global _MG = 
{
	AMMOCAB_allisupply1 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_allisupply1",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-176.000, 1779.500, 1012.000),
		Radius = 0,
		Range = 1250,
		TagName = "allisupply1",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_supplycabinetaxis = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_supplycabinetaxis",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-581.500, -2683.000, 1013.000),
		Radius = 0,
		Range = 1250,
		TagName = "supplycabinetaxis",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_supplycabinetaxis_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_supplycabinetaxis_1",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(656.000, -1514.000, 1188.000),
		Radius = 0,
		Range = 1250,
		TagName = "supplycabinetaxis",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_supplycabinetaxis_2 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_supplycabinetaxis_2",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-371.000, 48.500, 1012.000),
		Radius = 0,
		Range = 1250,
		TagName = "supplycabinetaxis",
		TeamAvailability = 6,
		Version = 1,
	},
	ATTACK_att_randi_01 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.851, 0.134, -0.508),
			[1] = Vec3(0.994, 0.032, -0.105),
			[2] = Vec3(0.990, -0.134, -0.048),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 60,
		MinRadius = 32,
		Name = "ATTACK_att_randi_01",
		Orientation = Vec3(-1.414, -0.533, -0.000),
		Position = Vec3(-392.845, 3054.172, 1217.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "att_randi_01",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_ax_docroom_att_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.972, 0.100, -0.214),
			[1] = Vec3(0.724, 0.228, -0.651),
			[2] = Vec3(-0.311, -0.746, -0.589),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "ATTACK_ax_docroom_att_1",
		Orientation = Vec3(-1.468, -0.216, -0.000),
		Position = Vec3(-477.921, 3009.873, 1321.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_docroom_att_1",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_ax_docroom_window_01 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.963, 0.229, -0.144),
			[1] = Vec3(0.823, 0.493, -0.283),
			[2] = Vec3(0.993, 0.050, -0.106),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "ATTACK_ax_docroom_window_01",
		Orientation = Vec3(-1.338, -0.144, -0.000),
		Position = Vec3(-674.125, 2808.406, 1289.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_docroom_window_01",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_ax_forward_def_03b = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.993, -0.113, 0.016),
			[1] = Vec3(0.090, 0.995, 0.044),
			[2] = Vec3(-0.999, 0.020, 0.035),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "ATTACK_ax_forward_def_03b",
		Orientation = Vec3(1.684, 0.016, -0.000),
		Position = Vec3(612.530, -678.155, 977.290),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_forward_def_03b",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_ax_forward_def_04 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.559, 0.826, 0.071),
			[1] = Vec3(-0.779, 0.622, 0.077),
			[2] = Vec3(-0.894, 0.444, 0.065),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "ATTACK_ax_forward_def_04",
		Orientation = Vec3(0.595, 0.071, -0.000),
		Position = Vec3(336.547, -346.396, 977.125),
		Radius = 32,
		Stance = "prone",
		TagName = "ax_forward_def_04",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_ax_forward_def_05 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.817, 0.568, 0.102),
			[1] = Vec3(0.429, 0.901, 0.067),
			[2] = Vec3(0.036, 0.998, 0.042),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "ATTACK_ax_forward_def_05",
		Orientation = Vec3(-0.963, 0.102, -0.000),
		Position = Vec3(-267.663, -498.396, 977.274),
		Radius = 32,
		Stance = "prone",
		TagName = "ax_forward_def_05",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_ax_forward_def_06 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.982, -0.188, -0.024),
			[1] = Vec3(0.987, -0.158, 0.007),
			[2] = Vec3(0.961, -0.276, 0.009),
			[3] = Vec3(0.301, 0.953, -0.004),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "ATTACK_ax_forward_def_06",
		Orientation = Vec3(-1.760, -0.024, -0.000),
		Position = Vec3(-489.752, 346.132, 1005.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_forward_def_06",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_ax_forward_def_07 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.940, -0.339, 0.031),
			[1] = Vec3(0.874, -0.484, 0.050),
			[2] = Vec3(0.919, -0.391, 0.045),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "ATTACK_ax_forward_def_07",
		Orientation = Vec3(-1.917, 0.031, -0.000),
		Position = Vec3(-604.257, 558.009, 977.125),
		Radius = 32,
		Stance = "prone",
		TagName = "ax_forward_def_07",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_ax_forward_def_08 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.799, -0.601, 0.020),
			[1] = Vec3(0.577, -0.816, 0.013),
			[2] = Vec3(0.949, 0.314, 0.005),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "ATTACK_ax_forward_def_08",
		Orientation = Vec3(-2.216, 0.020, -0.000),
		Position = Vec3(-567.648, 947.436, 977.266),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_forward_def_08",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_ax_forward_def_09 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.349, 0.937, 0.003),
			[1] = Vec3(0.080, 0.997, 0.011),
			[2] = Vec3(-0.188, 0.982, 0.006),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "ATTACK_ax_forward_def_09",
		Orientation = Vec3(0.357, 0.003, -0.000),
		Position = Vec3(-11.641, -938.944, 1002.125),
		Radius = 32,
		Stance = "prone",
		TagName = "ax_forward_def_09",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_ax_forward_def_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.994, 0.104, 0.023),
			[1] = Vec3(0.997, 0.069, 0.039),
			[2] = Vec3(1.000, -0.006, 0.029),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "ATTACK_ax_forward_def_10",
		Orientation = Vec3(-1.466, 0.023, -0.000),
		Position = Vec3(-1080.936, -745.703, 985.125),
		Radius = 32,
		Stance = "prone",
		TagName = "ax_forward_def_10",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ATTACK_ax_forward_def_centre_01 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.693, -0.721, -0.004),
			[1] = Vec3(-0.996, 0.077, 0.037),
			[2] = Vec3(-0.938, -0.346, 0.026),
		},
		CreateOnLoad = 1,
		GoalType = "Attack",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "ATTACK_ax_forward_def_centre_01",
		Orientation = Vec3(2.377, -0.004, -0.000),
		Position = Vec3(393.330, -198.718, 977.365),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_forward_def_centre_01",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	BUILD_Allied_Fence = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Allied_Fence",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(32.000, -1330.500, 1007.500),
		Radius = 0,
		Stance = "crouch",
		TagName = "Allied Fence",
		TeamAvailability = 4,
		Version = 1,
	},
	BUILD_Axis_Pump = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Axis_Pump",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-1040.000, -792.000, 1188.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Axis Pump",
		TeamAvailability = 2,
		Version = 1,
	},
	BUILD_Axis_Sniper_Stairs = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Axis_Sniper_Stairs",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-469.000, -2630.000, 1011.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Axis Sniper Stairs",
		TeamAvailability = 2,
		Version = 1,
	},
	BUILD_Centre_Ramp = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Centre_Ramp",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-471.000, 1054.000, 1012.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Centre Ramp",
		TeamAvailability = 2,
		Version = 1,
	},
	BUILD_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Command_Post",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-467.000, -1404.000, 1028.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Command Post",
		TeamAvailability = 6,
		Version = 1,
	},
	BUILD_East_Ramp = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_East_Ramp",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(872.000, 812.000, 1015.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "East Ramp",
		TeamAvailability = 2,
		Version = 1,
	},
	CAMP_alli_upper_right_01 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.075, 0.997, -0.002),
			[1] = Vec3(0.018, 1.000, 0.018),
			[2] = Vec3(-0.092, 0.995, 0.035),
		},
		CreateOnLoad = 1,
		GoalType = "CAMP",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "CAMP_alli_upper_right_01",
		Orientation = Vec3(0.075, -0.002, -0.000),
		Position = Vec3(-806.086, -1384.960, 1161.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "alli_upper_right_01",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	CAPPOINT_Dropoff = 
	{
		CreateOnLoad = 1,
		GoalType = "CapPoint",
		GroupName = "",
		MinRadius = 32,
		Name = "CAPPOINT_Dropoff",
		Orientation = Vec3(-2.946, -0.478, -0.000),
		Position = Vec3(-788.871, -2328.438, 977.367),
		Radius = 0,
		TagName = "Dropoff",
		TeamAvailability = 30,
		Version = 1,
	},
	DEFEND_alli_def_upper_left_01 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.927, -0.302, -0.222),
			[1] = Vec3(-0.938, 0.289, -0.189),
			[2] = Vec3(-0.941, -0.288, -0.176),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "DEFEND_alli_def_upper_left_01",
		Orientation = Vec3(1.886, -0.224, -0.000),
		Position = Vec3(293.405, -1377.151, 1153.255),
		Radius = 32,
		Stance = "prone",
		TagName = "alli_def_upper_left_01",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_alli_def_upper_left_02 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.962, -0.063, -0.266),
			[1] = Vec3(-0.539, 0.787, -0.302),
			[2] = Vec3(-0.904, -0.280, -0.323),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "DEFEND_alli_def_upper_left_02",
		Orientation = Vec3(1.636, -0.269, -0.000),
		Position = Vec3(297.675, -1516.405, 1153.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "alli_def_upper_left_02",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_alli_def_upper_right_01 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.926, 0.320, -0.202),
			[1] = Vec3(0.845, 0.466, -0.261),
			[2] = Vec3(0.703, 0.599, -0.384),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "DEFEND_alli_def_upper_right_01",
		Orientation = Vec3(-1.073, -0.295, -0.000),
		Position = Vec3(-537.280, -1292.901, 1176.184),
		Radius = 32,
		Stance = "crouch",
		TagName = "alli_def_upper_right_01",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_alli_def_upper_right_02 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.952, 0.129, -0.279),
			[1] = Vec3(0.975, 0.081, -0.208),
			[2] = Vec3(0.934, 0.183, -0.308),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "DEFEND_alli_def_upper_right_02",
		Orientation = Vec3(-1.436, -0.283, -0.000),
		Position = Vec3(-869.348, -836.434, 1169.213),
		Radius = 32,
		Stance = "crouch",
		TagName = "alli_def_upper_right_02",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_alli_def_window_01 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.948, 0.258, -0.183),
			[1] = Vec3(0.957, 0.247, -0.151),
			[2] = Vec3(0.768, 0.551, -0.326),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "DEFEND_alli_def_window_01",
		Orientation = Vec3(-1.305, -0.184, -0.000),
		Position = Vec3(-290.628, -1403.412, 1155.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "alli_def_window_01",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_alli_near_fencebox_01 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.999, 0.039, 0.026),
			[1] = Vec3(-0.806, 0.591, 0.030),
			[2] = Vec3(-0.996, -0.026, 0.080),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "DEFEND_alli_near_fencebox_01",
		Orientation = Vec3(1.532, 0.026, -0.000),
		Position = Vec3(498.969, -806.583, 977.125),
		Radius = 32,
		Stance = "prone",
		TagName = "alli_near_fencebox_01",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_alli_near_fencebox_02 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.980, -0.195, 0.044),
			[1] = Vec3(-0.999, -0.050, 0.009),
			[2] = Vec3(-0.988, -0.152, 0.027),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "DEFEND_alli_near_fencebox_02",
		Orientation = Vec3(1.628, -0.023, -0.000),
		Position = Vec3(696.414, -706.729, 977.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "alli_near_fencebox_02",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_alli_panzer_01 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.853, -0.429, -0.296),
			[1] = Vec3(-0.818, -0.535, -0.211),
			[2] = Vec3(-0.944, -0.237, -0.229),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 45,
		MinRadius = 32,
		Name = "DEFEND_alli_panzer_01",
		Orientation = Vec3(2.037, -0.300, -0.000),
		Position = Vec3(547.314, 260.973, 1169.125),
		Radius = 32,
		Stance = "stand",
		TagName = "alli_panzer_01",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[11] = 1,
			[96] = 1,
		},
	},
	DEFEND_alli_panzer_02 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.265, -0.961, -0.080),
			[1] = Vec3(-0.234, -0.971, -0.053),
			[2] = Vec3(-0.315, -0.947, -0.065),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 45,
		MinRadius = 32,
		Name = "DEFEND_alli_panzer_02",
		Orientation = Vec3(2.873, -0.080, -0.000),
		Position = Vec3(354.122, 754.125, 1105.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "alli_panzer_02",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_alli_pumpboxes_01 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.131, -0.990, 0.051),
			[1] = Vec3(-0.211, -0.971, 0.112),
			[2] = Vec3(-0.033, -0.999, 0.037),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "DEFEND_alli_pumpboxes_01",
		Orientation = Vec3(3.010, 0.051, -0.000),
		Position = Vec3(-988.557, -420.603, 1153.125),
		Radius = 32,
		Stance = "prone",
		TagName = "alli_pumpboxes_01",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_alli_under_pump_01 = 
	{
		AimVectors = 
		{
			[0] = Vec3(1.000, 0.029, 0.001),
			[1] = Vec3(0.993, 0.115, 0.025),
			[2] = Vec3(1.000, 0.006, 0.027),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "DEFEND_alli_under_pump_01",
		Orientation = Vec3(-1.542, 0.001, -0.000),
		Position = Vec3(-1148.618, -797.559, 985.237),
		Radius = 32,
		Stance = "prone",
		TagName = "alli_under_pump_01",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_alli_under_pump_02 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.987, -0.158, -0.002),
			[1] = Vec3(0.992, -0.126, 0.005),
			[2] = Vec3(0.985, -0.171, 0.021),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "DEFEND_alli_under_pump_02",
		Orientation = Vec3(-1.730, -0.002, -0.000),
		Position = Vec3(-1187.108, -597.728, 985.237),
		Radius = 32,
		Stance = "crouch",
		TagName = "alli_under_pump_02",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_alli_under_pump_03 = 
	{
		AimVectors = 
		{
			[0] = Vec3(1.000, -0.015, 0.008),
			[1] = Vec3(0.997, -0.061, 0.042),
			[2] = Vec3(0.998, 0.046, 0.038),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "DEFEND_alli_under_pump_03",
		Orientation = Vec3(-1.586, 0.008, -0.000),
		Position = Vec3(-962.119, -720.913, 985.237),
		Radius = 32,
		Stance = "prone",
		TagName = "alli_under_pump_03",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_alli_unorthodox_near_comp_01 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.410, 0.909, -0.078),
			[1] = Vec3(-0.823, 0.568, 0.001),
			[2] = Vec3(-0.124, 0.989, 0.081),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "DEFEND_alli_unorthodox_near_comp_01",
		Orientation = Vec3(0.424, -0.078, -0.000),
		Position = Vec3(-365.007, -1408.316, 978.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "alli_unorthodox_near_comp_01",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_alli_unorthodox_position_01 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.989, 0.045, -0.138),
			[1] = Vec3(0.974, 0.225, 0.009),
			[2] = Vec3(0.166, 0.986, -0.013),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "DEFEND_alli_unorthodox_position_01",
		Orientation = Vec3(-1.525, -0.139, -0.000),
		Position = Vec3(-1025.164, -1310.182, 977.125),
		Radius = 32,
		Stance = "stand",
		TagName = "alli_unorthodox_position_01",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_alli_wall_01 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.129, -0.990, 0.054),
			[1] = Vec3(0.195, -0.979, 0.054),
			[2] = Vec3(0.052, -0.997, 0.052),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "DEFEND_alli_wall_01",
		Orientation = Vec3(-3.012, 0.054, -0.000),
		Position = Vec3(-56.304, -599.539, 977.206),
		Radius = 32,
		Stance = "prone",
		TagName = "alli_wall_01",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_alli_window_upper_left_01 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.808, -0.482, -0.338),
			[1] = Vec3(-0.939, 0.219, -0.263),
			[2] = Vec3(-0.743, 0.640, -0.196),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "DEFEND_alli_window_upper_left_01",
		Orientation = Vec3(2.109, -0.344, -0.000),
		Position = Vec3(284.033, -146.763, 1153.274),
		Radius = 32,
		Stance = "stand",
		TagName = "alli_window_upper_left_01",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_def_at_alli_wall_door_01 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.048, 0.999, 0.009),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "DEFEND_ax_def_at_alli_wall_door_01",
		Orientation = Vec3(-0.048, 0.009, -0.000),
		Position = Vec3(-871.309, -1328.982, 977.242),
		Radius = 32,
		Stance = "prone",
		TagName = "ax_def_at_alli_wall_door_01",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_def_at_alli_wall_door_02 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.996, -0.065, -0.055),
			[1] = Vec3(0.436, -0.900, -0.027),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "DEFEND_ax_def_at_alli_wall_door_02",
		Orientation = Vec3(-1.636, -0.055, -0.000),
		Position = Vec3(-1027.277, -978.149, 977.556),
		Radius = 32,
		Stance = "stand",
		TagName = "ax_def_at_alli_wall_door_02",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_def_at_alli_wall_door_03 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.213, 0.977, 0.020),
			[1] = Vec3(0.172, 0.985, 0.028),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "DEFEND_ax_def_at_alli_wall_door_03",
		Orientation = Vec3(-0.215, 0.020, -0.000),
		Position = Vec3(-948.174, -1295.263, 977.214),
		Radius = 32,
		Stance = "stand",
		TagName = "ax_def_at_alli_wall_door_03",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_def_at_alli_wall_door_04 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.406, 0.914, 0.021),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "DEFEND_ax_def_at_alli_wall_door_04",
		Orientation = Vec3(-0.418, 0.021, -0.000),
		Position = Vec3(-957.362, -1099.345, 977.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_def_at_alli_wall_door_04",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_def_at_alli_wall_door_05 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.071, 0.997, 0.007),
			[1] = Vec3(-0.118, 0.993, 0.014),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "DEFEND_ax_def_at_alli_wall_door_05",
		Orientation = Vec3(0.071, 0.007, -0.000),
		Position = Vec3(-790.440, -1632.712, 977.125),
		Radius = 32,
		Stance = "stand",
		TagName = "ax_def_at_alli_wall_door_05",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_def_near_mg_01 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.302, 0.953, 0.012),
			[1] = Vec3(0.903, 0.352, 0.244),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "DEFEND_ax_def_near_mg_01",
		Orientation = Vec3(-0.307, 0.012, -0.000),
		Position = Vec3(-207.632, -1629.185, 1000.273),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_def_near_mg_01",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_def_near_mg_centre01 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.090, 0.996, 0.010),
			[1] = Vec3(0.742, 0.554, 0.378),
			[2] = Vec3(0.093, 0.995, 0.017),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "DEFEND_ax_def_near_mg_centre01",
		Orientation = Vec3(0.002, 0.037, -0.000),
		Position = Vec3(-100.921, -1748.334, 1000.125),
		Radius = 32,
		Stance = "prone",
		TagName = "ax_def_near_mg_centre01",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_door_def_right_01 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.182, -0.874, -0.450),
			[1] = Vec3(-0.218, -0.426, -0.878),
			[2] = Vec3(-0.256, -0.862, -0.437),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "DEFEND_ax_door_def_right_01",
		Orientation = Vec3(-0.026, -0.585, -0.000),
		Position = Vec3(731.258, -301.011, 1184.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_door_def_right_01",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_forward_def_02b = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.999, -0.044, 0.013),
			[1] = Vec3(-0.021, 0.998, 0.051),
			[2] = Vec3(-0.989, -0.075, 0.126),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "DEFEND_ax_forward_def_02b",
		Orientation = Vec3(1.615, 0.013, -0.000),
		Position = Vec3(688.368, -711.744, 977.290),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_forward_def_02b",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_sneaky_def_01 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.829, -0.525, -0.193),
			[1] = Vec3(-0.809, -0.502, -0.306),
			[2] = Vec3(-0.407, -0.782, -0.473),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "DEFEND_ax_sneaky_def_01",
		Orientation = Vec3(2.110, -0.337, -0.000),
		Position = Vec3(-68.397, 3173.787, 1314.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_sneaky_def_01",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_sneaky_def_02 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.888, -0.461, -0.003),
			[1] = Vec3(1.000, -0.028, -0.003),
			[2] = Vec3(0.840, -0.542, 0.010),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "DEFEND_ax_sneaky_def_02",
		Orientation = Vec3(-2.049, -0.003, -0.000),
		Position = Vec3(-127.301, 3384.709, 1153.301),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_sneaky_def_02",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_sniperstairsjump_01 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.164, 0.984, -0.066),
			[1] = Vec3(0.833, 0.550, 0.052),
			[2] = Vec3(0.294, 0.948, -0.121),
			[3] = Vec3(0.137, 0.985, -0.105),
			[4] = Vec3(0.005, 0.969, -0.245),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "DEFEND_ax_sniperstairsjump_01",
		Orientation = Vec3(-0.165, -0.066, -0.000),
		Position = Vec3(-173.891, -1728.113, 1121.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "ax_sniperstairsjump_01",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_def_docroom_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.186, -0.979, 0.082),
			[1] = Vec3(0.280, -0.957, 0.070),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "DEFEND_def_docroom_1",
		Orientation = Vec3(-2.954, 0.082, -0.000),
		Position = Vec3(-251.593, 3074.698, 1153.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "def_docroom_1",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_def_docroom_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.959, -0.283, -0.019),
			[1] = Vec3(0.999, 0.006, -0.036),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "DEFEND_def_docroom_2",
		Orientation = Vec3(-1.857, -0.019, -0.000),
		Position = Vec3(-632.221, 2895.223, 1176.125),
		Radius = 32,
		Stance = "prone",
		TagName = "def_docroom_2",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_def_docroom_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.970, 0.245, 0.007),
			[1] = Vec3(1.000, 0.005, 0.002),
			[2] = Vec3(0.995, 0.102, -0.008),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "DEFEND_def_docroom_3",
		Orientation = Vec3(-0.075, 0.371, -0.000),
		Position = Vec3(-751.651, 2745.552, 1176.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "def_docroom_3",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_def_docroom_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.954, -0.299, 0.012),
			[1] = Vec3(-0.995, -0.073, 0.062),
			[2] = Vec3(-0.703, -0.709, 0.057),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "DEFEND_def_docroom_4",
		Orientation = Vec3(1.874, 0.012, -0.000),
		Position = Vec3(443.836, 3072.964, 1153.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "def_docroom_4",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_walldef01 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.967, -0.225, 0.118),
			[1] = Vec3(-1.000, -0.021, -0.016),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "DEFEND_walldef01",
		Orientation = Vec3(1.799, 0.118, -0.000),
		Position = Vec3(552.251, -1049.058, 977.125),
		Radius = 32,
		Stance = "stand",
		TagName = "walldef01",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_walldef02 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.915, 0.401, -0.044),
			[1] = Vec3(-0.999, 0.043, 0.001),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "DEFEND_walldef02",
		Orientation = Vec3(1.157, -0.044, -0.000),
		Position = Vec3(537.063, -1247.331, 977.125),
		Radius = 32,
		Stance = "stand",
		TagName = "walldef02",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_walldef03 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.198, -0.850, 0.488),
			[1] = Vec3(0.999, 0.005, -0.032),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "DEFEND_walldef03",
		Orientation = Vec3(-2.913, 0.510, -0.000),
		Position = Vec3(-550.284, -1050.993, 977.147),
		Radius = 32,
		Stance = "stand",
		TagName = "walldef03",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	FLAG_docs_scriptname = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		GroupName = "",
		MinRadius = 0,
		Name = "FLAG_docs_scriptname",
		Orientation = Vec3(-0.000, 0.000, -0.000),
		Position = Vec3(-50.000, 2913.000, 1189.125),
		Radius = 0,
		TagName = "docs_scriptname",
		TeamAvailability = 2,
		Version = 1,
	},
	HEALTHCAB_healthalli1 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_healthalli1",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-176.000, 1716.500, 1012.000),
		Radius = 0,
		Range = 1250,
		TagName = "healthalli1",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_healthcabinetaxis = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_healthcabinetaxis",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-641.500, -2683.000, 1013.000),
		Radius = 0,
		Range = 1250,
		TagName = "healthcabinetaxis",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_healthcabinetaxis_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_healthcabinetaxis_1",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(718.000, -1514.000, 1186.000),
		Radius = 0,
		Range = 1250,
		TagName = "healthcabinetaxis",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_healthcabinetaxis_2 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_healthcabinetaxis_2",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-369.000, -32.000, 1012.000),
		Radius = 0,
		Range = 1250,
		TagName = "healthcabinetaxis",
		TeamAvailability = 6,
		Version = 1,
	},
	PLANTMINE_fencebox_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",
		MinRadius = 32,
		Name = "PLANTMINE_fencebox_01",
		Orientation = Vec3(1.609, -1.294, -0.000),
		Position = Vec3(42.344, -1259.598, 989.125),
		Radius = 32,
		TagName = "fencebox_01",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANTMINE_landmines_centerramp = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",
		MinRadius = 32,
		Name = "PLANTMINE_landmines_centerramp",
		Orientation = Vec3(1.540, -0.022, -0.000),
		Position = Vec3(-298.320, 1129.921, 989.367),
		Radius = 32,
		TagName = "landmines_centerramp",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANTMINE_landmines_centerramp_box = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",
		MinRadius = 32,
		Name = "PLANTMINE_landmines_centerramp_box",
		Orientation = Vec3(1.526, -0.076, -0.000),
		Position = Vec3(-458.496, 878.120, 985.197),
		Radius = 32,
		TagName = "landmines_centerramp_box",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANTMINE_landmines_commpost = 
	{
		CreateOnLoad = 1,
		GoalType = "PLANTMINE",
		GroupName = "",
		MinRadius = 32,
		Name = "PLANTMINE_landmines_commpost",
		Orientation = Vec3(1.525, -0.039, -0.000),
		Position = Vec3(-289.187, -324.964, 989.135),
		Radius = 32,
		TagName = "landmines_commpost",
		TeamAvailability = 30,
		Version = 1,
	},
	PLANT_Allied_Fence = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Allied_Fence",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(2.500, -847.000, 1109.000),
		Radius = 0,
		TagName = "Allied Fence",
		TeamAvailability = 2,
		Version = 1,
	},
	PLANT_Axis_Pump = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Axis_Pump",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-1256.000, -758.000, 1235.000),
		Radius = 0,
		TagName = "Axis Pump",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Axis_Sniper_Stairs = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Axis_Sniper_Stairs",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(160.000, -2515.500, 1088.000),
		Radius = 0,
		TagName = "Axis Sniper Stairs",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Centre_Ramp = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Centre_Ramp",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-281.000, 1372.000, 1073.000),
		Radius = 0,
		TagName = "Centre Ramp",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Command_Post",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-476.000, -1421.500, 1028.000),
		Radius = 0,
		TagName = "Command Post",
		TeamAvailability = 6,
		Version = 1,
	},
	PLANT_East_Ramp = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_East_Ramp",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(996.000, 691.000, 1062.500),
		Radius = 0,
		TagName = "East Ramp",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Wall = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Wall",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(0.000, -992.000, 1048.000),
		Radius = 0,
		TagName = "Wall",
		TeamAvailability = 2,
		Version = 1,
	},
	ROUTE_al_2nd_spawn1 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_al_2nd_spawn1",
		Orientation = Vec3(1.549, -0.195, -0.000),
		Position = Vec3(1907.879, 1783.190, 1153.342),
		Radius = 500,
		TagName = "al_2nd_spawn1",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_alli_2nd_spawn_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_alli_2nd_spawn_01",
		Orientation = Vec3(3.123, -0.037, -0.000),
		Position = Vec3(1229.294, 590.389, 977.125),
		Radius = 350,
		TagName = "alli_2nd_spawn_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_alli_2nd_spawn_02 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_alli_2nd_spawn_02",
		Orientation = Vec3(-2.524, -0.256, -0.000),
		Position = Vec3(675.475, 854.253, 977.125),
		Radius = 200,
		TagName = "alli_2nd_spawn_02",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_alli_2nd_spawn_03 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_alli_2nd_spawn_03",
		Orientation = Vec3(-0.122, -0.185, -0.000),
		Position = Vec3(713.748, 468.573, 977.125),
		Radius = 125,
		TagName = "alli_2nd_spawn_03",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_alli_2nd_spawn_detour_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_alli_2nd_spawn_detour_01",
		Orientation = Vec3(2.398, -0.172, -0.000),
		Position = Vec3(1260.742, 1914.165, 1153.125),
		Radius = 125,
		TagName = "alli_2nd_spawn_detour_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_alli_2nd_spawn_detour_02 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_alli_2nd_spawn_detour_02",
		Orientation = Vec3(-1.069, 0.057, -0.000),
		Position = Vec3(509.016, 1403.662, 1153.125),
		Radius = 125,
		TagName = "alli_2nd_spawn_detour_02",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_alli_2nd_spawn_detour_03 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_alli_2nd_spawn_detour_03",
		Orientation = Vec3(-0.856, -0.157, -0.000),
		Position = Vec3(883.530, 1598.365, 1153.125),
		Radius = 125,
		TagName = "alli_2nd_spawn_detour_03",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_alli_after_defuse_wall_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_alli_after_defuse_wall_01",
		Orientation = Vec3(-0.080, -0.295, -0.000),
		Position = Vec3(-49.689, -1054.947, 982.909),
		Radius = 125,
		TagName = "alli_after_defuse_wall_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_alli_firstspawn_exit_left_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_alli_firstspawn_exit_left_01",
		Orientation = Vec3(1.648, -0.188, -0.000),
		Position = Vec3(563.343, -714.602, 977.269),
		Radius = 125,
		TagName = "alli_firstspawn_exit_left_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_alli_inside_ax_2nd_spawn_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_alli_inside_ax_2nd_spawn_01",
		Orientation = Vec3(0.992, -0.171, -0.000),
		Position = Vec3(786.125, -1527.608, 1001.125),
		Radius = 50,
		TagName = "alli_inside_ax_2nd_spawn_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_alli_panzer_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_alli_panzer_01",
		Orientation = Vec3(2.914, -0.328, -0.000),
		Position = Vec3(519.715, 291.050, 1169.125),
		Radius = 125,
		TagName = "alli_panzer_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_alli_unorthodox_run_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_alli_unorthodox_run_01",
		Orientation = Vec3(1.539, -0.213, -0.000),
		Position = Vec3(404.075, 20.125, 1041.125),
		Radius = 35,
		TagName = "alli_unorthodox_run_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_around_ax_1st_spawn_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_around_ax_1st_spawn_01",
		Orientation = Vec3(3.136, -0.336, -0.000),
		Position = Vec3(-1941.059, -2673.061, 1289.125),
		Radius = 35,
		TagName = "around_ax_1st_spawn_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_at_centre_ramp_box_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_at_centre_ramp_box_01",
		Orientation = Vec3(1.401, -0.249, -0.000),
		Position = Vec3(-421.875, 1083.875, 977.188),
		Radius = 300,
		TagName = "at_centre_ramp_box_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_at_commpost_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_at_commpost_01",
		Orientation = Vec3(1.267, -0.390, -0.000),
		Position = Vec3(-406.100, -1402.426, 978.125),
		Radius = 150,
		TagName = "at_commpost_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_at_documents = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_at_documents",
		Orientation = Vec3(0.003, -0.079, -0.000),
		Position = Vec3(-49.316, 2886.875, 1153.298),
		Radius = 250,
		TagName = "at_documents",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_at_eastramp_box_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_at_eastramp_box_01",
		Orientation = Vec3(3.078, -0.290, -0.000),
		Position = Vec3(882.256, 869.434, 977.219),
		Radius = 200,
		TagName = "at_eastramp_box_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_at_ladder_1_upstairs_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_at_ladder_1_upstairs_01",
		Orientation = Vec3(-1.432, -0.130, -0.000),
		Position = Vec3(918.340, 2233.323, 1153.145),
		Radius = 125,
		TagName = "at_ladder_1_upstairs_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_at_ladder_2_downstairs_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_at_ladder_2_downstairs_01",
		Orientation = Vec3(0.842, -0.017, -0.000),
		Position = Vec3(1693.641, 2105.829, 977.125),
		Radius = 125,
		TagName = "at_ladder_2_downstairs_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_at_ladder_2_upstairs_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_at_ladder_2_upstairs_01",
		Orientation = Vec3(-0.037, -0.097, -0.000),
		Position = Vec3(1371.983, 2284.425, 1153.327),
		Radius = 75,
		TagName = "at_ladder_2_upstairs_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_at_pump_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_at_pump_01",
		Orientation = Vec3(-2.620, -0.340, -0.000),
		Position = Vec3(-1063.061, -728.375, 1161.287),
		Radius = 125,
		TagName = "at_pump_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_at_radar_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_at_radar_01",
		Orientation = Vec3(0.022, -0.837, -0.000),
		Position = Vec3(160.778, 1951.589, 1153.125),
		Radius = 35,
		TagName = "at_radar_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_01",
		Orientation = Vec3(-2.993, -0.798, -0.000),
		Position = Vec3(629.131, 2581.858, 1082.932),
		Radius = 35,
		TagName = "ax_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_02 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_02",
		Orientation = Vec3(-3.103, -0.729, -0.000),
		Position = Vec3(-102.435, 627.537, 1005.953),
		Radius = 50,
		TagName = "ax_02",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_2nd_spawn_compost_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_2nd_spawn_compost_01",
		Orientation = Vec3(0.372, -0.316, -0.000),
		Position = Vec3(-660.148, -1332.574, 978.125),
		Radius = 125,
		TagName = "ax_2nd_spawn_compost_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_2nd_spawn_compost_02 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_2nd_spawn_compost_02",
		Orientation = Vec3(-2.991, -0.472, -0.000),
		Position = Vec3(-719.218, -1111.459, 978.125),
		Radius = 75,
		TagName = "ax_2nd_spawn_compost_02",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_2nd_spawn_rear = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_2nd_spawn_rear",
		Orientation = Vec3(1.269, -0.075, -0.000),
		Position = Vec3(894.125, -1842.697, 1001.125),
		Radius = 300,
		TagName = "ax_2nd_spawn_rear",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_2nd_spawn_wall_1 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_2nd_spawn_wall_1",
		Orientation = Vec3(1.553, -0.073, -0.000),
		Position = Vec3(897.905, -1233.805, 1001.125),
		Radius = 250,
		TagName = "ax_2nd_spawn_wall_1",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_cellar_route_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_cellar_route_01",
		Orientation = Vec3(0.844, -0.251, -0.000),
		Position = Vec3(869.875, -973.875, 817.125),
		Radius = 50,
		TagName = "ax_cellar_route_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_cellar_route_02 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_cellar_route_02",
		Orientation = Vec3(-2.870, -0.840, -0.000),
		Position = Vec3(780.374, -361.810, 1161.283),
		Radius = 125,
		TagName = "ax_cellar_route_02",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_engi_sneak_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_engi_sneak_01",
		Orientation = Vec3(1.910, -0.151, -0.000),
		Position = Vec3(1513.785, 136.006, 978.239),
		Radius = 125,
		TagName = "ax_engi_sneak_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_engi_sneak_02 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_engi_sneak_02",
		Orientation = Vec3(3.035, -0.238, -0.000),
		Position = Vec3(1501.928, 1019.160, 978.272),
		Radius = 125,
		TagName = "ax_engi_sneak_02",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_enter_docroom_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_enter_docroom_01",
		Orientation = Vec3(-0.716, -0.805, -0.000),
		Position = Vec3(603.232, 2715.735, 1153.125),
		Radius = 50,
		TagName = "ax_enter_docroom_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_enter_docroom_02 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_enter_docroom_02",
		Orientation = Vec3(-2.628, -0.285, -0.000),
		Position = Vec3(-828.952, 3050.216, 1153.319),
		Radius = 35,
		TagName = "ax_enter_docroom_02",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_enter_docroom_03 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_enter_docroom_03",
		Orientation = Vec3(0.347, -0.159, -0.000),
		Position = Vec3(-764.505, 2806.041, 1153.125),
		Radius = 35,
		TagName = "ax_enter_docroom_03",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_enter_docroom_04 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_enter_docroom_04",
		Orientation = Vec3(-0.876, -0.334, -0.000),
		Position = Vec3(-342.090, 3387.689, 1153.125),
		Radius = 35,
		TagName = "ax_enter_docroom_04",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_extra_spawns_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_extra_spawns_01",
		Orientation = Vec3(-1.462, -0.146, -0.000),
		Position = Vec3(-230.568, -2575.606, 977.273),
		Radius = 250,
		TagName = "ax_extra_spawns_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_extra_spawns_02 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_extra_spawns_02",
		Orientation = Vec3(0.052, -0.310, -0.000),
		Position = Vec3(665.754, -2468.634, 977.282),
		Radius = 250,
		TagName = "ax_extra_spawns_02",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_first_spawn = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_first_spawn",
		Orientation = Vec3(-1.607, -0.119, -0.000),
		Position = Vec3(-1888.087, -2528.813, 1178.125),
		Radius = 100,
		TagName = "ax_first_spawn",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_first_spawn_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_first_spawn_01",
		Orientation = Vec3(0.490, -0.437, -0.000),
		Position = Vec3(-1858.730, -2334.144, 1178.125),
		Radius = 100,
		TagName = "ax_first_spawn_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_first_spawn_02 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_first_spawn_02",
		Orientation = Vec3(1.519, -1.058, -0.000),
		Position = Vec3(-1645.963, -2528.715, 1178.125),
		Radius = 100,
		TagName = "ax_first_spawn_02",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_first_spawn_03 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_first_spawn_03",
		Orientation = Vec3(1.732, -0.846, -0.000),
		Position = Vec3(-1597.999, -2337.782, 1178.125),
		Radius = 100,
		TagName = "ax_first_spawn_03",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_first_spawn_04 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_first_spawn_04",
		Orientation = Vec3(1.473, -0.367, -0.000),
		Position = Vec3(-1364.906, -2529.516, 1178.125),
		Radius = 100,
		TagName = "ax_first_spawn_04",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_first_spawn_05 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_first_spawn_05",
		Orientation = Vec3(1.553, -0.686, -0.000),
		Position = Vec3(-1321.444, -2339.125, 1178.125),
		Radius = 100,
		TagName = "ax_first_spawn_05",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_first_spawn_down_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_first_spawn_down_01",
		Orientation = Vec3(2.569, -0.691, -0.000),
		Position = Vec3(-1832.449, -2074.949, 1016.516),
		Radius = 125,
		TagName = "ax_first_spawn_down_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_first_spawn_down_02 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_first_spawn_down_02",
		Orientation = Vec3(3.059, -0.309, -0.000),
		Position = Vec3(-1865.250, -1885.875, 977.125),
		Radius = 100,
		TagName = "ax_first_spawn_down_02",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_first_spawn_down_03 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_first_spawn_down_03",
		Orientation = Vec3(2.383, -0.117, -0.000),
		Position = Vec3(-1648.558, -1594.874, 977.366),
		Radius = 50,
		TagName = "ax_first_spawn_down_03",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_first_spawn_down_04 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_first_spawn_down_04",
		Orientation = Vec3(1.908, -0.426, -0.000),
		Position = Vec3(-1460.220, -1682.440, 977.125),
		Radius = 50,
		TagName = "ax_first_spawn_down_04",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_firstspawn_exit_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_firstspawn_exit_01",
		Orientation = Vec3(-0.783, -0.277, -0.000),
		Position = Vec3(-916.020, -2608.074, 977.125),
		Radius = 75,
		TagName = "ax_firstspawn_exit_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_firstspawn_exit_02 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_firstspawn_exit_02",
		Orientation = Vec3(2.537, -0.402, -0.000),
		Position = Vec3(-469.016, -2072.701, 977.228),
		Radius = 75,
		TagName = "ax_firstspawn_exit_02",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_firstspawn_exit_03 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_firstspawn_exit_03",
		Orientation = Vec3(3.081, -0.465, -0.000),
		Position = Vec3(-1044.798, -1822.368, 977.125),
		Radius = 50,
		TagName = "ax_firstspawn_exit_03",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_firstspawn_exit_04 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_firstspawn_exit_04",
		Orientation = Vec3(-2.976, -0.643, -0.000),
		Position = Vec3(-1079.500, -1615.699, 977.342),
		Radius = 50,
		TagName = "ax_firstspawn_exit_04",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_left_centre_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_left_centre_01",
		Orientation = Vec3(-0.605, -1.189, -0.000),
		Position = Vec3(-151.626, -979.581, 1001.125),
		Radius = 35,
		TagName = "ax_left_centre_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_left_centre_02 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_left_centre_02",
		Orientation = Vec3(-2.393, -1.127, -0.000),
		Position = Vec3(-235.391, -1032.817, 1001.349),
		Radius = 125,
		TagName = "ax_left_centre_02",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_near_swimpool_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_near_swimpool_01",
		Orientation = Vec3(-1.657, -0.105, -0.000),
		Position = Vec3(-1834.433, -1443.896, 1000.253),
		Radius = 35,
		TagName = "ax_near_swimpool_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_sneak_near_doc_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_sneak_near_doc_01",
		Orientation = Vec3(2.233, -0.450, -0.000),
		Position = Vec3(-427.644, 2182.709, 1005.784),
		Radius = 35,
		TagName = "ax_sneak_near_doc_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_sneak_route_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_sneak_route_01",
		Orientation = Vec3(-1.635, -0.010, -0.000),
		Position = Vec3(-999.041, -1164.177, 1284.125),
		Radius = 125,
		TagName = "ax_sneak_route_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_sniperstair_boxes = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_sniperstair_boxes",
		Orientation = Vec3(3.073, -0.143, -0.000),
		Position = Vec3(-455.141, -2562.998, 977.316),
		Radius = 200,
		TagName = "ax_sniperstair_boxes",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_spawn_centre = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_spawn_centre",
		Orientation = Vec3(-0.438, -0.137, -0.000),
		Position = Vec3(4.179, -2048.456, 1000.300),
		Radius = 200,
		TagName = "ax_spawn_centre",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_spawn_right_side = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_spawn_right_side",
		Orientation = Vec3(0.285, -0.147, -0.000),
		Position = Vec3(210.234, -2412.129, 977.307),
		Radius = 125,
		TagName = "ax_spawn_right_side",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_to_cellar_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_to_cellar_01",
		Orientation = Vec3(1.104, -1.014, -0.000),
		Position = Vec3(344.082, -1109.499, 977.253),
		Radius = 125,
		TagName = "ax_to_cellar_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_towards_swim_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_towards_swim_01",
		Orientation = Vec3(-0.038, -1.021, -0.000),
		Position = Vec3(-1503.988, -1353.084, 977.164),
		Radius = 125,
		TagName = "ax_towards_swim_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_vent_sneak_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_vent_sneak_01",
		Orientation = Vec3(-2.928, -0.504, -0.000),
		Position = Vec3(-294.164, 3285.000, 1314.125),
		Radius = 125,
		TagName = "ax_vent_sneak_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_water_left = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_water_left",
		Orientation = Vec3(-1.542, -0.122, -0.000),
		Position = Vec3(-1479.803, 516.089, 977.125),
		Radius = 125,
		TagName = "ax_water_left",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_water_right = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_water_right",
		Orientation = Vec3(1.509, -0.200, -0.000),
		Position = Vec3(-602.087, 1472.058, 1176.125),
		Radius = 125,
		TagName = "ax_water_right",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_centre_ramp_upstairs_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_centre_ramp_upstairs_01",
		Orientation = Vec3(3.115, -0.339, -0.000),
		Position = Vec3(-272.246, 1566.640, 1153.125),
		Radius = 125,
		TagName = "centre_ramp_upstairs_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_docroom_1 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_docroom_1",
		Orientation = Vec3(2.105, -0.074, -0.000),
		Position = Vec3(434.040, 3072.975, 1153.342),
		Radius = 125,
		TagName = "docroom_1",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_docroom_2 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_docroom_2",
		Orientation = Vec3(-1.604, 0.010, -0.000),
		Position = Vec3(-566.704, 2844.669, 1153.125),
		Radius = 125,
		TagName = "docroom_2",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_north_east_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_north_east_01",
		Orientation = Vec3(-2.381, -0.138, -0.000),
		Position = Vec3(1431.097, 2714.964, 1153.235),
		Radius = 125,
		TagName = "north_east_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_omni_unorthodox_run_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_omni_unorthodox_run_01",
		Orientation = Vec3(1.589, -0.196, -0.000),
		Position = Vec3(-365.875, 8.889, 978.125),
		Radius = 35,
		TagName = "omni_unorthodox_run_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_pickup_ammo_centre_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_pickup_ammo_centre_01",
		Orientation = Vec3(2.291, -0.390, -0.000),
		Position = Vec3(-362.064, 92.809, 977.368),
		Radius = 35,
		TagName = "pickup_ammo_centre_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_randi_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_randi_01",
		Orientation = Vec3(-1.603, -0.487, -0.000),
		Position = Vec3(-606.487, 3112.787, 1153.125),
		Radius = 50,
		TagName = "randi_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_that_upper_sneak_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_that_upper_sneak_01",
		Orientation = Vec3(0.521, -0.785, -0.000),
		Position = Vec3(-353.857, 2073.307, 1289.125),
		Radius = 35,
		TagName = "that_upper_sneak_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_that_upper_sneak_02 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_that_upper_sneak_02",
		Orientation = Vec3(0.061, -0.869, -0.000),
		Position = Vec3(225.383, 2072.718, 1289.372),
		Radius = 35,
		TagName = "that_upper_sneak_02",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_that_upper_sneak_03 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_that_upper_sneak_03",
		Orientation = Vec3(-2.793, -0.901, -0.000),
		Position = Vec3(117.577, 2158.829, 1289.125),
		Radius = 35,
		TagName = "that_upper_sneak_03",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_that_upper_sneak_04 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_that_upper_sneak_04",
		Orientation = Vec3(2.127, -0.483, -0.000),
		Position = Vec3(18.628, 2197.193, 1289.281),
		Radius = 35,
		TagName = "that_upper_sneak_04",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_to_sneaky_def_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_to_sneaky_def_01",
		Orientation = Vec3(2.533, -0.268, -0.000),
		Position = Vec3(21.001, 3412.675, 1314.125),
		Radius = 35,
		TagName = "to_sneaky_def_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_under_pumpboxes_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_under_pumpboxes_01",
		Orientation = Vec3(3.095, -0.195, -0.000),
		Position = Vec3(-826.279, -640.917, 979.125),
		Radius = 35,
		TagName = "under_pumpboxes_01",
		TeamAvailability = 30,
		Version = 1,
	},
	SNIPE_alli_pump_01 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.973, -0.134, -0.188),
			[1] = Vec3(0.975, -0.172, -0.140),
			[2] = Vec3(0.978, -0.115, -0.175),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "SNIPE_alli_pump_01",
		Orientation = Vec3(-1.708, -0.189, -0.000),
		Position = Vec3(-1148.070, -634.509, 1161.125),
		Radius = 32,
		Stance = "stand",
		TagName = "alli_pump_01",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[111] = 1,
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_alli_snipe_01 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.980, -0.152, -0.125),
			[1] = Vec3(-0.984, -0.151, -0.096),
			[2] = Vec3(-0.978, -0.169, -0.122),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "SNIPE_alli_snipe_01",
		Orientation = Vec3(1.725, -0.125, -0.000),
		Position = Vec3(691.359, -1394.551, 1153.353),
		Radius = 32,
		Stance = "stand",
		TagName = "alli_snipe_01",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[111] = 1,
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_ax_snipe_that_mg_01 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.181, 0.983, 0.032),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "SNIPE_ax_snipe_that_mg_01",
		Orientation = Vec3(-0.301, 0.023, -0.000),
		Position = Vec3(-199.692, -1502.945, 1000.125),
		Radius = 32,
		Stance = "prone",
		TagName = "ax_snipe_that_mg_01",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[111] = 1,
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_ax_snipe_that_mg_02 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.302, 0.953, -0.017),
			[1] = Vec3(0.258, 0.966, 0.028),
			[2] = Vec3(0.306, 0.952, -0.020),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 60,
		MinCampTime = 50,
		MinRadius = 32,
		Name = "SNIPE_ax_snipe_that_mg_02",
		Orientation = Vec3(-0.307, -0.017, -0.000),
		Position = Vec3(-305.238, -1686.108, 1057.125),
		Radius = 32,
		Stance = "prone",
		TagName = "ax_snipe_that_mg_02",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[111] = 1,
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	Version = 1,
};