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## omni-bot/ Installer/ Files/ et/ nav/breakout_goals.gm

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global _MG =
{
AIRSTRIKE_int_1 =
{
AimVectors =
{
[0] = Vec3(-0.935, 0.147, -0.322),
},
CreateOnLoad = 1,
GoalType = "AIRSTRIKE",
GroupName = "",
MinRadius = 32,
Name = "AIRSTRIKE_int_1",
Orientation = Vec3(0.978, -0.040, -0.000),
Position = Vec3(2956.447, 2850.845, 417.943),
Radius = 32,
Stance = "stand",
TagName = "int_1",
TeamAvailability = 30,
Version = 1,
},
AIRSTRIKE_int_2 =
{
AimVectors =
{
[0] = Vec3(0.775, 0.246, 0.583),
},
CreateOnLoad = 1,
GoalType = "AIRSTRIKE",
GroupName = "",
MinRadius = 32,
Name = "AIRSTRIKE_int_2",
Orientation = Vec3(-1.263, 0.622, -0.000),
Position = Vec3(2261.180, 2798.368, 281.125),
Radius = 32,
Stance = "stand",
TagName = "int_2",
TeamAvailability = 30,
Version = 1,
},
AMMOCAB_north_ammocabinet =
{
CreateOnLoad = 0,
GoalType = "AMMOCAB",
GroupName = "",
MinRadius = 0,
Name = "AMMOCAB_north_ammocabinet",
Orientation = Vec3(-1.571, 0.000, -0.000),
Position = Vec3(1437.000, 5181.000, 48.000),
Radius = 0,
Range = 1250,
TagName = "north_ammocabinet",
TeamAvailability = 6,
Version = 1,
},
AMMOCAB_south_ammocabinet =
{
CreateOnLoad = 0,
GoalType = "AMMOCAB",
GroupName = "",
MinRadius = 0,
Name = "AMMOCAB_south_ammocabinet",
Orientation = Vec3(-1.571, 0.000, -0.000),
Position = Vec3(3111.000, 2543.000, 51.000),
Radius = 0,
Range = 1250,
TagName = "south_ammocabinet",
TeamAvailability = 6,
Version = 1,
},
ARTILLERY_D_asb_1 =
{
CreateOnLoad = 1,
GoalType = "ARTILLERY_D",
GroupName = "",
MinRadius = 32,
Name = "ARTILLERY_D_asb_1",
Orientation = Vec3(-0.093, -0.040, -0.000),
Position = Vec3(2529.740, 1940.505, 1.134),
Radius = 0,
TagName = "asb_1",
TeamAvailability = 30,
Version = 1,
},
ARTILLERY_D_asb_2 =
{
CreateOnLoad = 1,
GoalType = "ARTILLERY_D",
GroupName = "",
MinRadius = 32,
Name = "ARTILLERY_D_asb_2",
Orientation = Vec3(-3.101, -0.141, -0.000),
Position = Vec3(2548.377, 1621.549, 1.134),
Radius = 0,
TagName = "asb_2",
TeamAvailability = 30,
Version = 1,
},
ARTILLERY_D_asb_3 =
{
CreateOnLoad = 1,
GoalType = "ARTILLERY_D",
GroupName = "",
MinRadius = 32,
Name = "ARTILLERY_D_asb_3",
Orientation = Vec3(3.122, -0.133, -0.000),
Position = Vec3(2550.520, 1359.686, 1.134),
Radius = 0,
TagName = "asb_3",
TeamAvailability = 30,
Version = 1,
},
ARTILLERY_D_asb_4 =
{
CreateOnLoad = 1,
GoalType = "ARTILLERY_D",
GroupName = "",
MinRadius = 32,
Name = "ARTILLERY_D_asb_4",
Orientation = Vec3(1.535, -0.024, -0.000),
Position = Vec3(2350.069, 1046.552, 1.164),
Radius = 0,
TagName = "asb_4",
TeamAvailability = 30,
Version = 1,
},
ARTILLERY_D_asb_5 =
{
CreateOnLoad = 1,
GoalType = "ARTILLERY_D",
GroupName = "",
MinRadius = 32,
Name = "ARTILLERY_D_asb_5",
Orientation = Vec3(1.482, -0.097, -0.000),
Position = Vec3(2107.163, 1010.438, 5.357),
Radius = 0,
TagName = "asb_5",
TeamAvailability = 30,
Version = 1,
},
ARTILLERY_D_cp_2 =
{
CreateOnLoad = 1,
GoalType = "ARTILLERY_D",
GroupName = "",
MinRadius = 32,
Name = "ARTILLERY_D_cp_2",
Orientation = Vec3(-0.139, -0.003, -0.000),
Position = Vec3(1194.492, 1493.807, 1.134),
Radius = 0,
TagName = "cp_2",
TeamAvailability = 30,
Version = 1,
},
ARTILLERY_D_cp_3 =
{
CreateOnLoad = 1,
GoalType = "ARTILLERY_D",
GroupName = "",
MinRadius = 32,
Name = "ARTILLERY_D_cp_3",
Orientation = Vec3(-0.231, -0.007, -0.000),
Position = Vec3(1196.399, 2226.700, 7.604),
Radius = 0,
TagName = "cp_3",
TeamAvailability = 30,
Version = 1,
},
ARTILLERY_D_int_1 =
{
CreateOnLoad = 1,
GoalType = "ARTILLERY_D",
GroupName = "",
MinRadius = 32,
Name = "ARTILLERY_D_int_1",
Orientation = Vec3(-0.076, -0.343, -0.000),
Position = Vec3(2450.331, 2953.009, 1.131),
Radius = 0,
TagName = "int_1",
TeamAvailability = 30,
Version = 1,
},
ARTILLERY_D_int_2 =
{
CreateOnLoad = 1,
GoalType = "ARTILLERY_D",
GroupName = "",
MinRadius = 32,
Name = "ARTILLERY_D_int_2",
Orientation = Vec3(0.073, -0.177, -0.000),
Position = Vec3(2452.479, 3133.604, 1.131),
Radius = 0,
TagName = "int_2",
TeamAvailability = 30,
Version = 1,
},
ARTILLERY_D_int_3 =
{
CreateOnLoad = 1,
GoalType = "ARTILLERY_D",
GroupName = "",
MinRadius = 32,
Name = "ARTILLERY_D_int_3",
Orientation = Vec3(0.049, 0.000, -0.000),
Position = Vec3(2618.895, 2776.802, 1.131),
Radius = 0,
TagName = "int_3",
TeamAvailability = 30,
Version = 1,
},
ARTILLERY_S_cp_1 =
{
CreateOnLoad = 1,
GoalType = "ARTILLERY_S",
GroupName = "",
MinRadius = 32,
Name = "ARTILLERY_S_cp_1",
Orientation = Vec3(1.565, -0.237, -0.000),
Position = Vec3(1461.548, 1205.098, 1.134),
Radius = 0,
TagName = "cp_1",
TeamAvailability = 30,
Version = 1,
},
ATTACK_a_Axis_Spawn_Back_1 =
{
AimVectors =
{
[0] = Vec3(-0.986, 0.109, -0.128),
[1] = Vec3(-0.300, 0.949, -0.096),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Attack",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 5,
MinRadius = 32,
Name = "ATTACK_a_Axis_Spawn_Back_1",
Orientation = Vec3(1.461, -0.129, -0.000),
Position = Vec3(2781.413, 1062.096, 289.263),
Radius = 32,
Stance = "prone",
TagName = "a_Axis_Spawn_Back_1",
TeamAvailability = 30,
Version = 1,
Weapons =
{
},
},
ATTACK_a_Axis_Spawn_Back_2 =
{
AimVectors =
{
[0] = Vec3(-0.909, 0.417, 0.009),
[1] = Vec3(0.995, 0.099, 0.025),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Attack",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 5,
MinRadius = 32,
Name = "ATTACK_a_Axis_Spawn_Back_2",
Orientation = Vec3(1.141, 0.009, -0.000),
Position = Vec3(2842.125, 843.919, 1.125),
Radius = 32,
Stance = "stand",
TagName = "a_Axis_Spawn_Back_2",
TeamAvailability = 30,
Version = 1,
Weapons =
{
},
},
ATTACK_a_Axis_Spawn_Back_3 =
{
AimVectors =
{
[0] = Vec3(-0.770, 0.617, -0.160),
[1] = Vec3(0.853, 0.497, -0.156),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Attack",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 5,
MinRadius = 32,
Name = "ATTACK_a_Axis_Spawn_Back_3",
Orientation = Vec3(0.895, -0.161, -0.000),
Position = Vec3(1787.837, 803.108, 155.676),
Radius = 32,
Stance = "crouch",
TagName = "a_Axis_Spawn_Back_3",
TeamAvailability = 30,
Version = 1,
Weapons =
{
},
},
ATTACK_a_Axis_Spawn_Back_4 =
{
AimVectors =
{
[0] = Vec3(0.898, 0.432, -0.084),
[1] = Vec3(0.933, -0.355, -0.056),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Attack",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 5,
MinRadius = 32,
Name = "ATTACK_a_Axis_Spawn_Back_4",
Orientation = Vec3(-1.123, -0.084, -0.000),
Position = Vec3(854.494, 1349.875, 49.125),
Radius = 32,
Stance = "stand",
TagName = "a_Axis_Spawn_Back_4",
TeamAvailability = 30,
Version = 1,
Weapons =
{
},
},
ATTACK_a_Intersection_1 =
{
AimVectors =
{
[0] = Vec3(0.397, 0.918, -0.004),
[1] = Vec3(0.454, -0.889, 0.048),
[2] = Vec3(-0.761, 0.634, 0.141),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Attack",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 5,
MinRadius = 32,
Name = "ATTACK_a_Intersection_1",
Orientation = Vec3(-0.408, -0.004, -0.000),
Position = Vec3(2370.125, 2799.018, 6.475),
Radius = 32,
Stance = "crouch",
TagName = "a_Intersection_1",
TeamAvailability = 30,
Version = 1,
Weapons =
{
},
},
ATTACK_a_Intersection_2 =
{
AimVectors =
{
[0] = Vec3(0.104, 0.994, -0.020),
[1] = Vec3(0.142, -0.989, 0.028),
[2] = Vec3(0.820, 0.489, 0.298),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Attack",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 5,
MinRadius = 32,
Name = "ATTACK_a_Intersection_2",
Orientation = Vec3(-0.104, -0.020, -0.000),
Position = Vec3(2404.807, 2242.901, 35.825),
Radius = 32,
Stance = "crouch",
TagName = "a_Intersection_2",
TeamAvailability = 30,
Version = 1,
Weapons =
{
},
},
ATTACK_a_Intersection_3 =
{
AimVectors =
{
[0] = Vec3(-0.449, -0.683, -0.576),
[1] = Vec3(-0.668, 0.618, -0.415),
[2] = Vec3(0.745, 0.513, 0.426),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Attack",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 5,
MinRadius = 32,
Name = "ATTACK_a_Intersection_3",
Orientation = Vec3(2.561, -0.614, -0.000),
Position = Vec3(2765.705, 2988.309, 291.112),
Radius = 32,
Stance = "crouch",
TagName = "a_Intersection_3",
TeamAvailability = 30,
Version = 1,
Weapons =
{
},
},
ATTACK_a_Intersection_4 =
{
AimVectors =
{
[0] = Vec3(0.316, -0.851, -0.419),
[1] = Vec3(0.576, -0.002, -0.817),
[2] = Vec3(0.989, 0.024, 0.149),
[3] = Vec3(0.427, 0.844, -0.325),
[4] = Vec3(-0.903, 0.389, -0.181),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Attack",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 5,
MinRadius = 32,
Name = "ATTACK_a_Intersection_4",
Orientation = Vec3(-2.786, -0.432, -0.000),
Position = Vec3(2344.612, 2949.947, 281.125),
Radius = 32,
Stance = "crouch",
TagName = "a_Intersection_4",
TeamAvailability = 30,
Version = 1,
Weapons =
{
},
},
ATTACK_a_Intersection_5 =
{
AimVectors =
{
[0] = Vec3(0.258, -0.895, -0.363),
[1] = Vec3(0.470, 0.793, -0.389),
[2] = Vec3(0.973, -0.172, 0.153),
[3] = Vec3(-0.441, 0.893, 0.093),
[4] = Vec3(-0.889, -0.265, 0.374),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Attack",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 5,
MinRadius = 32,
Name = "ATTACK_a_Intersection_5",
Orientation = Vec3(-2.860, -0.371, -0.000),
Position = Vec3(2347.984, 3239.720, 289.784),
Radius = 32,
Stance = "crouch",
TagName = "a_Intersection_5",
TeamAvailability = 30,
Version = 1,
Weapons =
{
},
},
ATTACK_a_Intersection_6 =
{
AimVectors =
{
[0] = Vec3(-0.317, 0.949, -0.008),
[1] = Vec3(0.925, -0.379, 0.024),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Attack",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 5,
MinRadius = 32,
Name = "ATTACK_a_Intersection_6",
Orientation = Vec3(0.322, -0.008, -0.000),
Position = Vec3(2913.530, 1282.469, 9.125),
Radius = 32,
Stance = "crouch",
TagName = "a_Intersection_6",
TeamAvailability = 30,
Version = 1,
Weapons =
{
},
},
ATTACK_a_TB2_1 =
{
AimVectors =
{
[0] = Vec3(0.438, -0.883, -0.169),
[1] = Vec3(0.991, -0.136, -0.016),
[2] = Vec3(-0.211, 0.916, -0.340),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Attack",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 5,
MinRadius = 32,
Name = "ATTACK_a_TB2_1",
Orientation = Vec3(-2.681, -0.170, -0.000),
Position = Vec3(835.800, 3833.545, 369.125),
Radius = 32,
Stance = "stand",
TagName = "a_TB2_1",
TeamAvailability = 30,
Version = 1,
Weapons =
{
},
},
ATTACK_a_TB2_2 =
{
AimVectors =
{
[0] = Vec3(-0.497, -0.861, -0.109),
[1] = Vec3(0.923, -0.385, 0.020),
[2] = Vec3(-0.956, 0.293, 0.004),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Attack",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 5,
MinRadius = 32,
Name = "ATTACK_a_TB2_2",
Orientation = Vec3(2.617, -0.109, -0.000),
Position = Vec3(2067.996, 3686.125, 313.125),
Radius = 32,
Stance = "stand",
TagName = "a_TB2_2",
TeamAvailability = 30,
Version = 1,
Weapons =
{
},
},
ATTACK_a_TB2_3 =
{
AimVectors =
{
[0] = Vec3(0.187, -0.970, -0.157),
[1] = Vec3(0.983, -0.168, 0.069),
[2] = Vec3(-0.886, 0.452, 0.105),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Attack",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 5,
MinRadius = 32,
Name = "ATTACK_a_TB2_3",
Orientation = Vec3(-2.951, -0.157, -0.000),
Position = Vec3(978.808, 3636.872, 313.128),
Radius = 32,
Stance = "crouch",
TagName = "a_TB2_3",
TeamAvailability = 30,
Version = 1,
Weapons =
{
},
},
ATTACK_a_TB2_Hill_1 =
{
AimVectors =
{
[0] = Vec3(0.161, -0.983, -0.088),
[1] = Vec3(0.939, -0.344, 0.000),
[2] = Vec3(0.520, 0.792, 0.318),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Attack",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 5,
MinRadius = 32,
Name = "ATTACK_a_TB2_Hill_1",
Orientation = Vec3(-2.979, -0.088, -0.000),
Position = Vec3(1000.838, 2590.136, 113.358),
Radius = 32,
Stance = "prone",
TagName = "a_TB2_Hill_1",
TeamAvailability = 30,
Version = 1,
Weapons =
{
},
},
ATTACK_a_TB2_Hill_2 =
{
AimVectors =
{
[0] = Vec3(-0.627, -0.753, -0.200),
[1] = Vec3(0.065, -0.991, -0.116),
[2] = Vec3(-0.524, 0.628, -0.575),
[3] = Vec3(0.847, 0.128, 0.516),
[4] = Vec3(-0.957, 0.290, 0.025),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Attack",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 5,
MinRadius = 32,
Name = "ATTACK_a_TB2_Hill_2",
Orientation = Vec3(2.448, -0.201, -0.000),
Position = Vec3(2000.547, 3174.229, 310.657),
Radius = 32,
Stance = "crouch",
TagName = "a_TB2_Hill_2",
TeamAvailability = 30,
Version = 1,
Weapons =
{
},
},
ATTACK_a_TB2_Hill_3 =
{
AimVectors =
{
[0] = Vec3(-0.323, 0.939, 0.121),
[1] = Vec3(-0.981, 0.184, 0.061),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Attack",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 5,
MinRadius = 32,
Name = "ATTACK_a_TB2_Hill_3",
Orientation = Vec3(0.332, 0.121, -0.000),
Position = Vec3(1691.661, 2076.420, 4.294),
Radius = 32,
Stance = "crouch",
TagName = "a_TB2_Hill_3",
TeamAvailability = 30,
Version = 1,
Weapons =
{
},
},
ATTACK_a_tb1_1 =
{
AimVectors =
{
[0] = Vec3(-0.629, 0.777, 0.029),
[1] = Vec3(-0.998, -0.055, 0.008),
[2] = Vec3(0.997, 0.071, -0.024),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Attack",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 5,
MinRadius = 32,
Name = "ATTACK_a_tb1_1",
Orientation = Vec3(0.681, 0.029, -0.000),
Position = Vec3(2809.786, 3410.125, 1.325),
Radius = 32,
Stance = "crouch",
TagName = "a_tb1_1",
TeamAvailability = 30,
Version = 1,
Weapons =
{
},
},
ATTACK_a_tb1_2 =
{
AimVectors =
{
[0] = Vec3(-0.139, -0.990, 0.025),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Attack",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 5,
MinRadius = 32,
Name = "ATTACK_a_tb1_2",
Orientation = Vec3(3.003, 0.025, -0.000),
Position = Vec3(2691.059, 4163.967, 2.182),
Radius = 32,
Stance = "crouch",
TagName = "a_tb1_2",
TeamAvailability = 30,
Version = 1,
Weapons =
{
},
},
ATTACK_a_tb1_3 =
{
AimVectors =
{
[0] = Vec3(-0.481, 0.761, -0.437),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Attack",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 5,
MinRadius = 32,
Name = "ATTACK_a_tb1_3",
Orientation = Vec3(0.564, -0.452, -0.000),
Position = Vec3(2786.286, 3282.125, 306.027),
Radius = 32,
Stance = "crouch",
TagName = "a_tb1_3",
TeamAvailability = 30,
Version = 1,
Weapons =
{
},
},
ATTACK_a_tb1_4 =
{
AimVectors =
{
[0] = Vec3(0.042, -0.999, 0.008),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Attack",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 5,
MinRadius = 32,
Name = "ATTACK_a_tb1_4",
Orientation = Vec3(-3.099, 0.008, -0.000),
Position = Vec3(2429.029, 4232.875, 1.125),
Radius = 32,
Stance = "crouch",
TagName = "a_tb1_4",
TeamAvailability = 30,
Version = 1,
Weapons =
{
},
},
BUILD_Allied_Command_Post =
{
CreateOnLoad = 0,
GoalType = "BUILD",
GroupName = "",
IgnoreTargets = 0,
MinRadius = 0,
Mobile = 0,
Name = "BUILD_Allied_Command_Post",
Orientation = Vec3(-1.571, 0.000, -0.000),
Position = Vec3(2864.000, 3296.000, 196.000),
Radius = 0,
Stance = "crouch",
TagName = "Allied Command Post",
TeamAvailability = 4,
Version = 1,
},
BUILD_Axis_Command_Post =
{
CreateOnLoad = 0,
GoalType = "BUILD",
GroupName = "",
IgnoreTargets = 0,
MinRadius = 0,
Mobile = 0,
Name = "BUILD_Axis_Command_Post",
Orientation = Vec3(-1.571, 0.000, -0.000),
Position = Vec3(360.000, 1264.000, 102.000),
Radius = 0,
Stance = "crouch",
TagName = "Axis Command Post",
TeamAvailability = 2,
Version = 1,
},
BUILD_Embankment_Assault_Ramp =
{
CreateOnLoad = 0,
GoalType = "BUILD",
GroupName = "",
IgnoreTargets = 0,
MinRadius = 0,
Mobile = 0,
Name = "BUILD_Embankment_Assault_Ramp",
Orientation = Vec3(-1.571, 0.000, -0.000),
Position = Vec3(824.000, 4288.000, 80.000),
Radius = 0,
Stance = "crouch",
TagName = "Embankment Assault Ramp",
TeamAvailability = 4,
Version = 1,
},
BUILD_Tank_Barrier_1 =
{
CreateOnLoad = 0,
GoalType = "BUILD",
GroupName = "",
IgnoreTargets = 0,
MinRadius = 0,
Mobile = 0,
Name = "BUILD_Tank_Barrier_1",
Orientation = Vec3(-1.571, 0.000, -0.000),
Position = Vec3(2264.000, 3460.000, 67.000),
Radius = 0,
Stance = "crouch",
TagName = "Tank Barrier 1",
TeamAvailability = 2,
Version = 1,
},
BUILD_Tank_Barrier_2 =
{
CreateOnLoad = 0,
GoalType = "BUILD",
GroupName = "",
IgnoreTargets = 0,
MinRadius = 0,
Mobile = 0,
Name = "BUILD_Tank_Barrier_2",
Orientation = Vec3(-1.571, 0.000, -0.000),
Position = Vec3(1060.000, 3548.000, 366.000),
Radius = 0,
Stance = "crouch",
TagName = "Tank Barrier 2",
TeamAvailability = 2,
Version = 1,
},
BUILD_Tiger_Tank =
{
CreateOnLoad = 0,
GoalType = "BUILD",
GroupName = "",
IgnoreTargets = 0,
MinRadius = 0,
Mobile = 1,
Name = "BUILD_Tiger_Tank",
Offsets =
{
[0] = Vec3(1.018, -179.948, -35.875),
[1] = Vec3(-115.107, 0.306, -35.875),
[2] = Vec3(-1.190, 172.339, -35.875),
[3] = Vec3(108.539, -3.837, -35.875),
[4] = Vec3(100.532, 178.546, -35.875),
[5] = Vec3(-95.835, 176.438, -35.875),
[6] = Vec3(-101.694, -165.521, -35.875),
[7] = Vec3(95.439, -162.668, -35.875),
},
Orientation = Vec3(-1.571, 0.000, -0.000),
Position = Vec3(1710.000, 4869.000, 370.000),
Radius = 0,
Stance = "crouch",
TagName = "Tiger Tank",
TeamAvailability = 4,
Vehicle = "MOVER_tank",
Version = 1,
},
BUILD_bunker_MG42 =
{
CreateOnLoad = 0,
GoalType = "BUILD",
GroupName = "",
IgnoreTargets = 0,
MinRadius = 0,
Mobile = 0,
Name = "BUILD_bunker_MG42",
Orientation = Vec3(-1.571, 0.000, -0.000),
Position = Vec3(2776.000, 5536.000, 128.000),
Radius = 0,
Stance = "crouch",
TagName = "bunker MG42",
TeamAvailability = 4,
Version = 1,
},
BUILD_crypt_door =
{
CreateOnLoad = 0,
GoalType = "BUILD",
GroupName = "",
IgnoreTargets = 0,
MinRadius = 0,
Mobile = 0,
Name = "BUILD_crypt_door",
Orientation = Vec3(-1.571, 0.000, -0.000),
Position = Vec3(1056.000, 1024.000, 80.000),
Radius = 0,
Stance = "crouch",
TagName = "crypt door",
TeamAvailability = 2,
Version = 1,
},
BUILD_tunnel_door =
{
CreateOnLoad = 0,
GoalType = "BUILD",
GroupName = "",
IgnoreTargets = 0,
MinRadius = 0,
Mobile = 0,
Name = "BUILD_tunnel_door",
Orientation = Vec3(-1.571, 0.000, -0.000),
Position = Vec3(3392.000, 3552.000, 80.000),
Radius = 0,
Stance = "crouch",
TagName = "tunnel door",
TeamAvailability = 2,
Version = 1,
},
CALLARTILLERY_asb_1 =
{
CreateOnLoad = 1,
Facing = Vec3(-0.353, 0.047, -0.935),
GoalType = "CALLARTILLERY",
GroupName = "",
MinRadius = 32,
Name = "CALLARTILLERY_asb_1",
Orientation = Vec3(1.437, -1.207, -0.000),
Position = Vec3(2755.539, 1935.600, 481.125),
Radius = 0,
TagName = "asb_1",
TeamAvailability = 30,
Version = 1,
},
CALLARTILLERY_axis_lookout_1 =
{
CreateOnLoad = 1,
Facing = Vec3(-0.797, -0.430, -0.425),
GoalType = "CALLARTILLERY",
GroupName = "",
MinRadius = 32,
Name = "CALLARTILLERY_axis_lookout_1",
Orientation = Vec3(2.066, -0.439, -0.000),
Position = Vec3(2002.125, 2124.138, 393.125),
Radius = 0,
TagName = "axis_lookout_1",
TeamAvailability = 30,
Version = 1,
},
CALLARTILLERY_int_1 =
{
CreateOnLoad = 1,
Facing = Vec3(-0.354, 0.685, -0.637),
GoalType = "CALLARTILLERY",
GroupName = "",
MinRadius = 32,
Name = "CALLARTILLERY_int_1",
Orientation = Vec3(0.477, -0.690, -0.000),
Position = Vec3(2831.641, 2419.236, 481.125),
Radius = 0,
TagName = "int_1",
TeamAvailability = 30,
Version = 1,
},
CHECKPOINT_bank_flag =
{
CreateOnLoad = 0,
GoalType = "CHECKPOINT",
GroupName = "",
MinRadius = 0,
Name = "CHECKPOINT_bank_flag",
Orientation = Vec3(-1.571, 0.000, -0.000),
Position = Vec3(3024.000, 2160.000, 496.000),
Radius = 0,
TagName = "bank_flag",
TeamAvailability = 30,
Version = 1,
},
CHECKPOINT_shack_flag =
{
CreateOnLoad = 0,
GoalType = "CHECKPOINT",
GroupName = "",
MinRadius = 0,
Name = "CHECKPOINT_shack_flag",
Orientation = Vec3(-1.571, 0.000, -0.000),
Position = Vec3(1383.000, 5280.000, 242.000),
Radius = 0,
TagName = "shack_flag",
TeamAvailability = 30,
Version = 1,
},
DEFEND_d_Axis_Spawn_Back_1 =
{
AimVectors =
{
[0] = Vec3(-0.956, -0.290, -0.048),
[1] = Vec3(-0.399, -0.914, -0.073),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Defend",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 5,
MinRadius = 32,
Name = "DEFEND_d_Axis_Spawn_Back_1",
Orientation = Vec3(1.865, -0.048, -0.000),
Position = Vec3(3117.875, 1477.875, 53.125),
Radius = 32,
Stance = "crouch",
TagName = "d_Axis_Spawn_Back_1",
TeamAvailability = 30,
Version = 1,
Weapons =
{
},
},
DEFEND_d_Axis_Spawn_Back_2 =
{
AimVectors =
{
[0] = Vec3(-0.987, 0.161, 0.008),
[1] = Vec3(-0.204, 0.979, 0.024),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Defend",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 5,
MinRadius = 32,
Name = "DEFEND_d_Axis_Spawn_Back_2",
Orientation = Vec3(1.409, 0.008, -0.000),
Position = Vec3(2829.991, 980.912, 9.125),
Radius = 32,
Stance = "crouch",
TagName = "d_Axis_Spawn_Back_2",
TeamAvailability = 30,
Version = 1,
Weapons =
{
},
},
DEFEND_d_Axis_Spawn_Back_3 =
{
AimVectors =
{
[0] = Vec3(0.995, 0.101, -0.008),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Defend",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 5,
MinRadius = 32,
Name = "DEFEND_d_Axis_Spawn_Back_3",
Orientation = Vec3(-1.470, -0.008, -0.000),
Position = Vec3(925.384, 1057.533, 10.275),
Radius = 32,
Stance = "crouch",
TagName = "d_Axis_Spawn_Back_3",
TeamAvailability = 30,
Version = 1,
Weapons =
{
},
},
DEFEND_d_Axis_Spawn_Back_4 =
{
AimVectors =
{
[0] = Vec3(-0.639, -0.506, -0.579),
[1] = Vec3(0.523, -0.628, -0.576),
[2] = Vec3(-0.385, 0.921, -0.060),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Defend",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 5,
MinRadius = 32,
Name = "DEFEND_d_Axis_Spawn_Back_4",
Orientation = Vec3(2.241, -0.618, -0.000),
Position = Vec3(2008.007, 1425.957, 445.668),
Radius = 32,
Stance = "crouch",
TagName = "d_Axis_Spawn_Back_4",
TeamAvailability = 30,
Version = 1,
Weapons =
{
},
},
DEFEND_d_Axis_Spawn_Back_5 =
{
AimVectors =
{
[0] = Vec3(0.977, -0.060, -0.204),
[1] = Vec3(0.647, 0.757, -0.093),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Defend",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 5,
MinRadius = 32,
Name = "DEFEND_d_Axis_Spawn_Back_5",
Orientation = Vec3(-1.632, -0.206, -0.000),
Position = Vec3(865.874, 1138.476, 267.904),
Radius = 32,
Stance = "crouch",
TagName = "d_Axis_Spawn_Back_5",
TeamAvailability = 30,
Version = 1,
Weapons =
{
},
},
DEFEND_d_Crypt_to_TB2_1 =
{
AimVectors =
{
[0] = Vec3(-0.558, 0.825, -0.088),
[1] = Vec3(-0.533, -0.804, -0.263),
[2] = Vec3(-0.899, 0.043, -0.437),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Defend",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 5,
MinRadius = 32,
Name = "DEFEND_d_Crypt_to_TB2_1",
Orientation = Vec3(0.594, -0.088, -0.000),
Position = Vec3(2002.125, 2079.731, 393.125),
Radius = 32,
Stance = "crouch",
TagName = "d_Crypt_to_TB2_1",
TeamAvailability = 30,
Version = 1,
Weapons =
{
},
},
DEFEND_d_Crypt_to_TB2_2 =
{
AimVectors =
{
[0] = Vec3(-0.485, 0.862, -0.149),
[1] = Vec3(-0.896, -0.025, -0.444),
[2] = Vec3(-0.569, -0.749, -0.340),
[3] = Vec3(0.592, 0.710, -0.381),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Defend",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 5,
MinRadius = 32,
Name = "DEFEND_d_Crypt_to_TB2_2",
Orientation = Vec3(0.513, -0.149, -0.000),
Position = Vec3(1934.125, 2201.874, 505.125),
Radius = 32,
Stance = "stand",
TagName = "d_Crypt_to_TB2_2",
TeamAvailability = 30,
Version = 1,
Weapons =
{
},
},
DEFEND_d_Intersection_1 =
{
AimVectors =
{
[0] = Vec3(-0.160, 0.891, -0.426),
[1] = Vec3(-0.780, 0.624, -0.052),
[2] = Vec3(-0.114, -0.934, -0.340),
[3] = Vec3(0.749, 0.119, -0.652),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Defend",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 5,
MinRadius = 32,
Name = "DEFEND_d_Intersection_1",
Orientation = Vec3(0.178, -0.440, -0.000),
Position = Vec3(2749.854, 2426.957, 481.125),
Radius = 32,
Stance = "crouch",
TagName = "d_Intersection_1",
TeamAvailability = 30,
Version = 1,
Weapons =
{
},
},
DEFEND_d_Intersection_2 =
{
AimVectors =
{
[0] = Vec3(-0.204, 0.855, -0.476),
[1] = Vec3(-0.366, -0.785, -0.501),
[2] = Vec3(0.759, -0.328, -0.562),
[3] = Vec3(0.415, 0.909, -0.048),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Defend",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 5,
MinRadius = 32,
Name = "DEFEND_d_Intersection_2",
Orientation = Vec3(0.234, -0.496, -0.000),
Position = Vec3(2750.141, 1894.313, 481.125),
Radius = 32,
Stance = "crouch",
TagName = "d_Intersection_2",
TeamAvailability = 30,
Version = 1,
Weapons =
{
},
},
DEFEND_d_Intersection_3 =
{
AimVectors =
{
[0] = Vec3(-0.608, -0.223, -0.762),
[1] = Vec3(-0.234, -0.944, -0.234),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Defend",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 5,
MinRadius = 32,
Name = "DEFEND_d_Intersection_3",
Orientation = Vec3(1.922, -0.866, -0.000),
Position = Vec3(2774.111, 2605.875, 297.130),
Radius = 32,
Stance = "crouch",
TagName = "d_Intersection_3",
TeamAvailability = 30,
Version = 1,
Weapons =
{
},
},
DEFEND_d_Intersection_4 =
{
AimVectors =
{
[0] = Vec3(0.436, -0.825, -0.359),
[1] = Vec3(-0.835, -0.472, -0.282),
[2] = Vec3(0.666, 0.739, 0.105),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Defend",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 5,
MinRadius = 32,
Name = "DEFEND_d_Intersection_4",
Orientation = Vec3(-2.655, -0.367, -0.000),
Position = Vec3(2291.911, 2754.913, 281.125),
Radius = 32,
Stance = "prone",
TagName = "d_Intersection_4",
TeamAvailability = 30,
Version = 1,
Weapons =
{
},
},
DEFEND_d_end_1 =
{
AimVectors =
{
[0] = Vec3(-0.830, 0.556, -0.051),
[1] = Vec3(0.621, 0.775, -0.115),
[2] = Vec3(0.421, 0.488, -0.764),
[3] = Vec3(0.355, -0.873, -0.335),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Defend",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 5,
MinRadius = 32,
Name = "DEFEND_d_end_1",
Orientation = Vec3(0.981, -0.051, -0.000),
Position = Vec3(3029.443, 3378.838, 370.182),
Radius = 32,
Stance = "crouch",
TagName = "d_end_1",
TeamAvailability = 30,
Version = 1,
Weapons =
{
},
},
DEFEND_d_end_2 =
{
AimVectors =
{
[0] = Vec3(-0.995, 0.098, -0.018),
[1] = Vec3(0.637, 0.771, 0.026),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Defend",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 5,
MinRadius = 32,
Name = "DEFEND_d_end_2",
Orientation = Vec3(1.473, -0.018, -0.000),
Position = Vec3(2873.830, 3695.882, 321.125),
Radius = 32,
Stance = "stand",
TagName = "d_end_2",
TeamAvailability = 30,
Version = 1,
Weapons =
{
},
},
DEFEND_d_end_3 =
{
AimVectors =
{
[0] = Vec3(-0.997, -0.072, 0.010),
[1] = Vec3(0.810, 0.575, 0.115),
[2] = Vec3(0.374, -0.927, 0.038),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Defend",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 5,
MinRadius = 32,
Name = "DEFEND_d_end_3",
Orientation = Vec3(1.643, 0.010, -0.000),
Position = Vec3(2858.822, 3971.964, 321.125),
Radius = 32,
Stance = "crouch",
TagName = "d_end_3",
TeamAvailability = 30,
Version = 1,
Weapons =
{
},
},
DEFEND_d_end_4 =
{
AimVectors =
{
[0] = Vec3(-1.000, 0.024, 0.010),
[1] = Vec3(-0.652, -0.757, 0.038),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Defend",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 5,
MinRadius = 32,
Name = "DEFEND_d_end_4",
Orientation = Vec3(1.547, 0.010, -0.000),
Position = Vec3(3656.365, 3948.739, 313.263),
Radius = 32,
Stance = "crouch",
TagName = "d_end_4",
TeamAvailability = 30,
Version = 1,
Weapons =
{
},
},
DEFEND_d_end_5 =
{
AimVectors =
{
[0] = Vec3(-1.000, 0.024, 0.018),
[1] = Vec3(-0.668, 0.744, -0.006),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Defend",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 5,
MinRadius = 32,
Name = "DEFEND_d_end_5",
Orientation = Vec3(1.547, 0.018, -0.000),
Position = Vec3(3697.747, 3706.125, 313.139),
Radius = 32,
Stance = "crouch",
TagName = "d_end_5",
TeamAvailability = 30,
Version = 1,
Weapons =
{
},
},
DEFEND_d_end_6 =
{
AimVectors =
{
[0] = Vec3(0.999, 0.041, 0.014),
[1] = Vec3(-0.993, -0.113, -0.038),
[2] = Vec3(0.342, -0.932, -0.119),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Defend",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 5,
MinRadius = 32,
Name = "DEFEND_d_end_6",
Orientation = Vec3(-1.530, 0.014, -0.000),
Position = Vec3(943.624, 3776.875, 329.125),
Radius = 32,
Stance = "crouch",
TagName = "d_end_6",
TeamAvailability = 30,
Version = 1,
Weapons =
{
},
},
DEFEND_d_end_7 =
{
AimVectors =
{
[0] = Vec3(-0.847, 0.527, -0.075),
[1] = Vec3(0.639, 0.768, -0.046),
[2] = Vec3(0.717, 0.444, -0.537),
[3] = Vec3(0.381, -0.869, -0.316),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Defend",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 5,
MinRadius = 32,
Name = "DEFEND_d_end_7",
Orientation = Vec3(1.014, -0.075, -0.000),
Position = Vec3(2194.480, 3209.041, 401.457),
Radius = 32,
Stance = "crouch",
TagName = "d_end_7",
TeamAvailability = 30,
Version = 1,
Weapons =
{
},
},
DEFEND_d_tb1_1 =
{
AimVectors =
{
[0] = Vec3(0.620, 0.783, -0.052),
[1] = Vec3(0.985, 0.170, 0.016),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Defend",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 5,
MinRadius = 32,
Name = "DEFEND_d_tb1_1",
Orientation = Vec3(-0.669, -0.052, -0.000),
Position = Vec3(2285.414, 3389.975, 2.455),
Radius = 32,
Stance = "stand",
TagName = "d_tb1_1",
TeamAvailability = 30,
Version = 1,
Weapons =
{
},
},
DEFEND_d_tb1_2 =
{
AimVectors =
{
[0] = Vec3(-0.470, 0.883, 0.008),
[1] = Vec3(-0.984, 0.015, 0.177),
[2] = Vec3(0.907, 0.419, -0.044),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Defend",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 5,
MinRadius = 32,
Name = "DEFEND_d_tb1_2",
Orientation = Vec3(0.489, 0.008, -0.000),
Position = Vec3(2772.247, 3420.479, 1.125),
Radius = 32,
Stance = "crouch",
TagName = "d_tb1_2",
TeamAvailability = 30,
Version = 1,
Weapons =
{
},
},
EXPLODE_Unexploded_Bomb =
{
CreateOnLoad = 0,
GoalType = "EXPLODE",
GroupName = "",
MinRadius = 0,
Name = "EXPLODE_Unexploded_Bomb",
Orientation = Vec3(-1.571, 0.000, -0.000),
Position = Vec3(2425.438, 2714.000, 34.501),
Radius = 0,
TagName = "Unexploded Bomb",
TeamAvailability = 2,
Version = 1,
},
HEALTHCAB_north_healthcabinet =
{
CreateOnLoad = 0,
GoalType = "HEALTHCAB",
GroupName = "",
MinRadius = 0,
Name = "HEALTHCAB_north_healthcabinet",
Orientation = Vec3(-1.571, 0.000, -0.000),
Position = Vec3(1437.000, 5076.000, 51.000),
Radius = 0,
Range = 1250,
TagName = "north_healthcabinet",
TeamAvailability = 6,
Version = 1,
},
HEALTHCAB_south_healthcabinet =
{
CreateOnLoad = 0,
GoalType = "HEALTHCAB",
GroupName = "",
MinRadius = 0,
Name = "HEALTHCAB_south_healthcabinet",
Orientation = Vec3(-1.571, 0.000, -0.000),
Position = Vec3(2996.000, 2535.000, 51.000),
Radius = 0,
Range = 1250,
TagName = "south_healthcabinet",
TeamAvailability = 6,
Version = 1,
},
MOBILEMG42_78 =
{
AimVectors =
{
[0] = Vec3(-0.812, -0.514, -0.278),
},
CreateOnLoad = 1,
GoalType = "MOBILEMG42",
GroupName = "",
MaxCampTime = 60,
MinCampTime = 30,
MinRadius = 0,
Name = "MOBILEMG42_78",
Orientation = Vec3(2.135, -0.282, -0.000),
Position = Vec3(2035.366, 2811.109, 280.125),
Radius = 35,
TagName = "78",
TeamAvailability = 30,
Version = 1,
},
MOUNTMG42_361 =
{
CreateOnLoad = 0,
GoalType = "MOUNTMG42",
GroupName = "",
MaxCampTime = 30,
MinCampTime = 15,
MinRadius = 0,
Name = "MOUNTMG42_361",
Orientation = Vec3(-1.571, 0.000, -0.000),
Position = Vec3(2953.000, 1123.000, 148.000),
Radius = 0,
TagName = "",
TeamAvailability = 6,
Version = 1,
},
MOUNTMG42_432 =
{
CreateOnLoad = 0,
GoalType = "MOUNTMG42",
GroupName = "",
MaxCampTime = 30,
MinCampTime = 15,
MinRadius = 0,
Name = "MOUNTMG42_432",
Orientation = Vec3(-1.571, 0.000, -0.000),
Position = Vec3(3632.000, 4520.000, 436.000),
Radius = 0,
TagName = "",
TeamAvailability = 6,
Version = 1,
},
MOUNTMG42_873 =
{
CreateOnLoad = 0,
GoalType = "MOUNTMG42",
GroupName = "",
MaxCampTime = 30,
MinCampTime = 15,
MinRadius = 0,
Name = "MOUNTMG42_873",
Orientation = Vec3(-1.571, 0.000, -0.000),
Position = Vec3(2953.000, 1123.000, 148.000),
Radius = 0,
TagName = "",
TeamAvailability = 6,
Version = 1,
},
MOUNTMG42_bunker_MG42 =
{
CreateOnLoad = 0,
GoalType = "MOUNTMG42",
GroupName = "",
MaxCampTime = 30,
MinCampTime = 15,
MinRadius = 0,
Name = "MOUNTMG42_bunker_MG42",
Orientation = Vec3(-1.571, 0.000, -0.000),
Position = Vec3(2768.000, 5392.000, 124.000),
Radius = 0,
TagName = "bunker MG42",
TeamAvailability = 6,
Version = 1,
},
MOUNT_tank =
{
AimMode = "velocity",
CreateOnLoad = 1,
GoalType = "MOUNT",
GroupName = "",
MinRadius = 32,
Name = "MOUNT_tank",
Offsets =
{
[0] = Vec3(-2.441, -172.764, -35.677),
[1] = Vec3(-109.882, -17.496, -35.677),
[2] = Vec3(110.892, 21.684, -35.677),
[3] = Vec3(-0.565, 177.009, -35.677),
},
Orientation = Vec3(-1.600, -0.052, -0.000),
Position = Vec3(3769.423, 7706.428, 49.323),
Radius = 0,
TagName = "tank",
TeamAvailability = 30,
Vehicle = "MOVER_tank",
Version = 1,
},
MOVER_tank =
{
CreateOnLoad = 0,
GoalType = "MOVER",
GroupName = "",
MinRadius = 0,
Name = "MOVER_tank",
Orientation = Vec3(-1.605, 0.000, -0.000),
Position = Vec3(3826.001, 7702.034, 108.000),
Radius = 0,
TagName = "tank",
TeamAvailability = 4,
Version = 1,
},
PLANTMINE_asb_1 =
{
CreateOnLoad = 1,
GoalType = "PLANTMINE",
GroupName = "",
MinRadius = 32,
Name = "PLANTMINE_asb_1",
Orientation = Vec3(0.066, -0.101, -0.000),
Position = Vec3(2656.856, 1493.368, 1.125),
Radius = 32,
TagName = "asb_1",
TeamAvailability = 30,
Version = 1,
},
PLANTMINE_asb_2 =
{
CreateOnLoad = 1,
GoalType = "PLANTMINE",
GroupName = "",
MinRadius = 32,
Name = "PLANTMINE_asb_2",
Orientation = Vec3(0.066, -0.101, -0.000),
Position = Vec3(2546.245, 1560.611, 1.125),
Radius = 32,
TagName = "asb_2",
TeamAvailability = 30,
Version = 1,
},
PLANTMINE_asb_3 =
{
CreateOnLoad = 1,
GoalType = "PLANTMINE",
GroupName = "",
MinRadius = 32,
Name = "PLANTMINE_asb_3",
Orientation = Vec3(-0.088, -0.044, -0.000),
Position = Vec3(2450.357, 1644.068, 1.125),
Radius = 32,
TagName = "asb_3",
TeamAvailability = 30,
Version = 1,
},
PLANTMINE_asb_4 =
{
CreateOnLoad = 1,
GoalType = "PLANTMINE",
GroupName = "",
MinRadius = 32,
Name = "PLANTMINE_asb_4",
Orientation = Vec3(-0.088, -0.044, -0.000),
Position = Vec3(2437.248, 1474.944, 3.385),
Radius = 32,
TagName = "asb_4",
TeamAvailability = 30,
Version = 1,
},
PLANTMINE_asb_5 =
{
CreateOnLoad = 1,
GoalType = "PLANTMINE",
GroupName = "",
MinRadius = 32,
Name = "PLANTMINE_asb_5",
Orientation = Vec3(0.074, -0.303, -0.000),
Position = Vec3(2458.726, 1265.545, 1.125),
Radius = 32,
TagName = "asb_5",
TeamAvailability = 30,
Version = 1,
},
PLANTMINE_asb_6 =
{
CreateOnLoad = 1,
GoalType = "PLANTMINE",
GroupName = "",
MinRadius = 32,
Name = "PLANTMINE_asb_6",
Orientation = Vec3(0.070, -0.174, -0.000),
Position = Vec3(2650.410, 1301.024, 1.125),
Radius = 32,
TagName = "asb_6",
TeamAvailability = 30,
Version = 1,
},
PLANTMINE_asb_7 =
{
CreateOnLoad = 1,
GoalType = "PLANTMINE",
GroupName = "",
MinRadius = 32,
Name = "PLANTMINE_asb_7",
Orientation = Vec3(0.070, -0.174, -0.000),
Position = Vec3(2546.878, 1380.438, 1.125),
Radius = 32,
TagName = "asb_7",
TeamAvailability = 30,
Version = 1,
},
PLANTMINE_asb_8 =
{
CreateOnLoad = 1,
GoalType = "PLANTMINE",
GroupName = "",
MinRadius = 32,
Name = "PLANTMINE_asb_8",
Orientation = Vec3(-0.043, -0.073, -0.000),
Position = Vec3(2470.342, 958.427, 1.125),
Radius = 32,
TagName = "asb_8",
TeamAvailability = 30,
Version = 1,
},
PLANTMINE_asb_9 =
{
CreateOnLoad = 1,
GoalType = "PLANTMINE",
GroupName = "",
MinRadius = 32,
Name = "PLANTMINE_asb_9",
Orientation = Vec3(-0.047, -0.101, -0.000),
Position = Vec3(2543.096, 1100.946, 1.125),
Radius = 32,
TagName = "asb_9",
TeamAvailability = 30,
Version = 1,
},
PLANTMINE_axis_cp_1 =
{
CreateOnLoad = 1,
GoalType = "PLANTMINE",
GroupName = "",
MinRadius = 32,
Name = "PLANTMINE_axis_cp_1",
Orientation = Vec3(0.017, -0.008, -0.000),
Position = Vec3(1253.875, 1649.354, 1.125),
Radius = 32,
TagName = "axis_cp_1",
TeamAvailability = 30,
Version = 1,
},
PLANTMINE_axis_cp_2 =
{
CreateOnLoad = 1,
GoalType = "PLANTMINE",
GroupName = "",
MinRadius = 32,
Name = "PLANTMINE_axis_cp_2",
Orientation = Vec3(0.005, -0.206, -0.000),
Position = Vec3(1068.766, 1573.003, 1.125),
Radius = 32,
TagName = "axis_cp_2",
TeamAvailability = 30,
Version = 1,
},
PLANTMINE_axis_cp_3 =
{
CreateOnLoad = 1,
GoalType = "PLANTMINE",
GroupName = "",
MinRadius = 32,
Name = "PLANTMINE_axis_cp_3",
Orientation = Vec3(0.123, -0.157, -0.000),
Position = Vec3(998.401, 1452.730, 1.125),
Radius = 32,
TagName = "axis_cp_3",
TeamAvailability = 30,
Version = 1,
},
PLANTMINE_axis_cp_4 =
{
CreateOnLoad = 1,
GoalType = "PLANTMINE",
GroupName = "",
MinRadius = 32,
Name = "PLANTMINE_axis_cp_4",
Orientation = Vec3(-0.051, -0.206, -0.000),
Position = Vec3(1146.385, 1680.072, 1.125),
Radius = 32,
TagName = "axis_cp_4",
TeamAvailability = 30,
Version = 1,
},
PLANTMINE_axis_cp_5 =
{
CreateOnLoad = 1,
GoalType = "PLANTMINE",
GroupName = "",
MinRadius = 32,
Name = "PLANTMINE_axis_cp_5",
Orientation = Vec3(0.123, -0.157, -0.000),
Position = Vec3(955.791, 1516.997, 1.125),
Radius = 32,
TagName = "axis_cp_5",
TeamAvailability = 30,
Version = 1,
},
PLANTMINE_axis_cp_6 =
{
CreateOnLoad = 1,
GoalType = "PLANTMINE",
GroupName = "",
MinRadius = 32,
Name = "PLANTMINE_axis_cp_6",
Orientation = Vec3(-0.019, -0.230, -0.000),
Position = Vec3(967.346, 1689.767, 1.125),
Radius = 32,
TagName = "axis_cp_6",
TeamAvailability = 30,
Version = 1,
},
PLANTMINE_int_1 =
{
CreateOnLoad = 1,
GoalType = "PLANTMINE",
GroupName = "",
MinRadius = 32,
Name = "PLANTMINE_int_1",
Orientation = Vec3(-0.032, -0.101, -0.000),
Position = Vec3(2662.261, 2716.866, 1.125),
Radius = 32,
TagName = "int_1",
TeamAvailability = 30,
Version = 1,
},
PLANTMINE_int_2 =
{
CreateOnLoad = 1,
GoalType = "PLANTMINE",
GroupName = "",
MinRadius = 32,
Name = "PLANTMINE_int_2",
Orientation = Vec3(-0.032, -0.101, -0.000),
Position = Vec3(2588.623, 2719.611, 1.125),
Radius = 32,
TagName = "int_2",
TeamAvailability = 30,
Version = 1,
},
PLANTMINE_int_3 =
{
CreateOnLoad = 1,
GoalType = "PLANTMINE",
GroupName = "",
MinRadius = 32,
Name = "PLANTMINE_int_3",
Orientation = Vec3(-0.137, -0.274, -0.000),
Position = Vec3(2545.291, 2589.648, 1.125),
Radius = 32,
TagName = "int_3",
TeamAvailability = 30,
Version = 1,
},
PLANTMINE_int_4 =
{
CreateOnLoad = 1,
GoalType = "PLANTMINE",
GroupName = "",
MinRadius = 32,
Name = "PLANTMINE_int_4",
Orientation = Vec3(0.009, -0.210, -0.000),
Position = Vec3(2621.522, 2493.787, 1.125),
Radius = 32,
TagName = "int_4",
TeamAvailability = 30,
Version = 1,
},
PLANTMINE_int_5 =
{
CreateOnLoad = 1,
GoalType = "PLANTMINE",
GroupName = "",
MinRadius = 32,
Name = "PLANTMINE_int_5",
Orientation = Vec3(-0.003, -0.359, -0.000),
Position = Vec3(2666.692, 2556.682, 1.125),
Radius = 32,
TagName = "int_5",
TeamAvailability = 30,
Version = 1,
},
PLANTMINE_int_6 =
{
CreateOnLoad = 1,
GoalType = "PLANTMINE",
GroupName = "",
MinRadius = 32,
Name = "PLANTMINE_int_6",
Orientation = Vec3(-0.157, -0.258, -0.000),
Position = Vec3(2478.195, 2485.957, 1.125),
Radius = 32,
TagName = "int_6",
TeamAvailability = 30,
Version = 1,
},
PLANTMINE_tb1_1 =
{
CreateOnLoad = 1,
GoalType = "PLANTMINE",
GroupName = "",
MinRadius = 32,
Name = "PLANTMINE_tb1_1",
Orientation = Vec3(-0.028, -0.186, -0.000),
Position = Vec3(2449.865, 3747.649, 9.125),
Radius = 32,
TagName = "tb1_1",
TeamAvailability = 30,
Version = 1,
},
PLANTMINE_tb1_2 =
{
CreateOnLoad = 1,
GoalType = "PLANTMINE",
GroupName = "",
MinRadius = 32,
Name = "PLANTMINE_tb1_2",
Orientation = Vec3(-0.121, -0.202, -0.000),
Position = Vec3(2531.728, 3768.556, 9.125),
Radius = 32,
TagName = "tb1_2",
TeamAvailability = 30,
Version = 1,
},
PLANTMINE_tb1_3 =
{
CreateOnLoad = 1,
GoalType = "PLANTMINE",
GroupName = "",
MinRadius = 32,
Name = "PLANTMINE_tb1_3",
Orientation = Vec3(-0.145, -0.161, -0.000),
Position = Vec3(2627.306, 3803.063, 9.125),
Radius = 32,
TagName = "tb1_3",
TeamAvailability = 30,
Version = 1,
},
PLANTMINE_tb1_4 =
{
CreateOnLoad = 1,
GoalType = "PLANTMINE",
GroupName = "",
MinRadius = 32,
Name = "PLANTMINE_tb1_4",
Orientation = Vec3(-0.004, -0.299, -0.000),
Position = Vec3(2442.331, 3572.739, 6.584),
Radius = 32,
TagName = "tb1_4",
TeamAvailability = 30,
Version = 1,
},
PLANTMINE_tb1_5 =
{
CreateOnLoad = 1,
GoalType = "PLANTMINE",
GroupName = "",
MinRadius = 32,
Name = "PLANTMINE_tb1_5",
Orientation = Vec3(0.036, -0.335, -0.000),
Position = Vec3(2640.350, 3568.087, 4.895),
Radius = 32,
TagName = "tb1_5",
TeamAvailability = 30,
Version = 1,
},
PLANTMINE_tb1_6 =
{
CreateOnLoad = 1,
GoalType = "PLANTMINE",
GroupName = "",
MinRadius = 32,
Name = "PLANTMINE_tb1_6",
Orientation = Vec3(0.069, -0.230, -0.000),
Position = Vec3(2634.242, 3654.606, 9.125),
Radius = 32,
TagName = "tb1_6",
TeamAvailability = 30,
Version = 1,
},
PLANTMINE_tb1_7 =
{
CreateOnLoad = 1,
GoalType = "PLANTMINE",
GroupName = "",
MinRadius = 32,
Name = "PLANTMINE_tb1_7",
Orientation = Vec3(0.032, -0.250, -0.000),
Position = Vec3(2527.402, 3657.336, 9.125),
Radius = 32,
TagName = "tb1_7",
TeamAvailability = 30,
Version = 1,
},
PLANTMINE_tb2_1 =
{
CreateOnLoad = 1,
GoalType = "PLANTMINE",
GroupName = "",
MinRadius = 32,
Name = "PLANTMINE_tb2_1",
Orientation = Vec3(-0.067, -0.613, -0.000),
Position = Vec3(1242.030, 3010.958, 225.779),
Radius = 32,
TagName = "tb2_1",
TeamAvailability = 30,
Version = 1,
},
PLANTMINE_tb2_2 =
{
CreateOnLoad = 1,
GoalType = "PLANTMINE",
GroupName = "",
MinRadius = 32,
Name = "PLANTMINE_tb2_2",
Orientation = Vec3(-0.116, -0.440, -0.000),
Position = Vec3(1340.943, 3103.150, 251.985),
Radius = 32,
TagName = "tb2_2",
TeamAvailability = 30,
Version = 1,
},
PLANTMINE_tb2_3 =
{
CreateOnLoad = 1,
GoalType = "PLANTMINE",
GroupName = "",
MinRadius = 32,
Name = "PLANTMINE_tb2_3",
Orientation = Vec3(-0.043, -0.343, -0.000),
Position = Vec3(1270.049, 3181.028, 287.048),
Radius = 32,
TagName = "tb2_3",
TeamAvailability = 30,
Version = 1,
},
PLANTMINE_tb2_4 =
{
CreateOnLoad = 1,
GoalType = "PLANTMINE",
GroupName = "",
MinRadius = 32,
Name = "PLANTMINE_tb2_4",
Orientation = Vec3(-0.241, -0.290, -0.000),
Position = Vec3(1178.472, 3279.505, 288.586),
Radius = 32,
TagName = "tb2_4",
TeamAvailability = 30,
Version = 1,
},
PLANTMINE_tb2_5 =
{
CreateOnLoad = 1,
GoalType = "PLANTMINE",
GroupName = "",
MinRadius = 32,
Name = "PLANTMINE_tb2_5",
Orientation = Vec3(-0.002, -0.411, -0.000),
Position = Vec3(1332.147, 3379.338, 294.285),
Radius = 32,
TagName = "tb2_5",
TeamAvailability = 30,
Version = 1,
},
PLANTMINE_tb2_6 =
{
CreateOnLoad = 1,
GoalType = "PLANTMINE",
GroupName = "",
MinRadius = 32,
Name = "PLANTMINE_tb2_6",
Orientation = Vec3(0.034, -0.161, -0.000),
Position = Vec3(1207.867, 3415.937, 302.168),
Radius = 32,
TagName = "tb2_6",
TeamAvailability = 30,
Version = 1,
},
PLANTMINE_tb2_7 =
{
CreateOnLoad = 1,
GoalType = "PLANTMINE",
GroupName = "",
MinRadius = 32,
Name = "PLANTMINE_tb2_7",
Orientation = Vec3(-0.047, -0.230, -0.000),
Position = Vec3(1306.706, 2834.562, 202.054),
Radius = 32,
TagName = "tb2_7",
TeamAvailability = 30,
Version = 1,
},
PLANTMINE_tb2_8 =
{
CreateOnLoad = 1,
GoalType = "PLANTMINE",
GroupName = "",
MinRadius = 32,
Name = "PLANTMINE_tb2_8",
Orientation = Vec3(-0.103, -0.202, -0.000),
Position = Vec3(1344.129, 2569.281, 134.078),
Radius = 32,
TagName = "tb2_8",
TeamAvailability = 30,
Version = 1,
},
PLANTMINE_tb2_9 =
{
CreateOnLoad = 1,
GoalType = "PLANTMINE",
GroupName = "",
MinRadius = 32,
Name = "PLANTMINE_tb2_9",
Orientation = Vec3(-0.136, -0.044, -0.000),
Position = Vec3(1218.980, 2439.994, 69.767),
Radius = 32,
TagName = "tb2_9",
TeamAvailability = 30,
Version = 1,
},
PLANT_Allied_Command_Post =
{
CreateOnLoad = 0,
ExplosiveType = 3,
GoalType = "PLANT",
GroupName = "",
MinRadius = 0,
Name = "PLANT_Allied_Command_Post",
Orientation = Vec3(-1.571, 0.000, -0.000),
Position = Vec3(2863.000, 3363.499, 196.000),
Radius = 0,
TagName = "Allied Command Post",
TeamAvailability = 2,
Version = 1,
},
PLANT_Axis_Command_Post =
{
CreateOnLoad = 0,
ExplosiveType = 3,
GoalType = "PLANT",
GroupName = "",
MinRadius = 0,
Name = "PLANT_Axis_Command_Post",
Orientation = Vec3(-1.571, 0.000, -0.000),
Position = Vec3(292.501, 1263.000, 102.000),
Radius = 0,
TagName = "Axis Command Post",
TeamAvailability = 4,
Version = 1,
},
PLANT_Embankment_Assault_Ramp =
{
CreateOnLoad = 0,
ExplosiveType = 3,
GoalType = "PLANT",
GroupName = "",
MinRadius = 0,
Name = "PLANT_Embankment_Assault_Ramp",
Orientation = Vec3(-1.571, 0.000, -0.000),
Position = Vec3(990.689, 4074.000, 161.688),
Radius = 0,
TagName = "Embankment Assault Ramp",
TeamAvailability = 2,
Version = 1,
},
PLANT_Tank_Barrier_1 =
{
CreateOnLoad = 0,
ExplosiveType = 1,
GoalType = "PLANT",
GroupName = "",
MinRadius = 0,
Name = "PLANT_Tank_Barrier_1",
Orientation = Vec3(-1.571, 0.000, -0.000),
Position = Vec3(2544.000, 3415.999, 31.001),
Radius = 0,
TagName = "Tank Barrier 1",
TeamAvailability = 4,
Version = 1,
},
PLANT_Tank_Barrier_2 =
{
CreateOnLoad = 0,
ExplosiveType = 1,
GoalType = "PLANT",
GroupName = "",
MinRadius = 0,
Name = "PLANT_Tank_Barrier_2",
Orientation = Vec3(-1.571, 0.000, -0.000),
Position = Vec3(1234.000, 3607.002, 337.001),
Radius = 0,
TagName = "Tank Barrier 2",
TeamAvailability = 4,
Version = 1,
},
PLANT_Unexploded_Bomb =
{
CreateOnLoad = 0,
ExplosiveType = 3,
GoalType = "PLANT",
GroupName = "",
MinRadius = 0,
Name = "PLANT_Unexploded_Bomb",
Orientation = Vec3(-1.571, 0.000, -0.000),
Position = Vec3(2415.001, 2626.000, 29.500),
Radius = 0,
TagName = "Unexploded Bomb",
TeamAvailability = 4,
Version = 1,
},
PLANT_bunker_MG42 =
{
CreateOnLoad = 0,
ExplosiveType = 3,
GoalType = "PLANT",
GroupName = "",
MinRadius = 0,
Name = "PLANT_bunker_MG42",
Orientation = Vec3(-1.571, 0.000, -0.000),
Position = Vec3(2768.000, 5392.000, 92.000),
Radius = 0,
TagName = "bunker MG42",
TeamAvailability = 2,
Version = 1,
},
PLANT_crypt_door =
{
CreateOnLoad = 0,
ExplosiveType = 3,
GoalType = "PLANT",
GroupName = "",
MinRadius = 0,
Name = "PLANT_crypt_door",
Orientation = Vec3(-1.571, 0.000, -0.000),
Position = Vec3(800.000, 1256.000, 104.001),
Radius = 0,
TagName = "crypt door",
TeamAvailability = 4,
Version = 1,
},
PLANT_tunnel_door =
{
CreateOnLoad = 0,
ExplosiveType = 3,
GoalType = "PLANT",
GroupName = "",
MinRadius = 0,
Name = "PLANT_tunnel_door",
Orientation = Vec3(-1.571, 0.000, -0.000),
Position = Vec3(3216.000, 3840.000, 64.000),
Radius = 0,
TagName = "tunnel door",
TeamAvailability = 4,
Version = 1,
},
REPAIRMG42_361 =
{
CreateOnLoad = 0,
GoalType = "REPAIRMG42",
GroupName = "",
MinRadius = 0,
Name = "REPAIRMG42_361",
Orientation = Vec3(-1.571, 0.000, -0.000),
Position = Vec3(2953.000, 1123.000, 148.000),
Radius = 0,
Stance = "crouch",
TagName = "",
TeamAvailability = 6,
Version = 1,
},
REPAIRMG42_432 =
{
CreateOnLoad = 0,
GoalType = "REPAIRMG42",
GroupName = "",
MinRadius = 0,
Name = "REPAIRMG42_432",
Orientation = Vec3(-1.571, 0.000, -0.000),
Position = Vec3(3632.000, 4520.000, 436.000),
Radius = 0,
Stance = "crouch",
TagName = "",
TeamAvailability = 6,
Version = 1,
},
REPAIRMG42_873 =
{
CreateOnLoad = 0,
GoalType = "REPAIRMG42",
GroupName = "",
MinRadius = 0,
Name = "REPAIRMG42_873",
Orientation = Vec3(-1.571, 0.000, -0.000),
Position = Vec3(2953.000, 1123.000, 148.000),
Radius = 0,
Stance = "crouch",
TagName = "",
TeamAvailability = 6,
Version = 1,
},
REPAIRMG42_bunker_MG42 =
{
CreateOnLoad = 0,
GoalType = "REPAIRMG42",
GroupName = "",
MinRadius = 0,
Name = "REPAIRMG42_bunker_MG42",
Orientation = Vec3(-1.571, 0.000, -0.000),
Position = Vec3(2768.000, 5392.000, 124.000),
Radius = 0,
Stance = "crouch",
TagName = "bunker MG42",
TeamAvailability = 6,
Version = 1,
},
ROUTE_r_Alley_Begin =
{
CreateOnLoad = 1,
GoalType = "ROUTE",
GroupName = "",
MinRadius = 32,
Name = "ROUTE_r_Alley_Begin",
Orientation = Vec3(3.125, -0.016, -0.000),
Position = Vec3(3427.768, 3443.790, 2.349),
Radius = 35,
TagName = "r_Alley_Begin",
TeamAvailability = 30,
Version = 1,
},
ROUTE_r_Alley_End =
{
CreateOnLoad = 1,
GoalType = "ROUTE",
GroupName = "",
MinRadius = 32,
Name = "ROUTE_r_Alley_End",
Orientation = Vec3(1.667, -0.177, -0.000),
Position = Vec3(3232.665, 887.682, 7.426),
Radius = 35,
TagName = "r_Alley_End",
TeamAvailability = 30,
Version = 1,
},
ROUTE_r_Alley_Intersection =
{
CreateOnLoad = 1,
GoalType = "ROUTE",
GroupName = "",
MinRadius = 32,
Name = "ROUTE_r_Alley_Intersection",
Orientation = Vec3(3.101, -0.129, -0.000),
Position = Vec3(3414.009, 2459.013, 1.125),
Radius = 35,
TagName = "r_Alley_Intersection",
TeamAvailability = 30,
Version = 1,
},
ROUTE_r_Alley_Lift =
{
CreateOnLoad = 1,
GoalType = "ROUTE",
GroupName = "",
MinRadius = 32,
Name = "ROUTE_r_Alley_Lift",
Orientation = Vec3(2.879, 0.000, -0.000),
Position = Vec3(3362.113, 1703.641, 1.125),
Radius = 35,
TagName = "r_Alley_Lift",
TeamAvailability = 30,
Version = 1,
},
ROUTE_r_Allied_CP_Roof =
{
CreateOnLoad = 1,
GoalType = "ROUTE",
GroupName = "",
MinRadius = 32,
Name = "ROUTE_r_Allied_CP_Roof",
Orientation = Vec3(-3.084, -0.210, -0.000),
Position = Vec3(2946.126, 3290.514, 422.142),
Radius = 35,
TagName = "r_Allied_CP_Roof",
TeamAvailability = 30,
Version = 1,
},
ROUTE_r_Allied_CP_Window =
{
CreateOnLoad = 1,
GoalType = "ROUTE",
GroupName = "",
MinRadius = 32,
Name = "ROUTE_r_Allied_CP_Window",
Orientation = Vec3(1.594, -0.516, -0.000),
Position = Vec3(3162.125, 3344.742, 129.125),
Radius = 35,
TagName = "r_Allied_CP_Window",
TeamAvailability = 30,
Version = 1,
},
ROUTE_r_Allied_End_Window =
{
CreateOnLoad = 1,
GoalType = "ROUTE",
GroupName = "",
MinRadius = 32,
Name = "ROUTE_r_Allied_End_Window",
Orientation = Vec3(1.627, -0.166, -0.000),
Position = Vec3(3491.094, 4407.140, 385.125),
Radius = 50,
TagName = "r_Allied_End_Window",
TeamAvailability = 30,
Version = 1,
},
ROUTE_r_Allied_Side_Window_In =
{
CreateOnLoad = 1,
GoalType = "ROUTE",
GroupName = "",
MinRadius = 32,
Name = "ROUTE_r_Allied_Side_Window_In",
Orientation = Vec3(1.165, -0.359, -0.000),
Position = Vec3(3730.125, 5185.096, 377.125),
Radius = 35,
TagName = "r_Allied_Side_Window_In",
TeamAvailability = 30,
Version = 1,
},
ROUTE_r_Allied_Side_Window_Out =
{
CreateOnLoad = 1,
GoalType = "ROUTE",
GroupName = "",
MinRadius = 32,
Name = "ROUTE_r_Allied_Side_Window_Out",
Orientation = Vec3(1.980, -0.327, -0.000),
Position = Vec3(3550.868, 5317.033, 236.754),
Radius = 125,
TagName = "r_Allied_Side_Window_Out",
TeamAvailability = 30,
Version = 1,
},
ROUTE_r_Allied_Spawn =
{
CreateOnLoad = 1,
GoalType = "ROUTE",
GroupName = "",
MinRadius = 32,
Name = "ROUTE_r_Allied_Spawn",
Orientation = Vec3(-2.299, -0.132, -0.000),
Position = Vec3(2947.449, 5695.108, 368.125),
Radius = 300,
TagName = "r_Allied_Spawn",
TeamAvailability = 30,
Version = 1,
},
ROUTE_r_Allied_Spawn_Ladder =
{
CreateOnLoad = 1,
GoalType = "ROUTE",
GroupName = "",
MinRadius = 32,
Name = "ROUTE_r_Allied_Spawn_Ladder",
Orientation = Vec3(-1.585, -0.093, -0.000),
Position = Vec3(3121.882, 5919.827, 49.125),
Radius = 35,
TagName = "r_Allied_Spawn_Ladder",
TeamAvailability = 30,
Version = 1,
},
ROUTE_r_Allied_Spawn_Shack =
{
CreateOnLoad = 1,
GoalType = "ROUTE",
GroupName = "",
MinRadius = 32,
Name = "ROUTE_r_Allied_Spawn_Shack",
Orientation = Vec3(1.574, 0.024, -0.000),
Position = Vec3(1259.585, 5182.429, 11.125),
Radius = 300,
TagName = "r_Allied_Spawn_Shack",
TeamAvailability = 30,
Version = 1,
},
ROUTE_r_Allied_Spawn_Shack_Back =
{
CreateOnLoad = 1,
GoalType = "ROUTE",
GroupName = "",
MinRadius = 32,
Name = "ROUTE_r_Allied_Spawn_Shack_Back",
Orientation = Vec3(-1.903, -0.016, -0.000),
Position = Vec3(1503.930, 5466.929, 1.125),
Radius = 125,
TagName = "r_Allied_Spawn_Shack_Back",
TeamAvailability = 30,
Version = 1,
},
ROUTE_r_Allied_Tank_Barrier_1 =
{
CreateOnLoad = 1,
GoalType = "ROUTE",
GroupName = "",
MinRadius = 32,
Name = "ROUTE_r_Allied_Tank_Barrier_1",
Orientation = Vec3(3.059, -0.161, -0.000),
Position = Vec3(2665.554, 4153.685, 2.063),
Radius = 35,
TagName = "r_Allied_Tank_Barrier_1",
TeamAvailability = 30,
Version = 1,
},
ROUTE_r_Allied_Tunnel_Door =
{
CreateOnLoad = 1,
GoalType = "ROUTE",
GroupName = "",
MinRadius = 32,
Name = "ROUTE_r_Allied_Tunnel_Door",
Orientation = Vec3(3.116, -0.113, -0.000),
Position = Vec3(3217.860, 3934.321, 9.233),
Radius = 35,
TagName = "r_Allied_Tunnel_Door",
TeamAvailability = 30,
Version = 1,
},
ROUTE_r_Allied_Window_Ground =
{
CreateOnLoad = 1,
GoalType = "ROUTE",
GroupName = "",
MinRadius = 32,
Name = "ROUTE_r_Allied_Window_Ground",
Orientation = Vec3(2.560, -0.016, -0.000),
Position = Vec3(3310.737, 5231.977, 4.595),
Radius = 35,
TagName = "r_Allied_Window_Ground",
TeamAvailability = 30,
Version = 1,
},
ROUTE_r_Assault_Ramp_Bottom =
{
CreateOnLoad = 1,
GoalType = "ROUTE",
GroupName = "",
MinRadius = 32,
Name = "ROUTE_r_Assault_Ramp_Bottom",
Orientation = Vec3(-3.013, -0.028, -0.000),
Position = Vec3(825.028, 4431.198, 1.125),
Radius = 125,
TagName = "r_Assault_Ramp_Bottom",
TeamAvailability = 30,
Version = 1,
},
ROUTE_r_Assault_Ramp_Top =
{
CreateOnLoad = 1,
GoalType = "ROUTE",
GroupName = "",
MinRadius = 32,
Name = "ROUTE_r_Assault_Ramp_Top",
Orientation = Vec3(-1.620, -0.068, -0.000),
Position = Vec3(738.966, 3956.848, 313.164),
Radius = 125,
TagName = "r_Assault_Ramp_Top",
TeamAvailability = 30,
Version = 1,
},
ROUTE_r_Axis_CourtYard_Back =
{
CreateOnLoad = 1,
GoalType = "ROUTE",
GroupName = "",
MinRadius = 32,
Name = "ROUTE_r_Axis_CourtYard_Back",
Orientation = Vec3(1.474, -0.109, -0.000),
Position = Vec3(1506.509, 1231.668, 1.125),
Radius = 35,
TagName = "r_Axis_CourtYard_Back",
TeamAvailability = 30,
Version = 1,
},
ROUTE_r_Axis_CourtYard_Front =
{
CreateOnLoad = 1,
GoalType = "ROUTE",
GroupName = "",
MinRadius = 32,
Name = "ROUTE_r_Axis_CourtYard_Front",
Orientation = Vec3(0.109, 0.065, -0.000),
Position = Vec3(1509.156, 2091.792, 1.279),
Radius = 35,
TagName = "r_Axis_CourtYard_Front",
TeamAvailability = 30,
Version = 1,
},
ROUTE_r_Axis_CourtYard_Side =
{
CreateOnLoad = 1,
GoalType = "ROUTE",
GroupName = "",
MinRadius = 32,
Name = "ROUTE_r_Axis_CourtYard_Side",
Orientation = Vec3(2.180, -0.024, -0.000),
Position = Vec3(1248.116, 1555.712, 1.277),
Radius = 35,
TagName = "r_Axis_CourtYard_Side",
TeamAvailability = 30,
Version = 1,
},
ROUTE_r_Axis_Flag_Spawn =
{
CreateOnLoad = 1,
GoalType = "ROUTE",
GroupName = "",
MinRadius = 32,
Name = "ROUTE_r_Axis_Flag_Spawn",
Orientation = Vec3(1.574, -0.080, -0.000),
Position = Vec3(2950.047, 2166.171, 17.125),
Radius = 300,
TagName = "r_Axis_Flag_Spawn",
TeamAvailability = 30,
Version = 1,
},
ROUTE_r_Axis_Spawn =
{
CreateOnLoad = 1,
GoalType = "ROUTE",
GroupName = "",
MinRadius = 32,
Name = "ROUTE_r_Axis_Spawn",
Orientation = Vec3(1.500, -0.129, -0.000),
Position = Vec3(2064.604, 1755.445, 112.125),
Radius = 400,
TagName = "r_Axis_Spawn",
TeamAvailability = 30,
Version = 1,
},
ROUTE_r_Axis_Spawn_Front =
{
CreateOnLoad = 1,
GoalType = "ROUTE",
GroupName = "",
MinRadius = 32,
Name = "ROUTE_r_Axis_Spawn_Front",
Orientation = Vec3(0.021, -0.165, -0.000),
Position = Vec3(2066.239, 2230.168, 85.125),
Radius = 35,
TagName = "r_Axis_Spawn_Front",
TeamAvailability = 30,
Version = 1,
},
ROUTE_r_Axis_Spawn_Side_Window_Back =
{
CreateOnLoad = 1,
GoalType = "ROUTE",
GroupName = "",
MinRadius = 32,
Name = "ROUTE_r_Axis_Spawn_Side_Window_Back",
Orientation = Vec3(1.572, -0.174, -0.000),
Position = Vec3(1751.859, 1554.313, 97.125),
Radius = 35,
TagName = "r_Axis_Spawn_Side_Window_Back",
TeamAvailability = 30,
Version = 1,
},
ROUTE_r_Axis_Spawn_Side_Window_Front =
{
CreateOnLoad = 1,
GoalType = "ROUTE",
GroupName = "",
MinRadius = 32,
Name = "ROUTE_r_Axis_Spawn_Side_Window_Front",
Orientation = Vec3(1.645, -0.295, -0.000),
Position = Vec3(1746.905, 1845.940, 97.125),
Radius = 35,
TagName = "r_Axis_Spawn_Side_Window_Front",
TeamAvailability = 30,
Version = 1,
},
ROUTE_r_Axis_Spawn_Window_Back =
{
CreateOnLoad = 1,
GoalType = "ROUTE",
GroupName = "",
MinRadius = 32,
Name = "ROUTE_r_Axis_Spawn_Window_Back",
Orientation = Vec3(0.012, 0.186, -0.000),
Position = Vec3(2081.134, 1354.133, 49.354),
Radius = 35,
TagName = "r_Axis_Spawn_Window_Back",
TeamAvailability = 30,
Version = 1,
},
ROUTE_r_Lift =
{
CreateOnLoad = 1,
GoalType = "ROUTE",
GroupName = "",
MinRadius = 32,
Name = "ROUTE_r_Lift",
Orientation = Vec3(-0.028, -0.137, -0.000),
Position = Vec3(3017.269, 1765.857, 3.707),
Radius = 35,
TagName = "r_Lift",
TeamAvailability = 30,
Version = 1,
},
ROUTE_r_Ruins_Roof =
{
CreateOnLoad = 1,
GoalType = "ROUTE",
GroupName = "",
MinRadius = 32,
Name = "ROUTE_r_Ruins_Roof",
Orientation = Vec3(0.010, -0.497, -0.000),
Position = Vec3(2159.270, 3213.607, 422.313),
Radius = 35,
TagName = "r_Ruins_Roof",
TeamAvailability = 30,
Version = 1,
},
ROUTE_r_Ruins_Tank_Barrier_1 =
{
CreateOnLoad = 1,
GoalType = "ROUTE",
GroupName = "",
MinRadius = 32,
Name = "ROUTE_r_Ruins_Tank_Barrier_1",
Orientation = Vec3(-1.595, -0.061, -0.000),
Position = Vec3(1899.341, 3465.640, 1.125),
Radius = 125,
TagName = "r_Ruins_Tank_Barrier_1",
TeamAvailability = 30,
Version = 1,
},
ROUTE_r_Tank_Barrier_2 =
{
CreateOnLoad = 1,
GoalType = "ROUTE",
GroupName = "",
MinRadius = 32,
Name = "ROUTE_r_Tank_Barrier_2",
Orientation = Vec3(3.129, -0.206, -0.000),
Position = Vec3(1213.088, 3279.146, 291.025),
Radius = 125,
TagName = "r_Tank_Barrier_2",
TeamAvailability = 30,
Version = 1,
},
ROUTE_r_Tank_Path_Alley =
{
CreateOnLoad = 1,
GoalType = "ROUTE",
GroupName = "",
MinRadius = 32,
Name = "ROUTE_r_Tank_Path_Alley",
Orientation = Vec3(-3.121, -0.105, -0.000),
Position = Vec3(2714.579, 3472.044, 0.125),
Radius = 35,
TagName = "r_Tank_Path_Alley",
TeamAvailability = 30,
Version = 1,
},
ROUTE_r_Tank_Path_Intersection =
{
CreateOnLoad = 1,
GoalType = "ROUTE",
GroupName = "",
MinRadius = 32,
Name = "ROUTE_r_Tank_Path_Intersection",
Orientation = Vec3(-3.109, -0.061, -0.000),
Position = Vec3(2706.436, 2458.005, 1.125),
Radius = 35,
TagName = "r_Tank_Path_Intersection",
TeamAvailability = 30,
Version = 1,
},
ROUTE_r_Tank_Path_Lift =
{
CreateOnLoad = 1,
GoalType = "ROUTE",
GroupName = "",
MinRadius = 32,
Name = "ROUTE_r_Tank_Path_Lift",
Orientation = Vec3(-1.647, -0.089, -0.000),
Position = Vec3(2711.185, 1756.656, 9.125),
Radius = 35,
TagName = "r_Tank_Path_Lift",
TeamAvailability = 30,
Version = 1,
},
SNIPE_338 =
{
AimVectors =
{
[0] = Vec3(-0.978, 0.165, -0.124),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Snipe",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 10,
MinRadius = 30,
Name = "SNIPE_338",
Orientation = Vec3(1.403, -0.124, -0.000),
Position = Vec3(2794.126, 2162.041, 224.125),
Radius = 35,
Stance = "stand",
TagName = "338",
TeamAvailability = 30,
Version = 1,
Weapons =
{
[22] = 1,
[29] = 1,
[33] = 1,
},
},
SNIPE_454 =
{
AimVectors =
{
[0] = Vec3(0.581, -0.775, -0.250),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Snipe",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 10,
MinRadius = 30,
Name = "SNIPE_454",
Orientation = Vec3(-2.498, -0.253, -0.000),
Position = Vec3(495.907, 3364.164, 387.596),
Radius = 35,
Stance = "stand",
TagName = "454",
TeamAvailability = 30,
Version = 1,
Weapons =
{
[22] = 1,
[29] = 1,
[33] = 1,
},
},
SNIPE_78 =
{
AimVectors =
{
[0] = Vec3(-0.812, -0.514, -0.278),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Snipe",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 10,
MinRadius = 30,
Name = "SNIPE_78",
Orientation = Vec3(2.135, -0.282, -0.000),
Position = Vec3(2035.366, 2811.109, 280.125),
Radius = 35,
Stance = "stand",
TagName = "78",
TeamAvailability = 30,
Version = 1,
Weapons =
{
[22] = 1,
[29] = 1,
[33] = 1,
},
},
SNIPE_98 =
{
AimVectors =
{
[0] = Vec3(0.226, 0.963, -0.145),
},
CreateOnLoad = 1,
DisableCM = 0,
GoalType = "Snipe",
GroupName = "",
MaxCampTime = 20,
MinCampTime = 10,
MinRadius = 30,
Name = "SNIPE_98",
Orientation = Vec3(-0.230, -0.146, -0.000),
Position = Vec3(2318.426, 2804.786, 280.125),
Radius = 35,
Stance = "stand",
TagName = "98",
TeamAvailability = 30,
Version = 1,
Weapons =
{
[22] = 1,
[29] = 1,
[33] = 1,
},
},
Version = 1,
};

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