global _MG = 
{
	AMMOCAB_supplycabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(-3320.000, 166.000, 38.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	BUILD_Allied_radar_transponder = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-2950.000, -3181.000, -30.000),
		TagName = "Allied radar transponder",
		TeamAvailability = 2,
	},
	BUILD_Axis_radio_intercept_unit = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-2338.000, 3870.000, 70.000),
		TagName = "Axis radio intercept unit",
		TeamAvailability = 4,
	},
	BUILD_Axis_safehouse_door = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-2284.000, 4228.000, 28.000),
		TagName = "Axis safehouse door",
		TeamAvailability = 2,
	},
	BUILD_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(180.000, -900.000, 52.000),
		TagName = "Command Post",
		TeamAvailability = 6,
	},
	BUILD_Dock_MG_nest = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-164.000, -3144.000, 128.000),
		TagName = "Dock MG nest",
		TeamAvailability = 4,
	},
	BUILD_Dock_Warehouse = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-2978.000, -3722.000, -52.000),
		TagName = "Dock Warehouse",
		TeamAvailability = 4,
	},
	BUILD_North_Patio_MG_nest = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-4476.000, 3760.000, 176.000),
		TagName = "North Patio MG nest",
		TeamAvailability = 2,
	},
	CAPPOINT_Allies = 
	{
		GoalType = "CapPoint",
		MinRadius = 32,
		Position = Vec3(623.818, -3973.612, -94.875),
	},
	CAPPOINT_Axis = 
	{
		GoalType = "CapPoint",
		MinRadius = 32,
		Position = Vec3(731.968, 4590.423, 1.125),
	},
	CHECKPOINT_forward_spawn = 
	{
		CreateOnLoad = 0,
		GoalType = "CHECKPOINT",
		Position = Vec3(144.000, 150.000, 64.000),
	},
	DEFEND_ally_truck = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.059, -0.998, 0.004),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(508.731, -3572.417, -90.875),
		Radius = 32,
	},
	DEFEND_ally_truck_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.955, -0.292, 0.052),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(186.652, -3799.582, -94.875),
		Radius = 32,
		TagName = "ally_truck",
	},
	DEFEND_ally_truck_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.994, -0.072, 0.077),
			[1] = Vec3(-0.714, -0.700, 0.023),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(854.815, -3787.195, -94.875),
		Radius = 32,
		TagName = "ally_truck",
	},
	DEFEND_ally_truck_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.824, 0.563, 0.056),
			[1] = Vec3(-0.953, 0.304, -0.002),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(534.358, -4276.335, -94.875),
		Radius = 32,
		TagName = "ally_truck",
	},
	DEFEND_ally_truck_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.208, 0.972, 0.107),
			[1] = Vec3(-0.961, 0.271, 0.063),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(1746.206, -4202.947, -94.875),
		Radius = 32,
		TagName = "ally_truck",
	},
	DEFEND_axis_truck = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.683, -0.730, 0.023),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(993.555, 4712.603, 1.125),
		Radius = 32,
	},
	DEFEND_axis_truck_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.100, -0.995, -0.027),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(566.981, 4758.855, 1.125),
		Radius = 32,
		TagName = "axis_truck",
	},
	DEFEND_axis_truck_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.650, 0.729, -0.215),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(1109.111, 3543.980, 161.125),
		Radius = 32,
		TagName = "axis_truck",
	},
	DEFEND_axis_truck_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.554, 0.832, -0.019),
		},
		GoalType = "Defend",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Position = Vec3(246.400, 3895.590, 17.125),
		Radius = 32,
		TagName = "axis_truck",
	},
	FLAG_allied_gold = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		Position = Vec3(-256.000, -3080.000, -41.875),
		TeamAvailability = 2,
	},
	FLAG_allied_radar = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		Position = Vec3(-2950.000, -3174.000, -78.875),
		TeamAvailability = 2,
	},
	FLAG_axis_gold = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		Position = Vec3(16.000, 3828.000, 210.125),
		TeamAvailability = 4,
	},
	FLAG_axis_radar = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		Position = Vec3(-2332.000, 3868.000, 17.125),
		TeamAvailability = 4,
	},
	HEALTHCAB_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(-4308.000, 468.000, 36.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	MOUNTMG42_Dock_MG_nest = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(-122.000, -3007.000, 164.000),
		TagName = "Dock MG nest",
		TeamAvailability = 6,
	},
	MOUNTMG42_North_Patio_MG_nest = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.557, -0.830, -0.012),
			[1] = Vec3(-0.010, -1.000, 0.015),
			[2] = Vec3(-0.006, -1.000, -0.026),
			[3] = Vec3(-0.061, -0.990, -0.129),
			[4] = Vec3(0.015, -0.996, -0.085),
			[5] = Vec3(0.963, -0.259, -0.071),
			[6] = Vec3(0.022, -0.998, -0.062),
		},
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(-4382.000, 3635.000, 212.000),
		TagName = "North Patio MG nest",
		TeamAvailability = 6,
	},
	PLANT_Allied_radar_transponder = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-3014.373, -3235.000, -36.000),
		TagName = "Allied radar transponder",
		TeamAvailability = 4,
	},
	PLANT_Allied_safe = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(-0.517, -0.757, -0.399),
				},
				position = Vec3(36.259, -2928.940, -67.875),
				stance = "stand",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-120.000, -3144.000, -46.000),
		TagName = "Allied safe",
		TeamAvailability = 2,
	},
	PLANT_Axis_radio_intercept_unit = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-2439.000, 3851.375, 60.000),
		TagName = "Axis radio intercept unit",
		TeamAvailability = 2,
	},
	PLANT_Axis_safehouse_door = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(0.606, -0.716, -0.348),
				},
				position = Vec3(-2822.235, 4438.484, 24.125),
				stance = "stand",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-2528.000, 4130.000, 64.000),
		TagName = "Axis safehouse door",
		TeamAvailability = 4,
	},
	PLANT_Axis_vault = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(0.734, 0.562, -0.382),
				},
				position = Vec3(-182.233, 3434.125, 184.125),
				stance = "stand",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(128.000, 3664.000, 208.000),
		TagName = "Axis vault",
		TeamAvailability = 4,
	},
	PLANT_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(183.000, -921.500, 52.000),
		TagName = "Command Post",
		TeamAvailability = 6,
	},
	PLANT_Dock_MG_nest = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-120.506, -2957.999, 116.000),
		TagName = "Dock MG nest",
		TeamAvailability = 2,
	},
	PLANT_Dock_Warehouse = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(-0.414, 0.884, -0.217),
				},
				position = Vec3(-2561.252, -4073.669, -71.875),
				stance = "stand",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-2784.000, -3632.000, -40.000),
		TagName = "Dock Warehouse",
		TeamAvailability = 2,
	},
	PLANT_North_Patio_MG_nest = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-4383.500, 3565.999, 160.000),
		TagName = "North Patio MG nest",
		TeamAvailability = 4,
	},
	REPAIRMG42_Dock_MG_nest = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-122.000, -3007.000, 164.000),
		TagName = "Dock MG nest",
		TeamAvailability = 6,
	},
	REPAIRMG42_North_Patio_MG_nest = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-4382.000, 3635.000, 212.000),
		TagName = "North Patio MG nest",
		TeamAvailability = 6,
	},
	ROUTE_allied_objective1 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(28.817, 3782.018, 161.125),
		Radius = 250,
	},
	ROUTE_allied_objective2 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-2414.216, 3939.335, 5.125),
		Radius = 250,
	},
	ROUTE_allied_spawn = 
	{
		GoalType = "ROUTE",
		Position = Vec3(2688.419, -4123.438, 17.125),
		Radius = 500,
	},
	ROUTE_axis_objective1 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-176.235, -3137.787, -90.875),
		Radius = 250,
	},
	ROUTE_axis_objective2 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-2926.974, -3265.571, -90.748),
		Radius = 250,
	},
	ROUTE_axis_spawn = 
	{
		GoalType = "ROUTE",
		Position = Vec3(4813.206, 3183.799, 100.125),
		Radius = 500,
	},
	ROUTE_backdoor = 
	{
		GoalType = "ROUTE",
		Position = Vec3(2332.264, -4458.836, 1.291),
		Radius = 125,
	},
	ROUTE_bazaar = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-3879.912, -309.653, 5.125),
		Radius = 300,
	},
	ROUTE_checkpoint = 
	{
		GoalType = "ROUTE",
		Position = Vec3(317.309, 131.578, 9.125),
		Radius = 300,
	},
	ROUTE_checkpoint_northeast = 
	{
		GoalType = "ROUTE",
		Position = Vec3(1920.826, 1302.192, 1.125),
		Radius = 400,
	},
	ROUTE_checkpoint_northwest = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-1847.687, 1342.044, 1.125),
		Radius = 125,
	},
	ROUTE_checkpoint_southeast = 
	{
		GoalType = "ROUTE",
		Position = Vec3(1072.664, -941.503, 1.125),
		Radius = 200,
	},
	ROUTE_checkpoint_southwest = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-2381.708, -720.595, 1.125),
		Radius = 125,
	},
	ROUTE_cistern = 
	{
		GoalType = "ROUTE",
		Position = Vec3(2679.167, -1919.229, -510.875),
		Radius = 100,
	},
	ROUTE_cistern2 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(2550.292, 2171.546, -510.875),
		Radius = 100,
	},
	ROUTE_forward_spawn = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-8.745, 1082.188, 9.125),
		Radius = 450,
	},
	ROUTE_rooftop = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-4227.292, 88.483, 181.125),
		Radius = 125,
	},
	ROUTE_sidedoor1 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(4830.703, 4109.894, 97.125),
		Radius = 125,
	},
	ROUTE_sidedoor2 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(4806.904, 2571.833, 97.125),
		Radius = 125,
	},
	ROUTE_sidedoor3 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(2749.781, 3983.257, 97.125),
		Radius = 125,
	},
	Version = 1,
};
