global _MG = 
{
	AMMOCAB_OP1_Am_Cabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		Position = Vec3(-6857.000, 3866.000, 1752.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	BUILD_Axis_2nd_defence = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-4324.000, 716.000, 1004.000),
		TagName = "Axis 2nd defence",
		TeamAvailability = 2,
	},
	BUILD_Gate = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-8428.000, 3476.000, 1776.000),
		TeamAvailability = 2,
	},
	BUILD_Hidden_wall = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(4736.000, -2164.000, 600.000),
		TagName = "Hidden wall",
		TeamAvailability = 4,
	},
	BUILD_OP2_wall = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-5364.000, -2944.000, 1452.000),
		TagName = "OP2 wall",
		TeamAvailability = 4,
	},
	BUILD_allied_1st_defence = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-8156.000, 3652.000, 1720.000),
		TagName = "allied 1st defence",
		TeamAvailability = 4,
	},
	BUILD_allied_2nd_defence = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-4912.000, -2596.000, 1420.000),
		TagName = "allied 2nd defence",
		TeamAvailability = 4,
	},
	BUILD_axis_1st_defence = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-7320.000, 156.000, 2256.000),
		TagName = "axis 1st defence",
		TeamAvailability = 2,
	},
	BUILD_ladder = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-3432.000, -2660.000, 708.000),
		TeamAvailability = 4,
	},
	BUILD_materials = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		Position = Vec3(-5512.000, -2944.000, 1464.000),
		TeamAvailability = 2,
	},
	CAPPOINT_files = 
	{
		GoalType = "CapPoint",
		MinRadius = 32,
		Position = Vec3(156.107, -614.515, 273.125),
	},
	CHECKPOINT_OP2_Flag = 
	{
		CreateOnLoad = 0,
		GoalType = "CHECKPOINT",
		Position = Vec3(-3964.000, -2808.000, 1472.000),
	},
	CHECKPOINT_spawnflag = 
	{
		CreateOnLoad = 0,
		GoalType = "CHECKPOINT",
		Position = Vec3(-7936.000, 2880.000, 1864.000),
	},
	FLAG_The_Hidden_Files = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		Position = Vec3(6784.000, 896.000, 13.125),
		TeamAvailability = 2,
	},
	HEALTHCAB_OP1_Med_Cabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		Position = Vec3(-6939.000, 3868.000, 1748.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	MOUNTMG42_OP1_MG = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		MaxCampTime = 60,
		MinCampTime = 15,
		Position = Vec3(-8592.000, 2456.000, 1948.000),
		TeamAvailability = 6,
	},
	PLANT_Axis_2nd_defence = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-3324.001, 640.000, 820.000),
		TagName = "Axis 2nd defence",
		TeamAvailability = 4,
	},
	PLANT_Gate = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-5856.000, 2996.000, 1408.000),
		TeamAvailability = 4,
	},
	PLANT_Hidden_wall = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(4736.000, -2176.000, 548.000),
		TagName = "Hidden wall",
		TeamAvailability = 2,
	},
	PLANT_OP2_wall = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		Position = Vec3(-5388.000, -2944.000, 1476.000),
		TagName = "OP2 wall",
		TeamAvailability = 2,
	},
	PLANT_allied_1st_defence = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-7240.001, 2800.000, 1672.000),
		TagName = "allied 1st defence",
		TeamAvailability = 2,
	},
	PLANT_allied_2nd_defence = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-3872.000, -2112.002, 1064.000),
		TagName = "allied 2nd defence",
		TeamAvailability = 2,
	},
	PLANT_axis_1st_defence = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-7804.000, 1192.003, 2200.000),
		TagName = "axis 1st defence",
		TeamAvailability = 4,
	},
	PLANT_ladder = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(-3772.000, -2856.000, 1092.000),
		TeamAvailability = 2,
	},
	PLANT_materials = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		Position = Vec3(284.000, -468.000, 316.000),
		TeamAvailability = 4,
	},
	REPAIRMG42_OP1_MG = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		Position = Vec3(-8592.000, 2456.000, 1948.000),
		TeamAvailability = 6,
	},
	Version = 1,
};