global _MG = 
{
	AMMOCAB_cabinet_ammo_model1 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_cabinet_ammo_model1",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-9392.500, 2057.000, -226.500),
		Radius = 0,
		Range = 1250,
		TagName = "cabinet_ammo_model1",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_cabinet_ammo_model3 = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_cabinet_ammo_model3",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-4325.500, 2678.000, 29.500),
		Radius = 0,
		Range = 1250,
		TagName = "cabinet_ammo_model3",
		TeamAvailability = 6,
		Version = 1,
	},
	BUILD_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Command_Post",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-10411.000, -649.000, -209.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Command Post",
		TeamAvailability = 6,
		Version = 1,
	},
	BUILD_Woodfence = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Woodfence",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-14714.250, 505.250, -572.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Woodfence",
		TeamAvailability = 2,
		Version = 1,
	},
	CAPPOINT_Escape_Truck = 
	{
		CreateOnLoad = 1,
		GoalType = "CapPoint",
		GroupName = "",
		MinRadius = 32,
		Name = "CAPPOINT_Escape_Truck",
		Orientation = Vec3(-0.055, -0.414, -0.000),
		Position = Vec3(-14018.166, 1862.977, -490.181),
		Radius = 0,
		TagName = "Escape_Truck",
		TeamAvailability = 4,
		Version = 1,
	},
	DEFEND_Hanger_1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.859, 0.464, -0.216),
			[1] = Vec3(-0.533, -0.842, -0.082),
			[2] = Vec3(-0.952, -0.298, -0.064),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 40,
		MinCampTime = 30,
		MinRadius = 32,
		Name = "DEFEND_Hanger_1",
		Orientation = Vec3(-1.076, -0.218, -0.000),
		Position = Vec3(-9434.394, 884.002, -103.875),
		Radius = 32,
		Stance = "crouch",
		TagName = "Hanger_1",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Hanger_2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.990, 0.135, -0.047),
			[1] = Vec3(0.749, 0.662, 0.036),
			[2] = Vec3(0.976, 0.218, 0.016),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 40,
		MinCampTime = 30,
		MinRadius = 32,
		Name = "DEFEND_Hanger_2",
		Orientation = Vec3(1.435, -0.047, 0.000),
		Position = Vec3(-10791.938, -598.921, -266.362),
		Radius = 32,
		Stance = "crouch",
		TagName = "Hanger_2",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Hanger_3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.218, 0.968, -0.121),
			[1] = Vec3(-0.992, -0.108, -0.067),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 40,
		MinCampTime = 30,
		MinRadius = 32,
		Name = "DEFEND_Hanger_3",
		Orientation = Vec3(-0.222, -0.121, -0.000),
		Position = Vec3(-9029.584, 297.860, -108.417),
		Radius = 32,
		Stance = "crouch",
		TagName = "Hanger_3",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Hanger_4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.911, 0.411, 0.013),
			[1] = Vec3(0.892, 0.451, 0.003),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 40,
		MinCampTime = 30,
		MinRadius = 32,
		Name = "DEFEND_Hanger_4",
		Orientation = Vec3(-1.147, 0.013, -0.000),
		Position = Vec3(-9445.858, 1472.704, -255.875),
		Radius = 32,
		Stance = "crouch",
		TagName = "Hanger_4",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Hanger_5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.980, 0.196, 0.029),
			[1] = Vec3(0.875, -0.480, -0.065),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 40,
		MinCampTime = 30,
		MinRadius = 32,
		Name = "DEFEND_Hanger_5",
		Orientation = Vec3(-1.373, 0.029, -0.000),
		Position = Vec3(-15551.127, 1713.454, -472.094),
		Radius = 32,
		Stance = "crouch",
		TagName = "Hanger_5",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Hanger_6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.821, 0.549, 0.154),
			[1] = Vec3(0.295, -0.952, 0.077),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 40,
		MinCampTime = 30,
		MinRadius = 32,
		Name = "DEFEND_Hanger_6",
		Orientation = Vec3(-0.981, 0.154, -0.000),
		Position = Vec3(-14675.393, 1306.482, -616.261),
		Radius = 32,
		Stance = "crouch",
		TagName = "Hanger_6",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	FLAG_docs = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		GroupName = "",
		MinRadius = 0,
		Name = "FLAG_docs",
		Orientation = Vec3(-3.141, 0.000, -0.000),
		Position = Vec3(-10000.000, 957.000, -230.875),
		Radius = 0,
		TagName = "docs",
		TeamAvailability = 4,
		Version = 1,
	},
	HEALTHCAB_blikjes_heal = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_blikjes_heal",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-11819.500, 3772.500, -225.000),
		Radius = 0,
		Range = 1250,
		TagName = "blikjes_heal",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_cabinet_health_model1 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_cabinet_health_model1",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-9392.500, 1972.000, -226.500),
		Radius = 0,
		Range = 1250,
		TagName = "cabinet_health_model1",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_cabinet_health_model3 = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_cabinet_health_model3",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-4325.500, 2593.000, 29.500),
		Radius = 0,
		Range = 1250,
		TagName = "cabinet_health_model3",
		TeamAvailability = 6,
		Version = 1,
	},
	PLANT_Axis_Safe = 
	{
		CreateOnLoad = 1,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 32,
		Name = "PLANT_Axis_Safe",
		Orientation = Vec3(1.654, -0.177, -0.000),
		Position = Vec3(-9942.562, 961.781, -255.875),
		Radius = 0,
		TagName = "Axis_Safe",
		TeamAvailability = 4,
		TraceInfo = 
		{
			class = "GOAL",
			endPos = Vec3(-9138.114, 980.715, -679.483),
			eyePos = Vec3(-10007.864, 956.611, -139.548),
			id = 384,
		},
		Version = 1,
	},
	PLANT_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Command_Post",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-10408.000, -678.500, -205.500),
		Radius = 0,
		TagName = "Command Post",
		TeamAvailability = 6,
		Version = 1,
	},
	PLANT_Generator = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Generator",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-10463.000, 1046.000, -80.000),
		Radius = 0,
		TagName = "Generator",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_V2_Launch = 
	{
		CreateOnLoad = 1,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 32,
		Name = "PLANT_V2_Launch",
		Orientation = Vec3(-1.569, -0.272, -0.000),
		Position = Vec3(-14622.406, -294.748, -590.040),
		Radius = 0,
		TagName = "V2_Launch",
		TeamAvailability = 4,
		TraceInfo = 
		{
			class = "GOAL",
			endPos = Vec3(-13924.760, -400.965, -763.948),
			eyePos = Vec3(-14408.427, -301.234, 133.100),
			id = 72,
		},
		Version = 1,
	},
	PLANT_V2_Production = 
	{
		CreateOnLoad = 1,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 32,
		Name = "PLANT_V2_Production",
		Orientation = Vec3(2.087, -0.505, -0.000),
		Position = Vec3(-12145.299, 535.948, -466.875),
		Radius = 0,
		TagName = "V2_Production",
		TeamAvailability = 4,
		TraceInfo = 
		{
			class = "GOAL",
			endPos = Vec3(-11543.401, 1068.131, 98.064),
			eyePos = Vec3(-11922.645, 144.300, 324.530),
			id = 445,
		},
		Version = 1,
	},
	PLANT_Woodfence = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Woodfence",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-14428.678, 951.000, -481.500),
		Radius = 0,
		TagName = "Woodfence",
		TeamAvailability = 4,
		Version = 1,
	},
	Version = 1,
};