global _MG = 
{
	SNIPE_allied = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.989, -0.027, -0.146),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied",
		Orientation = Vec3(1.598, -0.147, -0.000),
		Position = Vec3(4306.672, 400.075, 3624.125),
		Radius = 35,
		SerialNum = 69,
		Stance = "prone",
		TagName = "allied",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.998, -0.015, -0.068),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_1",
		Orientation = Vec3(1.586, -0.068, -0.000),
		Position = Vec3(4299.548, 520.199, 3624.125),
		Radius = 35,
		SerialNum = 133,
		Stance = "prone",
		TagName = "allied_1",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.956, -0.135, -0.260),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_10",
		Orientation = Vec3(1.711, -0.263, -0.000),
		Position = Vec3(4298.087, 1677.814, 3624.125),
		Radius = 35,
		SerialNum = 165,
		Stance = "prone",
		TagName = "allied_10",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_11 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.960, -0.248, -0.130),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_11",
		Orientation = Vec3(1.824, -0.130, -0.000),
		Position = Vec3(4278.115, 1819.721, 3112.126),
		Radius = 35,
		SerialNum = 197,
		Stance = "prone",
		TagName = "allied_11",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_12 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.976, -0.213, 0.042),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_12",
		Orientation = Vec3(1.785, 0.042, -0.000),
		Position = Vec3(4260.125, 1967.192, 2856.125),
		Radius = 35,
		SerialNum = 229,
		Stance = "prone",
		TagName = "allied_12",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_13 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.976, -0.217, -0.025),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_13",
		Orientation = Vec3(1.790, -0.025, -0.000),
		Position = Vec3(4260.125, 1771.555, 2856.125),
		Radius = 35,
		SerialNum = 261,
		Stance = "prone",
		TagName = "allied_13",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_14 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.983, -0.184, -0.004),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_14",
		Orientation = Vec3(1.756, -0.004, -0.000),
		Position = Vec3(4260.125, 1516.311, 2856.125),
		Radius = 35,
		SerialNum = 39,
		Stance = "prone",
		TagName = "allied_14",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_15 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.993, -0.110, -0.029),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_15",
		Orientation = Vec3(1.682, -0.029, -0.000),
		Position = Vec3(4260.126, 1254.317, 2856.125),
		Radius = 35,
		SerialNum = 207,
		Stance = "prone",
		TagName = "allied_15",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_16 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.991, -0.131, -0.029),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_16",
		Orientation = Vec3(1.702, -0.029, -0.000),
		Position = Vec3(4260.125, 1040.402, 2856.125),
		Radius = 35,
		SerialNum = 209,
		Stance = "prone",
		TagName = "allied_16",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_17 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.992, -0.119, -0.033),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_17",
		Orientation = Vec3(1.690, -0.033, -0.000),
		Position = Vec3(4260.125, 806.952, 2856.125),
		Radius = 35,
		SerialNum = 213,
		Stance = "prone",
		TagName = "allied_17",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_18 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.992, -0.106, -0.071),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_18",
		Orientation = Vec3(1.677, -0.071, -0.000),
		Position = Vec3(4260.125, 552.115, 2856.125),
		Radius = 35,
		SerialNum = 217,
		Stance = "prone",
		TagName = "allied_18",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_19 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.998, 0.043, -0.054),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_19",
		Orientation = Vec3(1.528, -0.054, -0.000),
		Position = Vec3(4260.126, 297.292, 2856.125),
		Radius = 35,
		SerialNum = 167,
		Stance = "prone",
		TagName = "allied_19",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.991, -0.015, -0.134),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_2",
		Orientation = Vec3(1.586, -0.134, -0.000),
		Position = Vec3(4307.792, 646.182, 3624.125),
		Radius = 35,
		SerialNum = 223,
		Stance = "prone",
		TagName = "allied_2",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_20 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-1.000, -0.014, -0.021),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_20",
		Orientation = Vec3(1.585, -0.021, -0.000),
		Position = Vec3(5352.125, 28.351, 2856.125),
		Radius = 35,
		SerialNum = 149,
		Stance = "prone",
		TagName = "allied_20",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_21 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.999, 0.048, -0.025),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_21",
		Orientation = Vec3(1.522, -0.025, -0.000),
		Position = Vec3(5352.125, -209.464, 2856.125),
		Radius = 35,
		SerialNum = 215,
		Stance = "prone",
		TagName = "allied_21",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_22 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.997, 0.077, 0.004),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_22",
		Orientation = Vec3(1.493, 0.004, -0.000),
		Position = Vec3(5352.125, -476.271, 2856.125),
		Radius = 35,
		SerialNum = 187,
		Stance = "prone",
		TagName = "allied_22",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_23 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.997, 0.077, 0.004),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_23",
		Orientation = Vec3(1.493, 0.004, -0.000),
		Position = Vec3(5352.125, -713.113, 2856.125),
		Radius = 35,
		SerialNum = 201,
		Stance = "prone",
		TagName = "allied_23",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_24 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.997, 0.077, 0.004),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_24",
		Orientation = Vec3(1.493, 0.004, -0.000),
		Position = Vec3(5352.125, -973.074, 2856.125),
		Radius = 35,
		SerialNum = 199,
		Stance = "prone",
		TagName = "allied_24",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_25 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.992, 0.123, -0.000),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_25",
		Orientation = Vec3(1.448, 0.000, -0.000),
		Position = Vec3(5352.125, -1235.446, 2856.125),
		Radius = 35,
		SerialNum = 195,
		Stance = "prone",
		TagName = "allied_25",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_26 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.984, 0.176, 0.029),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_26",
		Orientation = Vec3(1.394, 0.029, -0.000),
		Position = Vec3(4260.125, -1207.153, 2024.125),
		Radius = 35,
		SerialNum = 151,
		Stance = "prone",
		TagName = "allied_26",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_27 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.997, 0.077, -0.008),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_27",
		Orientation = Vec3(1.493, -0.008, -0.000),
		Position = Vec3(4260.125, -964.863, 2024.125),
		Radius = 35,
		SerialNum = 191,
		Stance = "prone",
		TagName = "allied_27",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_28 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.998, 0.069, -0.008),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_28",
		Orientation = Vec3(1.502, -0.008, -0.000),
		Position = Vec3(4260.125, -709.335, 2024.125),
		Radius = 35,
		SerialNum = 203,
		Stance = "prone",
		TagName = "allied_28",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_29 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.992, -0.014, 0.124),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_29",
		Orientation = Vec3(1.585, 0.125, -0.000),
		Position = Vec3(4260.125, -451.253, 2024.125),
		Radius = 35,
		SerialNum = 185,
		Stance = "prone",
		TagName = "allied_29",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.989, -0.027, -0.146),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_3",
		Orientation = Vec3(1.598, -0.147, -0.000),
		Position = Vec3(4304.660, 783.310, 3624.125),
		Radius = 35,
		SerialNum = 183,
		Stance = "prone",
		TagName = "allied_3",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_30 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.983, -0.104, 0.149),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_30",
		Orientation = Vec3(1.676, 0.150, -0.000),
		Position = Vec3(4260.125, -206.514, 2024.125),
		Radius = 35,
		SerialNum = 179,
		Stance = "prone",
		TagName = "allied_30",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_31 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.987, -0.092, 0.133),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_31",
		Orientation = Vec3(1.664, 0.133, -0.000),
		Position = Vec3(4260.126, 33.654, 2024.125),
		Radius = 35,
		SerialNum = 177,
		Stance = "prone",
		TagName = "allied_31",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_32 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.975, 0.217, -0.054),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_32",
		Orientation = Vec3(1.352, -0.054, -0.000),
		Position = Vec3(5239.327, -1382.125, 2708.766),
		Radius = 35,
		SerialNum = 175,
		Stance = "stand",
		TagName = "allied_32",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_33 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.999, 0.032, -0.008),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_33",
		Orientation = Vec3(1.539, -0.008, -0.000),
		Position = Vec3(4823.768, 261.829, 2856.125),
		Radius = 35,
		SerialNum = 171,
		Stance = "prone",
		TagName = "allied_33",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_34 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.984, -0.180, 0.004),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
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		Orientation = Vec3(1.752, 0.004, -0.000),
		Position = Vec3(4529.417, 1526.872, 2200.125),
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	{
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		GoalType = "Snipe",
		GroupName = "",
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	{
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		GoalType = "Snipe",
		GroupName = "",
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	{
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		GoalType = "Snipe",
		GroupName = "",
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		Name = "SNIPE_allied_37",
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	{
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		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
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		MinRadius = 30,
		Name = "SNIPE_allied_38",
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	{
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		GoalType = "Snipe",
		GroupName = "",
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		MinRadius = 30,
		Name = "SNIPE_allied_39",
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		Position = Vec3(5352.125, 46.260, 2456.125),
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	{
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		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_4",
		Orientation = Vec3(1.632, -0.163, -0.000),
		Position = Vec3(4301.198, 909.779, 3624.125),
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		Stance = "prone",
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	{
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		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_40",
		Orientation = Vec3(1.612, -0.017, -0.000),
		Position = Vec3(5352.127, -188.570, 2456.125),
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	{
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		{
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		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
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		Name = "SNIPE_allied_41",
		Orientation = Vec3(1.612, -0.017, -0.000),
		Position = Vec3(5352.125, -474.406, 2456.125),
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	{
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		GoalType = "Snipe",
		GroupName = "",
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	{
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		GoalType = "Snipe",
		GroupName = "",
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	{
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		GoalType = "Snipe",
		GroupName = "",
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		MinRadius = 30,
		Name = "SNIPE_allied_44",
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		GoalType = "Snipe",
		GroupName = "",
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		GoalType = "Snipe",
		GroupName = "",
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		Orientation = Vec3(1.550, 0.162, -0.000),
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		GoalType = "Snipe",
		GroupName = "",
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		GoalType = "Snipe",
		GroupName = "",
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		GoalType = "Snipe",
		GroupName = "",
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		GoalType = "Snipe",
		GroupName = "",
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		MinRadius = 30,
		Name = "SNIPE_allied_5",
		Orientation = Vec3(1.644, -0.167, -0.000),
		Position = Vec3(4303.977, 1040.620, 3624.125),
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		Stance = "prone",
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	{
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		{
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		GoalType = "Snipe",
		GroupName = "",
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		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_50",
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	{
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		{
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		GoalType = "Snipe",
		GroupName = "",
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		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_51",
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		Stance = "prone",
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		Weapons = 
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	{
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		{
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		GoalType = "Snipe",
		GroupName = "",
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		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_52",
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		Position = Vec3(4554.034, 1720.720, 2200.125),
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		Stance = "prone",
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	{
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		{
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		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_53",
		Orientation = Vec3(1.779, -0.021, -0.000),
		Position = Vec3(4443.417, 1619.683, 3112.125),
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		Stance = "prone",
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		Weapons = 
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	{
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		{
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		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_54",
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		Position = Vec3(4394.125, 483.512, 3112.125),
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		Stance = "prone",
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		Weapons = 
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	{
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		{
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		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_55",
		Orientation = Vec3(1.583, -0.064, -0.000),
		Position = Vec3(5358.839, 1039.533, 3224.125),
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		Stance = "stand",
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		Weapons = 
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	{
		AimVectors = 
		{
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		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_56",
		Orientation = Vec3(1.890, 0.006, -0.000),
		Position = Vec3(4264.870, 2041.470, 3112.125),
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		SerialNum = 267,
		Stance = "prone",
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		Version = 1,
		Weapons = 
		{
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	{
		AimVectors = 
		{
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		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_57",
		Orientation = Vec3(1.770, -0.002, -0.000),
		Position = Vec3(5315.099, 1186.737, 3112.125),
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		SerialNum = 271,
		Stance = "prone",
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		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
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	{
		AimVectors = 
		{
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		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_58",
		Orientation = Vec3(1.740, -0.002, -0.000),
		Position = Vec3(4897.118, 1878.842, 2856.344),
		Radius = 35,
		SerialNum = 275,
		Stance = "prone",
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		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
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	{
		AimVectors = 
		{
			[0] = Vec3(-0.981, -0.193, -0.006),
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		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_59",
		Orientation = Vec3(1.765, -0.006, -0.000),
		Position = Vec3(4553.470, 1377.516, 2200.125),
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		SerialNum = 109,
		Stance = "prone",
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		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
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	{
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		{
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		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_6",
		Orientation = Vec3(1.682, -0.184, -0.000),
		Position = Vec3(4301.549, 1161.646, 3624.125),
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		SerialNum = 277,
		Stance = "prone",
		TagName = "allied_6",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_60 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.997, -0.076, 0.011),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_60",
		Orientation = Vec3(1.647, 0.011, -0.000),
		Position = Vec3(4541.699, 745.703, 2200.125),
		Radius = 35,
		SerialNum = 173,
		Stance = "prone",
		TagName = "allied_60",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.975, -0.129, -0.179),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_7",
		Orientation = Vec3(1.702, -0.180, -0.000),
		Position = Vec3(4300.254, 1292.583, 3624.125),
		Radius = 35,
		SerialNum = 205,
		Stance = "prone",
		TagName = "allied_7",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.985, -0.130, -0.113),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_8",
		Orientation = Vec3(1.702, -0.113, -0.000),
		Position = Vec3(4298.312, 1417.734, 3624.125),
		Radius = 35,
		SerialNum = 237,
		Stance = "prone",
		TagName = "allied_8",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.979, -0.125, -0.163),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_9",
		Orientation = Vec3(1.698, -0.163, -0.000),
		Position = Vec3(4297.596, 1547.354, 3624.125),
		Radius = 35,
		SerialNum = 269,
		Stance = "prone",
		TagName = "allied_9",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.989, 0.027, -0.146),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis",
		Orientation = Vec3(-1.543, -0.147, -0.000),
		Position = Vec3(-4306.672, -400.076, 3624.125),
		Radius = 35,
		SerialNum = 45,
		Stance = "prone",
		TagName = "axis",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.998, 0.015, -0.068),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_1",
		Orientation = Vec3(-1.556, -0.068, -0.000),
		Position = Vec3(-4299.548, -520.200, 3624.125),
		Radius = 35,
		SerialNum = 61,
		Stance = "prone",
		TagName = "axis_1",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.956, 0.135, -0.260),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_10",
		Orientation = Vec3(-1.431, -0.263, -0.000),
		Position = Vec3(-4298.087, -1677.814, 3624.125),
		Radius = 35,
		SerialNum = 93,
		Stance = "prone",
		TagName = "axis_10",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_11 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.960, 0.248, -0.130),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_11",
		Orientation = Vec3(-1.317, -0.130, -0.000),
		Position = Vec3(-4278.115, -1819.721, 3112.126),
		Radius = 35,
		SerialNum = 125,
		Stance = "prone",
		TagName = "axis_11",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_12 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.976, 0.213, 0.042),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_12",
		Orientation = Vec3(-1.356, 0.042, -0.000),
		Position = Vec3(-4260.125, -1967.192, 2856.125),
		Radius = 35,
		SerialNum = 157,
		Stance = "prone",
		TagName = "axis_12",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_13 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.976, 0.217, -0.025),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_13",
		Orientation = Vec3(-1.352, -0.025, -0.000),
		Position = Vec3(-4260.125, -1771.555, 2856.125),
		Radius = 35,
		SerialNum = 189,
		Stance = "prone",
		TagName = "axis_13",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_14 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.983, 0.184, -0.004),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_14",
		Orientation = Vec3(-1.385, -0.004, -0.000),
		Position = Vec3(-4260.125, -1516.312, 2856.125),
		Radius = 35,
		SerialNum = 221,
		Stance = "prone",
		TagName = "axis_14",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_15 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.993, 0.110, -0.029),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_15",
		Orientation = Vec3(-1.460, -0.029, -0.000),
		Position = Vec3(-4260.126, -1254.318, 2856.125),
		Radius = 35,
		SerialNum = 253,
		Stance = "prone",
		TagName = "axis_15",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_16 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.991, 0.131, -0.029),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_16",
		Orientation = Vec3(-1.439, -0.029, -0.000),
		Position = Vec3(-4260.125, -1040.403, 2856.125),
		Radius = 35,
		SerialNum = 35,
		Stance = "prone",
		TagName = "axis_16",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_17 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.992, 0.119, -0.033),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_17",
		Orientation = Vec3(-1.452, -0.033, -0.000),
		Position = Vec3(-4260.125, -806.953, 2856.125),
		Radius = 35,
		SerialNum = 153,
		Stance = "prone",
		TagName = "axis_17",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_18 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.992, 0.106, -0.071),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_18",
		Orientation = Vec3(-1.464, -0.071, -0.000),
		Position = Vec3(-4260.125, -552.115, 2856.125),
		Radius = 35,
		SerialNum = 159,
		Stance = "prone",
		TagName = "axis_18",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_19 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.998, -0.043, -0.054),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_19",
		Orientation = Vec3(-1.614, -0.054, -0.000),
		Position = Vec3(-4260.126, -297.293, 2856.125),
		Radius = 35,
		SerialNum = 257,
		Stance = "prone",
		TagName = "axis_19",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.991, 0.015, -0.134),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_2",
		Orientation = Vec3(-1.556, -0.134, -0.000),
		Position = Vec3(-4307.792, -646.183, 3624.125),
		Radius = 35,
		SerialNum = 37,
		Stance = "prone",
		TagName = "axis_2",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_20 = 
	{
		AimVectors = 
		{
			[0] = Vec3(1.000, 0.014, -0.021),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_20",
		Orientation = Vec3(-1.557, -0.021, -0.000),
		Position = Vec3(-5352.125, -28.351, 2856.125),
		Radius = 35,
		SerialNum = 65,
		Stance = "prone",
		TagName = "axis_20",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_21 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.999, -0.048, -0.025),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_21",
		Orientation = Vec3(-1.619, -0.025, -0.000),
		Position = Vec3(-5352.125, 209.463, 2856.125),
		Radius = 35,
		SerialNum = 97,
		Stance = "prone",
		TagName = "axis_21",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_22 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.997, -0.077, 0.004),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_22",
		Orientation = Vec3(-1.648, 0.004, -0.000),
		Position = Vec3(-5352.125, 476.270, 2856.125),
		Radius = 35,
		SerialNum = 129,
		Stance = "prone",
		TagName = "axis_22",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_23 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.997, -0.077, 0.004),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_23",
		Orientation = Vec3(-1.648, 0.004, -0.000),
		Position = Vec3(-5352.125, 713.113, 2856.125),
		Radius = 35,
		SerialNum = 161,
		Stance = "prone",
		TagName = "axis_23",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_24 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.997, -0.077, 0.004),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_24",
		Orientation = Vec3(-1.648, 0.004, -0.000),
		Position = Vec3(-5352.125, 973.074, 2856.125),
		Radius = 35,
		SerialNum = 193,
		Stance = "prone",
		TagName = "axis_24",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_25 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.992, -0.123, 0.000),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_25",
		Orientation = Vec3(-1.694, 0.000, -0.000),
		Position = Vec3(-5352.125, 1235.445, 2856.125),
		Radius = 35,
		SerialNum = 225,
		Stance = "prone",
		TagName = "axis_25",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_26 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.984, -0.176, 0.029),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_26",
		Orientation = Vec3(-1.748, 0.029, -0.000),
		Position = Vec3(-4260.125, 1207.153, 2024.125),
		Radius = 35,
		SerialNum = 147,
		Stance = "prone",
		TagName = "axis_26",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_27 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.997, -0.077, -0.008),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_27",
		Orientation = Vec3(-1.648, -0.008, -0.000),
		Position = Vec3(-4260.125, 964.862, 2024.125),
		Radius = 35,
		SerialNum = 145,
		Stance = "prone",
		TagName = "axis_27",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_28 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.998, -0.069, -0.008),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_28",
		Orientation = Vec3(-1.640, -0.008, -0.000),
		Position = Vec3(-4260.125, 709.335, 2024.125),
		Radius = 35,
		SerialNum = 143,
		Stance = "prone",
		TagName = "axis_28",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_29 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.992, 0.014, 0.124),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_29",
		Orientation = Vec3(-1.557, 0.125, -0.000),
		Position = Vec3(-4260.125, 451.252, 2024.125),
		Radius = 35,
		SerialNum = 139,
		Stance = "prone",
		TagName = "axis_29",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.989, 0.027, -0.146),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_3",
		Orientation = Vec3(-1.543, -0.147, -0.000),
		Position = Vec3(-4304.660, -783.311, 3624.125),
		Radius = 35,
		SerialNum = 137,
		Stance = "prone",
		TagName = "axis_3",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_30 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.983, 0.104, 0.149),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_30",
		Orientation = Vec3(-1.466, 0.150, -0.000),
		Position = Vec3(-4260.125, 206.514, 2024.125),
		Radius = 35,
		SerialNum = 135,
		Stance = "prone",
		TagName = "axis_30",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_31 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.987, 0.092, 0.133),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_31",
		Orientation = Vec3(-1.478, 0.133, -0.000),
		Position = Vec3(-4260.126, -33.654, 2024.125),
		Radius = 35,
		SerialNum = 131,
		Stance = "prone",
		TagName = "axis_31",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_32 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.975, -0.217, -0.054),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_32",
		Orientation = Vec3(-1.789, -0.054, -0.000),
		Position = Vec3(-5239.327, 1382.125, 2708.766),
		Radius = 35,
		SerialNum = 127,
		Stance = "stand",
		TagName = "axis_32",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_33 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.999, -0.032, -0.008),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_33",
		Orientation = Vec3(-1.603, -0.008, -0.000),
		Position = Vec3(-4823.768, -261.829, 2856.125),
		Radius = 35,
		SerialNum = 123,
		Stance = "prone",
		TagName = "axis_33",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_34 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.984, 0.180, 0.004),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_34",
		Orientation = Vec3(-1.389, 0.004, -0.000),
		Position = Vec3(-4529.417, -1526.872, 2200.125),
		Radius = 35,
		SerialNum = 121,
		Stance = "prone",
		TagName = "axis_34",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_35 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.964, 0.227, 0.137),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_35",
		Orientation = Vec3(-1.340, 0.137, -0.000),
		Position = Vec3(-4547.027, -1101.395, 2200.125),
		Radius = 35,
		SerialNum = 119,
		Stance = "prone",
		TagName = "axis_35",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_36 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.998, 0.057, 0.004),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_36",
		Orientation = Vec3(-1.514, 0.004, -0.000),
		Position = Vec3(-4563.840, -563.023, 2200.125),
		Radius = 35,
		SerialNum = 117,
		Stance = "prone",
		TagName = "axis_36",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_37 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.995, 0.065, 0.071),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_37",
		Orientation = Vec3(-1.506, 0.071, -0.000),
		Position = Vec3(-4548.200, -389.597, 2200.125),
		Radius = 35,
		SerialNum = 115,
		Stance = "prone",
		TagName = "axis_37",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_38 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.999, -0.011, 0.037),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_38",
		Orientation = Vec3(-1.582, 0.037, -0.000),
		Position = Vec3(-5286.271, -536.380, 2200.125),
		Radius = 35,
		SerialNum = 113,
		Stance = "prone",
		TagName = "axis_38",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_39 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.999, 0.042, -0.017),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_39",
		Orientation = Vec3(-1.529, -0.017, -0.000),
		Position = Vec3(-5352.125, -46.261, 2456.125),
		Radius = 35,
		SerialNum = 111,
		Stance = "prone",
		TagName = "axis_39",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.985, 0.060, -0.163),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_4",
		Orientation = Vec3(-1.510, -0.163, -0.000),
		Position = Vec3(-4301.198, -909.780, 3624.125),
		Radius = 35,
		SerialNum = 107,
		Stance = "prone",
		TagName = "axis_4",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_40 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.999, 0.042, -0.017),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_40",
		Orientation = Vec3(-1.529, -0.017, -0.000),
		Position = Vec3(-5352.127, 188.569, 2456.125),
		Radius = 35,
		SerialNum = 105,
		Stance = "prone",
		TagName = "axis_40",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_41 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.999, 0.042, -0.017),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_41",
		Orientation = Vec3(-1.529, -0.017, -0.000),
		Position = Vec3(-5352.125, 474.405, 2456.125),
		Radius = 35,
		SerialNum = 103,
		Stance = "prone",
		TagName = "axis_41",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_42 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.996, -0.079, 0.033),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_42",
		Orientation = Vec3(-1.650, 0.033, -0.000),
		Position = Vec3(-5352.125, 732.816, 2456.125),
		Radius = 35,
		SerialNum = 101,
		Stance = "prone",
		TagName = "axis_42",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_43 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.998, -0.045, 0.037),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_43",
		Orientation = Vec3(-1.616, 0.037, -0.000),
		Position = Vec3(-5352.125, 967.149, 2456.125),
		Radius = 35,
		SerialNum = 99,
		Stance = "prone",
		TagName = "axis_43",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_44 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.992, -0.128, 0.000),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_44",
		Orientation = Vec3(-1.699, 0.000, -0.000),
		Position = Vec3(-5352.501, 1228.788, 2456.125),
		Radius = 35,
		SerialNum = 95,
		Stance = "prone",
		TagName = "axis_44",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_45 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.975, -0.222, 0.012),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_45",
		Orientation = Vec3(-1.795, 0.012, -0.000),
		Position = Vec3(-5252.882, 1382.125, 2320.813),
		Radius = 35,
		SerialNum = 91,
		Stance = "stand",
		TagName = "axis_45",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_46 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.987, -0.020, 0.161),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_46",
		Orientation = Vec3(-1.591, 0.162, -0.000),
		Position = Vec3(-4260.126, 1240.735, 1624.125),
		Radius = 35,
		SerialNum = 89,
		Stance = "prone",
		TagName = "axis_46",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_47 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.990, -0.078, 0.116),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_47",
		Orientation = Vec3(-1.650, 0.116, -0.000),
		Position = Vec3(-4260.125, 980.778, 1624.125),
		Radius = 35,
		SerialNum = 87,
		Stance = "prone",
		TagName = "axis_47",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_48 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.990, -0.078, 0.116),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_48",
		Orientation = Vec3(-1.650, 0.116, -0.000),
		Position = Vec3(-4260.126, 737.239, 1624.125),
		Radius = 35,
		SerialNum = 85,
		Stance = "prone",
		TagName = "axis_48",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_49 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.990, -0.078, 0.116),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_49",
		Orientation = Vec3(-1.650, 0.116, -0.000),
		Position = Vec3(-4260.126, 464.944, 1624.125),
		Radius = 35,
		SerialNum = 83,
		Stance = "prone",
		TagName = "axis_49",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.983, 0.072, -0.167),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_5",
		Orientation = Vec3(-1.497, -0.167, -0.000),
		Position = Vec3(-4303.977, -1040.620, 3624.125),
		Radius = 35,
		SerialNum = 81,
		Stance = "prone",
		TagName = "axis_5",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_50 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.990, -0.078, 0.116),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_50",
		Orientation = Vec3(-1.650, 0.116, -0.000),
		Position = Vec3(-4260.125, 208.057, 1624.125),
		Radius = 35,
		SerialNum = 79,
		Stance = "prone",
		TagName = "axis_50",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_51 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.990, -0.078, 0.116),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_51",
		Orientation = Vec3(-1.650, 0.116, -0.000),
		Position = Vec3(-4260.125, -51.639, 1624.125),
		Radius = 35,
		SerialNum = 75,
		Stance = "prone",
		TagName = "axis_51",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_52 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.952, 0.307, -0.008),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_52",
		Orientation = Vec3(-1.259, -0.008, -0.000),
		Position = Vec3(-4554.034, -1720.721, 2200.125),
		Radius = 35,
		SerialNum = 73,
		Stance = "prone",
		TagName = "axis_52",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_53 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.978, 0.206, -0.021),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_53",
		Orientation = Vec3(-1.363, -0.021, -0.000),
		Position = Vec3(-4443.417, -1619.684, 3112.125),
		Radius = 35,
		SerialNum = 71,
		Stance = "prone",
		TagName = "axis_53",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_54 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.992, 0.066, -0.108),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_54",
		Orientation = Vec3(-1.504, -0.108, -0.000),
		Position = Vec3(-4394.125, -483.513, 3112.125),
		Radius = 35,
		SerialNum = 67,
		Stance = "prone",
		TagName = "axis_54",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_55 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.998, 0.012, -0.064),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_55",
		Orientation = Vec3(-1.559, -0.064, -0.000),
		Position = Vec3(-5358.839, -1039.533, 3224.125),
		Radius = 35,
		SerialNum = 63,
		Stance = "stand",
		TagName = "axis_55",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_56 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.949, 0.314, 0.006),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_56",
		Orientation = Vec3(-1.251, 0.006, -0.000),
		Position = Vec3(-4264.870, -2041.471, 3112.125),
		Radius = 35,
		SerialNum = 59,
		Stance = "prone",
		TagName = "axis_56",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_57 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.980, 0.198, -0.002),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_57",
		Orientation = Vec3(-1.371, -0.002, -0.000),
		Position = Vec3(-5315.099, -1186.738, 3112.125),
		Radius = 35,
		SerialNum = 57,
		Stance = "prone",
		TagName = "axis_57",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_58 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.986, 0.168, -0.002),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_58",
		Orientation = Vec3(-1.402, -0.002, -0.000),
		Position = Vec3(-4897.118, -1878.842, 2856.344),
		Radius = 35,
		SerialNum = 55,
		Stance = "prone",
		TagName = "axis_58",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_59 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.981, 0.193, -0.006),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_59",
		Orientation = Vec3(-1.377, -0.006, -0.000),
		Position = Vec3(-4553.470, -1377.516, 2200.125),
		Radius = 35,
		SerialNum = 53,
		Stance = "prone",
		TagName = "axis_59",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.977, 0.109, -0.183),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_6",
		Orientation = Vec3(-1.460, -0.184, -0.000),
		Position = Vec3(-4301.549, -1161.646, 3624.125),
		Radius = 35,
		SerialNum = 51,
		Stance = "prone",
		TagName = "axis_6",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_60 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.997, 0.076, 0.011),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_60",
		Orientation = Vec3(-1.494, 0.011, -0.000),
		Position = Vec3(-4541.699, -745.704, 2200.125),
		Radius = 35,
		SerialNum = 49,
		Stance = "prone",
		TagName = "axis_60",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.975, 0.129, -0.179),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_7",
		Orientation = Vec3(-1.439, -0.180, -0.000),
		Position = Vec3(-4300.254, -1292.583, 3624.125),
		Radius = 35,
		SerialNum = 47,
		Stance = "prone",
		TagName = "axis_7",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.985, 0.130, -0.113),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_8",
		Orientation = Vec3(-1.439, -0.113, -0.000),
		Position = Vec3(-4298.312, -1417.734, 3624.125),
		Radius = 35,
		SerialNum = 43,
		Stance = "prone",
		TagName = "axis_8",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.979, 0.125, -0.163),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_9",
		Orientation = Vec3(-1.443, -0.163, -0.000),
		Position = Vec3(-4297.596, -1547.355, 3624.125),
		Radius = 35,
		SerialNum = 41,
		Stance = "prone",
		TagName = "axis_9",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	Version = 1,
};