global _MG = 
{
	AMMOCAB_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_ammocabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-3876.000, 1276.000, 56.000),
		Radius = 0,
		Range = 1250,
		TagName = "ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	BUILD_Allied_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Allied_Command_Post",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-6108.000, 2208.000, 948.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Allied Command Post",
		TeamAvailability = 4,
		Version = 1,
	},
	BUILD_Axis_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Axis_Command_Post",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-3996.000, 1248.000, 68.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Axis Command Post",
		TeamAvailability = 2,
		Version = 1,
	},
	BUILD_Guardtower = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Guardtower",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-8118.000, 798.000, 256.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Guardtower",
		TeamAvailability = 4,
		Version = 1,
	},
	BUILD_Main_Entrance = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Main_Entrance",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-5076.000, 1684.000, 384.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Main Entrance",
		TeamAvailability = 0,
		Version = 1,
	},
	BUILD_Side_Wall = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Side_Wall",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-5440.000, 800.000, 384.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Side Wall",
		TeamAvailability = 0,
		Version = 1,
	},
	CAPPOINT_130 = 
	{
		CreateOnLoad = 1,
		GoalType = "CapPoint",
		GroupName = "",
		MinRadius = 0,
		Name = "CAPPOINT_130",
		Orientation = Vec3(1.522, -0.102, -0.000),
		Position = Vec3(300.434, -2813.874, 96.125),
		Radius = 35,
		TagName = "130",
		TeamAvailability = 2,
		Version = 1,
	},
	CHECKPOINT_forward_bunker = 
	{
		CreateOnLoad = 0,
		GoalType = "CHECKPOINT",
		GroupName = "",
		MinRadius = 0,
		Name = "CHECKPOINT_forward_bunker",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-4112.000, 80.000, 80.000),
		Radius = 0,
		TagName = "forward_bunker",
		TeamAvailability = 6,
		Version = 1,
	},
	DEFEND_Docs_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.328, 0.914, 0.240),
			[1] = Vec3(0.213, 0.977, -0.016),
			[2] = Vec3(0.026, 0.891, -0.453),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 40,
		MinCampTime = 20,
		MinRadius = 32,
		Name = "DEFEND_Docs_1",
		Orientation = Vec3(-0.344, 0.242, -0.000),
		Position = Vec3(-5762.739, -938.441, 358.706),
		Radius = 32,
		Stance = "crouch",
		TagName = "Docs_1",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Docs_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.806, -0.591, 0.025),
			[1] = Vec3(0.505, -0.863, 0.013),
			[2] = Vec3(0.111, -0.993, -0.027),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 40,
		MinCampTime = 20,
		MinRadius = 32,
		Name = "DEFEND_Docs_2",
		Orientation = Vec3(-2.203, 0.025, -0.000),
		Position = Vec3(-6839.122, 2288.204, 319.613),
		Radius = 32,
		Stance = "crouch",
		TagName = "Docs_2",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Docs_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.617, -0.787, -0.001),
			[1] = Vec3(0.075, -0.993, -0.094),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 40,
		MinCampTime = 20,
		MinRadius = 32,
		Name = "DEFEND_Docs_3",
		Orientation = Vec3(-2.477, -0.001, -0.000),
		Position = Vec3(-6139.913, 2851.244, 897.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "Docs_3",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Docs_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.939, 0.083, -0.333),
			[1] = Vec3(-0.776, 0.413, -0.477),
			[2] = Vec3(0.998, -0.022, -0.052),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 40,
		MinCampTime = 20,
		MinRadius = 32,
		Name = "DEFEND_Docs_4",
		Orientation = Vec3(1.483, -0.339, 0.000),
		Position = Vec3(-5357.875, 1618.153, 897.125),
		Radius = 32,
		Stance = "stand",
		TagName = "Docs_4",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Docs_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.936, 0.352, 0.025),
			[1] = Vec3(0.653, 0.757, 0.032),
			[2] = Vec3(0.074, 0.997, 0.017),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 40,
		MinCampTime = 20,
		MinRadius = 32,
		Name = "DEFEND_Docs_5",
		Orientation = Vec3(-1.211, 0.025, -0.000),
		Position = Vec3(-6841.206, 895.673, 299.947),
		Radius = 32,
		Stance = "crouch",
		TagName = "Docs_5",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Transmitter_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.793, 0.609, 0.026),
			[1] = Vec3(-0.991, 0.112, 0.071),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 40,
		MinCampTime = 20,
		MinRadius = 32,
		Name = "DEFEND_Transmitter_1",
		Orientation = Vec3(0.916, 0.026, 0.000),
		Position = Vec3(-522.800, -2492.512, 27.213),
		Radius = 32,
		Stance = "crouch",
		TagName = "Transmitter_1",
		TeamAvailability = 6,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Transmitter_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.751, 0.658, 0.048),
			[1] = Vec3(-0.551, 0.834, 0.021),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 40,
		MinCampTime = 20,
		MinRadius = 32,
		Name = "DEFEND_Transmitter_2",
		Orientation = Vec3(0.851, 0.048, 0.000),
		Position = Vec3(-430.970, -3134.087, 33.599),
		Radius = 32,
		Stance = "crouch",
		TagName = "Transmitter_2",
		TeamAvailability = 6,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Transmitter_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.641, 0.767, 0.015),
			[1] = Vec3(-0.778, 0.628, 0.002),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 40,
		MinCampTime = 20,
		MinRadius = 32,
		Name = "DEFEND_Transmitter_3",
		Orientation = Vec3(0.696, 0.015, 0.000),
		Position = Vec3(-170.895, -3095.941, 34.721),
		Radius = 32,
		Stance = "stand",
		TagName = "Transmitter_3",
		TeamAvailability = 6,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Transmitter_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-1.000, 0.002, -0.009),
			[1] = Vec3(-0.996, 0.063, -0.056),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 40,
		MinCampTime = 20,
		MinRadius = 32,
		Name = "DEFEND_Transmitter_4",
		Orientation = Vec3(1.569, -0.009, 0.000),
		Position = Vec3(413.765, -2778.384, 97.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "Transmitter_4",
		TeamAvailability = 6,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Transmitter_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.729, -0.685, -0.008),
			[1] = Vec3(-0.552, -0.834, 0.007),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 40,
		MinCampTime = 20,
		MinRadius = 32,
		Name = "DEFEND_Transmitter_5",
		Orientation = Vec3(-2.325, -0.008, -0.000),
		Position = Vec3(410.212, -2509.221, 97.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "Transmitter_5",
		TeamAvailability = 6,
		Version = 1,
		Weapons = 
		{
		},
	},
	FLAG_documents = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		GroupName = "",
		MinRadius = 0,
		Name = "FLAG_documents",
		Orientation = Vec3(0.526, 0.000, -0.000),
		Position = Vec3(-6018.000, 2216.000, 933.125),
		Radius = 0,
		TagName = "documents",
		TeamAvailability = 2,
		Version = 1,
	},
	HEALTHCAB_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_healthcabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-4130.000, 1276.000, 58.000),
		Radius = 0,
		Range = 1250,
		TagName = "healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_halftrack_mg = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 60,
		MinRadius = 0,
		Name = "MOUNTMG42_halftrack_mg",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2348.000, -1408.000, 140.000),
		Radius = 0,
		TagName = "halftrack_mg",
		TeamAvailability = 0,
		Version = 1,
	},
	PLANT_Allied_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Allied_Command_Post",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-6137.500, 2205.000, 948.000),
		Radius = 0,
		TagName = "Allied Command Post",
		TeamAvailability = 2,
		Version = 1,
	},
	PLANT_Axis_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Axis_Command_Post",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-3999.000, 1277.500, 68.000),
		Radius = 0,
		TagName = "Axis Command Post",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Guardtower = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Guardtower",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-8153.000, 902.000, 479.000),
		Radius = 0,
		TagName = "Guardtower",
		TeamAvailability = 0,
		Version = 1,
	},
	PLANT_Main_Entrance = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Main_Entrance",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-5071.500, 1672.000, 352.000),
		Radius = 0,
		TagName = "Main Entrance",
		TeamAvailability = 2,
		Version = 1,
	},
	PLANT_Side_Wall = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Side_Wall",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-5440.000, 800.000, 408.000),
		Radius = 0,
		TagName = "Side Wall",
		TeamAvailability = 2,
		Version = 1,
	},
	REPAIRMG42_halftrack_mg = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_halftrack_mg",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2348.000, -1408.000, 140.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "halftrack_mg",
		TeamAvailability = 0,
		Version = 1,
	},
	Version = 1,
};