global Map =
{
	Ammo_Cabinet_north_cabinet_ammo_model = "AMMOCAB_north_cabinet_ammo_model",
	Ammo_Cabinet_north_cabinet_ammo_model_1 = "AMMOCAB_north_cabinet_ammo_model_1",
	Ammo_Cabinet_north_cabinet_ammo_model_2 = "AMMOCAB_north_cabinet_ammo_model_2",
	Ammo_Cabinet_north_cabinet_ammo_model_3 = "AMMOCAB_north_cabinet_ammo_model_3",
	Health_Cabinet_north_cabinet_health_model = "HEALTHCAB_north_cabinet_health_model",
	Health_Cabinet_north_cabinet_health_model_1 = "HEALTHCAB_north_cabinet_health_model_1",
	Health_Cabinet_north_cabinet_health_model_2 = "HEALTHCAB_north_cabinet_health_model_2",
	Health_Cabinet_north_cabinet_health_model_3 = "HEALTHCAB_north_cabinet_health_model_3",
	Health_Cabinet_north_cabinet_health_model_4 = "HEALTHCAB_north_cabinet_health_model_4",
	Checkpoint_roadbunker = "CHECKPOINT_roadbunker",
	Flag_cd1 = "FLAG_cd1",
	Flag_cd2 = "FLAG_cd2",
	Flag_cd3 = "FLAG_cd3",
	Flag_cd4 = "FLAG_cd4",
	Build_Command_Post_(2eme_etage) = "BUILD_Command_Post_(2eme_etage)",
	Plant_Command_Post_(2eme_etage) = "PLANT_Command_Post_(2eme_etage)",
	Plant_porte_de_minus_(2eme_etage) = "PLANT_porte_de_minus_(2eme_etage)",
	Explode_131 = "EXPLODE_131",
	Explode_166 = "EXPLODE_166",
	Explode_167 = "EXPLODE_167",
	Explode_239 = "EXPLODE_239",
	Explode_336 = "EXPLODE_336",
	Explode_337 = "EXPLODE_337",
	Explode_340 = "EXPLODE_340",
	Explode_341 = "EXPLODE_341",
	Explode_342 = "EXPLODE_342",
	Explode_343 = "EXPLODE_343",
	Explode_344 = "EXPLODE_344",
	Explode_356 = "EXPLODE_356",
	Explode_363 = "EXPLODE_363",
	Explode_369 = "EXPLODE_369",
	Explode_370 = "EXPLODE_370",
	Explode_371 = "EXPLODE_371",
	Explode_372 = "EXPLODE_372",
	Explode_391 = "EXPLODE_391",
	Mount_416 = "MOUNTMG42_416",
	Mount_417 = "MOUNTMG42_417",
	Mount_418 = "MOUNTMG42_418",
	Repair_416 = "REPAIRMG42_416",
	Repair_417 = "REPAIRMG42_417",
	Repair_418 = "REPAIRMG42_418",

	Command_Post_(2eme_etage)_Built = function( trigger )
	{
		print( "Command_Post_(2eme_etage)_Built" );
	},

	Command_Post_(2eme_etage)_Destroyed = function( trigger )
	{
		print( "Command_Post_(2eme_etage)_Destroyed" );
	},

	porte_de_minus_(2eme_etage)_Destroyed = function( trigger )
	{
		print( "porte_de_minus_(2eme_etage)_Destroyed" );
	},

	cd1_Taken = function( trigger )
	{
		print( "cd1_Taken" );
	},

	cd2_Taken = function( trigger )
	{
		print( "cd2_Taken" );
	},

	cd3_Taken = function( trigger )
	{
		print( "cd3_Taken" );
	},

	cd4_Taken = function( trigger )
	{
		print( "cd4_Taken" );
	},

	roadbunker_Axis_Captured = function( trigger )
	{
		print( "roadbunker_Axis_Captured" );
	},

	roadbunker_Allies_Captured = function( trigger )
	{
		print( "roadbunker_Allies_Captured" );
	},

};

global OnMapLoad = function()
{
	OnTrigger( "MISSING_STRING", Map.Command_Post_(2eme_etage)_Built );
	OnTrigger( "MISSING_STRING", Map.Command_Post_(2eme_etage)_Destroyed );
	OnTrigger( "MISSING_STRING", Map.porte_de_minus_(2eme_etage)_Destroyed );
	OnTrigger( "MISSING_STRING", Map.cd1_Taken );
	OnTrigger( "MISSING_STRING", Map.cd2_Taken );
	OnTrigger( "MISSING_STRING", Map.cd3_Taken );
	OnTrigger( "MISSING_STRING", Map.cd4_Taken );
	OnTrigger( "MISSING_STRING", Map.roadbunker_Axis_Captured );
	OnTrigger( "MISSING_STRING", Map.roadbunker_Allies_Captured );


	SetGoalPriority("PLANT_Command_Post.*", 0.1);
	SetGoalPriority("BUILD_Command_Post.*", 0.1);
	SetGoalPriority("MOUNT.*", 0.1);
	SetGoalPriority("FLAG.*", 1.5);
	SetGoalPriority("PLANT_porte.*", 1.7);

	print( "OnMapLoad" );
};


global OnBotJoin = function( bot )
{
};
