global _MG = 
{
	AMMOCAB_first_ammocabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_first_ammocabinet",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(2247.000, 3137.000, 43.000),
		Radius = 0,
		Range = 1250,
		SerialNum = 229,
		TagName = "first_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_first_ammocabinet_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_first_ammocabinet_1",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-191.000, -5063.000, -469.000),
		Radius = 0,
		Range = 1250,
		SerialNum = 237,
		TagName = "first_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_first_ammocabinet_2 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_first_ammocabinet_2",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-2247.000, -3145.000, 43.000),
		Radius = 0,
		Range = 1250,
		SerialNum = 245,
		TagName = "first_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_first_ammocabinet_3 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_first_ammocabinet_3",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(325.000, 5063.000, -469.000),
		Radius = 0,
		Range = 1250,
		SerialNum = 253,
		TagName = "first_ammocabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_first_healthcabinet = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_first_healthcabinet",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(2247.000, 3026.000, 43.000),
		Radius = 0,
		Range = 1250,
		SerialNum = 227,
		TagName = "first_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_first_healthcabinet_1 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_first_healthcabinet_1",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-302.000, -5063.000, -469.000),
		Radius = 0,
		Range = 1250,
		SerialNum = 235,
		TagName = "first_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_first_healthcabinet_2 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_first_healthcabinet_2",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(-2247.000, -3034.000, 43.000),
		Radius = 0,
		Range = 1250,
		SerialNum = 243,
		TagName = "first_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_first_healthcabinet_3 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_first_healthcabinet_3",
		Orientation = Vec3(-1.571, -0.000, 0.000),
		Position = Vec3(436.000, 5063.000, -469.000),
		Radius = 0,
		Range = 1250,
		SerialNum = 251,
		TagName = "first_healthcabinet",
		TeamAvailability = 6,
		Version = 1,
	},
	SNIPE_allied = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.237, 0.972, 0.000),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied",
		Orientation = Vec3(-0.239, 0.000, -0.000),
		Position = Vec3(-1467.458, -2454.125, 608.125),
		Radius = 35,
		SerialNum = 35,
		Stance = "stand",
		TagName = "allied",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.019, 0.998, 0.055),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_1",
		Orientation = Vec3(-0.019, 0.055, -0.000),
		Position = Vec3(-1078.552, -1810.126, 0.125),
		Radius = 35,
		SerialNum = 37,
		Stance = "stand",
		TagName = "allied_1",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.135, 0.986, 0.094),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_10",
		Orientation = Vec3(-0.136, 0.094, -0.000),
		Position = Vec3(-1257.592, -3035.230, 0.125),
		Radius = 35,
		SerialNum = 55,
		Stance = "stand",
		TagName = "allied_10",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_11 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.011, 0.998, 0.069),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_11",
		Orientation = Vec3(-0.011, 0.069, -0.000),
		Position = Vec3(80.114, -2322.125, 324.865),
		Radius = 35,
		SerialNum = 57,
		Stance = "stand",
		TagName = "allied_11",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_12 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.030, 0.997, 0.065),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_12",
		Orientation = Vec3(0.030, 0.065, 0.000),
		Position = Vec3(297.027, -2221.260, 306.125),
		Radius = 35,
		SerialNum = 59,
		Stance = "stand",
		TagName = "allied_12",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_13 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.036, 0.994, 0.107),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_13",
		Orientation = Vec3(0.036, 0.107, 0.000),
		Position = Vec3(223.497, -1983.076, 304.382),
		Radius = 35,
		SerialNum = 61,
		Stance = "stand",
		TagName = "allied_13",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_14 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.043, 0.999, 0.020),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_14",
		Orientation = Vec3(-0.043, 0.020, -0.000),
		Position = Vec3(347.326, -1250.371, 384.125),
		Radius = 35,
		SerialNum = 63,
		Stance = "stand",
		TagName = "allied_14",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_15 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.064, 0.997, 0.036),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_15",
		Orientation = Vec3(-0.064, 0.036, -0.000),
		Position = Vec3(-161.066, -1176.922, 384.125),
		Radius = 35,
		SerialNum = 65,
		Stance = "stand",
		TagName = "allied_15",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_16 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.537, 0.843, -0.034),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_16",
		Orientation = Vec3(0.567, -0.034, 0.000),
		Position = Vec3(-115.656, -826.847, 384.125),
		Radius = 35,
		SerialNum = 67,
		Stance = "stand",
		TagName = "allied_16",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_17 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.413, 0.911, -0.005),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_17",
		Orientation = Vec3(-0.425, -0.005, -0.000),
		Position = Vec3(134.815, -808.043, 384.125),
		Radius = 35,
		SerialNum = 69,
		Stance = "stand",
		TagName = "allied_17",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_18 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.100, 0.994, 0.044),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_18",
		Orientation = Vec3(-0.100, 0.044, -0.000),
		Position = Vec3(537.924, -3312.537, 256.125),
		Radius = 35,
		SerialNum = 71,
		Stance = "stand",
		TagName = "allied_18",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_19 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.065, 0.996, -0.055),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_19",
		Orientation = Vec3(-0.065, -0.055, -0.000),
		Position = Vec3(981.606, -3145.316, 256.125),
		Radius = 35,
		SerialNum = 73,
		Stance = "stand",
		TagName = "allied_19",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.161, 0.985, 0.059),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_2",
		Orientation = Vec3(-0.162, 0.059, -0.000),
		Position = Vec3(-1335.405, -1494.125, 160.125),
		Radius = 35,
		SerialNum = 39,
		Stance = "stand",
		TagName = "allied_2",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_20 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.102, 0.995, 0.020),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_20",
		Orientation = Vec3(0.102, 0.020, 0.000),
		Position = Vec3(768.034, -3442.249, 256.125),
		Radius = 35,
		SerialNum = 75,
		Stance = "stand",
		TagName = "allied_20",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_21 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.027, 0.999, 0.040),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_21",
		Orientation = Vec3(0.027, 0.040, 0.000),
		Position = Vec3(1147.882, -3257.113, 0.131),
		Radius = 35,
		SerialNum = 77,
		Stance = "stand",
		TagName = "allied_21",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_22 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.196, 0.980, 0.040),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_22",
		Orientation = Vec3(0.198, 0.040, 0.000),
		Position = Vec3(1620.667, -1707.587, 8.125),
		Radius = 35,
		SerialNum = 79,
		Stance = "stand",
		TagName = "allied_22",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_23 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.044, 0.999, 0.003),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_23",
		Orientation = Vec3(0.044, 0.003, 0.000),
		Position = Vec3(1813.195, -1575.295, 8.125),
		Radius = 35,
		SerialNum = 81,
		Stance = "stand",
		TagName = "allied_23",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_24 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.191, 0.976, 0.102),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_24",
		Orientation = Vec3(0.193, 0.103, 0.000),
		Position = Vec3(1402.029, -1506.904, 0.125),
		Radius = 35,
		SerialNum = 83,
		Stance = "stand",
		TagName = "allied_24",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_25 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.310, 0.948, 0.073),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_25",
		Orientation = Vec3(0.317, 0.074, 0.000),
		Position = Vec3(1870.513, -482.776, 8.125),
		Radius = 35,
		SerialNum = 85,
		Stance = "stand",
		TagName = "allied_25",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_26 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.116, 0.988, 0.098),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_26",
		Orientation = Vec3(0.117, 0.098, 0.000),
		Position = Vec3(2067.346, -716.579, 0.125),
		Radius = 35,
		SerialNum = 87,
		Stance = "stand",
		TagName = "allied_26",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_27 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.193, 0.972, 0.135),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_27",
		Orientation = Vec3(0.196, 0.136, 0.000),
		Position = Vec3(1228.322, -826.125, 0.125),
		Radius = 35,
		SerialNum = 89,
		Stance = "stand",
		TagName = "allied_27",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_28 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.029, 0.999, -0.030),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_28",
		Orientation = Vec3(-0.029, -0.030, -0.000),
		Position = Vec3(-196.558, -3618.125, 512.125),
		Radius = 35,
		SerialNum = 91,
		Stance = "stand",
		TagName = "allied_28",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_29 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.064, 0.997, -0.051),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_29",
		Orientation = Vec3(-0.064, -0.051, -0.000),
		Position = Vec3(-340.621, -3618.126, 512.125),
		Radius = 35,
		SerialNum = 93,
		Stance = "stand",
		TagName = "allied_29",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.200, 0.979, 0.043),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_3",
		Orientation = Vec3(-0.201, 0.043, -0.000),
		Position = Vec3(-1563.875, -1424.177, 160.125),
		Radius = 35,
		SerialNum = 41,
		Stance = "stand",
		TagName = "allied_3",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_30 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.102, 0.995, -0.018),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_30",
		Orientation = Vec3(0.102, -0.018, 0.000),
		Position = Vec3(-175.350, -3853.570, 512.125),
		Radius = 35,
		SerialNum = 95,
		Stance = "stand",
		TagName = "allied_30",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_31 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.007, 0.996, -0.084),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_31",
		Orientation = Vec3(-0.007, -0.084, -0.000),
		Position = Vec3(45.061, -3628.973, 760.125),
		Radius = 35,
		SerialNum = 97,
		Stance = "stand",
		TagName = "allied_31",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_32 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.092, 0.993, -0.080),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_32",
		Orientation = Vec3(0.093, -0.080, 0.000),
		Position = Vec3(-198.796, -3638.302, 760.125),
		Radius = 35,
		SerialNum = 99,
		Stance = "stand",
		TagName = "allied_32",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_33 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.276, 0.954, -0.117),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_33",
		Orientation = Vec3(-0.281, -0.118, -0.000),
		Position = Vec3(-376.428, -3629.261, 760.125),
		Radius = 35,
		SerialNum = 101,
		Stance = "stand",
		TagName = "allied_33",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_34 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.119, 0.989, -0.088),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_34",
		Orientation = Vec3(0.119, -0.088, 0.000),
		Position = Vec3(-305.605, -3895.377, 960.125),
		Radius = 35,
		SerialNum = 103,
		Stance = "stand",
		TagName = "allied_34",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_35 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.039, 0.997, -0.068),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_35",
		Orientation = Vec3(-0.039, -0.068, -0.000),
		Position = Vec3(-135.919, -3754.125, 1024.125),
		Radius = 35,
		SerialNum = 105,
		Stance = "stand",
		TagName = "allied_35",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_36 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.018, 0.999, -0.048),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_36",
		Orientation = Vec3(0.018, -0.048, 0.000),
		Position = Vec3(119.438, -3754.125, 1024.125),
		Radius = 35,
		SerialNum = 107,
		Stance = "stand",
		TagName = "allied_36",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_37 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.054, 0.989, -0.135),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_37",
		Orientation = Vec3(0.055, -0.135, 0.000),
		Position = Vec3(311.607, -3699.398, 960.125),
		Radius = 35,
		SerialNum = 109,
		Stance = "stand",
		TagName = "allied_37",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_38 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.120, 0.993, 0.020),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_38",
		Orientation = Vec3(-0.121, 0.020, -0.000),
		Position = Vec3(485.006, -4787.712, 256.125),
		Radius = 35,
		SerialNum = 111,
		Stance = "stand",
		TagName = "allied_38",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_39 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.028, 0.999, 0.030),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_39",
		Orientation = Vec3(0.028, 0.030, 0.000),
		Position = Vec3(-483.487, -4796.824, 256.125),
		Radius = 35,
		SerialNum = 113,
		Stance = "stand",
		TagName = "allied_39",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.150, 0.987, 0.061),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_4",
		Orientation = Vec3(-0.151, 0.061, -0.000),
		Position = Vec3(-1124.130, -1189.753, 0.125),
		Radius = 35,
		SerialNum = 43,
		Stance = "stand",
		TagName = "allied_4",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_40 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.316, 0.948, -0.035),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_40",
		Orientation = Vec3(0.322, -0.035, 0.000),
		Position = Vec3(-393.374, -1221.528, 384.125),
		Radius = 35,
		SerialNum = 115,
		Stance = "stand",
		TagName = "allied_40",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_41 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.216, 0.974, 0.071),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_41",
		Orientation = Vec3(-0.218, 0.071, -0.000),
		Position = Vec3(-1578.164, -2442.483, 264.125),
		Radius = 35,
		SerialNum = 117,
		Stance = "stand",
		TagName = "allied_41",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_42 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.261, 0.965, -0.005),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_42",
		Orientation = Vec3(-0.264, -0.005, -0.000),
		Position = Vec3(-1556.788, -3834.660, 534.125),
		Radius = 35,
		SerialNum = 119,
		Stance = "stand",
		TagName = "allied_42",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_43 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.235, 0.968, 0.082),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_43",
		Orientation = Vec3(0.239, 0.082, 0.000),
		Position = Vec3(1469.575, -2390.789, 264.125),
		Radius = 35,
		SerialNum = 121,
		Stance = "stand",
		TagName = "allied_43",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.282, 0.950, 0.131),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_5",
		Orientation = Vec3(-0.288, 0.132, -0.000),
		Position = Vec3(-1347.869, -1020.683, 0.125),
		Radius = 35,
		SerialNum = 45,
		Stance = "stand",
		TagName = "allied_5",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.011, 0.995, 0.094),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_6",
		Orientation = Vec3(0.011, 0.094, 0.000),
		Position = Vec3(-1429.875, -1410.009, 0.125),
		Radius = 35,
		SerialNum = 47,
		Stance = "stand",
		TagName = "allied_6",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.225, 0.974, -0.018),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_7",
		Orientation = Vec3(-0.227, -0.018, -0.000),
		Position = Vec3(-1752.520, -526.125, 544.125),
		Radius = 35,
		SerialNum = 49,
		Stance = "stand",
		TagName = "allied_7",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.245, 0.968, 0.057),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_8",
		Orientation = Vec3(-0.248, 0.057, -0.000),
		Position = Vec3(-2203.170, -436.952, 0.125),
		Radius = 35,
		SerialNum = 51,
		Stance = "stand",
		TagName = "allied_8",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_allied_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.069, 0.996, 0.057),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_allied_9",
		Orientation = Vec3(-0.069, 0.057, -0.000),
		Position = Vec3(-1142.954, -2355.344, 0.125),
		Radius = 35,
		SerialNum = 53,
		Stance = "stand",
		TagName = "allied_9",
		TeamAvailability = 4,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.237, -0.972, 0.000),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis",
		Orientation = Vec3(2.902, 0.000, -0.000),
		Position = Vec3(1467.457, 2454.125, 608.125),
		Radius = 35,
		SerialNum = 123,
		Stance = "stand",
		TagName = "axis",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.019, -0.998, 0.055),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_1",
		Orientation = Vec3(3.123, 0.055, -0.000),
		Position = Vec3(1078.552, 1810.126, 0.125),
		Radius = 35,
		SerialNum = 125,
		Stance = "stand",
		TagName = "axis_1",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_10 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.135, -0.986, 0.094),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_10",
		Orientation = Vec3(3.006, 0.094, -0.000),
		Position = Vec3(1257.592, 3035.230, 0.125),
		Radius = 35,
		SerialNum = 143,
		Stance = "stand",
		TagName = "axis_10",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_11 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.011, -0.998, 0.069),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_11",
		Orientation = Vec3(3.130, 0.069, -0.000),
		Position = Vec3(-80.114, 2322.125, 324.865),
		Radius = 35,
		SerialNum = 145,
		Stance = "stand",
		TagName = "axis_11",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_12 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.030, -0.997, 0.065),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_12",
		Orientation = Vec3(-3.111, 0.065, -0.000),
		Position = Vec3(-297.027, 2221.260, 306.125),
		Radius = 35,
		SerialNum = 147,
		Stance = "stand",
		TagName = "axis_12",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_13 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.036, -0.994, 0.107),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_13",
		Orientation = Vec3(-3.106, 0.107, -0.000),
		Position = Vec3(-223.497, 1983.076, 304.382),
		Radius = 35,
		SerialNum = 149,
		Stance = "stand",
		TagName = "axis_13",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_14 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.043, -0.999, 0.020),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_14",
		Orientation = Vec3(3.098, 0.020, -0.000),
		Position = Vec3(-347.327, 1250.371, 384.125),
		Radius = 35,
		SerialNum = 151,
		Stance = "stand",
		TagName = "axis_14",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_15 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.064, -0.997, 0.036),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_15",
		Orientation = Vec3(3.078, 0.036, -0.000),
		Position = Vec3(161.065, 1176.922, 384.125),
		Radius = 35,
		SerialNum = 153,
		Stance = "stand",
		TagName = "axis_15",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_16 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.537, -0.843, -0.034),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_16",
		Orientation = Vec3(-2.574, -0.034, -0.000),
		Position = Vec3(115.656, 826.847, 384.125),
		Radius = 35,
		SerialNum = 155,
		Stance = "stand",
		TagName = "axis_16",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_17 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.413, -0.911, -0.005),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_17",
		Orientation = Vec3(2.716, -0.005, -0.000),
		Position = Vec3(-134.816, 808.043, 384.125),
		Radius = 35,
		SerialNum = 157,
		Stance = "stand",
		TagName = "axis_17",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_18 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.100, -0.994, 0.044),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_18",
		Orientation = Vec3(3.042, 0.044, -0.000),
		Position = Vec3(-537.925, 3312.537, 256.125),
		Radius = 35,
		SerialNum = 159,
		Stance = "stand",
		TagName = "axis_18",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_19 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.065, -0.996, -0.055),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_19",
		Orientation = Vec3(3.076, -0.055, -0.000),
		Position = Vec3(-981.606, 3145.316, 256.125),
		Radius = 35,
		SerialNum = 161,
		Stance = "stand",
		TagName = "axis_19",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.161, -0.985, 0.059),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_2",
		Orientation = Vec3(2.979, 0.059, -0.000),
		Position = Vec3(1335.405, 1494.125, 160.125),
		Radius = 35,
		SerialNum = 127,
		Stance = "stand",
		TagName = "axis_2",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_20 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.102, -0.995, 0.020),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_20",
		Orientation = Vec3(-3.039, 0.020, -0.000),
		Position = Vec3(-768.035, 3442.249, 256.125),
		Radius = 35,
		SerialNum = 163,
		Stance = "stand",
		TagName = "axis_20",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_21 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.027, -0.999, 0.040),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_21",
		Orientation = Vec3(-3.114, 0.040, -0.000),
		Position = Vec3(-1147.882, 3257.113, 0.131),
		Radius = 35,
		SerialNum = 165,
		Stance = "stand",
		TagName = "axis_21",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_22 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.196, -0.980, 0.040),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_22",
		Orientation = Vec3(-2.944, 0.040, -0.000),
		Position = Vec3(-1620.667, 1707.587, 8.125),
		Radius = 35,
		SerialNum = 167,
		Stance = "stand",
		TagName = "axis_22",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_23 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.044, -0.999, 0.003),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_23",
		Orientation = Vec3(-3.098, 0.003, -0.000),
		Position = Vec3(-1813.195, 1575.295, 8.125),
		Radius = 35,
		SerialNum = 169,
		Stance = "stand",
		TagName = "axis_23",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_24 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.191, -0.976, 0.102),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_24",
		Orientation = Vec3(-2.948, 0.103, -0.000),
		Position = Vec3(-1402.029, 1506.904, 0.125),
		Radius = 35,
		SerialNum = 171,
		Stance = "stand",
		TagName = "axis_24",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_25 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.310, -0.948, 0.073),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_25",
		Orientation = Vec3(-2.825, 0.074, -0.000),
		Position = Vec3(-1870.513, 482.775, 8.125),
		Radius = 35,
		SerialNum = 173,
		Stance = "stand",
		TagName = "axis_25",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_26 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.116, -0.988, 0.098),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_26",
		Orientation = Vec3(-3.024, 0.098, -0.000),
		Position = Vec3(-2067.346, 716.579, 0.125),
		Radius = 35,
		SerialNum = 175,
		Stance = "stand",
		TagName = "axis_26",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_27 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.193, -0.972, 0.135),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_27",
		Orientation = Vec3(-2.946, 0.136, -0.000),
		Position = Vec3(-1228.322, 826.125, 0.125),
		Radius = 35,
		SerialNum = 177,
		Stance = "stand",
		TagName = "axis_27",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_28 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.029, -0.999, -0.030),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_28",
		Orientation = Vec3(3.112, -0.030, -0.000),
		Position = Vec3(196.557, 3618.125, 512.125),
		Radius = 35,
		SerialNum = 179,
		Stance = "stand",
		TagName = "axis_28",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_29 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.064, -0.997, -0.051),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_29",
		Orientation = Vec3(3.078, -0.051, -0.000),
		Position = Vec3(340.621, 3618.126, 512.125),
		Radius = 35,
		SerialNum = 181,
		Stance = "stand",
		TagName = "axis_29",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.200, -0.979, 0.043),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_3",
		Orientation = Vec3(2.941, 0.043, -0.000),
		Position = Vec3(1563.875, 1424.177, 160.125),
		Radius = 35,
		SerialNum = 129,
		Stance = "stand",
		TagName = "axis_3",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_30 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.102, -0.995, -0.018),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_30",
		Orientation = Vec3(-3.039, -0.018, -0.000),
		Position = Vec3(175.349, 3853.570, 512.125),
		Radius = 35,
		SerialNum = 183,
		Stance = "stand",
		TagName = "axis_30",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_31 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.007, -0.996, -0.084),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_31",
		Orientation = Vec3(3.135, -0.084, -0.000),
		Position = Vec3(-45.062, 3628.973, 760.125),
		Radius = 35,
		SerialNum = 185,
		Stance = "stand",
		TagName = "axis_31",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_32 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.092, -0.993, -0.080),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_32",
		Orientation = Vec3(-3.049, -0.080, -0.000),
		Position = Vec3(198.796, 3638.302, 760.125),
		Radius = 35,
		SerialNum = 187,
		Stance = "stand",
		TagName = "axis_32",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_33 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.276, -0.954, -0.117),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_33",
		Orientation = Vec3(2.860, -0.118, -0.000),
		Position = Vec3(376.428, 3629.261, 760.125),
		Radius = 35,
		SerialNum = 189,
		Stance = "stand",
		TagName = "axis_33",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_34 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.119, -0.989, -0.088),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_34",
		Orientation = Vec3(-3.022, -0.088, -0.000),
		Position = Vec3(305.605, 3895.377, 960.125),
		Radius = 35,
		SerialNum = 191,
		Stance = "stand",
		TagName = "axis_34",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_35 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.039, -0.997, -0.068),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_35",
		Orientation = Vec3(3.103, -0.068, -0.000),
		Position = Vec3(135.918, 3754.125, 1024.125),
		Radius = 35,
		SerialNum = 193,
		Stance = "stand",
		TagName = "axis_35",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_36 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.018, -0.999, -0.048),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_36",
		Orientation = Vec3(-3.124, -0.048, -0.000),
		Position = Vec3(-119.438, 3754.125, 1024.125),
		Radius = 35,
		SerialNum = 195,
		Stance = "stand",
		TagName = "axis_36",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_37 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.054, -0.989, -0.135),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_37",
		Orientation = Vec3(-3.087, -0.135, -0.000),
		Position = Vec3(-311.607, 3699.398, 960.125),
		Radius = 35,
		SerialNum = 197,
		Stance = "stand",
		TagName = "axis_37",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_38 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.120, -0.993, 0.020),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_38",
		Orientation = Vec3(3.021, 0.020, -0.000),
		Position = Vec3(-485.007, 4787.712, 256.125),
		Radius = 35,
		SerialNum = 199,
		Stance = "stand",
		TagName = "axis_38",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_39 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.028, -0.999, 0.030),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_39",
		Orientation = Vec3(-3.114, 0.030, -0.000),
		Position = Vec3(483.487, 4796.824, 256.125),
		Radius = 35,
		SerialNum = 201,
		Stance = "stand",
		TagName = "axis_39",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.150, -0.987, 0.061),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_4",
		Orientation = Vec3(2.990, 0.061, -0.000),
		Position = Vec3(1124.129, 1189.753, 0.125),
		Radius = 35,
		SerialNum = 131,
		Stance = "stand",
		TagName = "axis_4",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_40 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.316, -0.948, -0.035),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_40",
		Orientation = Vec3(-2.820, -0.035, -0.000),
		Position = Vec3(393.374, 1221.528, 384.125),
		Radius = 35,
		SerialNum = 203,
		Stance = "stand",
		TagName = "axis_40",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_41 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.216, -0.974, 0.071),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_41",
		Orientation = Vec3(2.923, 0.071, -0.000),
		Position = Vec3(1578.164, 2442.483, 264.125),
		Radius = 35,
		SerialNum = 205,
		Stance = "stand",
		TagName = "axis_41",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_42 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.261, -0.965, -0.005),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_42",
		Orientation = Vec3(2.877, -0.005, -0.000),
		Position = Vec3(1556.788, 3834.660, 534.125),
		Radius = 35,
		SerialNum = 207,
		Stance = "stand",
		TagName = "axis_42",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_43 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.235, -0.968, 0.082),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_43",
		Orientation = Vec3(-2.903, 0.082, -0.000),
		Position = Vec3(-1469.575, 2390.789, 264.125),
		Radius = 35,
		SerialNum = 209,
		Stance = "stand",
		TagName = "axis_43",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.282, -0.950, 0.131),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_5",
		Orientation = Vec3(2.853, 0.132, -0.000),
		Position = Vec3(1347.869, 1020.683, 0.125),
		Radius = 35,
		SerialNum = 133,
		Stance = "stand",
		TagName = "axis_5",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.011, -0.995, 0.094),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_6",
		Orientation = Vec3(-3.131, 0.094, -0.000),
		Position = Vec3(1429.875, 1410.009, 0.125),
		Radius = 35,
		SerialNum = 135,
		Stance = "stand",
		TagName = "axis_6",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_7 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.225, -0.974, -0.018),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_7",
		Orientation = Vec3(2.914, -0.018, -0.000),
		Position = Vec3(1752.520, 526.125, 544.125),
		Radius = 35,
		SerialNum = 137,
		Stance = "stand",
		TagName = "axis_7",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_8 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.245, -0.968, 0.057),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_8",
		Orientation = Vec3(2.894, 0.057, -0.000),
		Position = Vec3(2203.170, 436.952, 0.125),
		Radius = 35,
		SerialNum = 139,
		Stance = "stand",
		TagName = "axis_8",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_axis_9 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.069, -0.996, 0.057),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 70,
		MinCampTime = 40,
		MinRadius = 30,
		Name = "SNIPE_axis_9",
		Orientation = Vec3(3.072, 0.057, -0.000),
		Position = Vec3(1142.953, 2355.344, 0.125),
		Radius = 35,
		SerialNum = 141,
		Stance = "stand",
		TagName = "axis_9",
		TeamAvailability = 2,
		Version = 1,
		Weapons = 
		{
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	Version = 1,
};