global _MG = 
{
	AMMOCAB_uje3_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(3608.000, -2040.000, 1108.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_uje5_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(-1852.000, -4584.000, 927.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	BUILD_Allied_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(7350.000, -4900.000, 1106.000),
		TagName = "Allied Command Post",
		TeamAvailability = 4,
	},
	BUILD_Axis_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(850.000, 4328.000, 829.000),
		TagName = "Axis Command Post",
		TeamAvailability = 2,
	},
	BUILD_Tank = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Mobile = 1,
		Offsets = 
		{
			[0] = Vec3(98.201, -16.907, -36.875),
			[1] = Vec3(12.861, 158.144, -37.875),
			[2] = Vec3(-98.168, -35.349, -36.875),
		},
		Position = Vec3(5230.186, 5692.516, 1132.602),
		TeamAvailability = 2,
		Vehicle = "MOVER_tank",
	},
	BUILD_bridge_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(6264.000, -4886.000, 865.000),
		TeamAvailability = 2,
	},
	BUILD_bridge_2 = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(6101.000, -2046.000, 1149.000),
		TeamAvailability = 2,
	},
	BUILD_bridge_3 = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(878.000, 54.000, 948.000),
		TeamAvailability = 2,
	},
	BUILD_stone_barrier = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-2854.000, -1838.000, 934.000),
		TeamAvailability = 4,
	},
	BUILD_wooden_barrier = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(4332.000, 740.000, 735.000),
		TeamAvailability = 4,
	},
	CHECKPOINT_spawnflagchurch = 
	{
		CreateOnLoad = 0,
		GoalType = "CHECKPOINT",
		Position = Vec3(6965.000, -3241.000, 893.000),
	},
	CHECKPOINT_spawnflaglake = 
	{
		CreateOnLoad = 0,
		GoalType = "CHECKPOINT",
		Position = Vec3(-4992.000, -5118.000, 1079.000),
	},
	CHECKPOINT_spawnflagroad = 
	{
		CreateOnLoad = 0,
		GoalType = "CHECKPOINT",
		Position = Vec3(288.000, 3040.000, 793.000),
	},
	ESCORT_tank = 
	{
		GoalType = "ESCORT",
		MinRadius = 32,
		Offsets = 
		{
			[0] = Vec3(-98.177, -32.144, -36.875),
			[1] = Vec3(98.299, -24.247, -36.875),
			[2] = Vec3(0.989, 158.302, -37.875),
			[3] = Vec3(4.356, -194.957, -38.875),
		},
		Position = Vec3(5415.516, 5651.819, 1065.125),
		Vehicle = "MOVER_tank",
	},
	FLAG_ammo = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		Position = Vec3(5060.000, -4224.000, 893.125),
		TeamAvailability = 2,
	},
	HEALTHCAB_uje3_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(3608.000, -1960.000, 1110.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_uje5_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(-1936.000, -4584.000, 927.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	MOVER_tank = 
	{
		CreateOnLoad = 0,
		GoalType = "MOVER",
		Position = Vec3(5031.002, 5695.055, 1127.000),
		TeamAvailability = 2,
	},
	PLANT_Allied_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(7417.497, -4898.999, 1106.000),
		TagName = "Allied Command Post",
		TeamAvailability = 2,
	},
	PLANT_Axis_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(848.999, 4395.497, 829.000),
		TagName = "Axis Command Post",
		TeamAvailability = 4,
	},
	PLANT_bridge_1 = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(5113.499, -4224.000, 696.000),
		TeamAvailability = 4,
	},
	PLANT_bridge_2 = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(4672.000, -1792.000, 984.000),
		TeamAvailability = 4,
	},
	PLANT_bridge_3 = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(349.250, 288.000, 822.500),
		TeamAvailability = 4,
	},
	PLANT_stone_barrier = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(0.141, -0.989, -0.037),
					[1] = Vec3(-0.242, -0.966, 0.091),
					[2] = Vec3(0.001, -0.994, 0.108),
				},
				position = Vec3(-2962.448, -962.884, 832.002),
				stance = "crouch",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-2884.000, -1572.000, 860.000),
		TeamAvailability = 2,
	},
	PLANT_wooden_barrier = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(0.405, -0.839, -0.363),
					[1] = Vec3(0.589, -0.799, -0.118),
					[2] = Vec3(0.672, -0.656, -0.343),
					[3] = Vec3(0.253, -0.889, -0.382),
				},
				position = Vec3(3651.903, 1272.616, 1008.592),
				stance = "crouch",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(4020.000, 608.000, 723.000),
		TeamAvailability = 2,
	},
	Version = 1,
};