global _MG = 
{
	AMMOCAB_south_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(1178.000, 2723.000, 1152.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_south_ammocabinet_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(-2306.000, -477.000, 704.000),
		Range = 1250,
		TagName = "south_ammocabinet",
		TeamAvailability = 6,
	},
	ARTILLERY_S_arty_1 = 
	{
		GoalType = "ARTILLERY_S",
		Position = Vec3(844.285, 1611.495, 808.626),
		Radius = 30,
	},
	ARTILLERY_S_arty_2 = 
	{
		GoalType = "ARTILLERY_S",
		Position = Vec3(28.228, -2534.219, 739.088),
		Radius = 35,
	},
	ARTILLERY_S_arty_3 = 
	{
		GoalType = "ARTILLERY_S",
		Position = Vec3(-1589.585, -574.555, 800.346),
		Radius = 35,
	},
	ARTILLERY_S_arty_4 = 
	{
		GoalType = "ARTILLERY_S",
		Position = Vec3(-713.166, -660.764, 800.346),
		Radius = 35,
	},
	ATTACK_a_hangar_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.313, -0.950, -0.005),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(121.015, 123.925, 800.125),
		Radius = 35,
	},
	ATTACK_a_hangar_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.918, 0.397, 0.006),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(37.211, 1312.200, 805.724),
		Radius = 35,
	},
	ATTACK_a_hangar_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.855, 0.519, -0.006),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(0.683, -403.443, 800.125),
		Radius = 35,
	},
	ATTACK_a_plane_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.990, -0.121, 0.075),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(1048.125, 109.875, 800.125),
		Radius = 15,
	},
	ATTACK_a_plane_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.237, 0.967, 0.095),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(1003.790, -344.077, 800.125),
		Radius = 35,
	},
	ATTACK_a_plane_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.819, 0.526, -0.230),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(753.707, -563.999, 960.125),
		Radius = 15,
	},
	ATTACK_a_plane_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.752, -0.659, 0.034),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(566.990, 56.628, 800.125),
		Radius = 15,
	},
	ATTACK_a_plane_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.946, -0.324, -0.005),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(282.814, -236.698, 800.125),
		Radius = 35,
	},
	ATTACK_a_region1_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.096, -0.975, -0.202),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-1486.239, 1186.182, 800.151),
		Radius = 15,
	},
	ATTACK_a_region1_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.096, -0.975, -0.202),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-1484.670, 992.585, 800.151),
		Radius = 15,
	},
	ATTACK_a_region1_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.129, 0.991, 0.031),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-1682.125, 847.291, 800.215),
		Radius = 15,
	},
	ATTACK_a_region2_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.096, -0.975, -0.202),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-1489.921, 373.815, 800.151),
		Radius = 15,
	},
	ATTACK_a_region2_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.053, 0.999, -0.001),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-1686.125, 401.767, 800.215),
		Radius = 15,
	},
	ATTACK_a_region3_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.070, -0.983, -0.168),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-1493.875, -192.784, 800.125),
		Radius = 15,
	},
	ATTACK_a_region3_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.027, -1.000, 0.001),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-1690.125, -71.956, 800.215),
		Radius = 15,
	},
	ATTACK_a_region3_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.087, 0.996, -0.015),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-1444.589, -152.715, 800.125),
		Radius = 15,
	},
	ATTACK_a_region3_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.039, 0.999, 0.002),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-1690.125, -496.843, 800.215),
		Radius = 15,
	},
	ATTACK_a_region3_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.002, -1.000, -0.001),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-1589.585, -686.533, 800.346),
		Radius = 35,
	},
	ATTACK_a_region4_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.027, -1.000, 0.001),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-1686.893, -782.686, 800.215),
		Radius = 15,
	},
	ATTACK_a_region4_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.070, -0.983, -0.168),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-1489.976, -801.935, 800.125),
		Radius = 15,
	},
	ATTACK_a_region4_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.027, -1.000, 0.001),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-1691.037, -876.818, 800.215),
		Radius = 15,
	},
	ATTACK_a_region5_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.864, 0.504, 0.004),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-1675.521, -1536.446, 800.125),
		Radius = 15,
	},
	ATTACK_a_region5_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.640, 0.768, 0.017),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-1414.527, -1529.674, 800.125),
		Radius = 15,
	},
	ATTACK_a_region6_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.224, -0.780, -0.585),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-584.451, -795.700, 800.125),
		Radius = 15,
	},
	ATTACK_a_region6_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.420, 0.907, -0.020),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-770.505, -608.062, 800.125),
		Radius = 15,
	},
	ATTACK_a_region6_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.214, 0.977, 0.009),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-621.875, -194.484, 800.125),
		Radius = 15,
	},
	ATTACK_a_region6_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.937, 0.350, 0.007),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-272.848, -432.960, 800.125),
		Radius = 15,
	},
	ATTACK_a_region6_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.802, 0.586, -0.112),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-399.068, -281.332, 800.125),
		Radius = 15,
	},
	ATTACK_a_region7_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(1.000, -0.024, 0.012),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(118.890, -229.899, 800.125),
		Radius = 35,
	},
	ATTACK_a_region7_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.741, -0.671, 0.028),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(9.775, 8.392, 800.125),
		Radius = 35,
	},
	ATTACK_a_region7_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.981, 0.174, -0.091),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(195.571, -314.102, 800.125),
		Radius = 15,
	},
	ATTACK_a_region7_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.680, -0.733, -0.004),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-247.641, 21.521, 800.125),
		Radius = 35,
	},
	ATTACK_a_tank_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.896, 0.443, -0.018),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-1382.785, 1944.105, 800.125),
		Radius = 35,
	},
	ATTACK_a_tank_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.067, 0.997, 0.037),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-1789.914, 1574.070, 800.125),
		Radius = 15,
	},
	ATTACK_a_tank_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.170, 0.985, 0.015),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-1678.125, 1320.659, 800.125),
		Radius = 15,
	},
	ATTACK_a_tank_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.615, 0.788, 0.041),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-1243.358, 1564.533, 776.140),
		Radius = 35,
	},
	ATTACK_a_tanks_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.057, 0.998, 0.009),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-1787.304, 802.807, 800.319),
		Radius = 15,
	},
	ATTACK_a_tanks_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.424, 0.903, -0.066),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-1973.170, 1078.821, 807.998),
		Radius = 15,
	},
	ATTACK_a_tanks_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.291, -0.957, -0.001),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-1222.258, 1200.639, 762.035),
		Radius = 15,
	},
	ATTACK_a_tanks_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.027, -1.000, -0.009),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-1579.573, 938.908, 800.346),
		Radius = 35,
	},
	ATTACK_a_tanks_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.027, -1.000, 0.001),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-1688.175, 173.403, 800.215),
		Radius = 15,
	},
	ATTACK_a_tanks_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.613, 0.788, 0.048),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-1127.997, 1433.938, 774.158),
		Radius = 35,
	},
	ATTACK_a_truck_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.767, -0.641, -0.039),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(2764.776, 2146.869, 816.125),
		Radius = 35,
	},
	ATTACK_a_truck_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.750, -0.661, 0.023),
		},
		GoalType = "Attack",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(1258.368, 2078.310, 803.125),
		Radius = 35,
	},
	BUILD_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-180.000, 316.000, 852.000),
		TagName = "Command Post",
		TeamAvailability = 6,
	},
	BUILD_Gastank_Dropoff = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(851.000, -375.000, 855.000),
		TagName = "Gastank Dropoff",
		TeamAvailability = 2,
	},
	BUILD_Tank = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Mobile = 1,
		Offsets = 
		{
			[0] = Vec3(-2.241, 158.125, -37.875),
			[1] = Vec3(-98.242, 87.440, -37.875),
			[2] = Vec3(98.522, 69.702, -37.875),
			[3] = Vec3(98.125, -86.341, -37.875),
			[4] = Vec3(-98.125, -82.114, -37.875),
			[5] = Vec3(4.516, -194.250, -37.875),
		},
		Position = Vec3(-1574.000, 1764.000, 882.000),
		TeamAvailability = 4,
		Vehicle = "MOVER_tank",
	},
	BUILD_Tank_Barrier_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-1776.000, -116.000, 868.000),
		TagName = "Tank Barrier 1",
		TeamAvailability = 2,
	},
	BUILD_Tank_Barrier_2 = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-587.000, -843.000, 856.000),
		TagName = "Tank Barrier 2",
		TeamAvailability = 2,
	},
	BUILD_Truck_Door = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(2612.000, 1983.000, 868.000),
		TagName = "Truck Door",
		TeamAvailability = 4,
	},
	BUILD_town_barbed_wires = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(888.000, 2035.000, 868.000),
		TagName = "town barbed wires",
		TeamAvailability = 4,
	},
	BUILD_town_mg = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(2276.000, 2624.000, 830.000),
		TagName = "town mg",
		TeamAvailability = 4,
	},
	CALLARTILLERY_checkpoint_1 = 
	{
		GoalType = "CALLARTILLERY",
		Position = Vec3(753.901, 1274.812, 1111.269),
		Radius = 15,
	},
	CALLARTILLERY_checkpoint_2 = 
	{
		GoalType = "CALLARTILLERY",
		Position = Vec3(1167.980, 2106.938, 803.348),
		Radius = 35,
	},
	CALLARTILLERY_checkpoint_3 = 
	{
		GoalType = "CALLARTILLERY",
		Position = Vec3(-559.156, -2166.894, 805.672),
		Radius = 15,
	},
	CALLARTILLERY_checkpoint_4 = 
	{
		GoalType = "CALLARTILLERY",
		Position = Vec3(-1792.327, 421.111, 800.125),
		Radius = 15,
	},
	CALLARTILLERY_checkpoint_5 = 
	{
		GoalType = "CALLARTILLERY",
		Position = Vec3(-1232.204, -931.449, 800.125),
		Radius = 15,
	},
	CALLARTILLERY_checkpoint_6 = 
	{
		GoalType = "CALLARTILLERY",
		Position = Vec3(-385.618, -120.561, 800.125),
		Radius = 35,
	},
	CAPPOINT_Dropoff = 
	{
		GoalType = "CapPoint",
		Position = Vec3(747.125, -241.169, 805.125),
		Radius = 15,
	},
	CAPPOINT_Hide = 
	{
		GoalType = "CapPoint",
		Position = Vec3(1189.875, 154.183, 800.125),
		Radius = 15,
	},
	DEFEND_d_bwire_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.262, -0.798, 0.543),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(655.165, 1603.085, 803.125),
		Radius = 35,
	},
	DEFEND_d_bwire_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.321, 0.947, -0.016),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(1069.875, 1612.469, 803.125),
		Radius = 15,
	},
	DEFEND_d_bwire_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.147, -0.988, -0.035),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(300.027, 1628.465, 803.125),
		Radius = 15,
	},
	DEFEND_d_hangar_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.169, 0.865, 0.472),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(1310.511, -19.303, 803.125),
		Radius = 35,
	},
	DEFEND_d_hangar_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.063, 0.998, 0.031),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(116.981, -403.506, 800.125),
		Radius = 35,
	},
	DEFEND_d_hangar_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.778, 0.625, 0.063),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-108.650, 120.935, 800.125),
		Radius = 35,
	},
	DEFEND_d_hangar_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.220, 0.937, 0.270),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(1647.773, -401.942, 803.125),
		Radius = 35,
	},
	DEFEND_d_plane_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.060, 0.965, -0.256),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(1042.063, -567.175, 960.125),
		Radius = 15,
	},
	DEFEND_d_plane_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.867, 0.485, 0.117),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(910.729, -139.917, 800.287),
		Radius = 35,
	},
	DEFEND_d_plane_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.554, 0.832, 0.021),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(356.877, -363.810, 800.125),
		Radius = 15,
	},
	DEFEND_d_plane_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.927, 0.360, -0.102),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(1161.533, -497.751, 800.250),
		Radius = 15,
	},
	DEFEND_d_plane_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.828, -0.559, -0.031),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(642.956, 58.748, 800.125),
		Radius = 15,
	},
	DEFEND_d_start_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.745, -0.648, -0.156),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-829.855, -2308.339, 709.959),
		Radius = 15,
	},
	DEFEND_d_start_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.980, -0.189, -0.057),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-1082.273, -2556.598, 772.028),
		Radius = 35,
	},
	DEFEND_d_start_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.781, -0.613, -0.122),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-556.616, -2045.366, 806.029),
		Radius = 15,
	},
	DEFEND_d_tank_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.750, 0.661, -0.008),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-929.540, -646.471, 800.125),
		Radius = 15,
	},
	DEFEND_d_tank_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.254, 0.967, -0.035),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-1305.341, 735.341, 791.825),
		Radius = 15,
	},
	DEFEND_d_tank_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.998, 0.055, -0.008),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-1795.127, 32.233, 800.125),
		Radius = 15,
	},
	DEFEND_d_tank_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.083, 0.996, -0.012),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(125.055, -88.499, 800.125),
		Radius = 35,
	},
	DEFEND_d_truck_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.009, -0.997, -0.078),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(2386.125, 2128.314, 803.280),
		Radius = 15,
	},
	DEFEND_d_truck_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.914, 0.393, -0.098),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(2903.631, 2177.489, 816.125),
		Radius = 15,
	},
	DEFEND_d_truck_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.214, -0.976, -0.041),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(2379.135, 2349.552, 803.125),
		Radius = 15,
	},
	DEFEND_d_truck_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.845, -0.535, -0.005),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(2934.157, 2104.893, 816.125),
		Radius = 35,
	},
	DEFEND_d_truck_4_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.505, -0.852, -0.140),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(2769.594, 2285.875, 816.125),
		Radius = 15,
		TagName = "d_truck_4",
	},
	DEFEND_d_truck_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.039, 0.999, 0.016),
		},
		GoalType = "Defend",
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(2494.794, 1235.271, 803.125),
		Radius = 35,
	},
	ESCORT_tank = 
	{
		GoalType = "ESCORT",
		MinRadius = 32,
		Offsets = 
		{
			[0] = Vec3(13.215, 158.125, -37.875),
			[1] = Vec3(-98.125, 70.586, -37.875),
			[2] = Vec3(98.125, 63.179, -37.875),
			[3] = Vec3(98.125, -76.311, -37.875),
			[4] = Vec3(-98.125, -68.162, -37.875),
			[5] = Vec3(2.820, -194.250, -37.875),
		},
		Position = Vec3(-1726.831, 1890.648, 799.125),
		Vehicle = "MOVER_tank",
	},
	FLAG_gastanks = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		Position = Vec3(2604.000, 2251.000, 865.125),
		TeamAvailability = 2,
	},
	HEALTHCAB_south_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(1042.000, 2723.000, 1144.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_south_healthcabinet_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(-2386.000, -477.000, 696.000),
		Range = 1250,
		TagName = "south_healthcabinet",
		TeamAvailability = 6,
	},
	MOBILEMORTAR_mortar_1 = 
	{
		GoalType = "MOBILEMORTAR",
		MortarAim = 
		{
		},
		Position = Vec3(2576.236, 2592.048, 896.289),
		Radius = 15,
	},
	MOBILEMORTAR_mortar_2 = 
	{
		GoalType = "MOBILEMORTAR",
		MortarAim = 
		{
		},
		Position = Vec3(-2640.909, 1053.319, 805.022),
		Radius = 15,
	},
	MOUNTMG42_2902 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		Position = Vec3(-2506.000, -192.000, 1132.000),
		TeamAvailability = 6,
		maxcamptime = 30,
		mincamptime = 60,
	},
	MOUNTMG42_2903 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		Position = Vec3(-2506.000, -64.000, 1132.000),
		TeamAvailability = 6,
		maxcamptime = 30,
		mincamptime = 60,
	},
	MOUNTMG42_3076 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		Position = Vec3(-2182.000, -137.000, 900.000),
		TeamAvailability = 6,
		maxcamptime = 30,
		mincamptime = 60,
	},
	MOUNTMG42_3514 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		Position = Vec3(-1340.000, -324.000, 1260.000),
		TeamAvailability = 6,
		maxcamptime = 30,
		mincamptime = 60,
	},
	MOUNTMG42_3515 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		Position = Vec3(-1340.000, -476.000, 1260.000),
		TeamAvailability = 6,
		maxcamptime = 30,
		mincamptime = 60,
	},
	MOUNTMG42_3516 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		Position = Vec3(-1268.000, -556.000, 1260.000),
		TeamAvailability = 6,
		maxcamptime = 30,
		mincamptime = 60,
	},
	MOUNTMG42_3517 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		Position = Vec3(-1102.000, -556.000, 1260.000),
		TeamAvailability = 6,
		maxcamptime = 30,
		mincamptime = 60,
	},
	MOUNTMG42_3518 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		Position = Vec3(-1028.000, -476.000, 1260.000),
		TeamAvailability = 6,
		maxcamptime = 30,
		mincamptime = 60,
	},
	MOUNTMG42_3519 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		Position = Vec3(-1028.000, -324.000, 1260.000),
		TeamAvailability = 6,
		maxcamptime = 30,
		mincamptime = 60,
	},
	MOUNTMG42_3520 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		Position = Vec3(-1100.000, -244.000, 1260.000),
		TeamAvailability = 6,
		maxcamptime = 30,
		mincamptime = 60,
	},
	MOUNTMG42_3521 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		Position = Vec3(-1268.000, -244.000, 1260.000),
		TeamAvailability = 6,
		maxcamptime = 30,
		mincamptime = 60,
	},
	MOUNTMG42_4241 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		Position = Vec3(-2304.000, 964.000, 1076.000),
		TeamAvailability = 6,
		maxcamptime = 30,
		mincamptime = 60,
	},
	MOUNTMG42_54 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		Position = Vec3(1673.000, -1802.000, 1292.000),
		TeamAvailability = 6,
		maxcamptime = 30,
		mincamptime = 60,
	},
	MOUNTMG42_town_mg = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		Position = Vec3(2370.000, 2491.000, 870.000),
		TagName = "town mg",
		TeamAvailability = 6,
		maxcamptime = 30,
		mincamptime = 60,
	},
	MOUNT_tank = 
	{
		GoalType = "MOUNT",
		MinRadius = 32,
		Offsets = 
		{
			[0] = Vec3(-0.161, 158.126, -37.875),
			[1] = Vec3(-98.125, 85.364, -37.875),
			[2] = Vec3(98.127, 60.717, -37.875),
			[3] = Vec3(98.125, -89.008, -37.875),
			[4] = Vec3(-98.125, -83.350, -37.875),
			[5] = Vec3(-5.981, -194.250, -37.875),
		},
		Position = Vec3(-1414.116, 1835.066, 799.125),
		Vehicle = "MOVER_tank",
	},
	MOVER_tank = 
	{
		CreateOnLoad = 0,
		GoalType = "MOVER",
		Position = Vec3(-1578.000, 1610.000, 862.000),
		TeamAvailability = 4,
	},
	PLANT_Breakable_Fence = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(286.000, -1275.589, 830.917),
		TagName = "Breakable Fence",
		TeamAvailability = 4,
	},
	PLANT_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-177.000, 286.500, 852.000),
		TagName = "Command Post",
		TeamAvailability = 6,
	},
	PLANT_Gastank_Dropoff = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(755.000, -291.000, 999.813),
		TagName = "Gastank Dropoff",
		TeamAvailability = 4,
	},
	PLANT_Tank_Barrier_1 = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-1599.000, -388.001, 827.002),
		TagName = "Tank Barrier 1",
		TeamAvailability = 4,
	},
	PLANT_Tank_Barrier_2 = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-685.813, -456.499, 829.001),
		TagName = "Tank Barrier 2",
		TeamAvailability = 4,
	},
	PLANT_Truck_Door = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(2605.000, 2119.500, 898.500),
		TagName = "Truck Door",
		TeamAvailability = 2,
	},
	PLANT_town_barbed_wires = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(962.000, 1790.000, 836.000),
		TagName = "town barbed wires",
		TeamAvailability = 2,
	},
	PLANT_town_mg = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(2366.500, 2487.801, 818.000),
		TagName = "town mg",
		TeamAvailability = 2,
	},
	REPAIRMG42_2902 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-2506.000, -192.000, 1132.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_2903 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-2506.000, -64.000, 1132.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_3076 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-2182.000, -137.000, 900.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_3514 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-1340.000, -324.000, 1260.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_3515 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-1340.000, -476.000, 1260.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_3516 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-1268.000, -556.000, 1260.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_3517 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-1102.000, -556.000, 1260.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_3518 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-1028.000, -476.000, 1260.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_3519 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-1028.000, -324.000, 1260.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_3520 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-1100.000, -244.000, 1260.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_3521 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-1268.000, -244.000, 1260.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_4241 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-2304.000, 964.000, 1076.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_54 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(1673.000, -1802.000, 1292.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_town_mg = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(2370.000, 2491.000, 870.000),
		TagName = "town mg",
		TeamAvailability = 6,
	},
	Version = 1,
};
