global _MG = 
{
	AMMOCAB_first_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_first_ammocabinet",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(1977.000, -3887.000, 379.000),
		Radius = 0,
		Range = 1250,
		SerialNum = 351,
		TagName = "first_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_first_ammocabinet_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_first_ammocabinet_1",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(2373.000, -2385.000, 219.000),
		Radius = 0,
		Range = 1250,
		SerialNum = 359,
		TagName = "first_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_first_ammocabinet_2 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_first_ammocabinet_2",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-2371.000, 2385.000, 219.000),
		Radius = 0,
		Range = 1250,
		SerialNum = 367,
		TagName = "first_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_first_ammocabinet_3 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_first_ammocabinet_3",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-2011.000, 3887.000, 379.000),
		Radius = 0,
		Range = 1250,
		SerialNum = 375,
		TagName = "first_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_first_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_first_healthcabinet",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(1866.000, -3887.000, 379.000),
		Radius = 0,
		Range = 1250,
		SerialNum = 349,
		TagName = "first_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_first_healthcabinet_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_first_healthcabinet_1",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(2484.000, -2385.000, 219.000),
		Radius = 0,
		Range = 1250,
		SerialNum = 357,
		TagName = "first_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_first_healthcabinet_2 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_first_healthcabinet_2",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-2482.000, 2385.000, 219.000),
		Radius = 0,
		Range = 1250,
		SerialNum = 365,
		TagName = "first_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_first_healthcabinet_3 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_first_healthcabinet_3",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-1900.000, 3887.000, 379.000),
		Radius = 0,
		Range = 1250,
		SerialNum = 373,
		TagName = "first_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	SNIPE_allied = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.445, -0.896, 0.012),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_",
		Orientation = Vec3(-2.681, 0.012, -0.000),
		Position = Vec3(-1899.839, 2698.125, 336.125),
		Radius = 35,
		SerialNum = 35,
		Stance = "stand",
		TagName = "allied",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.503, -0.864, 0.004),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_1",
		Orientation = Vec3(-2.614, 0.004, -0.000),
		Position = Vec3(-2040.590, 2701.796, 336.125),
		Radius = 35,
		SerialNum = 37,
		Stance = "stand",
		TagName = "allied_1",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.369, -0.929, 0.025),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_10",
		Orientation = Vec3(-2.764, 0.025, -0.000),
		Position = Vec3(-1132.840, 3776.125, 336.125),
		Radius = 35,
		SerialNum = 55,
		Stance = "stand",
		TagName = "allied_10",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_11 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.345, -0.936, 0.066),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_11",
		Orientation = Vec3(-2.788, 0.066, -0.000),
		Position = Vec3(-503.147, 3776.125, 336.125),
		Radius = 35,
		SerialNum = 57,
		Stance = "stand",
		TagName = "allied_11",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_12 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.066, -0.998, 0.021),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_12",
		Orientation = Vec3(-3.075, 0.021, -0.000),
		Position = Vec3(286.635, 3762.125, 336.125),
		Radius = 128,
		SerialNum = 59,
		Stance = "crouch",
		TagName = "allied_12",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_13 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.000, -1.000, 0.021),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_13",
		Orientation = Vec3(3.142, 0.021, -0.000),
		Position = Vec3(767.201, 3776.125, 336.125),
		Radius = 35,
		SerialNum = 61,
		Stance = "stand",
		TagName = "allied_13",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_14 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.161, -0.986, -0.029),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_14",
		Orientation = Vec3(-2.980, -0.029, -0.000),
		Position = Vec3(1498.455, 3776.125, 336.125),
		Radius = 35,
		SerialNum = 63,
		Stance = "stand",
		TagName = "allied_14",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_15 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.078, -0.995, -0.070),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_15",
		Orientation = Vec3(3.063, -0.070, -0.000),
		Position = Vec3(1616.879, 3808.125, 1040.125),
		Radius = 35,
		SerialNum = 65,
		Stance = "stand",
		TagName = "allied_15",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_16 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.021, -1.000, 0.013),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_16",
		Orientation = Vec3(-3.120, 0.013, -0.000),
		Position = Vec3(1126.752, 3808.125, 1040.125),
		Radius = 35,
		SerialNum = 67,
		Stance = "stand",
		TagName = "allied_16",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_17 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.017, -0.999, -0.041),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_17",
		Orientation = Vec3(-3.124, -0.041, -0.000),
		Position = Vec3(613.346, 3808.125, 1040.125),
		Radius = 35,
		SerialNum = 69,
		Stance = "stand",
		TagName = "allied_17",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_18 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.158, -0.987, -0.037),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_18",
		Orientation = Vec3(-2.983, -0.037, -0.000),
		Position = Vec3(195.262, 3808.125, 1040.125),
		Radius = 35,
		SerialNum = 71,
		Stance = "stand",
		TagName = "allied_18",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_19 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.251, -0.967, -0.032),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_19",
		Orientation = Vec3(-2.888, -0.032, -0.000),
		Position = Vec3(-271.246, 3808.125, 1040.125),
		Radius = 35,
		SerialNum = 73,
		Stance = "stand",
		TagName = "allied_19",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.449, -0.894, 0.021),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_2",
		Orientation = Vec3(-2.676, 0.021, -0.000),
		Position = Vec3(-2166.318, 2698.125, 336.125),
		Radius = 35,
		SerialNum = 39,
		Stance = "stand",
		TagName = "allied_2",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_20 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.231, -0.973, -0.016),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_20",
		Orientation = Vec3(-2.908, -0.016, -0.000),
		Position = Vec3(-643.254, 3808.125, 1040.125),
		Radius = 35,
		SerialNum = 75,
		Stance = "stand",
		TagName = "allied_20",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_21 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.319, -0.948, 0.005),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_21",
		Orientation = Vec3(-2.817, 0.005, -0.000),
		Position = Vec3(-1017.004, 3808.125, 1040.125),
		Radius = 35,
		SerialNum = 77,
		Stance = "stand",
		TagName = "allied_21",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_22 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.511, -0.859, -0.037),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_22",
		Orientation = Vec3(-2.605, -0.037, -0.000),
		Position = Vec3(-1486.665, 3808.125, 1040.125),
		Radius = 35,
		SerialNum = 79,
		Stance = "stand",
		TagName = "allied_22",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_23 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.741, -0.671, -0.028),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_23",
		Orientation = Vec3(-2.306, -0.028, -0.000),
		Position = Vec3(-1826.125, 3717.088, 1040.164),
		Radius = 35,
		SerialNum = 81,
		Stance = "stand",
		TagName = "allied_23",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_24 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.741, -0.671, -0.028),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_24",
		Orientation = Vec3(-2.306, -0.028, -0.000),
		Position = Vec3(-1826.125, 3579.744, 1040.164),
		Radius = 35,
		SerialNum = 83,
		Stance = "stand",
		TagName = "allied_24",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_25 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.741, -0.671, -0.028),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_25",
		Orientation = Vec3(-2.306, -0.028, -0.000),
		Position = Vec3(-1826.125, 3453.888, 1040.164),
		Radius = 35,
		SerialNum = 85,
		Stance = "stand",
		TagName = "allied_25",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_26 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.713, -0.701, -0.016),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_26",
		Orientation = Vec3(-2.348, -0.016, -0.000),
		Position = Vec3(-1826.125, 3330.723, 1040.164),
		Radius = 35,
		SerialNum = 87,
		Stance = "stand",
		TagName = "allied_26",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_27 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.713, -0.701, -0.016),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_27",
		Orientation = Vec3(-2.348, -0.016, -0.000),
		Position = Vec3(-1826.125, 3199.191, 1040.164),
		Radius = 35,
		SerialNum = 89,
		Stance = "stand",
		TagName = "allied_27",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_28 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.713, -0.701, -0.016),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_28",
		Orientation = Vec3(-2.348, -0.016, -0.000),
		Position = Vec3(-1826.125, 3062.379, 1040.164),
		Radius = 35,
		SerialNum = 91,
		Stance = "stand",
		TagName = "allied_28",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_29 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.713, -0.701, -0.016),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_29",
		Orientation = Vec3(-2.348, -0.016, -0.000),
		Position = Vec3(-1826.125, 2943.729, 1040.164),
		Radius = 35,
		SerialNum = 93,
		Stance = "stand",
		TagName = "allied_29",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.434, -0.901, -0.012),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_3",
		Orientation = Vec3(-2.693, -0.012, -0.000),
		Position = Vec3(-2292.400, 2698.125, 336.125),
		Radius = 35,
		SerialNum = 41,
		Stance = "stand",
		TagName = "allied_3",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
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	{
		AimVectors = 
		{
			[0] = Vec3(0.713, -0.701, -0.016),
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		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_30",
		Orientation = Vec3(-2.348, -0.016, -0.000),
		Position = Vec3(-1826.125, 2803.302, 1040.164),
		Radius = 35,
		SerialNum = 95,
		Stance = "stand",
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		TeamAvailability = 4,
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		Weapons = 
		{
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	SNIPE_allied_31 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.449, -0.893, -0.045),
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		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_31",
		Orientation = Vec3(-2.676, -0.045, -0.000),
		Position = Vec3(-1911.707, 2698.125, 1040.164),
		Radius = 35,
		SerialNum = 97,
		Stance = "stand",
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		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
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	{
		AimVectors = 
		{
			[0] = Vec3(0.449, -0.893, -0.045),
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		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_32",
		Orientation = Vec3(-2.676, -0.045, -0.000),
		Position = Vec3(-2033.679, 2698.125, 1040.164),
		Radius = 35,
		SerialNum = 99,
		Stance = "stand",
		TagName = "allied_32",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
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	},
	SNIPE_allied_33 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.449, -0.893, -0.045),
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		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_33",
		Orientation = Vec3(-2.676, -0.045, -0.000),
		Position = Vec3(-2161.598, 2698.125, 1040.164),
		Radius = 35,
		SerialNum = 101,
		Stance = "stand",
		TagName = "allied_33",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
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			[29] = 1,
			[33] = 1,
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	},
	SNIPE_allied_34 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.489, -0.871, -0.045),
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		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_34",
		Orientation = Vec3(-2.630, -0.045, -0.000),
		Position = Vec3(-2300.937, 2698.125, 1040.164),
		Radius = 35,
		SerialNum = 103,
		Stance = "stand",
		TagName = "allied_34",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
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	},
	SNIPE_allied_35 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.489, -0.871, -0.045),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_35",
		Orientation = Vec3(-2.630, -0.045, -0.000),
		Position = Vec3(-2429.935, 2698.125, 1040.164),
		Radius = 35,
		SerialNum = 105,
		Stance = "stand",
		TagName = "allied_35",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
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	},
	SNIPE_allied_36 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.594, -0.804, -0.024),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_36",
		Orientation = Vec3(-2.505, -0.024, -0.000),
		Position = Vec3(-2678.327, 2698.126, 1040.164),
		Radius = 35,
		SerialNum = 107,
		Stance = "stand",
		TagName = "allied_36",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
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	},
	SNIPE_allied_37 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.880, -0.474, -0.037),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_37",
		Orientation = Vec3(-2.065, -0.037, -0.000),
		Position = Vec3(-2946.797, 2540.679, 1040.125),
		Radius = 35,
		SerialNum = 109,
		Stance = "stand",
		TagName = "allied_37",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_38 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.777, -0.630, -0.020),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_38",
		Orientation = Vec3(-2.252, -0.020, -0.000),
		Position = Vec3(-2938.125, 2210.511, 1040.125),
		Radius = 35,
		SerialNum = 111,
		Stance = "stand",
		TagName = "allied_38",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
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	},
	SNIPE_allied_39 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.777, -0.630, -0.020),
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		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_39",
		Orientation = Vec3(-2.252, -0.020, -0.000),
		Position = Vec3(-2938.125, 1814.567, 1040.125),
		Radius = 35,
		SerialNum = 113,
		Stance = "stand",
		TagName = "allied_39",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.518, -0.856, 0.004),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_4",
		Orientation = Vec3(-2.597, 0.004, -0.000),
		Position = Vec3(-2423.903, 2698.126, 336.125),
		Radius = 35,
		SerialNum = 43,
		Stance = "stand",
		TagName = "allied_4",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
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			[29] = 1,
			[33] = 1,
		},
	},
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	{
		AimVectors = 
		{
			[0] = Vec3(0.777, -0.630, -0.020),
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		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_40",
		Orientation = Vec3(-2.252, -0.020, -0.000),
		Position = Vec3(-2938.125, 1393.299, 1040.125),
		Radius = 35,
		SerialNum = 115,
		Stance = "stand",
		TagName = "allied_40",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
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	},
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	{
		AimVectors = 
		{
			[0] = Vec3(0.882, -0.471, -0.024),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_41",
		Orientation = Vec3(-2.061, -0.024, -0.000),
		Position = Vec3(-2938.125, 971.614, 1040.125),
		Radius = 35,
		SerialNum = 117,
		Stance = "stand",
		TagName = "allied_41",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
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			[29] = 1,
			[33] = 1,
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	},
	SNIPE_allied_42 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.974, -0.222, -0.041),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_42",
		Orientation = Vec3(-1.795, -0.041, -0.000),
		Position = Vec3(-2938.125, 707.364, 1040.125),
		Radius = 35,
		SerialNum = 119,
		Stance = "stand",
		TagName = "allied_42",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
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	},
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	{
		AimVectors = 
		{
			[0] = Vec3(0.931, -0.365, -0.016),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_43",
		Orientation = Vec3(-1.945, -0.016, -0.000),
		Position = Vec3(-2565.750, 421.433, 960.146),
		Radius = 35,
		SerialNum = 121,
		Stance = "stand",
		TagName = "allied_43",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
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			[29] = 1,
			[33] = 1,
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	},
	SNIPE_allied_44 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.880, -0.474, -0.020),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_44",
		Orientation = Vec3(-2.065, -0.020, -0.000),
		Position = Vec3(-2562.125, 177.568, 960.146),
		Radius = 35,
		SerialNum = 123,
		Stance = "stand",
		TagName = "allied_44",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
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	},
	SNIPE_allied_45 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.993, -0.116, -0.024),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_45",
		Orientation = Vec3(-1.687, -0.024, -0.000),
		Position = Vec3(-2458.125, 34.125, 800.128),
		Radius = 35,
		SerialNum = 125,
		Stance = "stand",
		TagName = "allied_45",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_46 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.962, -0.266, -0.057),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_46",
		Orientation = Vec3(-1.841, -0.057, -0.000),
		Position = Vec3(-2514.125, 328.585, 800.125),
		Radius = 35,
		SerialNum = 127,
		Stance = "stand",
		TagName = "allied_46",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_47 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.963, -0.267, -0.028),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_47",
		Orientation = Vec3(-1.841, -0.028, -0.000),
		Position = Vec3(-2764.865, 469.509, 800.125),
		Radius = 35,
		SerialNum = 129,
		Stance = "stand",
		TagName = "allied_47",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_48 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.857, -0.514, 0.030),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_48",
		Orientation = Vec3(-2.111, 0.030, -0.000),
		Position = Vec3(-2904.125, 2440.527, 336.125),
		Radius = 35,
		SerialNum = 131,
		Stance = "stand",
		TagName = "allied_48",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_49 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.857, -0.514, 0.030),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_49",
		Orientation = Vec3(-2.111, 0.030, -0.000),
		Position = Vec3(-2904.125, 1937.699, 336.125),
		Radius = 35,
		SerialNum = 133,
		Stance = "stand",
		TagName = "allied_49",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.642, -0.766, 0.021),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_5",
		Orientation = Vec3(-2.444, 0.021, -0.000),
		Position = Vec3(-2674.660, 2698.126, 336.125),
		Radius = 35,
		SerialNum = 45,
		Stance = "stand",
		TagName = "allied_5",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_50 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.857, -0.514, 0.030),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_50",
		Orientation = Vec3(-2.111, 0.030, -0.000),
		Position = Vec3(-2904.125, 1434.518, 336.125),
		Radius = 35,
		SerialNum = 135,
		Stance = "stand",
		TagName = "allied_50",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_51 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.857, -0.514, 0.030),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_51",
		Orientation = Vec3(-2.111, 0.030, -0.000),
		Position = Vec3(-2904.125, 893.605, 336.125),
		Radius = 35,
		SerialNum = 137,
		Stance = "stand",
		TagName = "allied_51",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_52 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.833, -0.553, -0.003),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_52",
		Orientation = Vec3(-2.156, -0.003, -0.000),
		Position = Vec3(-2904.125, 297.954, 336.125),
		Radius = 35,
		SerialNum = 139,
		Stance = "stand",
		TagName = "allied_52",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_53 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.255, -0.963, 0.091),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_53",
		Orientation = Vec3(-2.883, 0.091, -0.000),
		Position = Vec3(12.808, 2299.121, -63.875),
		Radius = 128,
		SerialNum = 141,
		Stance = "crouch",
		TagName = "allied_53",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_54 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.148, -0.989, -0.017),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_54",
		Orientation = Vec3(-2.993, -0.017, -0.000),
		Position = Vec3(-646.016, 3485.816, 256.125),
		Radius = 128,
		SerialNum = 143,
		Stance = "crouch",
		TagName = "allied_54",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_55 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.059, -0.998, -0.017),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_55",
		Orientation = Vec3(3.082, -0.017, -0.000),
		Position = Vec3(340.285, 3379.318, 272.125),
		Radius = 128,
		SerialNum = 145,
		Stance = "crouch",
		TagName = "allied_55",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_56 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.410, -0.912, 0.004),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_56",
		Orientation = Vec3(-2.719, 0.004, -0.000),
		Position = Vec3(-847.257, 2956.064, 96.125),
		Radius = 128,
		SerialNum = 147,
		Stance = "crouch",
		TagName = "allied_56",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_57 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.069, -0.997, 0.029),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_57",
		Orientation = Vec3(-3.072, 0.029, -0.000),
		Position = Vec3(908.979, 2944.725, 96.125),
		Radius = 128,
		SerialNum = 149,
		Stance = "crouch",
		TagName = "allied_57",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_58 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.292, -0.951, 0.100),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_58",
		Orientation = Vec3(-2.844, 0.100, -0.000),
		Position = Vec3(357.796, 2375.179, -63.875),
		Radius = 128,
		SerialNum = 151,
		Stance = "crouch",
		TagName = "allied_58",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_59 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.312, -0.947, 0.071),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_59",
		Orientation = Vec3(-2.823, 0.071, -0.000),
		Position = Vec3(-529.542, 2354.409, -63.875),
		Radius = 128,
		SerialNum = 153,
		Stance = "crouch",
		TagName = "allied_59",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.695, -0.719, 0.004),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_6",
		Orientation = Vec3(-2.373, 0.004, -0.000),
		Position = Vec3(-1826.126, 2805.248, 336.125),
		Radius = 35,
		SerialNum = 47,
		Stance = "stand",
		TagName = "allied_6",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_60 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.815, -0.577, 0.050),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_60",
		Orientation = Vec3(-2.186, 0.050, -0.000),
		Position = Vec3(-2338.125, 1908.715, 96.164),
		Radius = 35,
		SerialNum = 155,
		Stance = "stand",
		TagName = "allied_60",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_61 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.815, -0.575, 0.071),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_61",
		Orientation = Vec3(-2.185, 0.071, -0.000),
		Position = Vec3(-2338.125, 2290.186, 96.164),
		Radius = 35,
		SerialNum = 157,
		Stance = "stand",
		TagName = "allied_61",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_62 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.028, -0.999, 0.021),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_62",
		Orientation = Vec3(-3.114, 0.021, -0.000),
		Position = Vec3(-293.538, 3759.871, 336.125),
		Radius = 128,
		SerialNum = 159,
		Stance = "crouch",
		TagName = "allied_62",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_63 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.008, -1.000, 0.012),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_63",
		Orientation = Vec3(-3.133, 0.012, -0.000),
		Position = Vec3(-372.592, 3756.705, 336.125),
		Radius = 128,
		SerialNum = 161,
		Stance = "crouch",
		TagName = "allied_63",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_64 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.178, -0.980, 0.083),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_64",
		Orientation = Vec3(-2.962, 0.083, -0.000),
		Position = Vec3(692.001, 3210.125, 96.125),
		Radius = 35,
		SerialNum = 163,
		Stance = "stand",
		TagName = "allied_64",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_65 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.141, -0.985, 0.095),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_65",
		Orientation = Vec3(-2.999, 0.095, -0.000),
		Position = Vec3(364.266, 3210.125, 96.125),
		Radius = 35,
		SerialNum = 165,
		Stance = "stand",
		TagName = "allied_65",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_66 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.864, -0.495, 0.095),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_66",
		Orientation = Vec3(-2.091, 0.095, -0.000),
		Position = Vec3(-2200.125, 275.884, 96.125),
		Radius = 35,
		SerialNum = 167,
		Stance = "stand",
		TagName = "allied_66",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_67 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.720, -0.686, 0.108),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_67",
		Orientation = Vec3(-2.332, 0.108, -0.000),
		Position = Vec3(-2200.125, 738.065, 96.125),
		Radius = 35,
		SerialNum = 169,
		Stance = "stand",
		TagName = "allied_67",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_68 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.745, -0.658, 0.112),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_68",
		Orientation = Vec3(-2.294, 0.112, -0.000),
		Position = Vec3(-2200.125, 1184.376, 96.125),
		Radius = 35,
		SerialNum = 171,
		Stance = "stand",
		TagName = "allied_68",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_69 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.607, -0.788, 0.108),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_69",
		Orientation = Vec3(-2.485, 0.108, -0.000),
		Position = Vec3(-2200.125, 1650.885, 96.125),
		Radius = 35,
		SerialNum = 173,
		Stance = "stand",
		TagName = "allied_69",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.760, -0.649, -0.017),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_7",
		Orientation = Vec3(-2.278, -0.017, -0.000),
		Position = Vec3(-1826.125, 2934.722, 336.125),
		Radius = 35,
		SerialNum = 49,
		Stance = "stand",
		TagName = "allied_7",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_70 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.629, -0.776, 0.033),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_70",
		Orientation = Vec3(-2.460, 0.033, -0.000),
		Position = Vec3(-2082.876, 2500.835, 96.125),
		Radius = 128,
		SerialNum = 175,
		Stance = "crouch",
		TagName = "allied_70",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_71 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.629, -0.777, -0.013),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_71",
		Orientation = Vec3(-2.461, -0.013, -0.000),
		Position = Vec3(-2379.402, 2167.792, 272.125),
		Radius = 35,
		SerialNum = 177,
		Stance = "stand",
		TagName = "allied_71",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_72 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.702, -0.711, 0.041),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_72",
		Orientation = Vec3(-2.363, 0.041, -0.000),
		Position = Vec3(-2597.766, 1893.817, 256.273),
		Radius = 128,
		SerialNum = 179,
		Stance = "crouch",
		TagName = "allied_72",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_73 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.020, -1.000, -0.013),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_73",
		Orientation = Vec3(3.121, -0.013, -0.000),
		Position = Vec3(451.750, 3755.906, 336.125),
		Radius = 128,
		SerialNum = 181,
		Stance = "crouch",
		TagName = "allied_73",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_74 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.251, -0.968, -0.001),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_74",
		Orientation = Vec3(-2.888, -0.001, -0.000),
		Position = Vec3(633.242, 3249.376, 272.139),
		Radius = 35,
		SerialNum = 183,
		Stance = "stand",
		TagName = "allied_74",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_75 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.067, -0.998, 0.010),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_75",
		Orientation = Vec3(-3.074, 0.010, -0.000),
		Position = Vec3(-216.614, 3246.064, 176.125),
		Radius = 35,
		SerialNum = 185,
		Stance = "stand",
		TagName = "allied_75",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_76 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.801, -0.596, -0.048),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_76",
		Orientation = Vec3(-2.210, -0.049, -0.000),
		Position = Vec3(-2605.875, 833.173, 800.125),
		Radius = 35,
		SerialNum = 187,
		Stance = "stand",
		TagName = "allied_76",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_77 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.980, -0.191, -0.061),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_77",
		Orientation = Vec3(-1.763, -0.061, -0.000),
		Position = Vec3(-2826.125, 863.827, 960.125),
		Radius = 35,
		SerialNum = 189,
		Stance = "stand",
		TagName = "allied_77",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.698, -0.716, 0.004),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_8",
		Orientation = Vec3(-2.369, 0.004, -0.000),
		Position = Vec3(-1826.127, 3075.412, 336.125),
		Radius = 35,
		SerialNum = 51,
		Stance = "stand",
		TagName = "allied_8",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.226, -0.974, 0.029),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_9",
		Orientation = Vec3(-2.913, 0.029, -0.000),
		Position = Vec3(-1559.773, 3776.125, 336.125),
		Radius = 35,
		SerialNum = 53,
		Stance = "stand",
		TagName = "allied_9",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.445, 0.896, 0.012),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_",
		Orientation = Vec3(0.461, 0.012, 0.000),
		Position = Vec3(1899.839, -2698.125, 336.125),
		Radius = 35,
		SerialNum = 191,
		Stance = "stand",
		TagName = "axis",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.503, 0.864, 0.004),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_1",
		Orientation = Vec3(0.527, 0.004, 0.000),
		Position = Vec3(2040.590, -2701.796, 336.125),
		Radius = 35,
		SerialNum = 193,
		Stance = "stand",
		TagName = "axis_",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.369, 0.929, 0.025),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_10",
		Orientation = Vec3(0.378, 0.025, 0.000),
		Position = Vec3(1132.841, -3776.125, 336.125),
		Radius = 35,
		SerialNum = 211,
		Stance = "stand",
		TagName = "axis_10",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_11 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.345, 0.936, 0.066),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_11",
		Orientation = Vec3(0.353, 0.066, 0.000),
		Position = Vec3(503.147, -3776.125, 336.125),
		Radius = 128,
		SerialNum = 213,
		Stance = "crouch",
		TagName = "axis_11",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_12 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.066, 0.998, 0.021),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_12",
		Orientation = Vec3(0.066, 0.021, 0.000),
		Position = Vec3(-286.635, -3762.125, 336.125),
		Radius = 128,
		SerialNum = 215,
		Stance = "crouch",
		TagName = "axis_12",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_13 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.000, 1.000, 0.021),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_13",
		Orientation = Vec3(0.000, 0.021, 0.000),
		Position = Vec3(-767.201, -3776.125, 336.125),
		Radius = 35,
		SerialNum = 217,
		Stance = "stand",
		TagName = "axis_13",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_14 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.161, 0.986, -0.029),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_14",
		Orientation = Vec3(0.162, -0.029, 0.000),
		Position = Vec3(-1498.454, -3776.125, 336.125),
		Radius = 35,
		SerialNum = 219,
		Stance = "stand",
		TagName = "axis_14",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_15 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.078, 0.995, -0.070),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_15",
		Orientation = Vec3(-0.078, -0.070, -0.000),
		Position = Vec3(-1616.879, -3808.126, 1040.125),
		Radius = 35,
		SerialNum = 221,
		Stance = "stand",
		TagName = "axis_15",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_16 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.021, 1.000, 0.013),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_16",
		Orientation = Vec3(0.021, 0.013, 0.000),
		Position = Vec3(-1126.751, -3808.125, 1040.125),
		Radius = 35,
		SerialNum = 223,
		Stance = "stand",
		TagName = "axis_16",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_17 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.017, 0.999, -0.041),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_17",
		Orientation = Vec3(0.017, -0.041, 0.000),
		Position = Vec3(-613.346, -3808.125, 1040.125),
		Radius = 35,
		SerialNum = 225,
		Stance = "stand",
		TagName = "axis_17",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_18 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.158, 0.987, -0.037),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_18",
		Orientation = Vec3(0.159, -0.037, 0.000),
		Position = Vec3(-195.262, -3808.125, 1040.125),
		Radius = 35,
		SerialNum = 227,
		Stance = "stand",
		TagName = "axis_18",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_19 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.251, 0.967, -0.032),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_19",
		Orientation = Vec3(0.254, -0.032, 0.000),
		Position = Vec3(271.247, -3808.125, 1040.125),
		Radius = 35,
		SerialNum = 229,
		Stance = "stand",
		TagName = "axis_19",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.449, 0.894, 0.021),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_2",
		Orientation = Vec3(0.465, 0.021, 0.000),
		Position = Vec3(2166.318, -2698.125, 336.125),
		Radius = 35,
		SerialNum = 195,
		Stance = "stand",
		TagName = "axis_2",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_20 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.231, 0.973, -0.016),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_20",
		Orientation = Vec3(0.233, -0.016, 0.000),
		Position = Vec3(643.254, -3808.125, 1040.125),
		Radius = 35,
		SerialNum = 231,
		Stance = "stand",
		TagName = "axis_20",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_21 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.319, 0.948, 0.005),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_21",
		Orientation = Vec3(0.325, 0.005, 0.000),
		Position = Vec3(1017.004, -3808.125, 1040.125),
		Radius = 35,
		SerialNum = 233,
		Stance = "stand",
		TagName = "axis_21",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_22 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.511, 0.859, -0.037),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_22",
		Orientation = Vec3(0.537, -0.037, 0.000),
		Position = Vec3(1486.666, -3808.125, 1040.125),
		Radius = 35,
		SerialNum = 235,
		Stance = "stand",
		TagName = "axis_22",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_23 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.741, 0.671, -0.028),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_23",
		Orientation = Vec3(0.836, -0.028, 0.000),
		Position = Vec3(1826.126, -3717.088, 1040.164),
		Radius = 35,
		SerialNum = 237,
		Stance = "stand",
		TagName = "axis_23",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_24 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.741, 0.671, -0.028),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_24",
		Orientation = Vec3(0.836, -0.028, 0.000),
		Position = Vec3(1826.125, -3579.743, 1040.164),
		Radius = 35,
		SerialNum = 239,
		Stance = "stand",
		TagName = "axis_24",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_25 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.741, 0.671, -0.028),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_25",
		Orientation = Vec3(0.836, -0.028, 0.000),
		Position = Vec3(1826.125, -3453.888, 1040.164),
		Radius = 35,
		SerialNum = 241,
		Stance = "stand",
		TagName = "axis_25",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_26 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.713, 0.701, -0.016),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_26",
		Orientation = Vec3(0.794, -0.016, 0.000),
		Position = Vec3(1826.125, -3330.722, 1040.164),
		Radius = 35,
		SerialNum = 243,
		Stance = "stand",
		TagName = "axis_26",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_27 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.713, 0.701, -0.016),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_27",
		Orientation = Vec3(0.794, -0.016, 0.000),
		Position = Vec3(1826.125, -3199.190, 1040.164),
		Radius = 35,
		SerialNum = 245,
		Stance = "stand",
		TagName = "axis_27",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_28 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.713, 0.701, -0.016),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_28",
		Orientation = Vec3(0.794, -0.016, 0.000),
		Position = Vec3(1826.125, -3062.378, 1040.164),
		Radius = 35,
		SerialNum = 247,
		Stance = "stand",
		TagName = "axis_28",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_29 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.713, 0.701, -0.016),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_29",
		Orientation = Vec3(0.794, -0.016, 0.000),
		Position = Vec3(1826.125, -2943.729, 1040.164),
		Radius = 35,
		SerialNum = 249,
		Stance = "stand",
		TagName = "axis_29",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.434, 0.901, -0.012),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_3",
		Orientation = Vec3(0.449, -0.012, 0.000),
		Position = Vec3(2292.401, -2698.125, 336.125),
		Radius = 35,
		SerialNum = 197,
		Stance = "stand",
		TagName = "axis_3",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_30 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.713, 0.701, -0.016),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_30",
		Orientation = Vec3(0.794, -0.016, 0.000),
		Position = Vec3(1826.125, -2803.302, 1040.164),
		Radius = 35,
		SerialNum = 251,
		Stance = "stand",
		TagName = "axis_30",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_31 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.449, 0.893, -0.045),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_31",
		Orientation = Vec3(0.466, -0.045, 0.000),
		Position = Vec3(1911.707, -2698.125, 1040.164),
		Radius = 35,
		SerialNum = 253,
		Stance = "stand",
		TagName = "axis_31",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_32 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.449, 0.893, -0.045),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_32",
		Orientation = Vec3(0.466, -0.045, 0.000),
		Position = Vec3(2033.679, -2698.125, 1040.164),
		Radius = 35,
		SerialNum = 255,
		Stance = "stand",
		TagName = "axis_32",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_33 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.449, 0.893, -0.045),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_33",
		Orientation = Vec3(0.466, -0.045, 0.000),
		Position = Vec3(2161.598, -2698.125, 1040.164),
		Radius = 35,
		SerialNum = 257,
		Stance = "stand",
		TagName = "axis_33",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_34 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.489, 0.871, -0.045),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_34",
		Orientation = Vec3(0.512, -0.045, 0.000),
		Position = Vec3(2300.937, -2698.125, 1040.164),
		Radius = 35,
		SerialNum = 259,
		Stance = "stand",
		TagName = "axis_34",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_35 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.489, 0.871, -0.045),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_35",
		Orientation = Vec3(0.512, -0.045, 0.000),
		Position = Vec3(2429.935, -2698.125, 1040.164),
		Radius = 35,
		SerialNum = 261,
		Stance = "stand",
		TagName = "axis_35",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_36 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.594, 0.804, -0.024),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_36",
		Orientation = Vec3(0.636, -0.024, 0.000),
		Position = Vec3(2678.328, -2698.126, 1040.164),
		Radius = 35,
		SerialNum = 263,
		Stance = "stand",
		TagName = "axis_36",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_37 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.880, 0.474, -0.037),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_37",
		Orientation = Vec3(1.076, -0.037, 0.000),
		Position = Vec3(2946.798, -2540.679, 1040.125),
		Radius = 35,
		SerialNum = 265,
		Stance = "stand",
		TagName = "axis_37",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_38 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.777, 0.630, -0.020),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_38",
		Orientation = Vec3(0.890, -0.020, 0.000),
		Position = Vec3(2938.125, -2210.510, 1040.125),
		Radius = 35,
		SerialNum = 267,
		Stance = "stand",
		TagName = "axis_38",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_39 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.777, 0.630, -0.020),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_39",
		Orientation = Vec3(0.890, -0.020, 0.000),
		Position = Vec3(2938.125, -1814.567, 1040.125),
		Radius = 35,
		SerialNum = 269,
		Stance = "stand",
		TagName = "axis_39",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.518, 0.856, 0.004),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_4",
		Orientation = Vec3(0.544, 0.004, 0.000),
		Position = Vec3(2423.903, -2698.125, 336.125),
		Radius = 35,
		SerialNum = 199,
		Stance = "stand",
		TagName = "axis_4",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_40 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.777, 0.630, -0.020),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_40",
		Orientation = Vec3(0.890, -0.020, 0.000),
		Position = Vec3(2938.125, -1393.299, 1040.125),
		Radius = 35,
		SerialNum = 271,
		Stance = "stand",
		TagName = "axis_40",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_41 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.882, 0.471, -0.024),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_41",
		Orientation = Vec3(1.081, -0.024, 0.000),
		Position = Vec3(2938.125, -971.614, 1040.125),
		Radius = 35,
		SerialNum = 273,
		Stance = "stand",
		TagName = "axis_41",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_42 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.974, 0.222, -0.041),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_42",
		Orientation = Vec3(1.346, -0.041, 0.000),
		Position = Vec3(2938.125, -707.364, 1040.125),
		Radius = 35,
		SerialNum = 275,
		Stance = "stand",
		TagName = "axis_42",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_43 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.931, 0.365, -0.016),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_43",
		Orientation = Vec3(1.197, -0.016, 0.000),
		Position = Vec3(2565.750, -421.432, 960.146),
		Radius = 35,
		SerialNum = 277,
		Stance = "stand",
		TagName = "axis_43",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_44 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.880, 0.474, -0.020),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_44",
		Orientation = Vec3(1.076, -0.020, 0.000),
		Position = Vec3(2562.125, -177.568, 960.146),
		Radius = 35,
		SerialNum = 279,
		Stance = "stand",
		TagName = "axis_44",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_45 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.993, 0.116, -0.024),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_45",
		Orientation = Vec3(1.455, -0.024, 0.000),
		Position = Vec3(2458.125, -34.125, 800.128),
		Radius = 35,
		SerialNum = 281,
		Stance = "stand",
		TagName = "axis_45",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_46 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.962, 0.266, -0.057),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_46",
		Orientation = Vec3(1.301, -0.057, 0.000),
		Position = Vec3(2514.125, -328.585, 800.125),
		Radius = 35,
		SerialNum = 283,
		Stance = "stand",
		TagName = "axis_46",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_47 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.963, 0.267, -0.028),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_47",
		Orientation = Vec3(1.301, -0.028, 0.000),
		Position = Vec3(2764.865, -469.509, 800.125),
		Radius = 35,
		SerialNum = 285,
		Stance = "stand",
		TagName = "axis_47",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_48 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.857, 0.514, 0.030),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_48",
		Orientation = Vec3(1.031, 0.030, 0.000),
		Position = Vec3(2904.126, -2440.527, 336.125),
		Radius = 35,
		SerialNum = 287,
		Stance = "stand",
		TagName = "axis_48",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_49 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.857, 0.514, 0.030),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_49",
		Orientation = Vec3(1.031, 0.030, 0.000),
		Position = Vec3(2904.125, -1937.699, 336.125),
		Radius = 35,
		SerialNum = 289,
		Stance = "stand",
		TagName = "axis_49",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.642, 0.766, 0.021),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_5",
		Orientation = Vec3(0.698, 0.021, 0.000),
		Position = Vec3(2674.661, -2698.126, 336.125),
		Radius = 35,
		SerialNum = 201,
		Stance = "stand",
		TagName = "axis_5",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_50 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.857, 0.514, 0.030),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_50",
		Orientation = Vec3(1.031, 0.030, 0.000),
		Position = Vec3(2904.125, -1434.518, 336.125),
		Radius = 35,
		SerialNum = 291,
		Stance = "stand",
		TagName = "axis_50",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_51 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.857, 0.514, 0.030),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_51",
		Orientation = Vec3(1.031, 0.030, 0.000),
		Position = Vec3(2904.125, -893.604, 336.125),
		Radius = 35,
		SerialNum = 293,
		Stance = "stand",
		TagName = "axis_51",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_52 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.833, 0.553, -0.003),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_52",
		Orientation = Vec3(0.985, -0.003, 0.000),
		Position = Vec3(2904.125, -297.953, 336.125),
		Radius = 35,
		SerialNum = 295,
		Stance = "stand",
		TagName = "axis_52",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_53 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.255, 0.963, 0.091),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_53",
		Orientation = Vec3(0.259, 0.091, 0.000),
		Position = Vec3(-12.808, -2299.121, -63.875),
		Radius = 128,
		SerialNum = 297,
		Stance = "crouch",
		TagName = "axis_53",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_54 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.148, 0.989, -0.017),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_54",
		Orientation = Vec3(0.148, -0.017, 0.000),
		Position = Vec3(646.016, -3485.816, 256.125),
		Radius = 35,
		SerialNum = 299,
		Stance = "stand",
		TagName = "axis_54",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_55 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.059, 0.998, -0.017),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_55",
		Orientation = Vec3(-0.059, -0.017, -0.000),
		Position = Vec3(-340.284, -3379.318, 272.125),
		Radius = 35,
		SerialNum = 301,
		Stance = "stand",
		TagName = "axis_55",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_56 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.410, 0.912, 0.004),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_56",
		Orientation = Vec3(0.422, 0.004, 0.000),
		Position = Vec3(847.257, -2956.064, 96.125),
		Radius = 128,
		SerialNum = 303,
		Stance = "crouch",
		TagName = "axis_56",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_57 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.069, 0.997, 0.029),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_57",
		Orientation = Vec3(0.069, 0.029, 0.000),
		Position = Vec3(-908.979, -2944.725, 96.125),
		Radius = 128,
		SerialNum = 305,
		Stance = "crouch",
		TagName = "axis_57",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_58 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.292, 0.951, 0.100),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_58",
		Orientation = Vec3(0.298, 0.100, 0.000),
		Position = Vec3(-357.795, -2375.179, -63.875),
		Radius = 128,
		SerialNum = 307,
		Stance = "crouch",
		TagName = "axis_58",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_59 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.312, 0.947, 0.071),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_59",
		Orientation = Vec3(0.318, 0.071, 0.000),
		Position = Vec3(529.542, -2354.409, -63.875),
		Radius = 128,
		SerialNum = 309,
		Stance = "crouch",
		TagName = "axis_59",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.695, 0.719, 0.004),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_6",
		Orientation = Vec3(0.768, 0.004, 0.000),
		Position = Vec3(1826.126, -2805.248, 336.125),
		Radius = 35,
		SerialNum = 203,
		Stance = "stand",
		TagName = "axis_6",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_60 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.815, 0.577, 0.050),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_60",
		Orientation = Vec3(0.955, 0.050, 0.000),
		Position = Vec3(2338.125, -1908.715, 96.164),
		Radius = 35,
		SerialNum = 311,
		Stance = "stand",
		TagName = "axis_60",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_61 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.815, 0.575, 0.071),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_61",
		Orientation = Vec3(0.957, 0.071, 0.000),
		Position = Vec3(2338.125, -2290.186, 96.164),
		Radius = 35,
		SerialNum = 313,
		Stance = "stand",
		TagName = "axis_61",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_62 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.028, 0.999, 0.021),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_62",
		Orientation = Vec3(0.028, 0.021, 0.000),
		Position = Vec3(293.539, -3759.871, 336.125),
		Radius = 128,
		SerialNum = 315,
		Stance = "crouch",
		TagName = "axis_62",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_63 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.008, 1.000, 0.012),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_63",
		Orientation = Vec3(0.008, 0.012, 0.000),
		Position = Vec3(372.592, -3756.705, 336.125),
		Radius = 128,
		SerialNum = 317,
		Stance = "crouch",
		TagName = "axis_63",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_64 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.178, 0.980, 0.083),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_64",
		Orientation = Vec3(0.180, 0.083, 0.000),
		Position = Vec3(-692.001, -3210.125, 96.125),
		Radius = 35,
		SerialNum = 319,
		Stance = "stand",
		TagName = "axis_64",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_65 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.141, 0.985, 0.095),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_65",
		Orientation = Vec3(0.143, 0.095, 0.000),
		Position = Vec3(-364.266, -3210.125, 96.125),
		Radius = 35,
		SerialNum = 321,
		Stance = "stand",
		TagName = "axis_65",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_66 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.864, 0.495, 0.095),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_66",
		Orientation = Vec3(1.051, 0.095, 0.000),
		Position = Vec3(2200.125, -275.884, 96.125),
		Radius = 35,
		SerialNum = 323,
		Stance = "stand",
		TagName = "axis_66",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_67 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.720, 0.686, 0.108),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_67",
		Orientation = Vec3(0.810, 0.108, 0.000),
		Position = Vec3(2200.125, -738.065, 96.125),
		Radius = 35,
		SerialNum = 325,
		Stance = "stand",
		TagName = "axis_67",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_68 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.745, 0.658, 0.112),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_68",
		Orientation = Vec3(0.847, 0.112, 0.000),
		Position = Vec3(2200.125, -1184.376, 96.125),
		Radius = 35,
		SerialNum = 327,
		Stance = "stand",
		TagName = "axis_68",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_69 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.607, 0.788, 0.108),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_69",
		Orientation = Vec3(0.656, 0.108, 0.000),
		Position = Vec3(2200.125, -1650.885, 96.125),
		Radius = 35,
		SerialNum = 329,
		Stance = "stand",
		TagName = "axis_69",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.760, 0.649, -0.017),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_7",
		Orientation = Vec3(0.864, -0.017, 0.000),
		Position = Vec3(1826.125, -2934.722, 336.125),
		Radius = 35,
		SerialNum = 205,
		Stance = "stand",
		TagName = "axis_7",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_70 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.629, 0.776, 0.033),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_70",
		Orientation = Vec3(0.681, 0.033, 0.000),
		Position = Vec3(2082.876, -2500.835, 96.125),
		Radius = 128,
		SerialNum = 331,
		Stance = "crouch",
		TagName = "axis_70",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_71 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.629, 0.777, -0.013),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_71",
		Orientation = Vec3(0.680, -0.013, 0.000),
		Position = Vec3(2379.402, -2167.791, 272.125),
		Radius = 35,
		SerialNum = 333,
		Stance = "stand",
		TagName = "axis_71",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_72 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.702, 0.711, 0.041),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_72",
		Orientation = Vec3(0.778, 0.041, 0.000),
		Position = Vec3(2597.766, -1893.817, 256.273),
		Radius = 128,
		SerialNum = 335,
		Stance = "crouch",
		TagName = "axis_72",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_73 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.020, 1.000, -0.013),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_73",
		Orientation = Vec3(-0.020, -0.013, -0.000),
		Position = Vec3(-451.749, -3755.906, 336.125),
		Radius = 128,
		SerialNum = 337,
		Stance = "crouch",
		TagName = "axis_73",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_74 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.251, 0.968, -0.001),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_74",
		Orientation = Vec3(0.254, -0.001, 0.000),
		Position = Vec3(-633.241, -3249.376, 272.139),
		Radius = 35,
		SerialNum = 339,
		Stance = "stand",
		TagName = "axis_74",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_75 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.067, 0.998, 0.010),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_75",
		Orientation = Vec3(0.067, 0.010, 0.000),
		Position = Vec3(216.614, -3246.064, 176.125),
		Radius = 35,
		SerialNum = 341,
		Stance = "stand",
		TagName = "axis_75",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_76 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.801, 0.596, -0.048),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_76",
		Orientation = Vec3(0.931, -0.049, 0.000),
		Position = Vec3(2605.875, -833.172, 800.125),
		Radius = 35,
		SerialNum = 343,
		Stance = "stand",
		TagName = "axis_76",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_77 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.980, 0.191, -0.061),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_77",
		Orientation = Vec3(1.378, -0.061, 0.000),
		Position = Vec3(2826.125, -863.826, 960.125),
		Radius = 35,
		SerialNum = 345,
		Stance = "stand",
		TagName = "axis_77",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.698, 0.716, 0.004),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_8",
		Orientation = Vec3(0.773, 0.004, 0.000),
		Position = Vec3(1826.127, -3075.412, 336.125),
		Radius = 35,
		SerialNum = 207,
		Stance = "stand",
		TagName = "axis_8",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.226, 0.974, 0.029),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_9",
		Orientation = Vec3(0.228, 0.029, 0.000),
		Position = Vec3(1559.773, -3776.125, 336.125),
		Radius = 35,
		SerialNum = 209,
		Stance = "stand",
		TagName = "axis_9",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	Version = 1,
};