global _MG = 
{
	AMMOCAB_mcs_central = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_mcs_central",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-608.000, 940.500, 240.000),
		Radius = 0,
		Range = 1250,
		TagName = "mcs_central",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_mcs_water = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_mcs_water",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-3136.000, -1904.000, 184.000),
		Radius = 0,
		Range = 1250,
		TagName = "mcs_water",
		TeamAvailability = 6,
		Version = 1,
	},
	BUILD_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Command_Post",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-444.000, -727.000, 125.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Command Post",
		TeamAvailability = 6,
		Version = 1,
	},
	BUILD_Cover = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Cover",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2010.000, 98.000, 72.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Cover",
		TeamAvailability = 2,
		Version = 1,
	},
	BUILD_Ramp = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Ramp",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2581.000, 144.000, 71.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Ramp",
		TeamAvailability = 2,
		Version = 1,
	},
	CAPPOINT_bring_docs_here = 
	{
		CreateOnLoad = 1,
		GoalType = "CapPoint",
		GroupName = "",
		MinRadius = 32,
		Name = "CAPPOINT_bring_docs_here",
		Orientation = Vec3(-2.998, -0.065, -0.000),
		Position = Vec3(1778.753, 147.125, 10.125),
		Radius = 0,
		TagName = "bring_docs_here",
		TeamAvailability = 30,
		Version = 1,
	},
	CHECKPOINT_bankflag = 
	{
		CreateOnLoad = 0,
		GoalType = "CHECKPOINT",
		GroupName = "",
		MinRadius = 0,
		Name = "CHECKPOINT_bankflag",
		Orientation = Vec3(-0.000, 0.000, -0.000),
		Position = Vec3(-576.000, 0.000, 144.000),
		Radius = 0,
		TagName = "bankflag",
		TeamAvailability = 30,
		Version = 1,
	},
	DEFEND_central_01 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.014, 1.000, 0.027),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_central_01",
		Orientation = Vec3(0.014, 0.027, -0.000),
		Position = Vec3(321.984, -731.234, 65.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "central_01",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_central_02 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.171, 0.985, 0.026),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_central_02",
		Orientation = Vec3(-0.171, 0.026, -0.000),
		Position = Vec3(94.499, -689.584, 65.125),
		Radius = 32,
		Stance = "stand",
		TagName = "central_02",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_central_03 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.069, 0.997, 0.042),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_central_03",
		Orientation = Vec3(-0.069, 0.042, -0.000),
		Position = Vec3(-289.460, -721.822, 65.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "central_03",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_central_04 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.577, 0.816, 0.020),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_central_04",
		Orientation = Vec3(-0.616, 0.020, -0.000),
		Position = Vec3(-644.823, -745.760, 65.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "central_04",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_central_05b = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.887, 0.461, -0.007),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_central_05b",
		Orientation = Vec3(-1.092, -0.007, -0.000),
		Position = Vec3(-941.875, -49.760, 65.125),
		Radius = 32,
		Stance = "stand",
		TagName = "central_05b",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_central_06 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.963, 0.270, 0.023),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_central_06",
		Orientation = Vec3(-1.298, 0.023, -0.000),
		Position = Vec3(-1047.085, 205.260, 64.125),
		Radius = 32,
		Stance = "prone",
		TagName = "central_06",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_central_07b = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.997, 0.075, -0.019),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_central_07b",
		Orientation = Vec3(-1.496, -0.019, -0.000),
		Position = Vec3(-902.461, 529.013, 65.125),
		Radius = 32,
		Stance = "stand",
		TagName = "central_07b",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_central_08 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.782, -0.624, -0.016),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_central_08",
		Orientation = Vec3(-2.244, -0.016, -0.000),
		Position = Vec3(-376.263, 749.875, 65.125),
		Radius = 32,
		Stance = "stand",
		TagName = "central_08",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_central_09 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.958, -0.288, 0.018),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_central_09",
		Orientation = Vec3(-1.863, 0.018, -0.000),
		Position = Vec3(79.122, 749.875, 65.153),
		Radius = 32,
		Stance = "stand",
		TagName = "central_09",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_central_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.526, -0.619, -0.583),
			[1] = Vec3(0.222, -0.955, -0.194),
			[2] = Vec3(0.638, -0.522, -0.566),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_central_10",
		Orientation = Vec3(-2.437, -0.622, -0.000),
		Position = Vec3(211.125, 786.321, 209.125),
		Radius = 32,
		Stance = "stand",
		TagName = "central_10",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_obj_01 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.607, 0.794, 0.008),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_obj_01",
		Orientation = Vec3(0.653, 0.008, -0.000),
		Position = Vec3(1570.846, 229.674, 10.308),
		Radius = 32,
		Stance = "crouch",
		TagName = "obj_01",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_obj_02 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.862, 0.506, 0.031),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_obj_02",
		Orientation = Vec3(1.040, 0.031, -0.000),
		Position = Vec3(2097.900, 381.684, 10.348),
		Radius = 32,
		Stance = "crouch",
		TagName = "obj_02",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_obj_03 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.999, -0.036, 0.026),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_obj_03",
		Orientation = Vec3(1.607, 0.026, -0.000),
		Position = Vec3(2134.516, 1426.816, 10.348),
		Radius = 32,
		Stance = "crouch",
		TagName = "obj_03",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_obj_04 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.953, -0.303, 0.025),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_obj_04",
		Orientation = Vec3(1.879, 0.025, -0.000),
		Position = Vec3(1091.238, 1477.032, 54.222),
		Radius = 32,
		Stance = "crouch",
		TagName = "obj_04",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_obj_05 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.717, -0.694, 0.073),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_obj_05",
		Orientation = Vec3(2.340, 0.073, -0.000),
		Position = Vec3(1382.425, 2124.422, 10.359),
		Radius = 32,
		Stance = "crouch",
		TagName = "obj_05",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_obj_06 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.081, -0.997, 0.006),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_obj_06",
		Orientation = Vec3(3.060, 0.006, -0.000),
		Position = Vec3(1686.278, 2667.821, 10.125),
		Radius = 32,
		Stance = "stand",
		TagName = "obj_06",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_obj_07 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.752, -0.659, -0.013),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_obj_07",
		Orientation = Vec3(2.290, -0.013, -0.000),
		Position = Vec3(1840.410, 2439.132, 35.125),
		Radius = 32,
		Stance = "stand",
		TagName = "obj_07",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_obj_08 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.701, 0.712, 0.026),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_obj_08",
		Orientation = Vec3(0.778, 0.026, -0.000),
		Position = Vec3(1323.771, 1023.083, 10.125),
		Radius = 32,
		Stance = "stand",
		TagName = "obj_08",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_obj_09 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.910, -0.411, -0.053),
			[1] = Vec3(-0.115, -0.993, -0.015),
			[2] = Vec3(0.946, -0.323, -0.024),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_obj_09",
		Orientation = Vec3(-1.995, -0.053, -0.000),
		Position = Vec3(197.412, 1399.037, 65.125),
		Radius = 32,
		Stance = "stand",
		TagName = "obj_09",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_obj_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-1.000, 0.013, -0.009),
			[1] = Vec3(-0.913, 0.404, -0.049),
			[2] = Vec3(-0.996, -0.086, -0.031),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_obj_10",
		Orientation = Vec3(1.558, -0.009, -0.000),
		Position = Vec3(2772.125, 1579.875, 81.125),
		Radius = 32,
		Stance = "stand",
		TagName = "obj_10",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_radio_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.749, 0.662, -0.024),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_radio_1",
		Orientation = Vec3(0.848, -0.024, -0.000),
		Position = Vec3(1067.729, -492.679, 10.247),
		Radius = 32,
		Stance = "stand",
		TagName = "radio_1",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_radio_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.002, 1.000, 0.006),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_radio_2",
		Orientation = Vec3(-0.002, 0.006, -0.000),
		Position = Vec3(633.041, -486.457, 17.125),
		Radius = 32,
		Stance = "stand",
		TagName = "radio_2",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_radio_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.325, 0.945, 0.018),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_radio_3",
		Orientation = Vec3(0.332, 0.018, -0.000),
		Position = Vec3(899.217, -132.446, 13.164),
		Radius = 32,
		Stance = "stand",
		TagName = "radio_3",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_radio_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.117, 0.993, -0.027),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_radio_4",
		Orientation = Vec3(0.118, -0.027, -0.000),
		Position = Vec3(1264.673, -206.831, 13.125),
		Radius = 32,
		Stance = "stand",
		TagName = "radio_4",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_radio_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.699, 0.710, 0.079),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_radio_5",
		Orientation = Vec3(0.778, 0.079, -0.000),
		Position = Vec3(1108.033, 365.428, 10.125),
		Radius = 32,
		Stance = "prone",
		TagName = "radio_5",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_radio_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.536, 0.843, 0.058),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_radio_6",
		Orientation = Vec3(0.566, 0.058, -0.000),
		Position = Vec3(850.366, 420.668, 10.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "radio_6",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_water_01 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.144, 0.989, 0.032),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_water_01",
		Orientation = Vec3(-0.145, 0.032, -0.000),
		Position = Vec3(-2925.875, -1563.212, 10.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "water_01",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_water_02 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.299, 0.954, 0.005),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_water_02",
		Orientation = Vec3(0.304, 0.005, -0.000),
		Position = Vec3(-2474.551, -2021.449, 10.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "water_02",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_water_03 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.488, 0.873, 0.010),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_water_03",
		Orientation = Vec3(0.510, 0.010, -0.000),
		Position = Vec3(-2254.857, -1919.115, 55.125),
		Radius = 32,
		Stance = "prone",
		TagName = "water_03",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_water_04 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.643, 0.765, 0.038),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_water_04",
		Orientation = Vec3(0.699, 0.038, -0.000),
		Position = Vec3(-2005.069, -1854.643, 10.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "water_04",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_water_05 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.839, 0.545, 0.012),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_water_05",
		Orientation = Vec3(0.995, 0.012, -0.000),
		Position = Vec3(-1788.595, -1610.373, 10.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "water_05",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_water_06 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.929, 0.368, 0.030),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_water_06",
		Orientation = Vec3(1.193, 0.030, -0.000),
		Position = Vec3(-1778.795, -1310.905, 10.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "water_06",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_water_07 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.996, 0.089, 0.013),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_water_07",
		Orientation = Vec3(1.481, 0.013, -0.000),
		Position = Vec3(-1898.798, -1130.744, 10.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "water_07",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_water_08 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.998, -0.064, 0.012),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_water_08",
		Orientation = Vec3(1.635, 0.012, -0.000),
		Position = Vec3(-1554.125, -989.305, 10.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "water_08",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	FLAG_allied_goldbox = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		GroupName = "",
		MinRadius = 0,
		Name = "FLAG_allied_goldbox",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1800.000, 2408.000, 41.125),
		Radius = 0,
		TagName = "allied_goldbox",
		TeamAvailability = 2,
		Version = 1,
	},
	HEALTHCAB_mch_central = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_mch_central",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-724.000, 939.500, 240.000),
		Radius = 0,
		Range = 1250,
		TagName = "mch_central",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_mch_water = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_mch_water",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-3136.000, -2016.000, 184.000),
		Radius = 0,
		Range = 1250,
		TagName = "mch_water",
		TeamAvailability = 6,
		Version = 1,
	},
	PLANT_Allied_gate = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Allied_gate",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2176.000, -840.000, 64.500),
		Radius = 0,
		TagName = "Allied gate",
		TeamAvailability = 2,
		Version = 1,
	},
	PLANT_Central_Wall = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Central_Wall",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(448.000, 0.000, 128.000),
		Radius = 0,
		TagName = "Central Wall",
		TeamAvailability = 2,
		Version = 1,
	},
	PLANT_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Command_Post",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-449.500, -742.500, 117.000),
		Radius = 0,
		TagName = "Command Post",
		TeamAvailability = 6,
		Version = 1,
	},
	PLANT_Cover = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Cover",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-1952.000, 72.000, 90.000),
		Radius = 0,
		TagName = "Cover",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Radio_Side_Route = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Radio_Side_Route",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1502.000, -400.000, 68.500),
		Radius = 0,
		TagName = "Radio Side Route",
		TeamAvailability = 2,
		Version = 1,
	},
	PLANT_Ramp = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Ramp",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2310.000, 670.313, 89.951),
		Radius = 0,
		TagName = "Ramp",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Side_Route = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Side_Route",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-914.000, 832.000, 272.000),
		Radius = 0,
		TagName = "Side Route",
		TeamAvailability = 2,
		Version = 1,
	},
	ROUTE_al_spawn_1 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_al_spawn_1",
		Orientation = Vec3(-2.546, -0.006, -0.000),
		Position = Vec3(-2622.263, -1148.624, 17.125),
		Radius = 200,
		TagName = "al_spawn_1",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_al_spawn_2 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_al_spawn_2",
		Orientation = Vec3(2.140, 0.007, -0.000),
		Position = Vec3(184.870, 537.839, 73.343),
		Radius = 200,
		TagName = "al_spawn_2",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_al_spawn_3 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_al_spawn_3",
		Orientation = Vec3(2.490, -0.009, -0.000),
		Position = Vec3(3639.872, 2469.609, 17.125),
		Radius = 200,
		TagName = "al_spawn_3",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_spawn_1 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_spawn_1",
		Orientation = Vec3(1.553, -0.031, -0.000),
		Position = Vec3(-818.032, -1934.867, 17.125),
		Radius = 200,
		TagName = "ax_spawn_1",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_spawn_2 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_spawn_2",
		Orientation = Vec3(-0.040, 0.011, -0.000),
		Position = Vec3(-2176.415, -2745.593, 17.125),
		Radius = 200,
		TagName = "ax_spawn_2",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_spawn_3 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_spawn_3",
		Orientation = Vec3(-1.048, -0.023, -0.000),
		Position = Vec3(-2756.493, -546.100, 49.125),
		Radius = 200,
		TagName = "ax_spawn_3",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_spawn_4 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_spawn_4",
		Orientation = Vec3(-1.242, -0.014, -0.000),
		Position = Vec3(-1075.479, -539.462, 73.125),
		Radius = 200,
		TagName = "ax_spawn_4",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_central_1 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_central_1",
		Orientation = Vec3(-1.528, -0.030, -0.000),
		Position = Vec3(-1296.697, 364.783, 65.209),
		Radius = 50,
		TagName = "central_1",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_central_2 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_central_2",
		Orientation = Vec3(-1.574, -0.002, -0.000),
		Position = Vec3(-1290.947, 23.117, 65.209),
		Radius = 50,
		TagName = "central_2",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_obj_drop_doc_1 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_obj_drop_doc_1",
		Orientation = Vec3(-1.521, -0.071, -0.000),
		Position = Vec3(1379.470, 2640.551, 153.125),
		Radius = 125,
		TagName = "obj_drop_doc_1",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_obj_drop_radio_1 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_obj_drop_radio_1",
		Orientation = Vec3(-0.520, -0.149, -0.000),
		Position = Vec3(1453.649, -207.208, 153.311),
		Radius = 35,
		TagName = "obj_drop_radio_1",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_obj_middle_1 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_obj_middle_1",
		Orientation = Vec3(-1.354, -0.093, -0.000),
		Position = Vec3(1179.639, 903.906, 10.125),
		Radius = 125,
		TagName = "obj_middle_1",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_obj_middle_2 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_obj_middle_2",
		Orientation = Vec3(-1.452, -0.135, -0.000),
		Position = Vec3(1307.993, 1668.849, 10.125),
		Radius = 125,
		TagName = "obj_middle_2",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_plant_water_1 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_plant_water_1",
		Orientation = Vec3(0.669, -0.051, -0.000),
		Position = Vec3(-2127.680, -959.753, 10.125),
		Radius = 50,
		TagName = "plant_water_1",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_side_route_1 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_side_route_1",
		Orientation = Vec3(-1.603, -0.040, -0.000),
		Position = Vec3(109.900, 835.738, 209.125),
		Radius = 35,
		TagName = "side_route_1",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_side_route_2 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_side_route_2",
		Orientation = Vec3(-1.294, -0.105, -0.000),
		Position = Vec3(-1335.464, -636.667, 153.125),
		Radius = 125,
		TagName = "side_route_2",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_water_drop_1 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_water_drop_1",
		Orientation = Vec3(-0.004, 0.009, -0.000),
		Position = Vec3(-3015.119, -1981.742, 154.125),
		Radius = 50,
		TagName = "water_drop_1",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_water_drop_1a = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_water_drop_1a",
		Orientation = Vec3(1.626, -0.159, -0.000),
		Position = Vec3(-1851.621, -3157.875, 154.125),
		Radius = 35,
		TagName = "water_drop_1a",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_water_drop_2 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_water_drop_2",
		Orientation = Vec3(3.127, -0.043, -0.000),
		Position = Vec3(-1948.166, -835.878, 154.125),
		Radius = 50,
		TagName = "water_drop_2",
		TeamAvailability = 30,
		Version = 1,
	},
	Version = 1,
};