 0,
		SerialNum = 596,
		TagName = "axisbase_mg42",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_axissidetowermg42 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_axissidetowermg42",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-10048.000, -2880.000, 834.000),
		Radius = 0,
		SerialNum = 576,
		TagName = "axissidetowermg42",
		TeamAvailability = 6,
		Version = 1,
	},
	ROUTE_AllySpawn = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_AllySpawn",
		Orientation = Vec3(-0.000, 0.000, -0.000),
		Position = Vec3(-1101.843, -8421.035, 278.613),
		Radius = 400,
		SerialNum = 202,
		TagName = "AllySpawn",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_AllySpawn2 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_AllySpawn2",
		Orientation = Vec3(1.794, -0.139, -0.000),
		Position = Vec3(122.722, -7545.470, 256.125),
		Radius = 1500,
		SerialNum = 198,
		TagName = "AllySpawn2",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_AllySpawn3 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_AllySpawn3",
		Orientation = Vec3(1.558, -0.125, -0.000),
		Position = Vec3(-701.176, -8049.179, 294.924),
		Radius = 500,
		SerialNum = 196,
		TagName = "AllySpawn3",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_AntennabridgeRoute = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_AntennabridgeRoute",
		Orientation = Vec3(0.634, -0.254, -0.000),
		Position = Vec3(-317.335, -4448.301, 479.545),
		Radius = 70,
		SerialNum = 194,
		TagName = "AntennabridgeRoute",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_AntennabridgeRoute2 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_AntennabridgeRoute2",
		Orientation = Vec3(-0.000, 0.000, -0.000),
		Position = Vec3(-1254.880, -2627.650, 466.203),
		Radius = 35,
		SerialNum = 192,
		TagName = "AntennabridgeRoute2",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_CpSpawn = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_CpSpawn",
		Orientation = Vec3(-0.000, 0.000, -0.000),
		Position = Vec3(-10927.153, -2437.974, 512.128),
		Radius = 500,
		SerialNum = 190,
		TagName = "CpSpawn",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_FD_back = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_FD_back",
		Orientation = Vec3(-0.000, 0.000, -0.000),
		Position = Vec3(-9320.560, -7310.869, 216.125),
		Radius = 35,
		SerialNum = 186,
		TagName = "FD_back",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_FD_opengate = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_FD_opengate",
		Orientation = Vec3(0.126, -0.081, -0.000),
		Position = Vec3(-10034.770, -6757.259, 177.703),
		Radius = 125,
		SerialNum = 178,
		TagName = "FD_opengate",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_FD_patrol = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_FD_patrol",
		Orientation = Vec3(-0.000, 0.000, -0.000),
		Position = Vec3(-10825.466, -6992.381, 187.215),
		Radius = 35,
		SerialNum = 182,
		TagName = "FD_patrol",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_FD_stairs = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_FD_stairs",
		Orientation = Vec3(-0.000, 0.000, -0.000),
		Position = Vec3(-9000.499, -5301.203, 448.125),
		Radius = 35,
		SerialNum = 164,
		TagName = "FD_stairs",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_FD_weststairs = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_FD_weststairs",
		Orientation = Vec3(-0.193, -0.049, -0.000),
		Position = Vec3(-10949.468, -5590.023, 180.486),
		Radius = 125,
		SerialNum = 176,
		TagName = "FD_weststairs",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_FuelDumpSpawn1 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_FuelDumpSpawn1",
		Orientation = Vec3(-1.717, -0.165, -0.000),
		Position = Vec3(-8756.757, -6491.683, 208.125),
		Radius = 500,
		SerialNum = 162,
		TagName = "FuelDumpSpawn1",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_FuelDumpSpawn2 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_FuelDumpSpawn2",
		Orientation = Vec3(1.559, -0.142, -0.000),
		Position = Vec3(-8419.403, -5870.878, 306.125),
		Radius = 500,
		SerialNum = 160,
		TagName = "FuelDumpSpawn2",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_TunnelSpawn1 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_TunnelSpawn1",
		Orientation = Vec3(0.058, -0.130, -0.000),
		Position = Vec3(-5535.768, -2337.881, 496.375),
		Radius = 300,
		SerialNum = 158,
		TagName = "TunnelSpawn1",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_TunnelSpawn2 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_TunnelSpawn2",
		Orientation = Vec3(-0.000, 0.000, -0.000),
		Position = Vec3(-5134.880, -1635.048, 496.125),
		Radius = 300,
		SerialNum = 154,
		TagName = "TunnelSpawn2",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_cpflank = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_cpflank",
		Orientation = Vec3(-0.000, 0.000, -0.000),
		Position = Vec3(-10062.165, -624.982, 918.055),
		Radius = 35,
		SerialNum = 150,
		TagName = "cpflank",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_cphill = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_cphill",
		Orientation = Vec3(-0.000, 0.000, -0.000),
		Position = Vec3(-8925.038, -2096.847, 437.269),
		Radius = 35,
		SerialNum = 146,
		TagName = "cphill",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_cphill2 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_cphill2",
		Orientation = Vec3(-0.000, 0.000, -0.000),
		Position = Vec3(-9994.059, -3765.553, 393.955),
		Radius = 35,
		SerialNum = 144,
		TagName = "cphill2",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_depotgate = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_depotgate",
		Orientation = Vec3(-0.000, 0.000, -0.000),
		Position = Vec3(-9617.198, -5063.937, 176.308),
		Radius = 35,
		SerialNum = 142,
		TagName = "depotgate",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_eTankPath1 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_eTankPath1",
		Orientation = Vec3(2.307, -0.076, -0.000),
		Position = Vec3(-8749.874, -3289.483, 230.858),
		Radius = 125,
		SerialNum = 174,
		TagName = "eTankPath1",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_eTankPath2 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_eTankPath2",
		Orientation = Vec3(2.528, -0.175, -0.000),
		Position = Vec3(-9040.072, -4468.036, 262.180),
		Radius = 125,
		SerialNum = 170,
		TagName = "eTankPath2",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_mainbridge5 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_mainbridge5",
		Orientation = Vec3(0.715, -0.082, -0.000),
		Position = Vec3(-3359.553, -7773.704, 358.968),
		Radius = 120,
		SerialNum = 166,
		TagName = "mainbridge5",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_mainbridgeRoute1 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_mainbridgeRoute1",
		Orientation = Vec3(-0.000, 0.000, -0.000),
		Position = Vec3(-2277.862, -6732.369, 356.247),
		Radius = 35,
		SerialNum = 138,
		TagName = "mainbridgeRoute1",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_mainbridgeRoute2 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_mainbridgeRoute2",
		Orientation = Vec3(-0.000, 0.000, -0.000),
		Position = Vec3(-3564.169, -6886.614, 288.273),
		Radius = 35,
		SerialNum = 134,
		TagName = "mainbridgeRoute2",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_mainbridgeRoute3 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_mainbridgeRoute3",
		Orientation = Vec3(-2.964, 0.034, -0.000),
		Position = Vec3(-3644.344, -4029.430, 208.125),
		Radius = 35,
		SerialNum = 130,
		TagName = "mainbridgeRoute3",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_maintunnel = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_maintunnel",
		Orientation = Vec3(-0.000, 0.000, -0.000),
		Position = Vec3(-7205.086, -2649.157, 213.612),
		Radius = 35,
		SerialNum = 128,
		TagName = "maintunnel",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_northtunnel = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_northtunnel",
		Orientation = Vec3(1.907, -0.027, -0.000),
		Position = Vec3(-7852.111, -1331.822, 491.554),
		Radius = 50,
		SerialNum = 126,
		TagName = "northtunnel",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_sidewall = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_sidewall",
		Orientation = Vec3(-0.000, 0.000, -0.000),
		Position = Vec3(-12337.875, -3466.113, 576.125),
		Radius = 20,
		SerialNum = 122,
		TagName = "sidewall",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_sidewall2 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_sidewall2",
		Orientation = Vec3(-0.000, 0.000, -0.000),
		Position = Vec3(-12223.131, -4527.836, 523.533),
		Radius = 35,
		SerialNum = 118,
		TagName = "sidewall2",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_southtunnel = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_southtunnel",
		Orientation = Vec3(-0.000, 0.000, -0.000),
		Position = Vec3(-7382.381, -3564.883, 274.765),
		Radius = 35,

		SerialNum = 114,
		TagName = "southtunnel",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_southtunnel2 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_southtunnel2",
		Orientation = Vec3(-0.000, 0.000, -0.000),
		Position = Vec3(-8431.916, -4477.290, 496.125),
		Radius = 35,
		SerialNum = 112,
		TagName = "southtunnel2",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_wTankPath1 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_wTankPath1",
		Orientation = Vec3(2.904, -0.092, -0.000),
		Position = Vec3(-9135.057, -3070.370, 209.125),
		Radius = 125,
		SerialNum = 110,
		TagName = "wTankPath1",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_wTankPath2 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_wTankPath2",
		Orientation = Vec3(3.050, -0.180, -0.000),
		Position = Vec3(-9891.922, -4456.201, 252.988),
		Radius = 125,
		SerialNum = 106,
		TagName = "wTankPath2",
		TeamAvailability = 30,
		Version = 1,
	},
	SMOKEBOMB_allies_bridge1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.175, 0.969, 0.172),
		},
		CreateOnLoad = 1,
		GoalType = "SMOKEBOMB",
		GroupName = "",
		MinRadius = 32,
		Name = "SMOKEBOMB_allies_bridge1",
		Orientation = Vec3(0.178, 0.173, -0.000),
		Position = Vec3(-3859.347, -6002.735, 210.717),
		Radius = 35,
		SerialNum = 102,
		Stance = "stand",
		TagName = "allies_bridge1",
		TeamAvailability = 4,
		Version = 1,
	},
	SMOKEBOMB_allies_bridge2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.690, 0.721, 0.069),
		},
		CreateOnLoad = 1,
		GoalType = "SMOKEBOMB",
		GroupName = "",
		MinRadius = 32,
		Name = "SMOKEBOMB_allies_bridge2",
		Orientation = Vec3(-0.763, 0.069, -0.000),
		Position = Vec3(-4347.072, -5623.425, 234.625),
		Radius = 35,
		SerialNum = 98,
		Stance = "stand",
		TagName = "allies_bridge2",
		TeamAvailability = 4,
		Version = 1,
	},
	SNIPE_bTowerMg1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.024, 0.996, 0.087),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "SNIPE_bTowerMg1",
		Orientation = Vec3(0.024, 0.087, -0.000),
		Position = Vec3(-3152.705, -7744.132, 356.612),
		Radius = 0,
		SerialNum = 96,
		Stance = "stand",
		TagName = "bTowerMg1",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_bTowerMg2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.010, 0.989, 0.150),
			[1] = Vec3(0.081, 0.993, 0.091),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 180,
		MinCampTime = 120,
		MinRadius = 32,
		Name = "SNIPE_bTowerMg2",
		Orientation = Vec3(-0.071, 0.083, -0.000),
		Position = Vec3(-3565.999, -6776.941, 267.431),
		Radius = 0,
		SerialNum = 94,
		Stance = "prone",
		TagName = "bTowerMg2",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	Version = 1,
};