global _MG = 
{
	AMMOCAB_uje1_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(-5696.000, -5048.000, 124.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_uje5_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(6704.000, -1104.000, -92.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_uje7_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(1776.000, -4760.000, 300.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	BUILD_Hell = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		IgnoreTargets = 0,
		Mobile = 0,
		Position = Vec3(4632.000, 1592.000, -214.000),
		Stance = "crouch",
		TeamAvailability = 2,
	},
	BUILD_Tank = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		IgnoreTargets = 0,
		Mobile = 1,
		Position = Vec3(-5294.000, -6004.000, 134.000),
		Stance = "crouch",
		TeamAvailability = 2,
	},
	BUILD_Tank_Barrier = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		IgnoreTargets = 0,
		Mobile = 0,
		Position = Vec3(-1230.000, -6512.000, 642.000),
		Stance = "crouch",
		TagName = "Tank Barrier",
		TeamAvailability = 4,
	},
	BUILD_Tank_Barrier_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		IgnoreTargets = 0,
		Mobile = 0,
		Position = Vec3(2940.000, -4470.000, -146.000),
		Stance = "crouch",
		TagName = "Tank Barrier",
		TeamAvailability = 4,
	},
	ESCORT_Tank = 
	{
		Buttons = 
		{
		},
		GoalType = "ESCORT",
		MinRadius = 32,
		Offsets = 
		{
		},
		Position = Vec3(-5353.570, -5991.122, 89.125),
	},
	HEALTHCAB_uje1_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(-5696.000, -4968.000, 124.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_uje5_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(6704.000, -1184.000, -92.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_uje7_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(1776.000, -4680.000, 300.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	MOUNTMG42_t382 = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(4289.000, -2292.000, 76.000),
		TeamAvailability = 6,
	},
	MOVER_tank = 
	{
		CreateOnLoad = 0,
		GoalType = "MOVER",
		Position = Vec3(-5118.002, -5997.998, 151.000),
		TeamAvailability = 2,
	},
	PLANT_Hell = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(4344.000, -52.000, 706.000),
		TeamAvailability = 4,
	},
	PLANT_Tank_Barrier = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-1220.000, -6216.000, 638.000),
		TagName = "Tank Barrier",
		TeamAvailability = 2,
	},
	PLANT_Tank_Barrier_1 = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(2708.000, -4644.000, -142.000),
		TagName = "Tank Barrier",
		TeamAvailability = 2,
	},
	PLANT_ancient_castle_wall = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-128.000, -3744.000, 16.000),
		TagName = "ancient castle wall",
		TeamAvailability = 2,
	},
	REPAIRMG42_t382 = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(4289.000, -2292.000, 76.000),
		Stance = "crouch",
		TeamAvailability = 6,
	},
	Version = 1,
};