global _MG = 
{
	AMMOCAB_uje1_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_uje1_ammocabinet",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(3014.000, 1333.000, -858.000),
		Radius = 0,
		Range = 1250,
		TagName = "uje1_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_uje2_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_uje2_ammocabinet",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-21.000, 3622.000, -860.000),
		Radius = 0,
		Range = 1250,
		TagName = "uje2_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_uje3_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_uje3_ammocabinet",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(2962.000, -2725.000, -858.000),
		Radius = 0,
		Range = 1250,
		TagName = "uje3_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_uje4_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_uje4_ammocabinet",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-2782.000, -1333.000, -860.000),
		Radius = 0,
		Range = 1250,
		TagName = "uje4_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_uje5_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_uje5_ammocabinet",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-602.000, -4539.000, -666.000),
		Radius = 0,
		Range = 1250,
		TagName = "uje5_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_uje6_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_uje6_ammocabinet",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-2771.000, 2882.000, -860.000),
		Radius = 0,
		Range = 1250,
		TagName = "uje6_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_uje7_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_uje7_ammocabinet",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(850.000, 4539.000, -666.000),
		Radius = 0,
		Range = 1250,
		TagName = "uje7_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_uje8_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_uje8_ammocabinet",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(285.000, -3606.000, -860.000),
		Radius = 0,
		Range = 1250,
		TagName = "uje8_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_uje1_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_uje1_healthcabinet",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(3150.000, 1333.000, -860.000),
		Radius = 0,
		Range = 1250,
		TagName = "uje1_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_uje2_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_uje2_healthcabinet",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-25.000, 3758.000, -859.000),
		Radius = 0,
		Range = 1250,
		TagName = "uje2_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_uje3_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_uje3_healthcabinet",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(2826.000, -2725.000, -860.000),
		Radius = 0,
		Range = 1250,
		TagName = "uje3_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_uje4_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_uje4_healthcabinet",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-2918.000, -1337.000, -859.000),
		Radius = 0,
		Range = 1250,
		TagName = "uje4_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_uje5_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_uje5_healthcabinet",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-466.000, -4539.000, -668.000),
		Radius = 0,
		Range = 1250,
		TagName = "uje5_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_uje6_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_uje6_healthcabinet",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-2775.000, 2746.000, -859.000),
		Radius = 0,
		Range = 1250,
		TagName = "uje6_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_uje7_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_uje7_healthcabinet",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(714.000, 4539.000, -668.000),
		Radius = 0,
		Range = 1250,
		TagName = "uje7_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_uje8_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_uje8_healthcabinet",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(281.000, -3742.000, -859.000),
		Radius = 0,
		Range = 1250,
		TagName = "uje8_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	SNIPE_103 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.686, 0.727, 0.025),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_103",
		Orientation = Vec3(-0.756, 0.025, -0.000),
		Position = Vec3(-2342.295, -1640.216, -895.875),
		Radius = 35,
		Stance = "stand",
		TagName = "103",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[111] = 1,
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_104 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.280, 0.960, 0.006),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_104",
		Orientation = Vec3(-0.284, 0.006, -0.000),
		Position = Vec3(-2033.460, -2197.599, -895.875),
		Radius = 35,
		Stance = "stand",
		TagName = "104",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[111] = 1,
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_105 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.164, 0.986, -0.004),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_105",
		Orientation = Vec3(-0.165, -0.004, -0.000),
		Position = Vec3(-2217.113, -2110.125, -895.875),
		Radius = 35,
		Stance = "stand",
		TagName = "105",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[111] = 1,
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_106 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.445, 0.895, 0.040),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_106",
		Orientation = Vec3(-0.462, 0.040, -0.000),
		Position = Vec3(-2310.317, -2879.010, -895.875),
		Radius = 35,
		Stance = "stand",
		TagName = "106",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[111] = 1,
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_112 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.033, 0.999, 0.010),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_112",
		Orientation = Vec3(0.033, 0.010, 0.000),
		Position = Vec3(-1232.455, -3159.429, -895.875),
		Radius = 35,
		Stance = "stand",
		TagName = "112",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[111] = 1,
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_113 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.078, 0.997, -0.006),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_113",
		Orientation = Vec3(-0.078, -0.006, -0.000),
		Position = Vec3(-2013.759, -3197.096, -895.875),
		Radius = 35,
		Stance = "stand",
		TagName = "113",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[111] = 1,
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_114 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.142, 0.990, 0.017),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_114",
		Orientation = Vec3(0.142, 0.017, 0.000),
		Position = Vec3(-1171.551, -2509.740, -895.875),
		Radius = 35,
		Stance = "stand",
		TagName = "114",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[111] = 1,
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_134 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.257, 0.963, 0.075),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_134",
		Orientation = Vec3(-0.261, 0.075, -0.000),
		Position = Vec3(-874.005, -1651.822, -543.875),
		Radius = 35,
		Stance = "stand",
		TagName = "134",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[111] = 1,
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_135 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.444, 0.895, -0.044),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_135",
		Orientation = Vec3(-0.460, -0.044, -0.000),
		Position = Vec3(-596.829, -1784.537, -543.875),
		Radius = 35,
		Stance = "stand",
		TagName = "135",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[111] = 1,
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_136 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.067, 0.997, -0.044),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_136",
		Orientation = Vec3(0.067, -0.044, 0.000),
		Position = Vec3(-258.366, -1921.726, -543.875),
		Radius = 35,
		Stance = "stand",
		TagName = "136",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[111] = 1,
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_139 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.272, 0.961, -0.054),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_139",
		Orientation = Vec3(-0.276, -0.054, -0.000),
		Position = Vec3(256.587, -1930.409, -543.875),
		Radius = 35,
		Stance = "stand",
		TagName = "139",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[111] = 1,
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_143 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.273, 0.961, -0.038),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_143",
		Orientation = Vec3(-0.277, -0.038, -0.000),
		Position = Vec3(771.516, -1678.346, -543.875),
		Radius = 35,
		Stance = "stand",
		TagName = "143",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[111] = 1,
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_144 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.259, 0.965, -0.025),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_144",
		Orientation = Vec3(0.262, -0.025, 0.000),
		Position = Vec3(618.047, -1780.366, -543.875),
		Radius = 35,
		Stance = "stand",
		TagName = "144",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[111] = 1,
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_208 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.261, 0.965, -0.000),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_208",
		Orientation = Vec3(0.264, -0.000, 0.000),
		Position = Vec3(3022.870, -1453.894, -895.697),
		Radius = 35,
		Stance = "stand",
		TagName = "208",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[111] = 1,
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_209 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.234, 0.970, 0.061),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_209",
		Orientation = Vec3(0.237, 0.061, 0.000),
		Position = Vec3(2785.369, -1675.514, -895.697),
		Radius = 35,
		Stance = "stand",
		TagName = "209",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[111] = 1,
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_220 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.028, 1.000, 0.004),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_220",
		Orientation = Vec3(0.028, 0.004, 0.000),
		Position = Vec3(2241.241, -2599.086, -895.697),
		Radius = 35,
		Stance = "stand",
		TagName = "220",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[111] = 1,
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_225 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.497, 0.868, -0.010),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_225",
		Orientation = Vec3(0.520, -0.010, 0.000),
		Position = Vec3(2415.621, -1674.219, -895.697),
		Radius = 35,
		Stance = "stand",
		TagName = "225",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[111] = 1,
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_226 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.633, 0.775, 0.006),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_226",
		Orientation = Vec3(0.685, 0.006, 0.000),
		Position = Vec3(2107.776, -1727.177, -895.697),
		Radius = 35,
		Stance = "stand",
		TagName = "226",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[111] = 1,
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_230 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.100, 0.995, -0.004),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_230",
		Orientation = Vec3(0.100, -0.004, 0.000),
		Position = Vec3(2049.236, -3148.930, -895.697),
		Radius = 35,
		Stance = "stand",
		TagName = "230",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[111] = 1,
			[22] = 1,
			[29] = 1,
			[33] = 1,
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		Orientation = Vec3(-3.073, 0.006, -0.000),
		Position = Vec3(-1786.768, 3181.339, -895.875),
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		GoalType = "Snipe",
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	{
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		GoalType = "Snipe",
		GroupName = "",
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	{
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		GoalType = "Snipe",
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		MaxCampTime = 50,
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		Name = "SNIPE_763",
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		Position = Vec3(869.152, 1714.443, -895.875),
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	{
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		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_765",
		Orientation = Vec3(3.115, 0.102, -0.000),
		Position = Vec3(45.307, 1531.382, -895.875),
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		Stance = "stand",
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	{
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		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_766",
		Orientation = Vec3(-3.079, -0.004, -0.000),
		Position = Vec3(270.441, 1552.875, -895.875),
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		{
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	{
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		{
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		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_768",
		Orientation = Vec3(3.118, 0.019, -0.000),
		Position = Vec3(476.981, 1517.263, -895.875),
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	{
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		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_769",
		Orientation = Vec3(-2.933, -0.002, -0.000),
		Position = Vec3(688.016, 1589.189, -895.875),
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	{
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		{
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		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
		MinCampTime = 30,
		MinRadius = 30,
		Name = "SNIPE_770",
		Orientation = Vec3(-2.902, 0.008, -0.000),
		Position = Vec3(-342.739, 1769.277, -543.875),
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	{
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		{
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		GoalType = "Snipe",
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		MaxCampTime = 50,
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	{
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		GoalType = "Snipe",
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		MaxCampTime = 50,
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	{
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		{
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		GoalType = "Snipe",
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		MaxCampTime = 50,
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		Orientation = Vec3(-2.890, -0.050, -0.000),
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	{
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		{
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		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
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		MinRadius = 30,
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		Orientation = Vec3(2.953, -0.040, -0.000),
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	{
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		{
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		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 50,
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		Orientation = Vec3(-3.112, -0.052, -0.000),
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		Weapons = 
		{
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};