global _MG = 
{
	AMMOCAB_ax_ac = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_ax_ac",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1768.000, 1276.000, 40.000),
		Radius = 0,
		Range = 1250,
		SerialNum = 59,
		TagName = "ax_ac",
		TeamAvailability = 6,
		Version = 1,
	},
	CAPPOINT_truck = 
	{
		CreateOnLoad = 1,
		GoalType = "CapPoint",
		GroupName = "",
		MinRadius = 32,
		Name = "CAPPOINT_truck",
		Orientation = Vec3(-3.123, -0.171, -0.000),
		Position = Vec3(5.335, -3238.199, 9.254),
		Radius = 0,
		SerialNum = 49,
		TagName = "truck",
		TeamAvailability = 30,
		Version = 1,
	},
	CAPPOINT_truck_1 = 
	{
		CreateOnLoad = 1,
		GoalType = "CapPoint",
		GroupName = "",
		MinRadius = 32,
		Name = "CAPPOINT_truck_1",
		Orientation = Vec3(-3.100, -0.048, -0.000),
		Position = Vec3(1.053, -3238.823, 9.279),
		Radius = 0,
		SerialNum = 47,
		TagName = "truck",
		TeamAvailability = 30,
		Version = 1,
	},
	CHECKPOINT_flag = 
	{
		CreateOnLoad = 0,
		GoalType = "CHECKPOINT",
		GroupName = "",
		MinRadius = 0,
		Name = "CHECKPOINT_flag",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1952.000, 992.000, 64.000),
		Radius = 0,
		SerialNum = 53,
		TagName = "flag",
		TeamAvailability = 30,
		Version = 1,
	},
	FLAG_dal = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		GroupName = "",
		MinRadius = 0,
		Name = "FLAG_dal",
		Orientation = Vec3(-0.000, 0.000, -0.000),
		Position = Vec3(0.000, 1600.000, 437.125),
		Radius = 0,
		SerialNum = 65,
		TagName = "dal",
		TeamAvailability = 4,
		Version = 1,
	},
	HEALTHCAB_ax_hc = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_ax_hc",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1768.000, 1228.000, 40.000),
		Radius = 0,
		Range = 1250,
		SerialNum = 61,
		TagName = "ax_hc",
		TeamAvailability = 6,
		Version = 1,
	},
	PLANT_Main_gate = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(-0.909, 0.177, -0.376),
				},
				position = Vec3(562.374, -20.206, 99.454),
				stance = "stand",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Main_gate",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(0.000, 256.000, 128.000),
		Radius = 0,
		SerialNum = 55,
		TagName = "Main gate",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Side_gate = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(-0.828, 0.520, -0.210),
				},
				position = Vec3(3007.598, 1272.921, 24.125),
				stance = "stand",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Side_gate",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(2336.000, 1664.000, 132.000),
		Radius = 0,
		SerialNum = 57,
		TagName = "Side gate",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Wall_of_altar = 
	{
		CoverSpots = 
		{
			[0] = 
			{
				AimVectors = 
				{
					[0] = Vec3(0.790, -0.613, -0.000),
				},
				position = Vec3(-418.139, 2111.820, 424.125),
				stance = "stand",
			},
			[1] = 
			{
				AimVectors = 
				{
					[0] = Vec3(-0.874, -0.485, -0.017),
				},
				position = Vec3(421.271, 2021.167, 424.125),
				stance = "stand",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Wall_of_altar",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(0.000, 1760.000, 548.001),
		Radius = 0,
		SerialNum = 63,
		TagName = "Wall of altar",
		TeamAvailability = 4,
		Version = 1,
	},
	Version = 1,
};
