global _MG = 
{
	AMMOCAB_north_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(1221.000, 2285.000, -333.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_south_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(627.000, -1084.000, -112.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	BUILD_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(2743.000, -1680.000, -111.000),
		TagName = "Command Post",
		TeamAvailability = 6,
	},
	BUILD_East_MG_Nest = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(1004.000, -660.000, 114.000),
		TagName = "East MG Nest",
		TeamAvailability = 2,
	},
	BUILD_Side_Barrier = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-489.000, 228.000, -120.000),
		TagName = "Side Barrier",
		TeamAvailability = 2,
	},
	BUILD_West_MG_Nest = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-424.000, -1516.000, 120.000),
		TagName = "West MG Nest",
		TeamAvailability = 2,
	},
	DEFEND_Ax_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.297, 0.954, -0.037),
		},
		GoalType = "Defend",
		MaxCampTime = 300,
		MinCampTime = 90,
		Position = Vec3(1252.943, -806.107, -173.875),
		Radius = 32,
	},
	DEFEND_Ax_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.814, 0.576, -0.076),
		},
		GoalType = "Defend",
		MaxCampTime = 300,
		MinCampTime = 90,
		Position = Vec3(900.247, -1825.499, -174.627),
		Radius = 32,
	},
	DEFEND_Ax_Hut = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.805, -0.585, -0.099),
		},
		GoalType = "Defend",
		MaxCampTime = 300,
		MinCampTime = 90,
		Position = Vec3(1648.964, -0.290, -166.875),
		Radius = 32,
	},
	DEFEND_Radar_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.836, 0.464, -0.294),
		},
		GoalType = "Defend",
		MaxCampTime = 300,
		MinCampTime = 90,
		Position = Vec3(-142.387, -2741.174, -166.875),
		Radius = 32,
	},
	DEFEND_Radar_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.900, 0.423, -0.105),
		},
		GoalType = "Defend",
		MaxCampTime = 300,
		MinCampTime = 90,
		Position = Vec3(954.808, -2677.045, -166.816),
		Radius = 32,
	},
	DEFEND_Radar_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.902, -0.406, -0.149),
		},
		GoalType = "Defend",
		MaxCampTime = 300,
		MinCampTime = 90,
		Position = Vec3(219.561, -2467.230, -422.875),
		Radius = 32,
	},
	DEFEND_Radar_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.787, 0.604, -0.125),
		},
		GoalType = "Defend",
		MaxCampTime = 300,
		MinCampTime = 90,
		Position = Vec3(151.541, -2707.012, -422.875),
		Radius = 32,
	},
	DEFEND_Radar_MG_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.990, -0.059, -0.129),
		},
		GoalType = "Defend",
		MaxCampTime = 300,
		MinCampTime = 90,
		Position = Vec3(1001.461, -2051.225, -174.875),
		Radius = 32,
	},
	HEALTHCAB_north_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(1332.000, 2341.000, -335.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_south_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(625.000, -1234.000, -112.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	MOBILEMG42_Ax_Front_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.969, -0.241, -0.055),
		},
		GoalType = "MOBILEMG42",
		MaxCampTime = 300,
		MinCampTime = 90,
		MinRadius = 32,
		Position = Vec3(966.336, -999.465, -173.636),
	},
	MOBILEMG42_Radar_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.990, -0.124, -0.066),
		},
		GoalType = "MOBILEMG42",
		MaxCampTime = 300,
		MinCampTime = 90,
		MinRadius = 32,
		Position = Vec3(989.721, -2499.215, -166.816),
	},
	MOUNTMG42_209 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(936.000, -2064.000, -108.000),
		TagName = "",
		TeamAvailability = 6,
	},
	MOUNTMG42_281 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 300,
		MinCampTime = 90,
		Name = "MOUNTMG42_281",
		Position = Vec3(936.000, -2064.000, -108.000),
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_East_MG_Nest = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(776.000, -720.000, 148.000),
		TagName = "East MG Nest",
		TeamAvailability = 6,
	},
	MOUNTMG42_West_MG_Nest = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(-296.000, -1440.000, 156.000),
		TagName = "West MG Nest",
		TeamAvailability = 6,
	},
	PLANTMINE_Ax_Front_1 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(1326.447, -1325.951, -173.875),
		Radius = 32,
	},
	PLANTMINE_Ax_Front_2 = 
	{
		GoalType = "PLANTMINE",
		Position = Vec3(971.562, -1705.394, -173.875),
		Radius = 32,
	},
	PLANT_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(2734.000, -1709.500, -115.000),
		TagName = "Command Post",
		TeamAvailability = 6,
	},
	PLANT_East_MG_Nest = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(775.686, -723.788, 104.000),
		TagName = "East MG Nest",
		TeamAvailability = 4,
	},
	PLANT_Front_Gate = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(1484.000, -1439.500, -96.000),
		TagName = "Front Gate",
		TeamAvailability = 4,
	},
	PLANT_Main_Entrance = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(392.000, -1964.000, -80.000),
		TagName = "Main Entrance",
		TeamAvailability = 4,
	},
	PLANT_Radar_System = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(364.500, -2622.500, -385.000),
		TagName = "Radar System",
		TeamAvailability = 4,
	},
	PLANT_River_Grate = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(1484.000, -1168.500, -215.500),
		TagName = "River Grate",
		TeamAvailability = 4,
	},
	PLANT_Side_Barrier = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-489.000, 482.000, -87.000),
		TagName = "Side Barrier",
		TeamAvailability = 4,
	},
	PLANT_Side_Tunnel_Entrance = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-532.962, 624.163, -264.493),
		TagName = "Side Tunnel Entrance",
		TeamAvailability = 4,
	},
	PLANT_West_MG_Nest = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-292.175, -1438.877, 112.000),
		TagName = "West MG Nest",
		TeamAvailability = 4,
	},
	REPAIRMG42_209 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(936.000, -2064.000, -108.000),
		TagName = "",
		TeamAvailability = 6,
	},
	REPAIRMG42_281 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Name = "REPAIRMG42_281",
		Position = Vec3(936.000, -2064.000, -108.000),
		TagName = "",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_East_MG_Nest = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(776.000, -720.000, 148.000),
		TagName = "East MG Nest",
		TeamAvailability = 6,
	},
	REPAIRMG42_West_MG_Nest = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-296.000, -1440.000, 156.000),
		TagName = "West MG Nest",
		TeamAvailability = 6,
	},
	ROUTE_AlSp = 
	{
		GoalType = "ROUTE",
		Position = Vec3(1708.891, 843.954, -374.875),
		Radius = 500,
	},
	ROUTE_Al_Back = 
	{
		GoalType = "ROUTE",
		Position = Vec3(2319.028, -244.171, -173.875),
		Radius = 125,
	},
	ROUTE_Al_Ladder = 
	{
		GoalType = "ROUTE",
		Position = Vec3(1414.069, 301.792, -159.148),
		Radius = 75,
	},
	ROUTE_AxSp_1 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(998.660, -1853.536, 31.125),
		Radius = 125,
	},
	ROUTE_AxSp_1a = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-159.827, -1854.742, 31.125),
		Radius = 125,
	},
	ROUTE_Ax_Front_R = 
	{
		GoalType = "ROUTE",
		Position = Vec3(1546.090, -1916.207, -173.875),
		Radius = 125,
	},
	ROUTE_CP = 
	{
		GoalType = "ROUTE",
		Position = Vec3(2735.023, -1653.022, -174.875),
		Radius = 125,
	},
	ROUTE_Front_Gate = 
	{
		GoalType = "ROUTE",
		Position = Vec3(1522.134, -1370.208, -173.875),
		Radius = 125,
	},
	ROUTE_Main = 
	{
		GoalType = "ROUTE",
		Position = Vec3(396.862, -1910.494, -174.875),
		Radius = 125,
	},
	ROUTE_Main_2 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(562.783, -2506.558, -166.875),
		Radius = 125,
	},
	ROUTE_Main_3 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(-255.622, -2660.677, -166.875),
		Radius = 125,
	},
	ROUTE_Radar = 
	{
		GoalType = "ROUTE",
		Position = Vec3(286.938, -2601.337, -422.864),
		Radius = 125,
	},
	ROUTE_Radar_2 = 
	{
		GoalType = "ROUTE",
		Position = Vec3(0.080, -1989.800, -422.629),
		Radius = 125,
	},
	SNIPE_Al_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.955, 0.294, -0.031),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(2141.380, -1919.333, -73.552),
		Radius = 32,
		Stance = "crouch",
		Weapons = 
		{
			[22] = 1,
			[33] = 1,
		},
	},
	SNIPE_Al_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.977, -0.212, 0.019),
		},
		GoalType = "Snipe",
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(2392.483, -1042.518, -173.875),
		Radius = 32,
		Stance = "crouch",
		Weapons = 
		{
			[22] = 1,
			[33] = 1,
		},
	},
	SNIPE_Ax_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.101, -0.975, -0.200),
		},
		GoalType = "Snipe",
		MaxCampTime = 300,
		MinCampTime = 90,
		Position = Vec3(202.736, -299.586, 91.125),
		Radius = 32,
		Stance = "crouch",
		Weapons = 
		{
			[29] = 1,
		},
	},
	SNIPE_Ax_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.976, 0.179, -0.121),
		},
		GoalType = "Snipe",
		MaxCampTime = 300,
		MinCampTime = 90,
		Position = Vec3(-249.561, -1680.637, 89.125),
		Radius = 32,
		Stance = "crouch",
		Weapons = 
		{
			[29] = 1,
		},
	},
	Version = 1,
};