global _MG = 
{
	AMMOCAB_cabinet_ammo_model = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(-1409.000, 968.000, -98.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	BUILD_2_Stage_Defense = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(1104.875, -114.500, 32.000),
		TagName = "2 Stage Defense",
		TeamAvailability = 2,
	},
	BUILD_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-122.000, -412.000, 68.000),
		TagName = "Command Post",
		TeamAvailability = 6,
	},
	BUILD_Side_Entrance = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(212.000, -302.000, 24.000),
		TagName = "Side Entrance",
		TeamAvailability = 4,
	},
	CHECKPOINT_westbunker_flag = 
	{
		CreateOnLoad = 0,
		GoalType = "CHECKPOINT",
		Position = Vec3(64.000, 0.000, 72.000),
	},
	HEALTHCAB_cabinet_health_model = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(56.000, -432.000, 40.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	MOUNTMG42_146 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 60,
		MinCampTime = 15,
		Position = Vec3(-571.000, 1166.000, -61.000),
		TagName = "",
		TeamAvailability = 6,
	},
	MOUNTMG42_2_Stage_Defense = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 60,
		MinCampTime = 15,
		Position = Vec3(985.000, 0.000, 264.000),
		TagName = "2 Stage Defense",
		TeamAvailability = 6,
	},
	PLANT_2_Stage_Defense = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(1013.500, -2.000, 44.000),
		TagName = "2 Stage Defense",
		TeamAvailability = 4,
	},
	PLANT_Axis_Firetrail_Pumpstation = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(1285.500, 384.000, 114.000),
		TagName = "Axis Firetrail Pumpstation",
		TeamAvailability = 4,
	},
	PLANT_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-119.000, -421.500, 60.000),
		TagName = "Command Post",
		TeamAvailability = 6,
	},
	PLANT_Main_Entrance = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(416.000, 6.438, 65.500),
		TagName = "Main Entrance",
		TeamAvailability = 4,
	},
	PLANT_Side_Entrance = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(330.995, -190.461, 55.000),
		TagName = "Side Entrance",
		TeamAvailability = 2,
	},
	REPAIRMG42_146 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-571.000, 1166.000, -61.000),
		TagName = "",
		TeamAvailability = 6,
	},
	REPAIRMG42_2_Stage_Defense = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(985.000, 0.000, 264.000),
		TagName = "2 Stage Defense",
		TeamAvailability = 6,
	},
	SWITCH_door1 = 
	{
		AimPosition = Vec3(-1289.760, 1023.577, -81.000),
		Facing = Vec3(0.861, 0.009, -0.508),
		GoalType = "SWITCH",
		Position = Vec3(-1312.271, 1023.354, -130.714),
		Radius = 32,
	},
	Version = 1,
};