global _MG = 
{
	AMMOCAB_uje1_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_uje1_ammocabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(136.000, 2792.000, 192.000),
		Radius = 0,
		Range = 1250,
		TagName = "uje1_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_uje2_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_uje2_ammocabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-1712.000, -2664.000, 230.000),
		Radius = 0,
		Range = 1250,
		TagName = "uje2_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_uje5_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_uje5_ammocabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1843.000, 2596.000, 232.000),
		Radius = 0,
		Range = 1250,
		TagName = "uje5_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_uje6_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_uje6_ammocabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(56.000, -2792.000, 190.000),
		Radius = 0,
		Range = 1250,
		TagName = "uje6_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_uje7_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_uje7_ammocabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-1712.000, 2720.000, 232.000),
		Radius = 0,
		Range = 1250,
		TagName = "uje7_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_uje8_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_uje8_ammocabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1836.000, -2656.000, 230.000),
		Radius = 0,
		Range = 1250,
		TagName = "uje8_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_uje1_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_uje1_healthcabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(64.000, 2792.000, 190.000),
		Radius = 0,
		Range = 1250,
		TagName = "uje1_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_uje2_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_uje2_healthcabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-1712.000, -2724.000, 231.000),
		Radius = 0,
		Range = 1250,
		TagName = "uje2_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_uje5_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_uje5_healthcabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1844.000, 2656.000, 230.000),
		Radius = 0,
		Range = 1250,
		TagName = "uje5_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_uje6_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_uje6_healthcabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(136.000, -2792.000, 191.000),
		Radius = 0,
		Range = 1250,
		TagName = "uje6_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_uje7_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_uje7_healthcabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-1712.000, 2660.000, 230.000),
		Radius = 0,
		Range = 1250,
		TagName = "uje7_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_uje8_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_uje8_healthcabinet",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1836.000, -2596.000, 231.000),
		Radius = 0,
		Range = 1250,
		TagName = "uje8_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	SNIPE_135 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.420, -0.908, 0.002),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_135",
		Orientation = Vec3(2.708, 0.002, -0.000),
		Position = Vec3(1823.391, 2096.851, 192.125),
		Radius = 35,
		Stance = "stand",
		TagName = "135",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_136 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.422, -0.907, 0.002),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_136",
		Orientation = Vec3(2.706, 0.002, -0.000),
		Position = Vec3(1683.658, 2082.126, 192.125),
		Radius = 35,
		Stance = "stand",
		TagName = "136",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_146 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.378, -0.926, -0.004),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_146",
		Orientation = Vec3(2.754, -0.004, -0.000),
		Position = Vec3(1818.004, 2085.701, 336.125),
		Radius = 35,
		Stance = "stand",
		TagName = "146",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_147 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.601, -0.799, -0.019),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_147",
		Orientation = Vec3(2.497, -0.019, -0.000),
		Position = Vec3(1693.734, 2082.125, 336.125),
		Radius = 35,
		Stance = "stand",
		TagName = "147",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_152 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.272, -0.962, -0.004),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_152",
		Orientation = Vec3(2.867, -0.004, -0.000),
		Position = Vec3(1557.354, 1997.873, 192.125),
		Radius = 35,
		Stance = "prone",
		TagName = "152",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_153 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.377, -0.926, 0.010),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_153",
		Orientation = Vec3(2.755, 0.010, -0.000),
		Position = Vec3(1581.875, 2484.697, 192.125),
		Radius = 35,
		Stance = "crouch",
		TagName = "153",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_163 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.381, -0.924, -0.015),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_163",
		Orientation = Vec3(-2.750, -0.015, -0.000),
		Position = Vec3(-1566.330, 2149.926, 336.125),
		Radius = 35,
		Stance = "stand",
		TagName = "163",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_164 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.300, -0.954, -0.023),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_164",
		Orientation = Vec3(-2.837, -0.023, -0.000),
		Position = Vec3(-1688.532, 2146.125, 336.125),
		Radius = 35,
		Stance = "stand",
		TagName = "164",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_176 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.224, -0.975, -0.002),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_176",
		Orientation = Vec3(-2.916, -0.002, -0.000),
		Position = Vec3(-1556.167, 2149.117, 192.125),
		Radius = 35,
		Stance = "stand",
		TagName = "176",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_177 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.285, -0.958, 0.010),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_177",
		Orientation = Vec3(-2.852, 0.010, -0.000),
		Position = Vec3(-1689.712, 2146.125, 192.125),
		Radius = 35,
		Stance = "stand",
		TagName = "177",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_180 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.265, -0.964, 0.008),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_180",
		Orientation = Vec3(-2.874, 0.008, -0.000),
		Position = Vec3(-1453.875, 2546.456, 192.125),
		Radius = 35,
		Stance = "crouch",
		TagName = "180",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_182 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.261, -0.965, 0.008),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_182",
		Orientation = Vec3(-2.878, 0.008, -0.000),
		Position = Vec3(-1419.601, 2074.575, 192.125),
		Radius = 35,
		Stance = "prone",
		TagName = "182",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_183 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.129, -0.991, 0.017),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_183",
		Orientation = Vec3(3.012, 0.017, -0.000),
		Position = Vec3(-837.411, 2538.769, 177.917),
		Radius = 35,
		Stance = "stand",
		TagName = "183",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_184 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.372, -0.928, 0.019),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_184",
		Orientation = Vec3(-2.760, 0.019, -0.000),
		Position = Vec3(-647.415, 2530.126, 167.022),
		Radius = 35,
		Stance = "stand",
		TagName = "184",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_186 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.032, -0.997, 0.073),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_186",
		Orientation = Vec3(3.110, 0.073, -0.000),
		Position = Vec3(35.524, 2148.914, 169.520),
		Radius = 35,
		Stance = "prone",
		TagName = "186",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_187 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.231, -0.973, 0.012),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_187",
		Orientation = Vec3(-2.908, 0.012, -0.000),
		Position = Vec3(264.056, 2131.048, 172.870),
		Radius = 35,
		Stance = "prone",
		TagName = "187",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_195 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.354, -0.933, 0.069),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_195",
		Orientation = Vec3(2.778, 0.069, -0.000),
		Position = Vec3(1600.376, 1785.459, -52.784),
		Radius = 35,
		Stance = "stand",
		TagName = "195",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_196 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.322, -0.945, 0.048),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_196",
		Orientation = Vec3(2.813, 0.048, -0.000),
		Position = Vec3(1466.567, 1762.401, -42.518),
		Radius = 35,
		Stance = "stand",
		TagName = "196",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_197 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.035, -0.998, 0.054),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_197",
		Orientation = Vec3(3.107, 0.054, -0.000),
		Position = Vec3(643.145, 1555.331, 62.953),
		Radius = 35,
		Stance = "stand",
		TagName = "197",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_200 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.357, -0.933, 0.056),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_200",
		Orientation = Vec3(2.776, 0.056, -0.000),
		Position = Vec3(74.611, 2157.193, -63.732),
		Radius = 35,
		Stance = "stand",
		TagName = "200",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_201 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.047, -0.995, 0.090),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_201",
		Orientation = Vec3(-3.094, 0.090, -0.000),
		Position = Vec3(267.570, 2192.749, -63.700),
		Radius = 35,
		Stance = "stand",
		TagName = "201",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_202 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.336, -0.938, 0.082),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_202",
		Orientation = Vec3(2.798, 0.083, -0.000),
		Position = Vec3(-203.174, 1632.689, -59.875),
		Radius = 35,
		Stance = "stand",
		TagName = "202",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_209 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.268, -0.962, 0.052),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
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	{
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		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
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		Orientation = Vec3(-0.020, -0.006, -0.000),
		Position = Vec3(384.490, -2736.802, 320.125),
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	{
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		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
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		Orientation = Vec3(-0.060, 0.002, -0.000),
		Position = Vec3(-376.677, -2729.549, 320.125),
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	{
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		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_420",
		Orientation = Vec3(-0.143, -0.031, -0.000),
		Position = Vec3(-273.849, -2844.698, 456.125),
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		Stance = "stand",
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	{
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		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_423",
		Orientation = Vec3(0.147, -0.029, -0.000),
		Position = Vec3(291.666, -2829.677, 456.125),
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		Stance = "crouch",
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	{
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		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
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		Orientation = Vec3(0.191, -0.050, -0.000),
		Position = Vec3(-501.484, -2729.411, 456.125),
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	{
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		{
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		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_427",
		Orientation = Vec3(-0.187, -0.038, -0.000),
		Position = Vec3(-407.767, -2722.126, 456.125),
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		Stance = "stand",
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	{
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		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_430",
		Orientation = Vec3(0.391, -0.048, -0.000),
		Position = Vec3(397.948, -2739.526, 456.125),
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		Stance = "stand",
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		{
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	SNIPE_431 = 
	{
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		{
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		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_431",
		Orientation = Vec3(-0.206, -0.038, -0.000),
		Position = Vec3(493.286, -2722.125, 456.125),
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		Stance = "stand",
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	{
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		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
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		Orientation = Vec3(0.325, 0.027, -0.000),
		Position = Vec3(-18.634, -2156.422, 168.112),
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	{
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		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
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		Orientation = Vec3(-0.268, 0.023, -0.000),
		Position = Vec3(300.544, -2147.535, 169.778),
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	{
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		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
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		Position = Vec3(1085.040, -2594.125, 180.839),
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		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
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		MinRadius = 30,
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	{
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		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
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		Orientation = Vec3(-0.438, 0.023, -0.000),
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	{
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		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
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		Orientation = Vec3(0.111, 0.017, -0.000),
		Position = Vec3(-837.071, -2559.348, 182.339),
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		Stance = "stand",
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	{
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		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_453",
		Orientation = Vec3(-0.121, 0.021, -0.000),
		Position = Vec3(-1097.338, -2553.653, 166.341),
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		Stance = "stand",
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	{
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		{
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		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_51",
		Orientation = Vec3(-3.110, -0.029, -0.000),
		Position = Vec3(275.916, 2838.398, 456.125),
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		Stance = "crouch",
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	{
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		{
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		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_56",
		Orientation = Vec3(-3.097, -0.042, -0.000),
		Position = Vec3(-278.074, 2817.544, 456.125),
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		Stance = "stand",
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	{
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		{
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		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_60",
		Orientation = Vec3(-2.910, -0.040, -0.000),
		Position = Vec3(254.851, 2686.662, 320.125),
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		Stance = "stand",
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	{
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		{
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		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_61",
		Orientation = Vec3(3.118, -0.014, -0.000),
		Position = Vec3(-254.512, 2703.300, 320.125),
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		Stance = "stand",
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	{
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		{
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		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_63",
		Orientation = Vec3(2.962, -0.035, -0.000),
		Position = Vec3(-501.808, 2722.125, 456.125),
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		Stance = "stand",
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	{
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		{
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		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_64",
		Orientation = Vec3(-2.766, -0.040, -0.000),
		Position = Vec3(-404.193, 2724.558, 456.125),
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		Stance = "stand",
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		Weapons = 
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	{
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		{
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		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_65",
		Orientation = Vec3(-2.924, -0.038, -0.000),
		Position = Vec3(496.900, 2747.545, 456.125),
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		Stance = "stand",
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		Weapons = 
		{
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	{
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		{
			[0] = Vec3(-0.358, -0.932, -0.060),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_66",
		Orientation = Vec3(2.775, -0.060, -0.000),
		Position = Vec3(415.981, 2747.434, 456.125),
		Radius = 35,
		Stance = "stand",
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		{
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	{
		AimVectors = 
		{
			[0] = Vec3(0.085, -0.996, -0.010),
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		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_67",
		Orientation = Vec3(-3.057, -0.010, -0.000),
		Position = Vec3(-375.895, 2738.868, 320.125),
		Radius = 35,
		Stance = "stand",
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		{
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};